-
You can't be crispy, otherwise he will jump + roar + eliminate you in the middle of the game and you will be stupid!
Then you're going to push the tower cow.
You don't need to kill him, just push him to death.
Well, the Death Prophet, the Double-Headed Mage, or the powerful ganker that doesn't die easily, the pusher can also be crispy if you have to, remember, buy the eye to buy the bird (the eye is gank, but it can't always be guaranteed, right?). So take a look)
Highly recommended: Beastmaster. Out of the sacrifice, prosthetic legs, assault. dps+push route.
Does he have a way to do it?
Theory, laugh!
-
Bear Battle Sacrifice + Phase, Troll Domination + Prosthetic Leg, Steelback Vanguard + Challenge.
The Axe King is powerful in the early stage, you choose a big late stage, and just make money.
-
It is highly recommended to choose late-stage heroes.,Such as ghouls.,Phantom thorn.,Bear warrior or something.,If the operation is good, it's actually very good for Xiao Hei.,Let him not come and go.。。。
-
·· 4000 go out against the Axe King This is too easy to fight The most unneeded Werewolf Go out to sacrifice + prosthetic leg You also go to break the army, and he will lose in the late stage.
-
The mage also pressed the axe king on the line in the early stage, and waited for him to jump the knife...Suddenly appeared in front of the mage and yelled....If you encounter a good RP and 2 more turns, maybe you'll hang up, even if you don't hang blood below 300 460 640 (depending on his level), you will be out of the game with one move....If you want to kill it alone, it's impossible...Even if the heroes of the late stage rise, Axe King to the back 2 vanguard shields, one heart....Add 20 armor when roaring....Who cut it? The blood of the agile hero is about 1500 later, and he has about 3000 blood later, and it is very difficult to kill him alone, so it is best to call the hero with control skills or the skill of drawing demons to cooperate with the kill, the axe king is very short of demons and can't come out after a big draw, so it's your turn to appear....But if he's black...Please take a detour....
-
A random remote can restrain him.
For example, the musket electric soul.
It's the same with melee, just be careful to move and don't let him roar.
Stay away from your own soldiers and you'll be fine.
There are very few mana in the early stage of Axe. I can't roar a few times.
It's not terrible that he didn't jump the knife.
-
Axe King personally feels that the Wurm of the Underworld is better to suppress him.
In the early stage, the line can actually be long-ranged, and after level 5, the magic ball effect can be infinitely c-band deceleration without CD, and it is directly like flying a kite and putting it to death.
Without the help of others, the poisonous dragon is definitely the best way to suppress the Axe King, as long as you have a little sense of operation, he will never be able to get close to you.
He further you take a step back and move on the side you c
If he runs away, you will follow C and play him to death
-
The best way to deal with this kind of deadly axe is to use a black bow. Fly him with an ice arrow, and when he gets close to us, he retreats when he gets close to us, and when he wants to run, we stick to us. If it's not a blood, at least it can kill him.
VS, a long-range stun like Demon 54 is a little more troublesome, use hit&run to fly his kite as well, or run down the tower to see if he can follow. When he is beaten to the point of red blood, he uses his skills to take it away.
-
The Tiger King just has a certain chance of counterattacking when attacking.,It's easy to suppress.,Out of the intelligence hero.,Hit with skills.,After the fight.,After the pull.,A lot of people can suppress the Tiger King in the early stage.,Demon wizards.,Shaman.,These are all easier to restrain and better in the early stage.。 After that, with the sheep knife, the Tiger King has no power.
-
Like MK (relatively suspended) with high explosive magic wounds, or long-range intelligence, Axe King is no threat, and the late group P is weak.
-
Any finish with a range of more than 350!!
I love this kind of one-blood axe king the most!
-
Out of the fawn or the dark ranger, it is trivial to suppress it, and ordinary skill-based mages can also suppress him.
-
Xiaoqiang and the demon wizard, the strongest disgusting stream.
