Hunter output method problem! The Hunter Master is here ask for the output question!!!

Updated on Game 2024-04-19
13 answers
  1. Anonymous users2024-02-08

    1.Single-target loop.

    The Beastmaster hunting target output loop follows the following order of precedence:

    1.Casts Hunter Mark on the target.

    2.Casts and maintains Viper Spikes.

    3.Kill Command: Play when the CD ends.

    4.Kill shot (slash phase only).

    5.When the pet stacks 5 stacks of Frenzy (the icon will light up at this time), cast Focus Fire, be careful not to press this skill if you are going to open Reds).

    6.Arcane shooting.

    7.Cobra shooting.

    2.Multi-objective loops.

    1.Multiple shots, cast when the concentration value is enough.

    2.Kill shots.

    3.Cobra Shot, when your Focus is not enough to cast a Multi Shot.

    3.Great skill use.

    In this section, we'll assume that the talents you pick are: Ferocious Beast, Bobcat Charge, and Flying Blade, as we think this is the best talent to choose.

    In short, you should assign your DPS skills as follows:

    Wild Fury, Rapid Shooting, Ferocious Beasts, Bobcat Charge, and Beast Gallop should be used as much as possible in combat. Stacking these abilities together will not bring any additional benefits, but will actually have a negative effect if you deliberately wait for Wild Rage and Rapid Fire to activate at the same time.

    Madness] (choose the Ferocious Pet Specialization) should be used as much as possible in combat. You should try to stack them with the Bobcat Charge, Wild Fury, and Rapid Shot skills.

    Flying blades are used as soon as the CD ends.

    Ready to use as soon as you've cast Wild Fury, Rapid Shot, Bobcat Charge, and Ferocious Beast.

    4.Guard. You should always keep the guard on. And as a Beastmaster hunter, you should always use the Eagle Guardian.

    Cheetah Guardian and Panther Guardian are not recommended in combat, as they may cause a negative stun effect, but can increase the speed at which the team runs when the group runs corpses. Note that using the Cheetah Guardian Glyph can remove the cheetah Guardian's stun penalty.

    The Hunter's ward will remain active until manually canceled by the Hunter or died. Wards can be switched during combat, but not during casting. Gates now have a one-second public cooldown, which does not affect the global public cooldown.

  2. Anonymous users2024-02-07

    Do you want to output high or practice more Go to NGA to find two burst macros One is the starting burst One is a phased burst The beast talent output mainly depends on the baby All kill orders are the first output skill Master it well, your output will not be low With Wild Fury and SP is OK.

  3. Anonymous users2024-02-06

    Mark,Viper nail sting,Arc Shot *2,Cobra,Arc Shot *2 Loop,Kill Command Card CD,Barrage Shooting Card CD,If you want to break out, open Wild Fury Infinite Arc Shot,If you practice elite alone, don't forget to shoot **,And skillfully switch guards,In short, practice more to know,

  4. Anonymous users2024-02-05

    Shoot with a cobra to make sure the snake spike doesn't stop.

    Usually look at the skill cold time, talent skills, kill orders and wild rage can be used and put (kill shooting too).

    Other times, there is energy to play arcane shooting, and if you don't concentrate, you can shoot a cobra.

    It should be noted that if you can shoot without Cobra Shot when Wild Fury is in Wild Fury, you can use one more kill command when you are in Wild Fury.

    Rapid Fire is best used when you're not focused, and it's best not to use it with Bloodlust.

    When you're ready, use it once after Wild Fury, and then wait for the cooldown to see the cooldowns of several other skills.

    If you want to protect it, you can use the Eagle (Iron Eagle) all the way.

  5. Anonymous users2024-02-04

    Isn't there a pinned post on the nga forum? Don't even go to see it? The output technique is macro glyph and everything.

  6. Anonymous users2024-02-03

    1.All 20 broken gems can reach 1246 armor piercing, of course they should be all broken. At this stage, no other attribute is more effective than Armor Piercing, which is capped at 1400 and is at or near 1400 before Agility is considered.

    The Human Queen piling gun is basically close to the bow of the 25th child, the DPS of the bow body is higher, and the attributes and speed of the gun are better. Overall, it's not a big difference, and it's unlikely to be a major factor in your DPS. If you're a troll, choose a bow, and if you're a dwarf, pick a gun.

