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There is no doubt that it is necessary to learn chess games, and the most valuable thing about "The Secret of the Orange" is the theory and deduction of the "first move" (personal humble opinion), so knowing the first move and mastering the laws and secrets of the first move is a field and task that a chess player must continue to learn throughout his life. The world is like a new chess game, and the theory and practice of chess are both moving forward, and it is also indispensable to link theory with practice. If you want to go professional, then it's best to go to a famous teacher and participate in more actual competitions, I have played chess for more than 30 years, and my level is still very bad, I can only provide such a little knowledge or advice, and it should be used as a reference.
Finally, I would like to give you a sentence, play chess as little as possible to play rapid chess, if you want to break through yourself, you must first break through your own limitations, jump out of your own small circle, and you can see that the world is infinitely wide. That's all.
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I have a similar experience to you, and my reason is that I have learned some new layouts in the game, and I have tried to learn a new layout, and I have abandoned the old familiar layout, and the new layout I am not familiar with, how to attack and defend, which layouts, and what are the advantages and disadvantages of my own unclear, and I pay too much attention to imitation, and many times I don't know the specific purpose of this move and what the next move will be, so I always lose when I move, and I feel that I have regressed.
The main reason for this is that you are not familiar with the new layout, you don't know how to use it, but you have to know which new layouts are more rigorous than your original layout, and you have to not only memorize but also understand and use it, which requires a lot of practice, so I think you have to persevere, because then you will have a big improvement, and the key is to endure this low point.
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The Secret of the Orange was written in the fifth year of Chongzhen of the Ming Dynasty (that is, 1632 AD), and its artistic value marks a new stage in the development of chess in China. It is manifested in two aspects: first, it has mastered the basic rules of chess art; Second, the various layouts have been slightly scaled.
However, both the overall situation and participation in the game are relatively simple and rough, especially in the whole game, they often pay more attention to tactics, and ignore strategic deployment, and focus on attack and kill while ignoring defense. After all, "Orange Spectrum" has just entered adulthood, so traces of simplicity and roughness can be seen everywhere.
The Orange Spectrum is only an ancient score, but it is not a Divine Spectrum, and future generations should inherit it, take its essence, and remove its dross, so as to develop healthily and promote the art and history of Chinese chess.
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Of course, it's just a reference, there is impermanence in war, and water is impermanent, so we must learn and use it lively.
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The two sides mark the nine vertical lines from right to left, one to nine, with the rightmost line of red corresponding to the leftmost nine lines of black.
General, rook, gun, pawn, when the four chess pieces go in a straight line, when recording, the number of advance and retreat refers to the grid, and the flat is the number of roads.
For example, the car five into six, representing the car of the five lines forward six squares.
The cannon is five flat and six, and the cannon representing the fifth line goes to the sixth line, that is, one step to the left.
Horses, elephants, and warriors are not straight when they move, and they are all divided according to the number of roads when they are recorded.
For example, the horse ** six, representing the fourth line of the horse to advance to the sixth line, that is, to walk the horizontal lying "day" word.
Like five retreats to three, the elephant representing the five lines retreats to the third line, that is, the middle elephant retreats to the bottom line on the right-hand side.
When there are two or more of the same piece on the same line, the front and back pieces are used to distinguish which piece is moving.
For example, when both horses are on the fourth line, when the horse in front of them goes to the fifth line, it is recorded as "the front horse enters the five", and not the "horse ** five", because the number of roads in the original position is meaningless.
When playing shorthand, the cannon 2 and 5 are generally recorded as package 25, the horse 2 into the third is recorded as the horse 23 (3 is underlined, indicating "in"), and the second and eight are recorded as the car 28 (8 plus the underline, indicating "retreat").
Pure hand-playing, forget to adopt.
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Count from left to right 1-9
1. Car seven into one: the right hand to the left hand to count to the 7th δΈ¨ is the car 7, into 1, is the car further.
2. Advance 4 into 1: Counting the 4th line on the left hand with the right hand is to move 4, and 1 into 1 is further.
3. Horse eight retreat seven: there is a horse on the right and left to the 8th line, and the 7th line is not the enemy's.
Believe me, you don't need to explain the following, you know!!
