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Yes, more than 10 minutes is enough.
Popular Flower Interchange.
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Absolutely no problem, as long as someone has been giving you flowers, of course, the popularity of flowers, more than a bouquet of flowers should have almost a hundred popularity (hehe, sorry, I can't remember) even if the popularity is less, just give more flowers, don't say 1000, it's 10000 no problem. Do not worry. Hope it helps
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Yes, as long as someone is popular enough and willing to give it to you. You can choose to change popularity with people who have flowers, or you can get your own trumpet and grow popular flowers yourself.
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OK. You can also go to the booster to buy popularity.
10 yuan 1w. Pretty fast.
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If you can't practice popularity, you have to let others watch the game and give popular flowers or exchange popular flowers with others
If you have 1000 popularity, you can finish it in one round if you have a fast hand. Thank you
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Yes, an ordinary lily of the valley is 40 popular, and only 30 flowers are done, and there are 200 more popularity.
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Someone sent flowers, I added 40,000 people in half an hour, to see if your popularity is good, whether anyone sends you flowers.
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Find someone to add flowers to you, 1000 can probably be added to a handful.
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You can plant flowers in the garden and increase the popularity of the kind that is exchanged with other people, and soon it will be more popular.
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Let someone else watch the game for you and offer flowers, one or two rounds will do.
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Now. You can spend your own money to rent a VIP room and sell it.
Everyone watching DJ has 3 popularity.
You can also call your friends to watch the game.
One-person view. Players each add 2 players to dig the Rock Gas.
If you send flowers. is a player-specific person plus 12
Now the game has added 3 more flowers.
You can add popularity separately.
Sao
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IndodeWhen other players watch the game, send flowers to Mu Zhengyou, and each flower adds 10 popularity.
When watching the game, each ** person will give the player two popularity, for example, if you watch the game for three, you will add 6 popularity
No more than 10 people per person per show.
VIP room can play songs to enjoy, you can also put some**and** for others to see, at the end of each game, the owner can get 3 points of popularity, and other players can get 1 point of popularity.
When the popularity reaches 200, 500, and 1000, you will get a badge reward, and when you reach 1000 popularity, you will get a badge for 30 days, and when you reach 2000, you will be rewarded with a permanent badge, and the badge of 1000 popularity and 2000 popularity will be the same, but the period of use is different.
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Not at all.
I'll do the math for you:
Even if you find a booster to help you brush up on the level and brush up the experience, even if the booster is very stable and does not drop the line, then the QQ dazzling dance booster will choose the shortest emotion, although the mail carriage time of the Doudou mode is shorter, only more than 1 minute, but the brush time will be over the card will drop after a long time, so from the perspective of stability and efficiency, the booster will choose to brush the experience emotionally.
Considering the disconnection, maintenance, and update time, one game is calculated as 3 minutes (the emotion is extended a little longer), 1 hour 60 minutes, 20 rounds*24 hours, 480 rounds*30 days, 14400 rounds.
Then the first round of six jumps gets 190+ experience, counting the experience bonus of garlands, great blessings, and magic suits, giving you 4 times the experience calculation, 190*4 760 experience Bureau *14400 round 10944000 experience, and you can upgrade to level 147 according to the experience table.
Those who say that the monthly brush 3000w experience is not very credible, although I gave you a conservative calculation when calculating the experience bonus, it may be more in practice, but the difference will not exceed 500w experience.
The above pure original manual code words, ask for one!
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Yes, I look for a booster to make an experience-based flower, a second level!
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Hello landlord
1: Invite people to watch the game, 1 spectator + 2 popularity. There are a few people watching the game, and the popularity you get after the game is the number of spectators x2.
Spectators must stand until the end of the game for players in the game to gain that popularity. If you leave the game in the middle of the game, you will not be able to gain the popularity of the player after the game ends. The maximum number of spectators is 5).
2: In the game, the spectators will give flowers. There are 3 types of flowers, small, medium and large. Add 10 points, 20 points, and 30 points of popularity respectively. The latest flower has come out with +40 popularity
If one of the spectators sends flowers to the players in the game, after the game ends, the players in the game will get: the popularity of the flowers received + the number of spectators x2.
If the player who sent the flower leaves halfway, the player who received the flower will receive the same amount of popularity after the game ends.
In each game, 1 spectator can only give 1 flower to a player in the same game.
ps: small bouquet a little popularity; Medium bouquet point popularity; Large bouquet points popularity; Yi teasing bouquet A little popularity.
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QQ Xuan Dance sedan sedan swim to the 265 level sail racket with a pin, and the cumulative experience is: 63247070
With the addition of 1000w experience, the cumulative experience is: 73247070
Can be upgraded to: Level 278.
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Increase in popularity.
1: Invite the person who holds the sedan chair to watch the game, 1 person who watches the game = = 2 points of popularity (the upper limit is 10 points, which means that 5 people who regret it are enough.)
It's useless to have more)
2: In the game, the spectator Duan Fan can give you flowers.
3: Go to the VIP room to play.
Thanks for the points, hehe.
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Hello. If you just want to light up the icons.
Level 10 is fine for a few hours.
The higher the level, the more experience you need.
1 day can not loose socks can be upgraded several levels.
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You have to look at what your base level is.
If you're new to playing, you can reach level 20 in a day.
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It depends on your level
If you start with a Level 1 finger.
You can go up to level 30 in a day.
Or higher. Words from 30 years onwards.
Let's get to about level 40 a day.
In fact, the previous upgrades are quite fast.
Last time I saw a person ascend to level 1 in 40 days.
Actually, the level pack will give you something to add experience.
If you start at level 75.
One day upgrade (i.e. level 2 and a half or level 3).
People with more than 100 levels move up about 1 level a day.
The above estimates are all based on the task experience +191 a calculation of 8 stars of hunger and skin.
The first game is 2:45
Even if he plays a game for 3 minutes.
Because there's still someone to prepare something.
20 games in one hour.
That's experience 3820
24 hours a day.
One day's experience is equal to about 91680
For players with tens of thousands of experience, it is good to move up half a level a day.
I'm now level 129.
Two days to move up a level.
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The anti-addiction system is a technical means proposed by the Press and Publication Administration in conjunction with relevant departments in 2005, aiming to solve the current situation of minors addicted to online games, in the game server with the system, if the minor players play for more than 3 hours of healthy time, the game will issue a warning, and through the experience points halved, the income halved and other ways to encourage players to go offline and rest. Users under the age of 18 and users with incomplete identity information will be restricted by the anti-addiction system, and the income from game addiction for more than 3 hours will be halved, and the income for more than 5 hours will be 0
Users who have reached the age of 18 will wait for the identity verification of the public security organs, and the users who pass the verification will not be restricted, and those who fail will be included in the anti-addiction system management. Filling in the identity information will allow us to make a judgment about your age to determine whether your gaming time needs to be included in the management of the anti-addiction system as required by the General Administration of Press and Publication of the People's Republic of China.
2. Minors who accumulate **3 hours and less than 5 hours belong to fatigue game time, and all their earnings (including but not limited to various experience gains, monetary gains, and item drop rates) are reduced to half of the normal value.
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Go and do Yuzhou.
Note: Pure concealment of the book is destroyed.
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Flowers, ** can be bought.
Increase the number of bystanders, and one person will add 2 points of popularity.
That's it. Thank you
Summary. Hello <>
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