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If you say this, necromancer is a certain thing.,PK is good for everything.,Highly recommended.。
Warriors are not easy to mix right now. The equipment can't keep up.
First of all, World of Warcraft (WOW) is divided into two rival forces: Alliance (LM) and Tribe (BL).
The Alliance is divided into four races: [Human], [Night Elf], [Dwarf], and [Gnome]. The tribe is divided into four races: [Undead], [Minotaur], [Troll], and [Orc].
Each race has a fixed occupation.
The classes common to the Alliance and the Horde are Warrior, Mage, Priest, Warlock, Rogue, Hunter, and Druid
The League's unique class, Paladin.
The tribe's unique profession, the Shaman.
The Alliance's Druids only exist in the race [Night Elves].
The Druids of the Horde only exist in the Race [Minotaurs].
Suggestions for novices to choose races and professions: For friends who are new to WOW, it is best to choose a profession that is simple to operate, slightly weaker in control, and easy to level up.
I recommend: "Warlock" - a powerful PK class.
Analysis: Advantages: Warlock PK does not need to be cumbersome to operate, and the tasks in the dungeon are lighter. Disadvantages: Upgrades are slower and replica requirements are low.
I recommend: "Thieves" - a super output class.
Analysis: Advantages: "Thief" is a very harmful class, with fast upgrades and very strong survivability in the wild. Disadvantages: It requires a certain amount of control and operation, and the demand for replicas is too high.
I recommend: "Hunter" - an endless lonely profession.
Analysis: Advantages: "Hunter" is a class that upgrades quickly, has a strong ability to fight monsters by leaping levels, has great survivability in the wild, and has a high damage output. Disadvantages: Copies are in low demand.
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At present, there are more and more private cars, in order to dress up their cars more beautiful and more comfortable, car owners do not hesitate to spend money, and car beauty decoration is a high-tech industry, ordinary people can not do it, so it is inevitable that the profit margin is large. It takes three months to learn car beauty in regular schools, and you can learn crystal plating, car scratch repair, car interior cleaning, car fine washing, sealing glaze waxing, sun film and other courses.
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The shortcomings are even more obvious. A friend is a barbarian.,He finished the boss with 1 person.,I'm mainly playing beans and warrior monks.,Don't miss it if you like the sense of blow.,It's dry.,The change of Roland's set made him a real man.。 Of course, dh:
1, I like not to coward, charged, this is not only the number gorgeous, of course complete balance is impossible, brute.
Starting from the profession I'm familiar with, the gameplay should at least be a pet stream, with meteorites all over the screen.
Judging from the current ladder list, but the gap is not big, the witch doctor has a spirit that acts more flexibly, and the output may not be as good as the mage.
5, a word crisp, DH has basically been the most popular profession since the beginning of the game.
4,You can play if you like this feeling.,It's said that you can brainless 50 layers of secret realm.,You can make a meat shield.,Barbarian, I haven't played.,This version of the beans finally has a new routine.、Mage、Warrior monk.,So I don't know.,The bracers with the season are very tough.,The mage is still relatively brittle.、Witch doctor.,We lie corpses at the door.,And there are no friends to play.,There is a certain ability to save life.,And it's also the most violent profession; Mages choose their own class based on what type of output they like, and if they operate it well, they will have output and be able to stand, with S2's Season Ring. anti-shield, with the Prime Minister and meteorite shoes; 51, Mage is the new darling of the current version; Warrior monk = beans.
3. When you keep being blamed on your face, the new suit of the brute. The shortcomings are also obvious, melee encounters a restrained elite is difficult to fight, and the current version is not weak for each class; Barbarian, may have a slight lack of single output (referring to the new set).
2, the output is **, some skills are not good, you have to resist. Each profession is very friendly.,Durable.,For example, anti-injury,DH,High requirements for operation,Hit meteorites also have to 4 systems to replay skills.,I'm also because I like the sense of blow of the warrior monk.,But the current version of the barbarian is more popular.,And then push the bear flow.,Witch doctor is the only profession I haven't played in a season mode.,The new Tara Xia set,The output is not bad.,There's nothing unsuitable for novices.,It's probably such a ranking.,For example, sledgehammers, etc.,And then some large models,Standing up.,Take us through the 40-layer secret realm.,Displacement skills are just a horse., May be aesthetically tiring and very brainless. It's very strong, and I've been playing Warrior Monk, and if I have to talk about shortcomings, you'll feel like you're outputting it like a melee combat.
6, the advantage is the output**, the CD is quite long, I want to run away when I see this kind of elite, I am not afraid of being tired, come here, 2, I am also durable, and the short board is quite bulky. The 2nd version of the warrior monk returns to the fist flow and beans, and the graphics are also gorgeous, so don't miss it if you want to experience high output and gorgeous numbers.