Xiaoqiang poked it up, and the demon wizard sucked it.
The demon wizard poked it up, and Xiao Qiang sucked.
Infinite Demon Flow, very effective against such a poor hero.
-
The landlord and the landlord look here, I'll give it to you.
With the 51 bug, the axe roars at you and you throw a piece of equipment far away, and your hero will not be sucked and will automatically go in that direction, and then S will be canceled or go elsewhere, and the equipment can't be dropped, and he won't be able to yell at you once. If you want to defeat the Axe King, you can pat the bear, and the high point of the level is big with him, and he can't stand it.
-
Axe is a very disgusting hero. Melee heroes and his opponents are difficult to suppress in the lane, and it takes ranged or mages to suppress. In the early stage, basically no one can fight against the Axe King, and killing the Axe King can only be done with magic, and it is difficult to kill with ordinary attacks.
If you're a melee hero with average skills, it's best not to play against Axe. Many heroes can suppress the Axe King, basically all the ranged law system + Poison Dragon + Gods + White Tiger + Dark Ranger and so on can defeat the Axe King. But you can only use the hit and run method, not the a.
Many soldiers are generally hung when they are yelled at.
Pressing people mainly depends on operation, and the opposite side is not afraid of heroes when the operation is good. However, I play Axe King, and the blood is usually mine.
-
Ranged heroes press at will.
Double Distance can have a slow or a stun
Take his fb
Vengeful Soul, Electric Soul (Skeleton Archer and other powerful ranged physical output) Wurm, Electric Soul (Skeleton Archer and other powerful ranged physical output).
Dark Shepherd, Wandering (Skeletron and other monomer stun).
Dark Mu added blood to the coolest, while he was surrounded by small soldiers.
And then there are 51, hills, fire girls and other powerful magic outputs in the early stage.
-
Ranged heroes, such as the Wurm of the Underworld, the Dark Ranger, etc., the main thing is not to let him get close, it takes a little action. It's best to be able to have two people, both ranged and both with high explosive skills.
-
Recommended for dual ranged with slow skills or limited skills, you don't need a high burst, as long as you can grind, the high burst blood is less, and you can play with a white tiger and a black bow.
-
The Tiger King just has a certain chance to counterattack when attacking, and it is easy to suppress it by using hit&run to fly his kite as well, or run down the tower to see if he can follow. When he is beaten to red blood, he uses his skills to collect more soldiers, and he will fight back more, if he is yelled at in a place with many soldiers, the mage basically can't run, and when he comes over, he will almost die Just don't die You retreat again If he runs back, you then catch up and kill him And the poisonous dragon is also very restrained He is easy to fight if you let him c, but the best thing is the Shadow Priest You can't use gods Although the less blood of the gods, the more fierce But before you can get fierce, you will be slashed by the Axe King Don't be.
-
Early stage, Mage Ke.
If the axe king of the jumping knife basically depends on the consciousness. If he is yelled at in a place with many soldiers, the mage will basically not be able to run.
-
He is no match for you in the early stages.
The two of you are all the way, go out with a round shield, a group to eat trees, a large blood vial, and three branches. Or with two round shields and a large blood vial.
Out of the army, see the dragoon, you cross the opposite creep, and then a him, so that you attract the hatred of the creep, the creep will a you, so that you will have the greatest chance of launching a counterattack spiral, that is, the third skill, you must be the main to promote it, the second to promote the first e skill, in the early stage he is a but yours, because the damage of the counterattack spiral is very high, and the minions on the opposite side are beating you, so it is almost guaranteed that you are always out of the spiral, he only runs, and is definitely not your opponent.
As for the late stage, it's definitely not an opponent, and it's normal that you can't beat him.
If you have money, you will have a vanguard shield, a prosthetic leg, and a dragon's heart, and he will definitely not be an opponent.
