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25 before the black cat point to 5 (should be full with the level, depending on your own preferences, I am to 35 after the crazy point) 19 Go to the shallow sea, someone will take the king, no one will bring it slower (for sure), it is recommended to spend money to find someone to bring (element 25 with the zombie king when playing, it is directly entertainment, the whole picture eats blue, points ancient, can pass. Bring zombies to make money. 25 Go to Tianwei, brush the outer king, or recommend finding someone to bring the king (spend money), brush to 27 28, go to the purgatory king to brush, to 32 33, 33 to brush the first king, 34 to bx (ice heart) to 35
After that, I brushed the second king and the purgatory king for a living (the group of people can, and it is slow to spend money). If you don't have any money, you can bring the zombie king, or the shallow sea king. (Recommended shallow sea king direct boss) I brush to 40 to brush the ridge.
I'm 40 in 2 weeks. (Small garbage -γ=) skills should not be introduced.,I'm majoring in fire dark.,Brush type.,Rely on the Czech Republic and black cats and 40 dark sacrifices.,Life.,The damage I think is relatively high.γ Ground fire point to 7 (recommended).
The above is my humble opinion, please forgive me.
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Shadow Nightcat +Full After activation, Nightcat will pounce forward for a distance and return, up to 2 times Damage Dark Mastery +Full Increases Nightcat's power and reduces MP Consumption Void Ball + Full Has high attack and piercing power, but its flight speed is slow, and it attacks from a distance to annihilate the black hole + Full Continues to absorb enemies in the damage radius of the soldier, ** and then knocks away to move the cast +3 Can move during the charge time.
Magic Memory +Full Increases spell casting speed and reduces maximum charge time: Thunder Orb +5
Ice Wall +7 Flame Blast +Full.
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Passive Movement Cast: Magic Memory is full.
Learn the night cat Although there are many dnf dark monsters, this skill is long-distance.
2nd Attack The advantages of the Piercable Obstacle Card make it the most used elemental skill.
Thunder Light Bead is the strongest single kill, but it is good to be close to level 5 and put the thunder spin in front.
Learn to be 10 or more in the day.
Jack explodes bombs I have to say that this skill is too rubbish Extremely slow flight speed You still need to blame a bunch to exert the maximum power Level 5 is good to put the ground fire in front of it Learn the fire Jack descends above level 10.
Snowman PK full of learning Full-level snowman with full-level magic show Very bt also has a good performance in brushing but 1 generally needs to be advanced to be practical Otherwise, level 5 can be pre-learned ice wall In addition, this skill can be thrown into the sky Can deal with some of the flying robots that are hit in the sky or themselves in the sky (mechanical flying robots in pk).
Earth Fire Learn level 1 first Mainly to first rush the monster into the sky and then charge the night cat and then run cd over the earth fire + night cat also do combo moves After the advanced level, there is SP added to level 15 The float is extremely high for a few seconds before falling enough time to prepare for the combo.
Ice Wall Thunder Spiral Element 2 Major Self-Defense Skills Thunder Spinning Level 1 Xuetian Lei Plus Level 5 Ice Wall This skill is very high bt 15 or more into an ice prison Don't think about it If you are at full level, reduce the attack speed by 90% Movement speed White-handed raptors will be trapped when they enter This has to be increased Level 1 is not powerful.
The Void Ball is a black hole in front of level 5 and is not easy to increase due to geographical limitations.
The 4 ultimate skills each have their own advantages Because the dark magic is too obvious from the night cat to the void ball to the black hole, the skill advantage is too obvious, so the training elements are generally based on the dark system, and the minor is in other departments, such as the dark ice system, and there are also those who cultivate the 3 series.
Now level 19 brush the world I was level 18 single brush world ordinary full map level 19 single brush adventure full map level 20 brave full map This picture is mainly careful of the humanoid master Other monsters, including bosses, can use obstacle cards.
Live can always be in the world to brush out the king to 25 shallow sea deep sea is not suitable for upgrading.
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Full level cats - -
Element brushing or pk sex cats are going to be full Very easy to use
Follow the diagram by level.
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Level 19 goes to the sky... 25 go to the sky, 33 go to the ice heart (you can brush to more than 40 levels).
I don't know if I learn skills, I only practice roaming, and I only play roaming.
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I think the output of the element's original skill is very high, and there is no need for magic star bullets, it would be better to give him up, I have three options, you can see for yourself.
1.Pure Dark: The black hole is used as the field control technique, and the black cat and the black ball are continuously output, especially the black cat is the main attack. With other support skills in place, it can achieve extremely high output. The shortcomings are also very obvious, and it seems to be relatively weak when fighting dark monsters.
2. The most popular light and dark double cultivation: To put it bluntly, it is to deal with dark monsters, and there is no difference between others and pure darkness.
3 Fire and Darkness Double Cultivation (I'm the 60 Great Magic Guide who chose this): The fire attack is the highest, and the range of Big Jack is also very good.,In the case of a lot of strange gatherings, I use Big Jack to generally get a picture of almost clear (although I'm not a civilian, I got a little good, but I think it's still very sharp).
This is the information I hope will help you even before the element figure figure is cleared.,But I'm still the most suggestive light and dark after all.,It's definitely very good.,I'm just too much light and dark to do something else, I just hope you adopt me,
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Actually, it's almost the same, level 24, there's not much need to worry about adding some problems, really.
