What are the disadvantages of self learning game concept art? How to choose a training provider?

Updated on technology 2024-05-08
4 answers
  1. Anonymous users2024-02-09

    The disadvantages of self-learning game drawings are summarized as follows:

    To learn the original drawing of the game, you can consider the training structure of the light class online class, the course is detailed and more systematic, and it has an immediate effect on the improvement of painting.

    1. Lack of learning atmosphere, consciousness and initiative in learning.

    Self-study is not surrounded by like-minded people who struggle with you, and you can't communicate, influence, and supervise each other, so if you have one or two good friends to encourage each other, the probability of success in learning the original art of the game is greater. Of course, this refers to our ordinary people, to tell the truth, with super high consciousness and initiative, and friends who practice basic skills every day, if you have such qualities, you can do anything to make a big touch, and I can only sacrifice my knees

    2. Lack of professional guidance.

    Because of the lack of understanding of the various knowledge points in the original game painting, you will feel that it is very difficult to learn, and the progress is also very slow, and your interest will be slowly worn out, and you will eventually have to give up. Don't underestimate this, the enthusiasm for learning and the sense of achievement brought by progress are the biggest motivation for us to keep drawing! The vast majority of people give up for this reason.

    3. Lack of industry information.

    You can't understand the latest game concept art dynamics in the industry, you can't judge the forward-looking and practical knowledge you have learned, maybe you don't know if this thing is useful after you finish learning, maybe it will be eliminated long ago, these need to be game original art practitioners to experience, because industry information is from the game original art market and projects.

    When choosing a game concept art training class, you must pay attention to these points.

    1. Institutions with a certain brand or personal influence, so that learning will be guaranteed.

    2. The tuition fee is reasonable to avoid paying more.

    Third, the curriculum is comprehensive, it is best to teach from scratch, otherwise many friends who have no foundation will not be able to learn.

    Fourth, to have an understanding of the game industry, it is best to be able to contact real or virtual game projects, and it will not be disjointed, otherwise the knowledge learned by the students is likely to be outdated, and the work will have to be run in in the future.

    Some dimensions to consider when choosing a learning institution.

    Choosing an institution] Find a new institution with a conscience, a new institution that is constantly innovating, its courses are more in line with market trends, and it is easier to find a job, and a good institution that maintains the freshness of the course is a good choice, and it will be more competitive after graduation.

    Choose a teacher] The teacher's work is the most intuitive, if the level of the work is very high, and through the trial class, I feel that the course is also good, and at the same time, I also have rich experience in the game original painting project and teaching experience, then you can choose with confidence!

    Look at the course] There are many courses on the market now, all kinds of miscellaneous small institutions, small platforms, just find a teacher to start a class, there is no ability to develop courses at all, from the setting of the game original painting course, you can make a clear judgment, because the learning of the game original painting is logical!

  2. Anonymous users2024-02-08

    The biggest disadvantage of self-learning game original painting is that you have to take a lot of detours.,And it's easy to learn.,It's not good to learn.,If you're a training institution, do you see Texas education advertised on the Internet every day?,They will teach.,In addition, you can also go to the local area to find it.。

  3. Anonymous users2024-02-07

    The disadvantage of self-learning the original drawing of the game is that it is easier to take detours, and beginners will not be able to master the correct practice method without the guidance of the teacher, and the effect of painting at the end of the time will not come out. In addition, there are many techniques in drawing that are the result of years of experience in the teacher's own experience, which are never mentioned in free resources.

    The selection of training providers can follow such a process. The first is to look at the Internet search (post bar or zhihu, etc.) to find a few good reputation of the original painting training, and then to understand the class method, teachers, curriculum system, class cycle and so on. Combined with your actual situation, see which training course is more suitable for you, and then start to devote yourself to learning.

    In addition, there are trial courses for general original painting training, and you can have an in-depth understanding through auditions.

  4. Anonymous users2024-02-06

    Responsible for the design of all characters, scenes, and props in the game world in the game company. In the work, it is necessary to create suitable characters or objects according to the requirements of the game planner, and draw a professional design draft to provide to the 3D art department. In addition, game concept art artists are often responsible for some game interface design, game promotional illustration drawing, material drawing, etc.

    With the popularization of computer technology and the promotion of the Internet, more and more game concept artists have shifted their creative medium from traditional paper to computer software, combining visual aesthetics, painting skills and imagination, and using the advantages of software to create a variety of novel designs and paintings.

    CG art appeared in China in the 90s of the 20th century, and it was around 2002 that it was officially popularized and widely promoted.

    Nowadays, the trend of original art is prevalent, and many outstanding game concept art designers have emerged in China, and have won various international awards and awards, laying the foundation for the international status of concept art'Zhong Fenghua", "Jiao Jiefeng", "Xiao Zhuangyue", "He Dehong", "Chen Wei", "Ji Nuo" and so on.

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