    If that gun is h, then the gun is good.

    3.The verdict is better than the cipherword, if it is the cipher of 264, it is slightly better than the verdict of 245, but the verdict of 258 is still better than the cipher of 264.

    4.It's your biggest problem. The operation of the movement is mainly based on the following points:

    1.Armor-piercing shots usually don't play arcane, but in the move, if all the other high-priority shots are finished, they should be solid, but you're running, it's a big deal, so you have to play arcane at this time.

    2.Every time you move the auto-fire, you should pause so that the auto-fire can be fired and not wasted. For example, if you shoot auto-fire for 1 second, then you should not run for a second while moving, so stop for a while.

    3.Pay attention to the timing of the CD.

    It is said that 10 people have rotten intestines and do not run, and basically do not vomit, up to 8500 at a time, which is not only a problem of mobile operation. Rotten intestines don't run and basically don't vomit.,5800+gs,10%buff,Why should I hit about 12000.。 Do you have any other operational or equipment problems?

    Do you use it every time you shoot a quick shot and get a CD? Still ready to go? It was supposed to be fired with two consecutive rapid fires every 3 minutes. And you have to wait until the will triggers, and it's best to try to go with the trigger of the judgment, but you can't control that.

    You won't have a problem with your loop, right? Viper (Kill) aims at the Chimera to be stable, and uses arcane instead of stable when moving.

    It's normal to aim at the Chimera, but the armor piercing is so high, 1200+, it seems that it should be aimed first, but the difference won't be very big.

    That's all you can think of.

  7. Anonymous users2024-02-02

    SP with fangs + will, don't pile up armor piercing, you at least get the colorful effect of the head, equipment selection of the same level of priority armor-piercing storm and, the armor-piercing rush of the higher level is better than the lower level, and the rapid burst of the higher level of 2 is better than the armor-piercing storm and.

    8500 You're really a little water.,You post a recount skill output ratio.,I guess you're still using Ao Shot.,Ao Shot, your equipment is definitely going to be thrown out of the loop.。

    The main point of mobile combat output is to make sure that every normal attack is used, and use back jumps to save running time.

  8. Anonymous users2024-02-01

    Pay attention to the details of the boss battle, such as eating armor-piercing food and potions, such as drinking speed potions one second before entering the battle, and you can drink it again after 60 seconds, and some bosses will explode with one click immediately after the output of a cycle (provided that the monster is misled before opening the monster, otherwise the hatred is too high) All major skills, including equipment, are ready, and you can make a macro.

    cast rapid fire.

    Cast Kill Order.

    Cast the Call of the Wild.

    Cast SP name.

    Cast ready.

    Then immediately all the output skills can be used and re-output, which can greatly reduce the time of pressing one by one.

    If you are in mobile warfare, you should try to keep the automatic fire continuous, run two steps and stop one step so that you can shoot out the automatic fire, and you can beat the arcane out when you run, and it is best to use the escape skill skillfully, which can reduce a lot of movement in one step.

    The will should accompany the secret fangs, and when the armor is close to being completely broken, the stack of critical hits will benefit greatly.

    And the second one's bow is very powerful, except for LK's **, this one is almost graduated.

    PS: Envy of LZ's high-end SP. Especially the will.

  9. Anonymous users2024-01-31

    1.** With a 25 old two bow.

    2.The will of the ornament is a must, and the ruling is not too different from the secret language.

    3.Of course, mobile warfare uses instantaneous skills as much as possible.

    DPS is low first of all to see if the basic attributes after the configuration are up to standard,Hit 8%,Critical hits are around 50% as much as possible,The higher the armor piercing, the better,I think there should be no problem with the output loop of the equipment itself like you are now.,The problem is mainly in some details of the output:

    1.The outbreak of 2 sets of skills when starting the stake,The general starting hand is the stake battle can be output with peace of mind,At this time, you must use up the big skills to achieve the maximum output,My general starting outbreak:Imprint--- Viper Nail Stabb--- Rapid Shot + Engineering Glove--- Chimera --- Aiming --- Ready--- Chimera --- Aiming --- Stable *n--- Rapid Shooting--- Chimera --- Aiming --- Stable *n, Such a burst should be fine with your equipment to hit more than 10,000.