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Brushing light undercurrents is king. Brush beads are very useful.
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It's good if you like it, I'm Awakening 8, a black hole, full of ice, and full of electric eel thunder.
βThe 65th Great Magus floats by.
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I don't agree with the 4 series.,The elements are originally lacking in SP.,It's better to specialize in the two series.,The ice and dark system is more suitable for teaming.,And you can also enter the PK field.,Change the PK point in the later stage and put it down.,It's a good choice.γ
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First of all, we need to figure out the characteristics of the Elemental profession.
Element brushing,The ability to continuously suppress is low.,So if you want to brush the picture quickly, you can only rely on:1.Strong push, 2Operation skills (it will be tiring to finish 156), 3The above two points are combined.
How to add it depends on your equipment. Since you said that you don't consider PK, then it's basically as follows: either you don't add skills, or you can fill them up.
Skills: 1Heap of intelligence, then, ancient, dispel (in fact, there is a straw man, but I don't recommend him to learn in general.) ).A skill used to be called a pain.
2.Magic explosion, double burst full + equipment, rely on RP to eat, unstable, need to increase the output frequency to do the foundation. Odds with this thing, you know.
3.Ordinary point, take light and dark as an example, two proficient, awaken passive.
Don't expect to be good at everything, learning everything equals being bad at everything. The biggest difference between brushing and PK is that skills do not require comprehensiveness, but require high addition. Pick several and add to the fullest. Unless you're strong, don't say anything.
Which one to choose depends on your hardware strength (equipment and RMB).
But no matter what, the skill of black hole, if it's not full, don't say anything about refreshing brushing. Rely on a picture of a black ball light ball black cat or something like that for a long time,It has nothing to do with violent output.,It's not that you can't brush the picture like that.,The question is how many times can you brush like that a day? People get tired.
As for memory, moving, igniting, showing, not much to say. Earth fire, ice wall, and thunder swirls are at least a little bit, and the monster protection is still good.
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Class: Archmagister.
Rating: 60 Total SP: 4171
sp: 4170 used
Remaining sp: 1
Mission gain: 690
Magical Memory, Level: 10
Shadow Nightcat, Level: 20
Elemental Concentration, Level: 6
Photoelectric eel, grade: 10
Jack Bomb, Level: 10
Aircast: Jack Bomb, Level: 1
Frost Snowman, Level: 5
Elemental Ignite, Level: 10
Mobile cast, level: 10
Flame Blast, Level: 20
Fire Mastery, Level: 10
Jack Advent, Level: 13
Thunder, Level: 5
Skythunder, Level: 13
Light Mastery, Level: 10
Ancient Memory, Level: 10
It's exactly the same as mine...
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60j main dark auxiliary light brush point.
Move to cast spells at full level.
Magical memory, level full.
Jack Blast, Level 5 (Front).
Shadow Night Cat, Level 20 (Group Attack, Long Range, High Damage, Short Cooldown).
Photoelectric Eel, Level 20 (Single Attack Divine Skill, Large Range, High Damage, Short Cooldown.) After putting it away, lead the monster to bump into it, don't go to the monster and put it).
Frost Snowman, Level 5 (Front).
Elemental Ignite, Level 10 (Elemental Signature Buff, 300 Intelligence Bonus, Constant Lighting, First Choice for Technique Stream).
Flame Impact, Level 1 (Level 1 levitation is sufficient).
Thunder, Level 1 (Self-defense).
Ice Wall, Level 5 (5 HP is enough, only self-defense is not output).
Void Ball, full level (the strongest output skill of the small move, with running, a sharp weapon for group attack).
Ice Mastery, Level 2 (Pre-Awakening).
Fire Mastery, Level 2 (Pre-Awakening).
Light Mastery, Level 2 (Pre-Awakening).
Dark Mastery, Level 10 (Must Complete).
Falling Star Disillusionment, Level 7 (Must be Full) (Super High Damage Skill, Fixed Damage, Civilians Can Be Boss in Seconds, But Pay Attention to Stacking Intelligence and Methods of Releasing Skills.) When the skill is released, you can use the arrow keys to control the meteorite movement, the attack range is small and concentrated when moving, and the range becomes larger but the attack is scattered after stationary, it is recommended to move all the time).
Elemental Concentration, Level: 6
Annihilation of the Black Hole, full level (monster gathering and output, elemental signature skills, with dark mastery full, considerable damage and first-class monster gathering ability) (compared to the other 3 ultimate, the damage and utility of the black hole are stronger).
Ancient Memory, 10 (High damage when used with Elemental Ignite.) It is recommended that the SP in the later stage is full when it is redundant, and it is not ordered in the early stage).
Straw Man 1, for escape.
Accept the body crouch 1, self-defense.
Shu Lulu 1, (Thrown in a black hole has a magic reduction defense effect and additional damage).
There are also magic shields and ancient magic books, depending on personal preferences, one plus one back to blue).
Before the element is level 30, the mobile casting and magic memory points are not high, the movement is slow, the gas storage time is long, and it is more difficult to practice, so you can find a master to take it. In the middle and late stages, it gradually becomes stronger.
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