4 into 1, rook 8 back 2, 4 into 1 rook 7 flat 8 will be 4 back 1 horse 7 into 8 will be 4 into 1 rook 8 flat 6 soldier 5 into 4 cannon 4 flat 5 soldier 4 back 5 horse 8 back 6 will be 4 into 1 gun 6 back four.
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The board on the red side is marked by nine vertical lines from right to left, and black is counted as 1 to 9 from right to left
Red's way is Black's 9.
1. Chess pieces that walk in a straight line.
Advance and retreat are counted in a number of grids.
For example, if the rook on the red side takes a step forward, the rook goes into one.
Ping is recorded from a few roads to several roads.
The second way of the red side is the second way to the fifth way, which is the second way of the gun to the five.
Second, the chess pieces that take the diagonal line only advance and retreat, not draw.
Advance and retreat is a record from a few roads to several roads.
For example, if the horse on the second road jumps forward to the third way, the horse two into three.
If there are two identical pieces on a road, then distinguish between front and back, and it is not necessary to say that there are two rooks on several roads, such as the second road, and take a step forward for the rook in front, that is, the rook in front of you will enter one.
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The chessboard of chess has 8864 grids, 9981 points, the vertical line is fixed from one to nine, but the horizontal line is based on the original chess piece as the starting point, calculating the position of the movement, and the advance means to move away from oneself and approaching the opponent, and the opposite is to retreat, in the same way, the flat is to move horizontally. In general, red is counted with Chinese characters, black is counted with Arabic numerals, and only the second number refers to the distance traveled, and the others are vertical line numbers. For example, in the above way, the rook is seven into one (the distance that the rook on the seventh vertical line counted from the right is one point away), the four into one (Black's will move one step forward on the fourth straight (which is also the sixth straight on the red side), and the knight eight retreats seven (the knight on the red eight line retreats to the seven)...
If two identical pieces appear on the same vertical line, they become front and back, for example, the front rook is flat four (the rook far away from the red side moves horizontally to the fourth vertical line), and there may even be several pawns in the same line, which become the front pawn and the second pawn in turn. Rear soldiers, put the chess out, try it according to this, and you will understand immediately.
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To read chess games, you must first know how to notate them. Once you learn how to notate, you will naturally be able to read music.
Chess notation].
The coordinates on the board are 9 straight lines from right to left for each player, 1 way, 2 ways
Road. Chinese notation generally uses four characters to record the movement of chess pieces.
The first character is the name of the chess piece. Such as "horse" or "car".
The second character is a number that indicates the straight line (road) where the chess piece is located. Chinese numerals are used for red and Arabic numerals are used for black.
When there are two pieces of the same kind on the same road, they are distinguished by "front" and "back", see Note 1.
See Note 2 for the difference between more than 3 "pawns" or "pawns" on the same road.
Note 1: When one side has two rooks, horses, artillery and soldiers in the same straight line, it is necessary to use "front" or "rear" to distinguish them. The second character will change to the name of the piece:
For example, "the front horse retreats to six" (indicating that the red horse in front retreats to a straight line six), and "the rear cannon is flat 4" (indicating that the black cannon behind is translated to a straight line 4). There is no need to judge the elephant from the past to the end, because even if it is in the same straight line, you can also know which one to move by the third word (advance and retreat).
Note 2: If three identical pieces are in the same straight line (only pawns are possible), it is called "middle", e.g. "middle pawn flat three". When multiple pawns and pawns are in a straight line, this notation has its drawbacks.
However, because the situation of 4 or 5 soldiers in the same line is unique in actual combat (with the exception of platoon), it is rarely discussed as a formal discussion.
If the notation includes only the middle or endgame part, and it is Black's turn to make a move at the beginning, then Red will be marked with an ellipsis.
The third character indicates the direction in which the pieces move: "flat" for horizontal moves, "in" for forward moves, and "retreat" for backwards. Sometimes "up" and "down" can also be used instead of "forward" and "backward".
The fourth character is the straight line (road) number where the destination is located when the chess piece is horizontal or diagonal; If the pieces move in the same straight line (forward or backward), the number of moves taken in advance and backward is indicated.
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Let me tell you about it. I'm only talking about one side, and the other side is the same.
