Rome ran into difficulties in the all out war and had several problems that I hoped would be solved

Updated on Game 2024-05-24
6 answers
  1. Anonymous users2024-02-11

    Recently, the whole war has been on fire, hehe, welcome newcomers.

    Regarding the problem of lack of money, it is normal to lack money in the early stage of the war, so it is best not to use automatic management, especially in the early stage to control the construction of the city, the order of internal affairs buildings: mine - port - farm - market - road, in addition, for the city far away from the capital, some buildings with laws, such as city walls, libraries, some temples, etc., can increase considerable income by reducing corruption. Military buildings don't need to be in a hurry to upgrade, the combination of Roman youth + light cavalry is good in the early stage, and upgrading a city to level 5 as soon as possible can trigger the Marian reform event, and the quality of the troops will have a comprehensive improvement.

    In the case of scipii, basically do not build troops in the early stage, just leave 1 team of town militia in the Italian Peninsula and Sicily to defend, 3 allies are still very reliable in the early middle and early stages, first destroy the rebels in Sicily, and then you can consider fighting Greece or Macedonia, and the task of the Senate will be done if it is easy, otherwise it will be ignored. Because in the future, if the Roman Civil War is to be fought, it is necessary to find a way to curb the development of Red Luo and Green Luo in the early stage.

    Regarding generals, don't worry, it won't be extinct, the birth rate in Rome is determined by the number of existing generals and the number of cities, the fewer generals there are, the more descendants, and the chance to promote generals without generals when fighting a war, the probability is also that the fewer generals there are, the higher the chance. A big difference between the whole battle and games like the Three Kingdoms is that the generals do not have particularly strong abilities, and most of the time they should hide behind the troops to boost morale, rather than charging ahead, as long as the generals do not die unnaturally, the number of ordinary families will only increase.

    About the mutiny, this depends on the law and order, there will be riots below 70 law and order, and it needs to be dealt with in time, otherwise there will be a rebellion after two or three rounds, the factors that affect law and order can be seen in the details of the city, the common is overpopulation and cultural conflicts, the population can be solved by slaughtering the city or upgrading the city, and the cultural conflict must be resolved by demolishing the enemy's temple first, and the tax rate is adjusted and the entertainment costs after the construction of the arena can be used as an emergency measure.

  2. Anonymous users2024-02-10

    About the mutiny, this depends on the law and order, there will be riots below 70 law and order, and it needs to be dealt with in time, otherwise there will be a rebellion after two or three rounds, the factors that affect law and order can be seen in the details of the city, the common is overpopulation and cultural conflicts, the population can be solved by slaughtering the city or upgrading the city, and the cultural conflict must be resolved by demolishing the enemy's temple first, and the tax rate is adjusted and the entertainment costs after the construction of the arena can be used as an emergency measure.

  3. Anonymous users2024-02-09

    Seriously agree with the upstairs play.

    It is recommended that LZ lower the difficulty of AI.

    This way, the same city will earn more per turn.

  4. Anonymous users2024-02-08

    First of all, the cause of the uprising was mainly due to the decline of the public order. Notice that your city name has a number in parentheses, green for satisfaction, and red for dissatisfaction. Uprisings erupt when many factors affect public order.

    The order of the city was influenced by culture, local garrisons, slave populations, and architecture. Most of the temple buildings and cultural and sanitary buildings add order, while the high-level buildings of commerce, industry, and agriculture reduce public order. Captives after each battle can join your city as slaves, but this part of the slave population will degrade your city's order.

    Garrisoning troops and commissioners in the city (spies, magnates, warriors, and certain orderly generals) will increase order in the city. Raising the city's tax rate would reduce people's satisfaction and cause instability. Enemy officers also have the ability to disrupt order in the city.

    To sum up, the construction of more temples, sanitary and cultural buildings, the stationing of troops in the city, and the dispatch of affairs officers to convert the local culture and prevent the other side of the affairs department from causing trouble can all prevent the uprising from happening.

  5. Anonymous users2024-02-07

    Unless you cheat, it's unlikely that you won't revolt.

  6. Anonymous users2024-02-06

    Many players will jump out or can't enter the game when they are in Rome 2 Total War game, and a large reason may be caused by mod conflicts, the following is a way to solve the problem of jumping out and not entering the game, players with similar problems can refer to it.

    The solution to jump out and can't get into the game.

    In the settings, only the model and texture settings are fine, and all other settings are selected in the medium, and "Unlimited video memory" is checked. )

    1、"Rome 2" is best to install that version,There is also a built-in runtime library in the installation file,**Must install***

    2、Install reloaded 1-4 patch + pojie + 3DM sinicization。

    3. Don't install so many mods, it's better to modify the game with CE!

    The mods only use the following ones, of course, just my personal preference and does not mean that other mods are bad!

    mod_a_sp_bt_

    mymodrecruits_number_fixe

    radious_graphics_mod

    fire_in_the_hole

    I often go out for a whole day after setting up the troops on the battle screen before going out, and I haven't jumped out once.

    There is also 1. The theme is changed to windowis 7 basic.

    2. How to solve the jump out by command:

    1. Enter cmd: Click the start menu, type "cmd" in the search box, and press Ctrl + Shift + Enter (to enter cmd's administrator mode).

    2. Enter the following command: bcdedit set pae forceenable windows

    3. Enter the following command: bcdedit set increaseuserva 3072

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