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What sheep? You say it's strange on the road? It's just funny.
Question 1: Why is it that HP1 is a loss of water when I am transformed, and I want to get the recovery technique?
Because you just started playing the game, the level of the Channeling Store at the beginning is low, and you can't craft high-level chips, and then slowly increase the level.
For example, HP1 is HP2, HP3, HP4 and Beads altogether 5 grades each.
Question 2: How do you get magic? The detractors are fainting to death!
In the case of magic, the game comes with a magic comparison table, and each magic requires various attributes, and there are many so-called attributes, which is the chip you embedd, which has its own attributes.
For example, HP1 is a water bar like.
A lot of advanced magic requires a combination of elements.
That's it
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Because the plot hasn't arrived yet.
At the beginning, you can only match low-level ones.
Later, after the meeting HP2, 3, 4, and other advanced circuits.
With magic, you can look at the magic table, and if it's really troublesome, continue to ask, or chat.
Chapter 5 of SC will start to popularize the circuit of **4, and Chapter 7 of Yaozhu will start to have.
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Sheep are difficult to beat, and if you do, you have experience and crystals.
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If you can't upgrade the circuit during the transformation, a more advanced circuit will appear in the workshop in the later game, and you will have to re-synthesize it with stones when the time comes, and the magic list will be accompanied by it in the Guerrilla Manual. And please note that the detractor has different chain of loops, and the wires of the same color are connected to one chain, and only the loops on one chain can be stacked to match high-level magic.
The other sheep is an angel sheep, which is a good thing.
Angel Sheep's experience is very high, and the high is very scary. But it's more difficult to fight.,You can use the fixed damage of the S skill to fight.,But I personally prefer to use the magic of the Dark Spear.。
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You have to have a chain of magic crystals that meet the conditions for that spell to be released in order to be able to use that spell (that spell will come out in your spell table) and you see if you're not on a chain that doesn't meet the requirements.
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Are you sure the cast conditions are enough? The crystals must be placed in the crystal pores of the same color to be superimposed, have you not noticed? Also pay attention to distinguishing between magic and magic crystals. Look at the upper right corner of the screen with statistics on the number of various magic crystals.
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The landlord pays attention to the color of the detractor, the same color is a chain, and the corresponding magic will only appear if the attribute is met under the chain.
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Go to the next change of the principle of how bt how to bt
PSP is not good, that modifier is not very useful, take a look at the magic you are interested in, use gems, too much magic is not very convenient, not practical.
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The magic of the trail of the sky is not something that comes with the level of the person, it has to be made by oneself.
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Hello! Orbs (i.e., crystallization circuits) need to be crafted, and only low-level circuits are provided in the early City Workshop, such as Attack 1, HP1, and so on. When you get to the back city, there will be a place that provides a synthesis of advanced circuits, and the highest circuit is the bead, such as the Red Jewel is attack 5
Up to 3 in FC, there will be things like Attack 4 and Red Jewel in SC.
In fact, those balls are not bought, but the chips you get in battle are synthesized in the store, and the chips required for different levels of circuits are different, and the more advanced the circuit, the more you need.
The magic that each person can match is also different, for example, some people's holes in the conductor are limited to water attributes, so they can only install water attribute circuits, and some are full attributes, that is, any attribute circuit can be installed. As for how to match the best, you need to research and find out by yourself until it is the most suitable.
The following provides the circuit names corresponding to the various attributes: fire, water, wind, earth, time-space, and fantasy.
Fire: Attack, Sealing Technique, Skill, Shura, Body Principle.
Earth: Defense, Poison, Petrification, Demon Sealing, Soul Theory, Radiant Vein.
Water: HP, Spirit, **, Yin and Yang, Freezing, Spiritual Principles.
Wind: Magic Defense, Avoidance, Hindrance, Sleep, Absorption, Speed, Divine Eye, Smell.
Time: Mobility, Death, Darkness, Drive, Luck, Memory.
Empty: Ep, Move, Range, Hawkeye, Sky Eye, Falcon Eye, Must Kill,
Fantasy: EP, Hit, Chaos, Intelligence, Exploration, Yang Yan, Ye Yin, Espionage, Nothingness.
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At the beginning, it is level 1, and later you can go to other cities to merge with advanced ones.
