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Laying mines (e).
Cast Range: 100 Activation Delay: Seconds Damage Ignores Magic Immunity and works on buildings.
Rank 4 - Deal 550 300 HP of damage to enemy units within a 200 500 radius.
Rank 4: Mana cost of 205 and cast time between 12 seconds.
Paralysis Trap (t).
Level 1 - Stuns for 3 seconds.
Level 2 - Stun for 4 seconds.
Level 3 - Stun for 5 seconds.
Level 4 - Stun for 6 seconds.
Rank 1: Mana cost of 80 and cast time between 20 seconds.
Rank 2: Mana cost of 110 and cast time between 16 seconds.
Rank 3: Mana cost of 140 and cast interval of 13 seconds.
Rank 4: Mana cost of 160 with 10 second cast intervals.
Remote Control Bomb (R).
Rank 3 - Deals 600 damage when detonated.
Rank 3: Mana cost of 300 points, cast interval of 10 seconds.
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There is a limit to the number of mines! Only ultimates and traps count time.
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There is a skill description for entering and selecting people.
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1 skill CD 20 seconds, ultimate CD is 10 seconds, what is paralysis?
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I'm abroad, and I haven't played much on domestic platforms. But to be honest, playing a passerby game on the GG, basically a few pendants and a flying heel tenacity ball should be over after the game, normally your level is 3 to 4 levels lower than your teammates and enemies (not necessarily, it depends) because self-explosion and planting mines will consume a lot of time you can go to the jungle and replenish troops, and self-explosion to kill heroes can only get money, not experience. Goblin is a suppressive hero.,If you don't use bombs and self-explosions to suppress the other party in the early stage, I feel like it's basically no fun in the later stage.,Because the opponent's hero has high blood and armor in the later stage.,And it's definitely going to be a true vision gem.,It's hard to cause huge damage like in the early stage.。
About the second move,I feel very useful.,The effect of consuming blue and less paralysis is super long.,It's not a problem to trigger the long event.,As long as you're in the right position.,When the enemy attacks the tower, a single is fixed by the highest level of paralysis guards and waits for the group to be wiped out.。 The ultimate tower is very awesome, not only to use but also to use often, each tower under the planting of 5 remote control bombs, near the tower to set paralysis guards, can be very effective in thwarting the enemy's attack. As for the True Vision Gem, it is impossible for everyone to come out of the passerby bureau, and sometimes even not at all, so the use of Bomberman is still very large.
As for the third self-detonation, because the hero's armor can reduce the damage of self-protection, a level 20 hero such as a high-armor hero such as the hidden thorn, you can blow up half of his blood with a level 4 self-explosion, so you must use as much as possible in the early stage to suppress the other party, this is the point, the longer the resurrection, the self-explosion may not be easy to use, you have to see the right time, such as when the opponent runs away in the team battle, you rush out halfway, you can lay paralysis and ultimates on the road in advance, and then rush out to self-detonate, I'm often supernatural in the early stage. In comparison, I feel that the first move mine is used less.,Poor controllability and high blue consumption.,It's okay to pay money and collect troops.,If it's used to blow up heroes, the effect is very average.,Because it's a passive trigger.,After the opposite hero is blown up once, it will be intentionally prevented.,For example, buy anti-concealment or use a baby to step on the mine.,I've even seen many times that the opposite centaur directly brought gems up to clear mines.,That's very helpless.,So compared to the controllability of the ultimate, it's much better.,Because it's your own control., You can surprise your enemies. So I feel that goblins are more important in the early stage, and the role in the later stage is not so great.
ps: I usually cooperate with the butcher to walk a line, I go where the butcher goes, bury as many mines as possible under the butcher's feet, and when he hooks people, the mines explode directly, if I am not ruthless enough, I will go over and blow myself up. This hero is very entertaining and very good to play, but it is still not recommended to delay until the later stages, and try to suppress the enemy so that the game ends as soon as possible.
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Goblin's intellectual growth is very high, but he is in need of equipment that quickly restores magic, such as wind battles and sheep knives. In addition, you have to turn your eyes in time that will determine your success or failure. In addition, this hero has a lot of attention to burying mines in the later stage.
