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Passive, 3rd extra damage. Q arc projectile skill hit can be marked. w pull nearby enemies to his side. eA shield that negates damage. r, you can fly to the person who is marked by Q and as long as it is marked, it does not cost ultimate.
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I'll explain it verbally, without looking at the information.
Q is the skill that throws an arc, and the distance can be adjusted to the damage taken by the hit and the mark (if there is an ultimate, you can release the ultimate).
w is to give yourself a shield and three balls around yourself to hit the enemy ** has damage.
E can suck people in your range by pressing it once, and slow it down, as if it didn't hurt.
R can get directly close to the enemy at a distance If Q's imprint is on someone else, release R to advance in two stages.
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To put it simply,It may not be complete,,, the passive is flat A twice,The third has additional magic damage,,, Q skill is to skim out a semi-circular arc of light,Hit the opponent's hero,Creeps or monsters will leave a mark,W skill next to three balls will give you a shield,The ball touches the enemy hero,Creeps or monsters will cause magic damage,E skill makes enemy heroes, creeps, or monsters gather towards you within a certain range,R skill,Instantly move to your selected enemy hero,Creeps,Monsters, It also deals magic damage.,If the opponent is marked by your Q skill.,Then your R skill will be cooled down instantly.。。 Pure hand fighting, begging.
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Ghost book (the faster the cd, the faster the w shield, the faster the shield, and the effect of heavy injuries is very suitable for assassins), Central Asia does not explain, hat (the higher the strength of the law, the greater the shield value), the abyss (plus magic resistance, count half a law to wear a stick, with the law to wear shoes, you don't need to wear a stick), Chun Gejia (after the team battle around the QR or RQ to go in and open a group, with Central Asia can put three W, Q in Wrea Central Asia WAAA Spring Brother Awa, a person can drag the opposite side for at least 6s), this set of outfits has high damage, long delay, but the continuous output and flesh are insufficient, There is a second kind. Time (blood and blue, high growth attributes), Hourglass, Nash (you already have a certain amount of flesh to play continuous output with the first two), hat (although expensive, but no hat and no damage in the later stage), law wear stick or abyss (opposite AP damage is higher), the second type of development period is longer, but the output is more stable than the first one, the damage is enough, the outfit is more reasonable, but the burst is not high (although you require the burst outfit that can resist, but the continuous output type is better, and the total damage of a few more sets of skills is much higher than the first one).
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Abyss, Shoes, Central Asia, Electric Knife, Ice Staff, If you like another time, or a big hat.
You should first see if he has a girlfriend or if he is married or something. If you have neither, you can wait until an opportunity to confess. After all, it's hard to meet someone you like. Oh, come on!
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