As for the ball on the top of the force guide (called the crystallization circuit), it is a bit complicated. You see there's a magic watch on it. And then according to different people. It will become clear after playing slowly.
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FC is very simple, SC is the rarest of the 3, and the 3rd is also quite simple.
All crystals start at level 1 and later there will be more advanced ones.
In fact, it's not difficult to match magic, look at the magic watch to match, and it will be long to the back.
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In short, pick up the high-level loadout, mine can use the Roar of the Titans and the Roar of the Volcano to the end, Like
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After pretending to play 15 games, there is a hidden reward, and when you go back to report, you have to take Xiao Ao back to the client to report, so that he can equip a gun. If it doesn't work, please be smart.
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If you play more than 10 games with equipment, you should be able to hand in the mission.,If you can't,It's really possible that you're making a mistake in the game.。
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If you play a few more games, you may not play enough.
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There are crystals in the circuit * (considered attribute points),Then refer to the number of magic required,With all the circuits of 1 line,The magic that can be learned will automatically go to the column,And isn't there a blue box in the upper right corner?,That represents the number of crystallization attributes of each line,That's what you call the number of crystals,The crystallization circuits in different lines will not overlap the number of crystallization attributes.,This should be noted.,That is,The magic guide has only 1 line can be said to be perfect.,The probability of good magic is the highest., And you can tell what the attribute is by looking at the color of the loop, of course, there may be other properties in it (which is only available in advanced loops), such as Restore 1 (Loop), the attribute seems to be blue 3, then you can learn the recovery magic (like blue 1?). If you don't understand, ask again! When I played, I groped completely on my own ==!
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Blue represents water.
Gray (I think it's silver) is magical.
Look at the line in the upper right corner
line 1 We call this a chain.
As long as it is on a certain chain, with water"=2 phantom"=1, you can appear**Loop that provides water: Life, Spirit, Frozen Blade**, etc., provides phantom loop: hit ep, save ep, etc.
Have fun.
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Do you know why Sheila and Olivier are powerful in magic and Agaté is not? It's not because the characters' initial mana is high, it's because their respective guides are different. Each person's guide has a different branch, and the crystallization required for mana needs to be fully met on either branch.
For example, there are two branches of Shera, one is very short and only two empty, and the other is very long and has five holes, so you need to use a five-hole branch to match advanced magic. If you take a closer look, you'll see it.
Typing is tiring, lz OK. Give it to me.
I'm playing SC with PSP, and if you have a question, ask me to put it.
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Is it on the same circuit Some people have several branches.
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Do you know how the Empty Rail magic came out? You pay attention to the protagonist If I'm not mistaken, he has two chains in the middle hole and two chains are common, for example, if you want to learn the power of the strong sound, his requirements are that in this character's crystallized magic chain, the fire requires two points, a little wind, a little empty, and a little phantom, and different levels of crystalline stones add different points, such as obsidian and fire attributes, so you want to come up with magic first Look at the requirements of this magic in accordance with your existing stones.
The specific requirements for each spell Look at this.
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It must be on the same chain.
Some chains are split into multiple strands.
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It's too much for you to see for yourself.
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First of all, you have to understand that everyone's power guide is different, both the crystallization chain is different, the crystallization circuit on a crystallization chain will be superimposed, and the crystallization circuit that is not on a crystallization chain will not be superimposed, and each magic must have a certain circuit attribute (displayed below the circuit), how much can be seen in the manual, and if you get enough, you will have that magic. After the introduction, let's get to the point. Each person has 7 crystalline pores.
The average person has 1 to 5 crystalline chains (the less the better), I prefer the crystallization chain of several people in this group (the protagonist is mandatory, not counted among them), and the other 2 are Olivier and Kross (princess) (they only have 1 crystalline chain). After the introduction, let's get to the point. I think the following crystallization circuits must be installed:
Action 4 (or Time Shine Bead (Mobility 5)) (Greatly increases Mobility), Drive 2 (Greatly increases magic cast time), Save EP4 (or Golden Jewel) (Greatly reduces the time to cast magic, otherwise EP will not be enough). Installed these 4, there are only 4 crystallization holes left, it is recommended to install HP4 and Spirit 4, these are better, and there are obstacles 4, EP4, these crystallization circuits are good. As for what everyone pretends to be, I think it's better to spell it yourself depending on the difference.
Hello, this is the FC matching.
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