-
The Axe King can't beat the Dragoon. It may not be possible to beat it in the early stage First of all, the dragon rider has a halo Level 1 is quite long And the roar of the Axe King must be longer than the tail swing of the dragon Then the dragon rider Spitfire auxiliary bloodline If you come out of the soul ring, you will directly engage in the remnant of the Axe King Besides, the dragon rider will generally have someone to protect it, and it must be a long-range protection Unless the Axe King + Almighty-.-
-
When he is not a real dragon, he will talk to A against the soldiers, and he will not die.
-
The speed of the dragon rider is similar to that of the Axe King, but after the dragon rider transforms into a dragon, the speed will increase to a certain extent. Don't underestimate this improvement, it's deadly in Dota, if you hit you, poison you, you can't do anything but dance ballet. So, it's best to make a jump, the dragon rider can't do anything with you in the early stage, his output is not high.
-
This version of FW is too difficult to suppress and too easy to trigger passive. But every time I play FW on the other side, I definitely choose the little fishman, buy a poison ball, stick to him to play, the little fishman is passive is not blowing, a little full attribute is too good, of course, if you don't play, you can also play with poison, the hero of the most gram FW.
-
It's better to fight with the Axe King or a hero with long hands.
-
VIP presses are top notch.
Direct HNR is.
Seeing him coming, he took a look with a serve.
Then click again. If he continues to rush again, then take the first two steps back and then c.
Because of c deceleration you can play to death him.
-
Wurm is very easy, in fact, it is easy to shoot at a range of more than 500, and it can even be said that it is not difficult as long range. As long as the level is comparable, the Axe King is still very afraid of long-range without jumping knives, especially the Axe King who goes to block soldiers at level 1, and it can even be said that he will be crippled once. The principle is very simple, it is hit&run, hit him and hit him, you will retreat when he comes, you will fight him when he goes back, try to maintain the maximum range and attention, don't you retreat when he is halfway through, you will retreat if he moves, he will stop you will point, he will be very helpless.
-
VIP completely suppresses FW. Fly a kite to fw speechless.
-
It's okay to be long-range, fw chases you, you'll be 3, you'll kill him, break the soldiers, fw is bullying rookies, if it's black on the other side, you'll die, super god.
-
The Axe King is very restrained, but when he encounters a long-ranged one, he will be defeated. Therefore, if the other party chooses the Axe King, the Axe King will generally not be singled, and you should cooperate with each other in the process and one distance up and down.
-
The opposite FW is the guard's remote road,If FW is a natural disaster, then go down the road remotely,Let FW develop just a rookie can't play FW.,A player who will use a remote can kill FW.,A remote can do it.,Come and break the army directly to send him to Red School.,Or even let him hang up directly.。
-
You can shoot quickly at range, or you can have a control skill.
-
Musket, secretly light him in the back.
-
You didn't even say anything about the game you played
-
Buy a shield, mend a knife and axe, and then eat the tree.
As long as you can replenish more troops.
And then there's the Vanguard Shield.
Challenge the phase. Jump knife is now weaker Loongson.
But it's also useful.
-
Single pressure, no problem, block in front of the soldiers, and don't let him replenish the troops.
-
In the early stage of the Axe, you can single press the monkey, buy a shield, and then buy a ** ring, and you let the Axe King stand between the monkey and his soldiers.
-
The essence of any hero on the line...Wretched.
-
It's okay in the early stage, but not in the later stage.
-
Wurm is very fierce, and in the early stage, bring an extra group to eat wood.
Axe King, as soon as he appears in your field of vision, immediately give him a c, that is, serve, of course, if C when he runs back when she runs, don't chase, retreat to the back of his own soldiers to make up for the soldiers, fight the soldiers, burn you, don't care at all, as long as the blood is not too little, it's okay to continue to fight, if he comes up to turn you, you retreat, retreat to the tower, and then eat the tree to make up some blood and then go up, out of the big move, you can completely abuse him, he comes up and points to him, magic ball, poison, even point, if he runs back, not too little blood, Don't chase it, the tower hurts!
