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1.If you brush the map, you should pay attention to the direction of fire and light, and of course it is high output.
The direction of attention is light and dark, and of course it is high release.
3.The first two questions -- it's not interesting for you to ask like that, depending on the route you take.
4。== You don't know this question very clearly, what is sp not full? You change the question, and I'll tell you when the time comes.
6.Personally, I think it depends on the situation, pk has a high release, and the brush has a high output.
7,- This thing is something that every element has, bear with it, don't order a magic book, take two pills, and when you have money, buy back the magic costume.
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It doesn't need to be too good, just add a purple one to the ordinary cloth armor suit.
Just a few skills as you like.
That's right. Wash points.
Not good. High release. No.
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The following dotting method is a pure brush method, which is completely my own opinion.
Fire] Pumpkin +5 (in order to produce flames) Flame +1 (occasionally blow up the monster, don't use + too high, waste SP)
Ice] Snowman +5 (since it doesn't pk....)Then the snowman only +5) Ice Wall +10 (although we are light and dark elementals. But the power of the ice wall cannot be ignored. Be sure to add.
Light System] Thunder Light Bead +20 (The output is quite high.) Loved using this skill to farm headless. Thunder Spin: +5 (for self-defense, in order to get out of the thunder) Thunder can be ++how much.
Dark system] cat +20 (needless to say, the element depends on it to fight monsters) Nothingness +5 (purely for the sake of black hole, I personally think that + is a waste of sp unless you are a single brush, then you want to be empty + full) Black hole +1--5 (depending on how much SP you have left, the main function of the black hole is to absorb monsters, I don't think you need to + to a dozen or more or consider whether to single brush the factor If it is usually a single brush leveling, the black hole will follow its own level + I am a team to brush the map, so the black hole is not + too high).
Other] +2 mastery for each department (in order to learn awakening skills in the future).
Elemental Ignite +1
Move cast +10 (full).
Magic Memory +10 (full).
Ancient Magic Book +5 (full).
Shield +5 (full).
In addition, you have to set aside the remaining sp, because after awakening, the awakening skill 40sp will be upgraded to one level, and you will calculate how many sps you want to leave and add others.
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The magic output of 1 element is very impressive.
2 Elemental does not have a PK plus point just to say that the combat method is different in PK Elemental Cloth Armor Mastery +50% release speed.
3 Now the mainstream is to major in dark and minor in ice or light.
4 There are some quests that give SP points.
5 No problem at all.
6 Wand. 7 No blue medicine is cheap nowadays.
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1 Brush the high-output equipment, PK is the high release.
Brush the picture and add ice dark, PK fire and ice thunder are good.
3 SP does not need to be topped up in the early stage.
5 Equipment as above, depending on how you use it.
6 sp is enough, add some magic books, it works. But generally if you wear cloth armor, you don't lack blue very much, unless you often brush it alone, and you can wear a blue suit in the later stage.
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