There are a total of 9 lines from right to left from the side to the other side, and the number of lines from the right is recorded as the first line, the second line, and the ninth line. In chess terminology, each move has a row number in it (except for two of the same discs in a row), and I will introduce the moves of the rook, horse, and phase respectively, and the other discs can be deduced. If the car on the right takes two steps forward from the starting position, it is called car one into two, this one means that this is the car in the first row, and the other is said to have taken two steps; If the car goes two steps to the left, then call the car one flat three, this one is to say that the car is in the first line when it goes, and the third is to say that the car has gone to the third line; If you take two steps back to the original position in reverse order, you will call three flat one, and one car will return two.
The front and back of the car is called advance and retreat, and the left and right are called flat. If the right horse jumps from the starting position to the side called the horse two into one, this two means that the horse was originally in the second row, this one is to say that the horse went to the position of the first row, this into means that the horse is moving forward, in the same way if the horse is not walking on the side of the horse but walking on the horse is called the horse two into three, this three is also the meaning of the third line, if the left horse walks and calls the horse eight into nine, and the horse is called the horse eight into seven, the same reason can know the name of the retreat horse, the horse only advances and retreats without flat. The right phase goes to the middle is called phase three into five, and then back back is called phase five and retreat three, and this three and five are the number of rows represented.
In short, the number in chess terminology refers to the number of rows, the rook artillery king is called Ping, the forward is called advance, the backward is called retreat, and the Shixiang horse has advance and retreat without flat, because they cannot be in the same row before and after the two steps. If two cars are in the same row, the front car is called the front car into a few or the front car back a few or the front car is flat, and the back car just changes the front to the back, and the same is true for the other arms of the same class. I suggest that you take the chessboard while watching, you will definitely be able to understand, these three understand, and the other several can be bypassed!
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You should memorize the numbers in the table next to you. It's okay to know 9 vertical lines, and it has nothing to do with horizontal lines.
Each side counts from the right to the left, from 1 to 9 on the red side; Black 1 to 9
The move to describe a move is usually 4 words.
The first word is the name of the chess piece (rook, horse, cannon.
The second word is the position of the piece before the move (1-9 or one. Nine indicate how many longitudinal lines it is);
The third word is the direction of movement (advance, retreat and peace);
The last word indicates that the piece is in **.
The first two words are very easy to understand.
The "advance" in the third character means that the piece moves in the direction of the opponent, "retreat" means that it moves in the direction of itself, and "flat" means that it moves in parallel.
The fourth word is a number, which is understood in conjunction with the class and the direction of movement.
The three arms of the horse, the elephant and the soldier, do not have "flat" because they do not practice straight lines, and the meaning of their advance and retreat numbers is from the first longitudinal line to the first longitudinal line. (This is like the "flat" of a straight chess piece).
For example, the horse in the picture "walks" from the original position to , because it is the horse on the second line, so the first two words are "horse two"; Because it is moving in the direction of the opponent and walking to the first line, the last two words are "advance one". The same principle, such as walking to the record is "horse two into four".
The opponent's "elephant" goes to "elephant 5 back to 7", and goes to remember "elephant 5 into 3".
It should be noted that the number of lines (1-9) and the direction of advance and retreat of the opponent's line and the fall are opposite to the self.
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In the Chinese chess game, the path is represented by the red chess piece with a capital one, two, three to nine, and the black chess is represented by the Arabic numerals 123 to 9 to indicate its stroke. Regardless of whether it is Red or Black, from left to right, reduce 9-8-7---1, 9-8-7---1, and then move according to the rules of chess, which is a complete chess game. Hope it helps...
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The board on the red side is marked by nine vertical lines from right to left, and black is counted as 1 to 9 from right to left
Red's way is Black's 9.
1. Chess pieces that walk in a straight line.
Advance and retreat are counted in a number of grids.
For example, if the rook on the red side takes a step forward, the rook goes into one.
Ping is recorded from a few roads to several roads.
The second way of the red side is the second way to the fifth way, which is the second way of the gun to the five.
Second, the chess pieces that take the diagonal line only advance and retreat, not draw.
Advance and retreat is a record from a few roads to several roads.
For example, if the horse on the second road jumps forward to the third way, the horse two into three.
If there are two identical pieces on a road, then distinguish between front and back, and it is not necessary to say that there are two of our rooks on several roads, for example, on the second road, and take a step forward for the front rook, that is, the front rook into one shot, and two into three, that is, the cannon on the second road forward 3 squares.
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