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There is no class in World of Warcraft that can be said to be fun or not fun, only the most suitable class. And the most suitable class for players is the most fun class. Here's a brief description of the various classes in World of Warcraft:
The three talents of the mage are all long-range legal output, and they can freely open the portals of the major main cities, and can quickly shuttle between the continents of the World of Warcraft.
The three Thief talents are all melee output talents, and the owner's ** burst output can sneak and hide in the dark to watch everything and give a fatal blow.
The Hunter's three talents are all ranged physical output, all skills are instantaneous, can deal a lot of damage in an instant, and can hunt the vast majority of Azeroth's beast monsters as pets.
Warlock III talents are long-range magic outputs, which can open the summon door to pull other players to the player's location, and can also summon pets to fight together.
The Death Knight's blood talent is a tank talent, and the other 2 talents are melee output talents, which have a super health regeneration ability.
The Priest Shadow talent is a long-range output, and the other 2 talents are ** talents, which have a strong ** ability and output ability.
Warrior Protection is a tank talent, and the other 2 are melee output talents, which have strong defense capabilities, and can protect teammates and control enemy units.
The three Shamanic talents are: **, ranged output, melee output, and can be transformed into a ghost wolf for rapid movement.
The three talents of the paladin are: **, tank, melee output, super defense ability and the ability to regenerate health, which can well protect teammates from any damage, and turn on invincibility immunity to all damage.
The three talents of the warrior monk are: **, tank, and melee output.
The four Druid talents are: **, Tank, Melee Output, and Ranged French Output. Druids are by far the most talented class, covering tanks, melee, ranged, and **, and it can be said that even if a team is full of druids, it is no problem in the dungeon.
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Recommended Mage
First of all, the indispensable thing under FB is T is Tanke, which is something like a fighter.
Pull the monster anti-monster novice is not suitable for playing Pull the monster is the art of the need to slow know the code and slow contact to pull well The difficulty is too high for novices
The next FB is indispensable Of course, the landlord said**Bureau of silver, but**It's also very Don't look at it, just add blood in the back Actually, the article here is very big.
When to use big plus When to use small plus How to save blue How not to die people.
**Not good to destroy the group is certain and it is not suitable for newbies.
Under FB, it is indispensable to DPS, that is, DZ LR, FS, SS and other professions.
The highest operational requirement is DZ
The second is that LRFS is recognized as a profession with low operational requirements
And it's fun and great for newbies
Upstairs mentioned ss The landlord wants to go down FB in the later stage ss is really popular but what about the early stage ? Small and medium-sized FB no one wants an SS 5 at all... Tong Meng feast...
QS does not recommend QS and XD, which is a comprehensive profession, and where it is mainly depends on what the team is missing.
In the early stage, it is basically done** in the later stage, depending on personal preference.
Such a profession is too difficult for newcomers
So preferably mage
Listen to me right, if you like FB, practice FS, and in the future, if you are tired of FB playing on the battlefield, FB is also very powerful in the arena
It's recommended not to play.,Now the fantasy is in decline.,Now no matter what profession you play.,You need RMB,JK high resistance,But in the late stage,JK of general equipment can't resist.,At least 81 sets,ZS,SS is high output.,But the equipment is poor.,The attack is naturally low.,CK's words are now useful in addition to brushing 85,87 copies.,Other copies don't need CK.,YS Although you can add blood.,But in the late dungeon.,Poor equipment can't resist.,Especially 85 copies.,And now play fantasy ys more., It's all flooded, will you go to compete with others for jobs? It can be grabbed, but technology determines survival. In fact, playing 2D games,It's about equipment.,There's not much technology to speak of.,I'm 96-level SS.,Now in Tiandu District.,It's also a non-RMB player.,Smashed 1000RMB.,But the equipment is still garbage.。
For the first time, I heard that Valkyrie equipment is cheap. bnk 9000w...Bone ring, Chen Peisi necklace 1e >>>More
Mage, high attack, gorgeous skills, absolute field control and group attack.
The following professions are really strong.
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Now after 75 equipment, feathers and wildfire are very good, but if you want to buy a large one, the feathers are very expensive, wildfires are cheap, but they are very sharp to play, do you know why, it's not that feathers don't operate, but the operation requirements for wildfire are very high, otherwise don't play wildfire, the sense of distance of wildfire should be grasped very well, so if you play the battlefield, it's still a feather, and you can't die in the big battlefield with good consciousness, and the arrows are released while treading water means that there is no pressure, but the wildfire in FB is still an absolute output, Feathers are feather gods in the big battlefield, and the small battlefield is okay, and the wildfire is the god of the wilderness in the small battlefield, but it's not good in the big battlefield, but the wild is red and killing, team battles, and power battles are very good, I hope it will help you.