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What skills do you identify? If the style of play is violent, is it red or not. Then send down the magic capital and growth of your Rui Beast, and how many skills your Rui Beast has now, if the Rui Beast is the highest qualification, there is only a 10% chance of squeezing out, and so on, the second highest qualification is a 15% to 20% chance.
It also depends on the time and the direction of the map.
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That's up to your luck, which is what everyone calls odds, and the game is enjoyable.
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Luck, it seems that the probability of hitting with a number with a difference of 5 levels is more than 80%, and I heard a lot of friends say it.
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There is a certain chance that the high drive that will not fall off Taishan is not necessarily,
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Not necessarily. It's just a matter of chance.
See if you're lucky.
Happy gaming.
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Maybe, forensic evidence is just a group law or a single law, that jn will not be knocked out, oh, everything depends on the odds.
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Let's see if you're on the left or on the right.
If it's on the left, don't knock it off.
On the right side it was knocked out.
The rest of the jn on the left is 100% knocked out if it's just a high drive.
Maybe not 100%, but I've tried it many times.
It's up to you.
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This is a friend, if you certify that it is Tarzan, Tarzan will go to the next corner, no matter how you play the book, it will not disappear. Pet wash 66 will disappear! And other skills, such as the original Taishan high area, after the certification of Mount Tai went to the bottom, more Huigen, there are two skills above, you can also comprehend, and it is still two skills, that is to say, the grid is still two, at most two skills, so it will still disappear.
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1. Jiangnan Wild: Regeneration, Perception, Stealth (Regeneration);
2. East Bay: poison, night battle, counterattack, counterattack (combo);
3. Aolai Country: Combo, Vampire, Flying (Strong);
4. Daughter Village: Miracles, Parry, Eternity (Vampire, Defense);
5. Beiju Luzhou: Demon Heart, Agility, Negative Faith (Ghost);
6. Longevity suburbs: strong, defensive (ghost);
7. Outside the Tang Dynasty: ghost magic, meditation, divine blessing resurrection (invisibility);
8. Lion Camel Ridge: soil attribute absorption, fire attribute absorption, water attribute absorption;
9. Wuzhuang view: nirvana, luck, mental concentration (combo);
10. Datang border: water attribute absorption, water attack, fire;
11. Putuo Mountain: Huigen, exorcism, poison (ghost).
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1. Perception of stealth: Babies with perception skills will ignore the stealth effect.
2. Lucky Kill: Summoned beasts with lucky skills will not receive special attacks, and have a 5% chance to dodge the enemy's spell attacks.
3. Anti-shock combo: When Gao Lianbao attacks, if the opponent has anti-shock skills, he can only attack once.
4. Sneak attack and counterattack: The sneak attack baby will not be counterattacked and counterattacked, and the physical attack effect will be increased by 10%.
5. Fighting Sakura Absorption Skills and Spell Skills: Babies with high absorption have a 30% chance of being protected from attribute spell damage, and recover their qi and blood according to the size of the damage they should receive, and the failure of absorption can also reduce the spell damage by 30%.
6. Breaking the Barrier and Fighting Defense: When attacking with this skill, the skill effects of the two summoned beast skills of "Advanced Defense" and "Defense" will be ignored.
7. Ghost Denial: The damage of a baby with high negation is increased by 20% when attacked by a ghost-like monster.
8. Exorcism of ghosts and ghosts: The physical and magic damage effects of ghost monsters are doubled, and if the ghost base finger cluster monster is killed, the opponent will fly out of the field and cannot be resurrected.
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In the Fantasy Journey to the West, the baby playing the defensive beast will never reduce the spiritual power of the pet itself, what is reduced is the spell damage of the pet itself, and the defensive beast will never affect the probability of being damaged by the spell, that is, the baby will never be more susceptible to spell damage when he fights the defensive beast. Defend against beasts to increase the baby's own level of defense, but reduce spell damage by 10%.
The defense of the beast duel has increased the defense, which determines that the defense beast duel can only be used in the attack pet and shield, and in the era of the general preference for high attack and high sensitivity and stealth attack pet, the defense beast duel is used less.
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1 The two-skill BB Beast Fight has a chance to top three skill grids, but that is not a one-time success, and it is possible to slip and fight repeatedly.
2 If you want to defeat the small law without dropping the law explosion, then send the pet to the gang, click on it and take a look, if the skill is ranked as the first small law. The second law explosion, then don't wait for Tuesday maintenance.
3 To be able to bear it, the method is just a high probability, and there is no guarantee that one will not be dropped.
You must have some understanding of the five elements, which will help you fight beasts.
Five elements: gold, wood, water, early celebration of fire and earth, corresponding to the hour: metallic.
Shen time, unitary time.
Wood attributes Yin time, Mao time.
Water attributes: Hai time, child time.
Fire Attribute Hours, noon.
Earth Attribute When Ugly.
Chen, not time, time.
Each summoned beast.
They all have their own attributes, and the attributes and the time of the beast duel are an important factor in your success. If you don't know the relationship between the baby's attributes and the time, it will be difficult for you to judge what beast you should fight and when to fight.
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Categories: Games >>NetEase Games >> Fantasy Journey to the West.
Problem description: Spell combo. Spell Critical Strike.
Spell fluctuations. Which of these three beasts is the most useful?
Spell 20 has a chance to hit a spell combo, and the second damage is half the result of the first damage
Spell Storm: Has a chance to double the damage result.
Fabo Uncontrollable Spell Energy (The official explanation to us is too vague, maybe many friends don't understand what kind of uncontrollable it is, is it quite powerful with physical beasts?) )
In order to prove how uncontrollable this law wave is, I went to buy this beast duel this afternoon Before I didn't hit the book, I asked a friend to enter the PK to do an experiment, and I BB single method fell into the rock, hitting people with 60 blood, beating pets with 384 blood, very stable
Then hit the magic wave and knocked out the regeneration, and then entered the PK experiment with which friend just now (the friend's equipment remains the same, and the experiment before and after is dark).
The result was unexpected, beating 6 8 44 45 and beating 224 238 352 355
Dozens of times of fighting, the damage did not exceed the 60 384 before the book
The above example proves that Spell Boom is rubbish.
What works is Falian and Fa Violence.
Personally, I think the fighting style is even good and the magic violence.,But the second spell of the law of the law is very likely to be given to the method to dodge the cherry blossom macro to dodge.,In fact, the spine jujube law violence with the heart of the devil is a good combination.,Increase the damage and then make a violent machine.,The damage is amazing.。
Definitely going to smash one of these skills.
The old area depends on what area, our district is about 200w. >>>More
You mean the beast fight, right?
Generally speaking, it is all about luck! >>>More
The law bb generally has a d5to 109. Attack BB, Heavenly Soldiers, Jiaoren can do it, and you can change to a parade or hibiscus at 89. >>>More
The sneak attack is good, the activity monsters are basically shocking, and they are economical, and the high poison is not only expensive, but also not very useful, and it is generally beaten by death blood pets. You don't have to think about miracles, because this skill is not very useful, it doesn't matter if you suck blood, you can be poisoned, and the poisoned blood can be sucked back. Be cautious about typing books, there is no need to accidentally knock out Gaobi or suck blood in order to play a garbage trick.
The cash + deposit carried by each character cannot exceed the level Level 2000+10000 (the maximum carrying limit is 2000w, of which the bank deposit is up to 10 million), when the carrying money exceeds the upper limit, the system will be prompted, and the extra part will be the system ** when you log in next time. So if the money exceeds the limit, it's best to deal with it as soon as possible before going offline. Estimated at 2000w. >>>More