DNF how strong is a knife above 12

Updated on Game 2024-05-08
6 answers
  1. Anonymous users2024-02-09

    First of all, a ** direct +7 probability is still very high So let's first put ** directly to +7 and then prepare a knife It is best to be the same level Personal recommendation Blu-ray 50 Later explain the reason With +7 **, take another 50 Blu-ray and take + all the time to add Failure For example, when 4+5 6+7 fails, just throw the +7 ** into +8 basically succeed Unless you rp the probability of +7 +8 Why don't you choose 5+6 to fail? It's very evil here, I've strengthened it thousands of times, 5+6, I don't know, it's a bug or how, 5+6 fails, and then it's strong, and something else** basically has no good fruit to eat Superstition Hehe +8 It's over, put it down, and then it's strong, 50 Blu-ray, if +7, then it's more +7, isn't it, put it Wait, it's useful, and prepare another Ibid. Fail at 4+5 6+7 Throw +8's ** into +9 +8 +9 Data: I'm doing it like this It's basically the same as the successful 9+10 method No more introductions The critical time is here 10+11 everyone I'm afraid, right, in fact, it's very simple, here, I want to take out +4 +5 90% Yes, that's this one, we prepare the cheapest knife, the worn-out one, the best, because the enhancement is much cheaper, even if the 50 ** worn-out is also very cheap, once there is a +4 +5 failure, +10 throw it in, wait for the sound, of course, Kelly will tell you that the enhancement is successful If you are strong with the purple ** then want to be strong +12 continue to use +4 +5 failure to throw it in, pink light 50 ah good** then wait for +3 +4 95% **dilapidated shake out You can store it in the warehouse Once +3 +4 fails +11's** throw it in Yours is pink 50 and you have to succeed haha Then the +13 +14 +15 method has to be changed Postpone the method just introduced **Enhancement method +3 +4 After failure Lose not +12 Throw the +10 worn-out one in it and also fail Then congratulations +12 throw it in +13 The worn-out one doesn't fail? Some people will ask that it is better to give us more +14 platforms, the same is +3 +4 after failure, throw +11 shabby or +12 shabby into +14 o yes out, and the same is true of +15.

  2. Anonymous users2024-02-08

    Knives, 12 or more is very difficult, generally play a few more rounds and then combine, 13 is difficult, good luck.

  3. Anonymous users2024-02-07

    Take a +9 and +10 piece of equipment.

    First of all, +99+10 is violent.

    In that plus 10 of the strong 11

    After the storm. Top 11 + 12 will be a success.

  4. Anonymous users2024-02-06

    This depends on luck, it's best to take one or two +12 cushions when you add them, and then put them on to add them.

  5. Anonymous users2024-02-05

    It's all nonsense to say too much, there is no complete law for this, believe me, I smashed ** enough to get a second-hand car to drive, +17 is also very few, the only word, money and ashes, go to Kelly, he will let you know what it means to be distressed!!

  6. Anonymous users2024-02-04

    First add ** to 7 and then go to Celia and Fengqing to buy coarse cloth clothes, and start to strengthen, first go to 8, prepare a few +5 cloth clothes, don't be in a hurry to lose it now, change the channel, and then put the +5 cloth clothes one.

    Throw it in one by one, as long as there is a failure back to 4, you can lose +7 **, and Kelly will tell you that you succeeded.

    Then go to 9, prepare a few +4 cloth clothes, change the channel, throw the +4 cloth clothes into it one by one, as long as there is an opinion on the cloth from 4 directly on 7, pay attention to the direct 7, don't fail in the middle, and then put the ** of +8 to throw forward, then Kelly will tell you that the machine is running well.

    Now on 10, don't rush.

    Take a break, go brush a picture, fix the **, come back strong, and get a +4 one.

    If you fail to throw the cloth into it, you can lose +9 ** if you fall back to 3.

    I don't have a better way to go to 11 at present, take the +9 cloth and blow it up directly on the +10 **+10-+12

    Pad with white **.

    Regardless of how strong the pad knife is + a few.

    Anyway, let the cushion knife fail 2 times in a row.

    Strengthen the knife you need to strengthen.

    Easy to +12

    Pad with white **.

    This will make the pad knife fail 3 times in a row.

    There is only one possibility.

    It's +6 liters +7 defeat base cherry blossoms.

    Then +5 liters +6 failed.

    Then +4 liters +5 failed again.

    So your +13** comes out.

    Use purple ** pads.

    Don't be too high-graded.

    Purple is fine.

    It was also 3 failures in a row.

    It is also used with purple ** pads.

    4 pieces of mat should be exploded in a row.

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