DNF Battle Mage s latest authority plus? Chapter VII .

Updated on Game 2024-05-13
2 answers
  1. Anonymous users2024-02-10

    Don't grind directly on the picture.,This is a physical spear method plus points.,Personally, I feel very enjoyable.,I've been using it.,ps:You have to take a good look at the picture above.,Some skills such as star bullets are actually level 1 with a sky plus 1 Heavenly strike is level 5 with a sky plus 1.,Take a good look and you can see that the color is wrong.。

    The profession of force law is actually the most playable in DNF, there are many genres, and it can't be strictly positioned for what type he is, it depends on what you like. Spear and stick, just look at the attributes, spears and sticks of the same level and quality, spear physical attack is high, stick magic attack is high, spear plus crit and strength, stick plus hit power and intelligence, so the force method is divided into spear method and stick method. If you play the spear method, then it is better to use the spear, and if you play the stick method, it is better to use the stick.

    Playing spear with high physical attack and high critical hit, then even if he is a power type, you have to move closer to the physical attack power and critical hit, and pile up the power of the panel to make the critical hit high; You play stick methods are diversified, and the sticks are divided into ordinary stick methods, ball methods, and even intellectual flow stick methods (very extreme). Even if it's a double cultivation type, the physical skill is selected to add, and the dazzling pattern is the ball selection to add, this genre is relatively balanced, he pays attention to everything, and the kind of enchantment that chooses double 30 is the best, and it also needs to be strong. As the name suggests, the ball method refers to the kind of battle where all the balls are full, and his other small skills look like to add their own, there are no strict rules for this, what you like to add what you often use, he pays attention to using the ball to output, after all kinds of combos, the dazzling pattern is launched wildly, he needs to pile up about the same as the ordinary stick method, but give priority to intelligence and magic crit, and then the power panel is also a little bit of a point, after all, there are small skills to use to combo, of course, the higher the attributes, the better.

    And then finally the ultimate intelligence flow stick method.,This is very extreme.,He needs the support of the ancient 2.,The set that strengthens the pressure damage.,His dazzle pattern must be full.,Those new dazzle patterns fusion and dazzle pattern explosives or something may also be full.,After all, he improved his intelligence and magic crit.,Automatic dazzle must be full.,His ball is selectively full.,Even if it's only full, it's only full of other things (not to learn but to turn it off),So he often hits the boss or something casually and opens the automatic dazzle pattern.,And then a combo., A buff of ancient memories or something.,Behind him is a bunch of dark balls.,After entering the map, stand in a good position and put a strong pressure.,999999....This genre is not easy to mix.

    Above, the current force method is like this, I am still a scum spear method passing, simple and practical, the stick method is too tangled, and it is not necessarily a good thing to have more choices.

  2. Anonymous users2024-02-09

    What you want is a messy ball flow.

    17173 Dungeons & Warriors Exclusive: act8 Chinese plus point simulator.

    Remember us**:

    Skill Simulator Plus Point Situation:

    Class: [Beyana God of Fighting].

    Rating: 60 Total SP: 4161

    SP: 4000 used

    SP remaining: 161

    Quest gain SP: 680

    Borrowed sp:0

    Talent Contract: Unequipped.

    *Skill Classification】**

    Element

    Shadow Nightcat, Level 1

    *Summoning】**

    Contract Summoning: Herder, Level 1

    *Combat Magic】**

    Sky Strike, Level 5

    Mandatory - Sky Strike, Level 1

    Magic Shield, level 10

    Flare Launch, Level 1

    Magic Shield Enhanced, Level 1

    Dragon Flower Ba, Level 1

    Fighting God's Will, level 6

    Stand-in Straw Man, Level 1

    Dazzling Pattern: No attribute, level 10

    Stick Mastery, Level 10

    Dragon's Tooth, Rank 5

    Waltz stick, level 5

    Dazzling: Ice attribute, level 18

    Dazzling: Light attribute, level 18

    Falling Palm, level 10

    Dazzling Pattern: Fire attribute, level 16

    Dazzling: Dark, level 16

    Shatter, level 5

    Meteor Flash Strike, Tier 1

    Gaudy Pressure, Level 1

    Strike Meteor Fight, Rank 1

    Glaive, level 8

    Transform into Beana, level 7

    *Demon Path】**

    Magic Star Bullet, Level 1

    Taunt Figure: Shu Lulu, Level 1

    *Universal】**

    Cloth Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Battlemage Leather Armor Mastery, Level 1

    Crouched, Level 1

    Original. The rest of the SP can learn level 8 straw man, or learn a few mandatory skills, depending on the hobby.

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