Generally, in the later stage, the opponent's meat shield will bring the True Vision Gem. You'll need to clear your troops in time to control your line before the mine is blown up. At the same time, bury mines as much as possible in areas where vision is easy to lose and in the woods in the main key intersections.
A reasonable prejudgment will determine your success or failure. If you have seven mines, everyone will be killed. Also, when your tower is running out of blood, you can buy more remote-controlled bombs.
When the opponent rushes to replenish the tower, it is likely to kill three times. Hehe, this hero is a test of thinking and psychological quality. Try not to self-destruct in the later stage, it is not cost-effective to resurrect for too long.
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Why don't you use the ultimate? In the later stage, it mainly relies on ultimates and halos. Put a bunch of bombs on the high ground of your own home. If there's a gem on the other side with an eye, you use a push stick and push them on your bomb when they hit you.
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In the later stage, it is to bury mines and traps all over the world. The ultimate is very powerful, and the A account is very powerful. If you have the money, you can limit one.
In the past, it was basically suicide and murder, but now it is only a suicide by leveling up, and it is okay to ensure that you don't kill the other side. The main thing is to plant mines, and the ultimate move is very important.
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The late stage is put.
Ice-Eyed Satan attacks the Flying Shoes Lincoln Sheep Knife.
If you have the ability.
It's absolutely invincible
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After selecting the Bomberman, speed out the door. In the early stage, eating and drinking, soul rings, secret methods, and flying shoes. All kinds of obscene places ambush mines, explosives packs.
If you have an eye on the opposite side and a gem, then you can get a field of vision, for example, in the woods, or on high ground against flat ground, where you can plant bombs and mines. Equipment,,Uh,Uh,Push,Scepter,There's money for a sheep knife. Looking for Bomberman's ** on the Internet, it looks like a sea wave.
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Lay mines, take a few bottles of blue when you go out, put it in the place where the enemy hero must pass through and basically kill it in the early stage, and when you see the opposite hero, you can put it on the shadow, don't be seen, and then you have to do a good job of vision, and anti-eye, you can put some mines as eyes. Be sure to shrink and not let others know your whereabouts.
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In fact, I personally think that DJ is already half of the late stage, most of his skills are immovable, which requires you to have enough operations, you can buy a round shield when you go out, a group of trees with a medicine, 3 tree X, try to walk a road with powerful teammates in the early stage, DJ's skills may not be easy to kill, but the duel is a good skill for Qing soldiers, and it is enough to give a level of suicide skills in the early stage, the original intention of this skill is not to let you learn Dong Cunrui, but to prevent some late or powerful heroes from taking people's heads, first out of the vanguard shield, 2 pendants are no problem in the early stage, this hero is characterized by high outbreaks and support, and the first choice is red.
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As soon as the goblin is selected, it will take TP non-3T, you can run to the vicinity of the store or the place where you think the enemy will pass by to bury mines, and then you can bury mines and the opponent's wild area at 2 brush f points, pay attention to the field of vision, don't be caught by the opposite side, insert more eyes, follow the group in the later stage, bury the mine when advancing on the opposite side, bury the remote control kind, rush in and self-detonate the task when playing the group. In the later stage, you can come out with a blue rod and push, push the person on the opposite side to blow up, and the others will be good to see more ** and practice a few more times, I hope it will help you.
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Initial stage: 1tp, all the little magic bottles left, fly to the upper road at the end of the sale, or go down the tower, and then go straight to the field store, take the guard as an example, that is, the shop on the far right, start to release mines, put about 4, and the line of troops is basically there (there is also a way to play, which is to put an item where you bury mines, not too expensive, like iron branches, to mislead the opponent, so that he can attack or pick up.) I won't talk about it now).
In short, the early task is to put mines in the places of WS: such as F-spots, field shops, mystery shops, river entrances, etc., and use suicide to cooperate with gank to kill people, buy more eyes.
Medium-term: A secret method, a few bracers to support blood, phase shoes, still gank, at this time the effect of the small bomb is small, more in the WS place to amplify the bomb, due to the increase in magic consumption, the effect of the big bomb tower will be better.
