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Stone Man is a class that can be half meat and half output Main Q Vice E Level 1 W. Stone people can find opportunities when the enemy gets together in a team battle, and when the enemy gets together, a r rushes up, and the enemy rushes away, so that your teammates will be more convenient to kill, and look at the skills for yourself There are introductions in it.
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You want seeds even for an ugly breed like the Stone Man.
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1 shoe and 3 blood to go out Ninja shoes, Frost Heart and Shield are the core equipment Burning Sun and Force of Nature are mid-to-late stage equipment If you have money, you will be a madman It's basically a meat shield.
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A set of crispy crusts that can be dropped in seconds. Novices should honestly come out of the blue shield.
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There are too many, for example, the prince of Demacia, the prince, Jiawen, Jay Chou, and the fourth elder brother. A lot of abbreviations...
What do 100+ heroes say...
You can ask me about a single hero and I'll try to answer them all...
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The Daughter of Darkness is the Lady of Fire The power of Demacia is Galen The Wandering Mage is the Wandering Goddess of Dawn is the Lady of the Sun The Radiant Girl is the Radiance The Doomsday Messenger is the Scarecrow Wait, etc. Anyway, this abbreviation is the kind that can be seen at a glance No need to ask Dear, who else don't you understand?
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Each place has a different name, and I can't explain it.
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Each place is called differently.
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As a heavy tank in League of Legends, Lava Behemoth plays a front-row role in team battles, and Stone Man also has a small number of team controls in LOL, that is, R (unstoppable), which plays a very huge role in team battles, so how to line some long-handed, short-handed and high-explosive heroes in the lane period?
The following is an interpretation of the stone man's alignment skills. Because of its skill wit, the stone man makes it easy to be on the road, or in the middle lane, or in the jungler position, but the most common is still on the road, in the process of going to the line, if the opposite is a short-handed melee hero, the stone man can choose Dolan shield when he goes out, or the corruption potion, the main e and the deputy Q, and the online consumption with Q, the stone man is particularly easy to be jungler gank because he has no displacement skills, and he must always pay attention to the anti-jungler when pushing the line too deep, and so on through the embarrassing period in the early stage, The blue amount of the stone man is up, and the tandu is not low, so you can find a chance to fight a small-scale team battle at this time, and there will be more AD on the opposite side in the later stage, and you will have more armor, more AP, and more magic resistance, I believe that your stone man will make the scalp of the opposite back row numb.
And when the lava monster is on the line some long-handed AD or AP, such as VN, Kenan, etc., the stone man will be killed if he makes a mistake before level 6, and they are not as easy as playing a short hand on the line, at this time, it is recommended to go out of the Dolan Shield, which will be more lacking in blue, be sure to pay attention to the blue control, you can make up a Dolan ring for the first time when you go home, to supplement the amount of blue, but the stone man still has some more difficult heroes, such as the Hand of Noxus, the Blade of Exile and other high-explosive heroes, you need to pay attention to two aspects when you line this kind of hero, One is the need to dodge the opponent's key skills, such as Raven's third Q, Darius's outer circle Q, can move, can dodge, after dodging the deadly skills, the skills of the target hero are often still cooling, play a set of backhands, stabilize the line, and in the later team battle, I believe everyone is more willing to see a huge stone man in front of him.
Stone Man is a good novice sub-hero.,Pay attention to the timing of opening the ultimate move when playing a group.,It's not trivial in the early stage.,This game generally won't have much of a problem.。
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Skill plus point is the main Q sub W level E,Players who like to play online suppression recommend violent magic outfits,Stone man relies on Q skills to consume the enemy's blood in the early stage,But the spell consumption is also very huge,So the blue crystal is essential,After consuming to a certain extent,Directly R flash a set to take away the enemy。
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Mainly based on support, the shooter carries damage to protect the back row, and the ultimate can be used to open the group strongly.
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The lava monster skill damage is very high, you can take away the opposite side in one set, and you can go to the roaming support in your free time.
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Granite Shield: [Passive Skill,]
Moffett is protected by a rock shield that absorbs up to 10% of his maximum health, and resets if he does not receive an attack within 10 seconds.
**Fragment: [Shortcut: Q].
Using the Elemental Force, Moffett shoots a rock shard from the ground towards enemies, dealing damage to them and stealing their movement speed for 4 seconds.
Savage Strike: [Shortcut: W].
Moffett begins to attack with great force, dealing splash damage to all enemies in front of him, and when active, temporarily and significantly increasing armor and attack damage.
Big**trembling: [Shortcut key: E].