That's pretty much it, seeing that my hands are so tired, give it to me!
-
Make up for your knife with peace of mind, don't worry about FW coming up to kill you, just with the range of VIP, FW can't cry, if he comes up, you will C him, don't be afraid of the Axe King.
-
Axe King's blue gives you a few burns at most?? You can use the magic ball to point him, and when you are burned, it is still difficult to make up for the magic ball? Now the poisonous dragon has a trick to fight the anemic soldiers and attack... Come on, don't be afraid, the Axe King can't crush the poisonous dragon.
-
Well, it is a problem that can be solved by operation.
-
ZXC475461647 - Probationary period Level 1.
3 skills? It seems that skill 3 is a passive skill.
-
No matter how his fire should be fought, he will fight it.
-
To give you a sentence that *** once said: the enemy chases me and runs, the enemy is tired and I fight, the enemy is stationed and I disturb, and the enemy retreats and I chase.
-
Pull the lane, and the deny pulls the lane to the bottom of your tower, so that the Axe King can't stand between you and the lane. You can make up for it with peace of mind.
The poison dragon is the main orb, and the hero will not attract creeps to hit you.
Burning is one of the skills that consumes the most blood in the early stage, if the lane is always under the opponent's tower, and the Axe King stands between you and the line to prevent you from mending the knife, then congratulations, there is no solution.
Therefore, the only way is to control the lane, as long as it is not under the opponent's tower, the effect of the poisonous dragon's orb will be painful. It would be better if the line was under your own tower.
Attention to the landlord, pressing people is not pressing the line!! The line of soldiers is under their own tower, and the magic ball is still sprayed, and it can still be suppressed!!
And the poisonous dragon is going to go in the middle lane, one of the three tyrants in the middle lane. Unless the tinker on the same team also wants to be in the middle lane and has better skills than you, give it to him. Everyone else is on the side!!
Poison Dragons, in particular, need a level advantage to ensure mid-gank and late-stage growth. And the Axe. I've never seen the Axe King walk in the middle, isn't that looking for death?
Hello,I'm a veteran player of DOTA.,Axe King If the other party doesn't output high enough suppression in the early stage.,Go out of the branch wooden shield big medicine,Break the army,If the other party has a hero similar to the ice girl who is not easy to replenish the army, you can learn to light the lamp.,Now the mainstream is to light the lamp.,But it's generally useless for some players who can play.,Generally point 1 and it's enough.,If the axe is under pressure on the line,,You can choose to brush the wild.,Brush out a vanguard shield on it.,Enough meat can be broken to break the army and play money., Enough meat to fight a team fight. In fact, there is not much difference in the gameplay of heroes in Dota, it still depends on awareness and cooperation, which requires long-term training. Forget, pure hand-hitting, thank you! >>>More
I think the sense of language is the most important, although grammar is also very important. >>>More
Both of them belong to meat, they have to be the first, they have to be beaten at the front, there is nothing to cooperate with, as long as the control skills of the people are not heavy. >>>More
Pisces is unrealistic! You'd better break the reality
At this stage, 3 small wind 1 gale itself is closed and relies on the backfield of the card set is not easy to play, and autism and blood cutting are not necessarily good, machine guns this card is far less strong than the chain burn, in fact, you can remove most of the blood cutting cards, change to a countdown card set, add a large number of such as a temporary truce, the monopoly of the overlord, the elimination of war, etc., will not be easily destroyed by the wind to drag the time pit supplemented by 3 pots 2 cabinets, because the self-isolation has a low dependence on monsters, so to deal with waste 2 and the like can be used to target the side such as the Imperial Front. And the high dependence of autism on the backfield is really weak in front of the current mainstream dark world TG agent such as the fried Karaka poor 1 card n monster ability of the card set, although the targeted addition of cards such as the universe can block the other party, but then again, it is still a sentence, the backfield of the 4 wind environment can't stand, the backfield can't stand up, and the backfield can't stand Autism can't play.