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It depends on whether you are PK or brush the dot pull, there are different additions.
No attribute 10 (pk swipes are the same).
Brush: full of fire, full of darkness. (It's up to you.,The power is small but the attack speed is increased.,Far less than the dark dazzle) The fire is more powerful.,The power is okay.,Ice doesn't add.,Ice I recommend pk brushing without adding it.。
PK: Light is full, fire 1, dark ice does not learn.
It's very useful to add points like this.,But if you're adding a brush point, you have to learn the magic book.,Back to the blue.,Dark is more blue.,But it's called a bt when you brush the map.,It's a good high attack.,A few top you have a big move.,It's 1-level dark dazzling is higher than 10 electric dazzling high offense.。 But it's a bit blue.
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The light and fire must be full, one plus attack speed and one plus strength, both of which are indispensable for brushing and PK, and there is almost no force to disobey these two in these years.
Ball brush Figure 10, pk topped up.
Ice Darkness 1 point each Ice Darkness is to assist the output and prevent the mage's dispel The ice ball can be used in the flat push when the dark ball pk is recommended to be locked.
If you automatically dazzle pk, it's best to brush the picture and feel that the ball is enough.
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Find Sharanga. If the PK point is recommended, there is no light, full fire, 10 and 1 ice dark
The brush point is full of no light.
Ice hockey damage is very chicken.,Although plus defense.,Even if it's full, it's only 2800.,Fireball power.,It's recommended to increase it.,Dark ball crit.,But the effect of use is not very good.。 No attribute plus movement, light attribute plus attack speed, and with a floating effect, PK must be full.
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Shalan, full of attribute-free dazzling lines, full of light,
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Put the dazzle at the "A" of the skill bar.,The attack is the "X" button.,When fighting monsters, you can press A and X together.。
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There are several ways:
1. Use only one skill to show off the pattern. For example, if you only need a dark ball, then you only use a round dance stick, instead of Sky Strike, Falling Flower Palm, or Dragon Tooth. But it's unlikely that you won't use these skills whether it's brushing or PK.,It's not feasible.,It's only suitable for soy sauce.。
2. Turn off the balls of other colors, and then use the balls of that color you come up with as often as possible, and at the same time, with the advanced automatic dazzle, you will be followed by a string of balls of the same color.
3. Awakening. This way you only have the golden dragon pattern behind you, and no matter how you fight, you will only have this color of the dazzling pattern.
Please master the generation conditions of each dazzling pattern: Sky Strike, Light Ball, Falling Flower Palm, Fireball, Dragon Tooth, Ice Hockey, Round Dance Stick, Dark Ball Sometimes you don't have a dazzling pattern because you don't have the corresponding skill. The simplest and most effective method is method 2. Don't forget to use it with the advanced automatic dazzle.
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If you want to brush the picture.
Choose what you like.
The light is full of force, and the law is certain.
Fire damage and dark damage are considerable! But these two are really hard to control in PK, that is, if you are ice, add defense.
Also helps. I recommend light full.
Fire heel progression.
Just these two take into account PK and brushing!
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Answer: The battle mage is only controversial about 4 balls when adding points, 1, pure light, no attribute 10, light ball full, other automatic dazzle patterns without adding 、、、 to be full 2, two balls, no attribute 10, light ball full, fireball full, other automatic dazzle 53 without adding 、、、, chaotic ball, no attribute 10, light ball full, fireball 1, ice ball 1, dark ball 1、、、 automatic dazzle 1 or 5 are OK.
Choose 2 and 3 for the brush type
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Skill descriptionThree types of dazzling patterns:
The combo count follow-up is affected by the following two skills:
Regardless of the skill factor, it should be
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There are 30 models of Battle Mage Dazzling Pattern sizes. 1 30 combos, each with extremely subtle differences in size. But on the whole, 15 combos hit the dazzling pattern, and 30 combos hit the big dazzling pattern.
In 08 10 years, the tactics need 30 consecutive hits to hit the dazzle pattern and 50 consecutive hits to hit the big dazzle, after a revision, it is now 15 consecutive hits in the dazzle, 30 combos of the big dazzle.
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There are two kinds of them, one large and one small. It's so small that it starts out. After 30 combos, the small ones become the big ones. Damage increased. Hope it can help the landlord.
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There are a total of five types of dazzling patterns for battle mages: no attribute, light attribute, ice attribute, fire attribute, and dark attribute.
According to different skill states, dazzling patterns with different attributes will appear:
No Attributes: In the case of the third hit of a normal attack, a non-attribute dazzle will appear and increase movement speed;
Light attribute: When you hit an enemy with the "Sky Strike" skill, you can appear a light attribute dazzle, which can make the enemy float in the air and increase attack speed;
Ice Attribute: When you hit an enemy with the "Dragon's Tooth" skill, you can appear with an ice attribute dazzle, which can slow down the enemy and increase physical defense;
Fire Attribute: When attacking an enemy with the "Falling Flower Palm" skill, a fire attribute dazzle can appear, which can increase strength;
Dark Attribute: When attacking an enemy with the "Round Dancing Stick" skill, a dark attribute dazzle can appear, which can absorb the enemy and increase the physical critical strike chance;
In addition, after learning the "Auto Stripe" skill, Stripe will automatically appear at regular intervals, and the attribute of Stripe will be determined by the Stripe that appears in the last attack; If the number of combos is higher, the operation and skill judgment will be improved, and the dazzling pattern will appear even more powerful.
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Ice attribute plus physical defense max level plus 1800, fire attribute plus strength max plus 206, no attribute plus movement speed max plus 27%, light attribute plus attack speed max plus, dark attribute plus physical crit max plus.