Moffett hammers the ground, emitting a shockwave that deals base damage to the target, adding bonus damage based on Moffett's armor and slowing the target's attack speed for 4 seconds.
Unstoppable: [Shortcut: R].
Moffett blasts into the target area, throwing all enemies into the air, dealing magic damage and stunning them.
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Fragments [q].
Deal 70 120 170 220 270 (+Spell Damage * Magic Damage) to the target and steal 14 17 20 23 26% of their movement speed for 5 seconds.
Savage Strike [ w ] Passive Effect: Moffett's Normal Attack also deals 30 38 46 54 62 % damage to units around the target. Active Effects:
Moffett's attack damage and armor are increased by 20 25 30 35 40% for 5 seconds.
Big ** tremor [ e ].
Moffett slams the ground, dealing 60 100 140 180 220 (+30% of armor + spell bonus) magic damage to nearby enemies and reducing their attack speed by 30 35 40 45 50%.
Unstoppable [r].
Moffett dashes into the target area, dealing 200 300 400 (+Spell Damage*1) magic damage and knocking enemies in the area into flight.
Granite shield [ passive ].
Moffett has a rock shield to protect himself, absorbing 10% of his maximum health; Shield resets if no damage is taken for 10 seconds.
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First of all, the stone man should take the AC route, and he must first present the amount of blood, and one or two thousand or even three thousand drops of blood in the early and middle stages can basically hold the situation. Because the stone man has a dominant advantage in the team battle, as long as the big move is good, it is basically the rhythm of team annihilation, although the stone man is AC, but the output of Q plus E in the team battle is enough for you to grab a head.
These are all afterthoughts, provided that your build points are in place.
Let's start with the plus. Generally, the main E and the secondary W, first of all, are full of E range skills, and W can be used to harvest and absorb damage, which is very important in the early stage. Another point is that E can come with a percentage of armor damage, and W can just increase armor, so the two skills are a good match.
There is a big point big, and Q should be pointed out after the big one, which can ensure that you can get improved in terms of pursuit.
When it comes to builds, it's up to your opponents.
If the ADC output on the opposite side is very bt, you can consider making an anti-armor. First of all, it can add 100 armor, and secondly, it can ** damage, an ADC seems to be very good, but in fact, all the skills can be completely crippled by throwing it over.
If there is a magic injury like a bald head, you can have more madman armor, and the top two can take him at least three waves of QWE.
There are a few things that must be delivered. One is the maniac armor mentioned above, one is cheap, the other is that it can add 1000 blood, and the third is that it can provide a terrible health recovery speed, and the tank hero will come out.
The second is the fire armor, which can also support blood and continue to deal damage for free, and slow-paced team battles are often where fire armor comes in.
Other than these two, there really doesn't seem to be any fixed outfits.
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This is not the right outfit when I support it-. Belt conveyor is more effective than belt ignition. What kind of meat is a madman.
The effects of the ice hammer and the ice staff will not stack, and if you want to be strong, it is better to turn the time in the box first, and then come out of the madman, the sun flame, the blue shield, and the legion. You basically don't have magic resistance in this outfit, and you don't have an aura outfit. Do you play auxiliary and adc grabs?
If you don't grab soldiers, you can't pay your salary, you can't take on the spotlight position? Can you still make meat? —
From my point of view, I'm a support bit, good at the Dawn Star, and you're not getting the right build.
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Lava Name: Moffett - I'm mainly out of the man's man's cloak, and then with a fanatic then in deciding how to fight. Generally, it is the first to stand in front of the front. So it has to be meat--
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Who knows what your skills are and how many points you rank If you don't have a score, don't say that the technology and equipment are all about the same Ask in vain How to play You will find that in addition to the team battle, you can The rest is soy sauce.
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No ice sticks. Blue ShieldShoe.
Ice hammers. Madman. Counter-injury.
Atta. That's pretty much it. Although the stone man said that the way of walking was okay.
But what is your positioning?..What can the blood of the tank 3300 do in the late stage? Your role is to take the team battle with you.
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Lolplu has a quick book, which is relatively complete.
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You're okay, but I'd suggest you swap out the Ice Hammer for the Zealot and the second Ice Staff for respawn, which would be better.
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Open a w g to go out a set of top-level, unlimited skills cd qwer when you see people. 5 minutes per game!
Shoes still have to be bought.
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Fragments [q].
Deal 70 120 170 220 270 (+Spell Damage * Magic Damage) to the target and steal 14 17 20 23 26% of their movement speed for 5 seconds. >>>More
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