Late stage: It's best to have a sheep knife, it doesn't matter if you don't have it, this hero equipment doesn't make much sense, the later stage mainly relies on traps, a stun 6 seconds trap is enough to wipe out the enemy, put it well, goblin engineer is still very imba if you play well.
Adopt it!
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Planting bombs in places with high passenger traffic has a chance to die with the enemy, and it is particularly domineering in the early stage.
The places where the bomb is planted are the aisle next to the side shop in the early stage, and the woods that can be shuttled on the way to eat talismans, all of which can be effective Yin people. With money, outgoing outfits such as Dagon Divine Power (Red Staff).
The goblin engineer wants yin
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The big blue cane bomb is powerful. The small bomb pushes the line very powerful, go out with a soul ring scroll, t p, the rest is to buy a purification potion, fly to bury the bomb as soon as possible, it is very easy to take a blood, you have to have enough time to bury four mines, you can't get a blood to use a small bomb to collect enough money for the soul ring, and then bury it.
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His essence is to be obscene, to be indecent and to be indecent Planting mines at the rune is a very effective way to control the talisman A good way to use lightning to blow up the tower and quickly dismantle the tower Self-explosion is the most domineering means of killing.
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It's about goblin engineers not TK, okay. You have to bury the mine in the place where the creeps don't pass through the hero.,If there's a little one in the teammate, just throw you over and blow yourself up.,RP is good and have a double kill + all the way to collect all the soldiers' money.。 It's good to chase people in a phase.,Push the line.,It hurts to blow up with a goblin mine.,Catch people depends on the speed.,If others don't have you, rush over quickly.,Cross the tower and self-detonate (too elegant), if someone else's speed is faster than you, forget it.,Change the target.,Then a jumping knife.,Jump over and self-detonate.,Anyway, playing the goblin engineer is to self-destruct if you die.,If you don't die, you can blow yourself up (you can't let others take people's heads)
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If you are an ordinary player, then you can generally outfit, go out with shoes, purify potions, you can bury mines early, take a blood, self-detonate one to two levels is enough, and you can commit suicide and go home with the early stage, and don't explode later. You can go out of the wind rod first, after all, the speed and self-protection of 20 are still very important. The new version can produce a staff and rely on the Qing soldiers to kill people.
The sheep knife is not necessarily impossible, it still comes in quickly.
If it's just for fun, then well, shoes, wind sticks, prosthetic legs, dark extinguishment, and exhilaration.
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Mid lane solo! Bottle" Shoes Supplement 2 Pendant (Fly Shoes Directly If You Play Well) Flying shoes are the core equipment of TK, and they will play a vital role in the whole game of TK. The back is equipped with Xiwa + sheep knife + black and yellow!
TK arrests people or depends on the situation of the control and the situation of the accomplice's side line to catch, this is to see more and practice more to do it, just tell you that it has little effect! Pay attention to catching people, pick agile heroes and intelligence to catch, and strength heroes try to kill him unless the skills of the accomplices cooperate.
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You can be a little obscene, the main point is self-detonating, you can also use the main point to stun thunder, help teammates, kill people, pay attention to your blood skin, pay attention, don't be caught, level 6 can be stacked, the damage is super high, and it's possible to kill it in seconds.
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There are no rules, and no one will choose him in a regular game, as long as a true vision gem is produced, the goblin is basically finished, and the bomb can be easily knocked out.
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There doesn't seem to be a goblin engineer in the RD.
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RD just doesn't have goblin engineers.
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The bomberman is mainly a good place to bury mines in the early stage, mainly buried in rivers and some places that must be passed on the road, and small mines can also be used to push towers, and a tower can be pushed down soon. Then it's mixed to 6.,With a big bomb,You can bury some big bombs in the shade in some of the opposite heroes' logging places.,Generally, crispy heroes can be killed by 3,4 pieces.,5 if you want meat.,Hold a account in the middle stage.,Out of a account.,The distance of the ultimate move becomes farther.,The damage is also leveraged.,A necessary weapon for killing people and brushing money.,There's nothing to say about defending the high ground in the later stage.,Depending on the situation, equipment,Sheep knife,Blowing,Push and push are all better choices.。
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