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If you know about the trouble, thank you in advance! Question added: First of all, thank you for your answers Auto Dazzle Pattern Launch does not mean that you can send whatever ball you want, if you look closely, you will find the ball behind you.
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No attribute, light attribute, ice attribute, fire attribute, dark attribute.
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Normal attacks can generate attributeless dazzle, low damage but ignore resistance, average blue consumption, and the overall cost performance is medium or so on.
Sky Strike can generate light filial piety dazzle.,Medium damage.,There are fewer monsters of light resistance, so the overall damage is not bad.,Blue consumption is general and comes with a floating effect.,Floating the opponent in the air when brushing or pk can effectively ensure their own safety.,The overall cost performance is higher.。
Dragon's tooth can generate ice attribute dazzle, and the damage is low, but there are more monsters with ice resistance, so the overall damage is not very good, and the blue consumption is average, with an increase in its own defense effect, and the overall price is relatively low.
The Falling Flower Palm can generate Fire Patterns, just like its spawn condition: Falling Flower Palms, the damage is higher, and although there are more Fire Ondol monsters, this Falling Pattern is still a good choice. Comes with an effect that knocks monsters into the air. The overall cost performance is high.
The Round Stick can generate dark streaks, which have high damage and high blue cost. However, there are too many new versions of the Dark Anti-Monster, which has dimmed the dazzling pattern that was previously quite good. However, if you're looking for extreme damage and you're not short of blue medicine, it's still a good choice.
Mainstream addition: no 10 full of light full fire dark depending on the situation.
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If the SP is nervous, it is enough to be full of fire marks. This is the only way to increase physical attack.
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I've been playing tactics for a long time.,Self-realization.,Self-realization.,Pk multi-use perfect + point method and operation method + point method、Skill explanation and operation essentials are as follows:Magic shield、Sky strike、Straw man,Needless to say, it must be full of magic skills。
Dragon's tooth can be pre-empted.
Goblins are full. The three attributes of colorless, light, and fire are full.
Falling Flower 10 level front.
Shatter Ba level 5 pre-(I recommend level 5, because the level is too high, the PK basic damage remains the same, and the brush mainly depends on the ball).
Crouch Level 1.
The crystal skill is only +1 level (in the same way, PK is enough, and the brush mainly relies on the ball).
Awakening and passive full, awakening active tactics brush skills, passive increases with the number of combos of various attributes, is also a magic skill.
Stick mastery (speed is important, unless you have a 50 epic spear, or the stick is easy to use), auto dazzle full (pk brush map quickly out of multiple balls, big balls).
1 point is enough in the early stage of the round dance stick, and I recommend saving all the points in the later stage, and the speed of the move is fast, and the protection can be broken.
Mandatory,I only have a heavenly strike to force.,Dragon Tooth himself directly locked it and threw it into the skill bar.,Don't use it.。
Magic dispel +1 is enough, but the Sky Strike Magic Dispel + Ball can continue to be connected, or the Shatter Tyrant can be used to dispel the magic.
Jump back as you like, but you don't need to jump back with your combo technique.
My addition is purely my personal opinion, because my combo techniques are all self-created, which is very different from other tactics, simply put, it is a combination of floating currents and pseudo-even two genres. Achieve the maximum supply and demand of skills and moves with the least SP; In the simplest way to add points, play a more complex PK brush map multi-purpose strategy; PK deals the most damage in the shortest amount of time and ignores damage protection, and low-level clubs can be infinitely connected with enough speed.
PK is weakened too much due to the tactical skills.,So I use the falling flower palm and the round dance stick as the main blood skills (only these two skills are not weakened),Normal attack、Ball ball is mainly used as the medium of combo.。 The third hit of Sky Strike, Shatter Tyrant, and Normal Attack is the main starting skill (sometimes used instead of starting when Sky Strike CD).
The secret of the strategy brush is mainly based on the number of combos, and the increase in the number of combos not only multiplies the balls (the damage is also multiplied), but after awakening, the awakening passive can also +n attributes. To put it simply, the number of combos reaches about 50, and each ball is basically the largest, and when it is about 50, a ball is at least 5000+ blood, and the fireball effect is mostly half of the screen**, the light ball is the piercing effect, and there are no attributes in order to run faster, and even more. 55 after the damage not to mention.
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On the 2nd floor, I despise you first, and you also use this answer to my question, which is definitely plagiarism!! There is also the 8th floor, which is so long, who will go to see it!! The force of the dazzling pattern is very open, the answer is different, as long as it is easy to use.
Personally, I think that the dazzling pattern is added to see the use first, I want to make the ice full, the dark 5, the light 10, the non-10, the fire full, simple. If you think it's good, add points, and if it's bad, you can tell me. Thank you, good luck, I am against plagiarism!
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You don't need the whole family, but it depends on what you are, and now it's generally no light and fire plus points, that is, no attributes, light attributes and fire attributes, ice attributes and dark attributes plus a little bit. It doesn't have to be all filled
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Tricks used. Dragon's tooth is ice. Skystrike is light. Falling flowers are fire... Waltz sticks are dark.
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Color. Dark has no stat movement. Red Fire Power, Black Dark Crit, White Ice, Slows the opponent's defense, and increases Blue Light Attack Speed.
The force method is mainly to catch people + dazzling lines. >>>More
Let's talk about my keys.
A chooses to launch, S dragon teeth, D falling flowers, F round dance, G assault, H dragon knife. >>>More
Do you want to brush or pk?
You haven't experienced the tactics of the 60s, I played the tactics at that time, the fight was like the wind, pushed from this end to that end, the sense of blow was too refreshing, I played several professions at the time, none of them gave me this sense of excitement, but it was just too tiring, and I just got used to it slowly.
I don't know if you want PK points or brush points.
I've seen your plus. >>>More