    If the rapid fire and preparation are good in battle, they are generally left for the slash phase before being used.

    2.Pay attention to the poisonous snake stinger, the general starting snake nail is the worst effect, in the battle if you find that your own jewelry effect and t10 effect out of more can be re-made a nail thorn, no effect of the nail and full effect of the nail gap is very large, generally can be 2-3 times the difference of damage, so pay attention to make up.

    3.Mobile Warfare: Mobile warfare mainly relies on instantaneous skill output, and the order of priority is:

    Killing Shot--- Chimera Shooting--- Aiming Shooting--- Arcane Shooting --- other instantaneous skills, simply put, it is to replace other instantaneous skills with solid shooting to form a new cycle, try to avoid the situation of running away without fighting, of course, silent shooting is best to use a macro tied to the skill to keep it good.

    4.Turn fire battle: Turn fire is the weakness of shooting hunting, because the shooting hunting skill CD long fire rhythm is very affect DPS, such as ICC old four, and it is easy to break nails, this is very hurtful to DPS, so it is generally recommended to use the Chimera focus macro to beat the Chimera to the boss to avoid breaking the nail stab.

  10. Anonymous users2024-01-30

    It turned out to be World of Warcraft... If you want a dungeon, use the Design Hunter Loop output Chimera Shot is to instantly deal 40% of the damage of the Viper Spike, and then refresh the Spike time! Let's say you get started with 1 nail in 13 seconds!

    With 3 seconds left, the Chimera shoots, and the nail stab time is 13 seconds again!

    Keep in mind that the Chimera with the Viper Spike is a cycle of damage. The more cycles you have, the higher the damage.

    It's not a dream to get on the wan easily at the back as long as you're in the loop.

  11. Anonymous users2024-01-29

    If fighting mobile warfare is habitually lost, remembering this and forgetting that, and like me, there is basically no solution. This is a deficiency of character, not a deficiency of skill or equipment.

  12. Anonymous users2024-01-28

    It's too watery, such a good sp; Move to join the arcane shooting! Usually do not use gems correctly.

  13. Anonymous users2024-01-27

    Shoot the hunter.

    Guardian: The new Spirit Fox Guardian has changed the way Hunter Mobile Battles are combated, allowing you to cast Solid or Cobra Shot while on the move.

    If you stand, you will be an eagle, and if you move, you will be a fox. Toggle Guardian does not occupy public cds.

    The advantage of the Arcane Shot Flow can also be seen here, as you can continue to use Steady and Arcane Shots while moving, while the Aiming Shot Flow can only be read after standing still.

    Monolithic Output: Output Loop Skill Priority:

    In general, the order of skills of the Shooting Hunter when outputting a single target is as follows:

    Before the battle begins, mark the hunter.

    1.A few seconds before the start of the battle, misleading.

    Caution 2Viper Spike (if the target survives for more than 12 seconds).

    3.Chimera.

    4.When the Stability buff is not enhanced, it is stable.

    5.Aim and shoot.

    6.Kill shooting.

    7.Rapid fire.

    8.Ready.

    9.A pair of steady shots (when the enhanced steady buff is less than 3 to 4 seconds).

    10.Kill order.

    11.Steady shooting.

    Here's how it works: When the target has been marked, the tank has been misled, and the battle is about to begin, it's best if you can read out an aim shot as a means of misleading.

    Starting Viper Chimera Shoot Hit another pair of Solid (gain 1 to 2 stacks of Sniper Master Effect, shorten the aim cast time) Rapid Fire Ready Aim Shoot Steady Aim Steady Aim, and make up for the Chimera in the middle. After the rush is over, repeat the action. Some people prefer not to release vipers and chimeras, and the specific benefits are still inconclusive.

    When turning fire, if the Chimera is available, it is recommended that the Chimera with the Land Sparrow Hand have a Marked for Death effect. If the Chimera is not available, use the Arcane with a Marked for Death effect.

    For details, please click References Play more Warcraft Hunter Zone Strategies.

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