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Yes, the premise is that someone should bring it, and if there is no fire, it is estimated that it may be seconds, although you have a magic shield, and the effect of the magic shield is to replace blood with 80% blue. It means that you still have 20% of your blood to be consumed, but the mage's blood is pitiful, and if you hit 3000 blood, you need at least 600 blood to carry it. So if you go, it's best to find a dragon to take you, and if you really don't have a dragon belt, you can also eat the kind that increases the health of the omamori by 50% and MP by 20%.
It's best not to pay attention to adding shields when you mix them, and if you are a beater, bring a roasted eel with 1000MP and a cake with 4000MP. The preparation amount is 300 roasted eels and 400 cakes. After that, it's better to add super if you are a hitter.
All that is left is 1 point of blood and 1 point of blue, if you don't add super, but you can't add blood and blue at the same time, after all, mages are different warriors, and warriors need to add blood and you're not a veteran. Super best with more than 800 pcs. 1 or 2 sets of all-purpose should be brought.
After all, you haven't been purified, in case you are cursed and hit the main body step by step by the mob, then you will be depressed, I have seen many tragedies like this happen in Zari. Zari activates all support skills. Do not open the armor.
Garbage waste skills, shield open, blessing open. Of course, if there are other sacrifices in the group, you just remember to add a shield from time to time. I wish the landlord a speedy start.
Over, look.
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OK. will not be seconds.
Open the shield. 80% of the block
For example, I hit you for 3000
With blue can block 2400
Waste 600 blood yourself.
Replenish blood (full) immediately
Because single addition is not only time-consuming.
And it's dangerous.
Good luck getting mixed up soon.
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I'll hand it over to you, only take the blue, take 10 groups to make up 5000, 3 groups of all-powerful, don't take blood, as long as you hit you 1 time on the far left, add blood once, you must remember to open the magic shield, otherwise you will die, I wish you to take the head, you must have firepower, otherwise, you may have to fight for 2 hours, I 188 dragons, 48 minutes, firepower, 8 hands down.
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** And the shield is full to go, preferably with a bishop and a dragoon in the team.
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Open the hanging, open invincible, and you will not be discovered by GM.
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Damn, if you're not careful, you might not even be able to get through the door.
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It's okay, you can mix, 50 with a full super, go mix, open the shield equipment in general, you can withstand it, as long as you don't hit the main body.
Zakun main attack: 7000 8000
Arm Attack 2500 3000
Swarm attack 2300 2500
Pillar of Fire 1400 2200
It's okay LZ magic shield opened 50 and can carry 3700, as long as I don't hit the main body, I'm 50 mixed like this.
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You're going to have to work on it. Red belt 200, blue belt 6000 [Prevention, buy 1,000 more] As long as he can beat the blood, he will have about 20e---50e [and a piece of hand] I advise you not to go I 135 Biaofei Fight for 1 hour He only lost 1 hand You go He is more bt.
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Level 50 is seconds.
If the priest wants to mix, at least 2000 blood must be added to the fire, which means that you will have to be at least 70+ to mix smoothly.
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If someone brings it, no one can only block it there, if someone brings it, just bring enough medicine, be careful.
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Don't add magic armor.
Level 50 can be mixed, and it's not a problem to tie your head if someone brings it.
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It is enough to be able to block 2500 or 3000 attacks.
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Alwyn Forest (1-10).
Dan Morrow (1-10).
Tedashire (1-10).
Miran Island (1-10).
Lockmodan (10-20).
Wild West (10-20).
Red Ridge Mountain (15-25).
Black Coast (10-20).
Mystic Blood Island (10-20).
Red Ridge Mountain (15-25).
Ash Valley (18-30).
Wetlands (20-30).
Twilight Forest (18-30).
Ash Valley (18-30).
Wetlands (20-30).
Arathi Heights (30-40).
Bleak land (30-40).
Thousand Needles Stone Forest (30+).
Valley of Thorns (30-45).
Hillsbrad Hills (20-30).
Arathi Heights (30-40).
Bleak land (30-40).
Badlands (35-45).
Valley of Thorns (30-45).
Filas (40-50).
Tanaris Desert (40-50).
Badlands Hinterland (40-50).
Valley of Thorns Scorching Canyon (43-50).
Filas (40-50).
Tanaris Desert (40-50).
Hinterland (40-50).
Scorching Canyon (43-50).
Aishara (45-55).
Cursed Lands (45-55).
Felwood (48-55).
Angolo crater (48-55).
Burning Plains (50-58).
West Plague Lands (51-58).
Cursed Lands (45-55).
Felwood (48-55).
East Plague Lands (53-60).
Burning Plains (50-58).
West Plague Lands (51-58).
Winterspring Valley (55-60).
Silishus (55-60).
Level 58-68: Remember that 58 can go to the Outlands, there is a lot of experience in Outland missions, there are many benefits, and the Outland leveling route is:
Hellfire - Zangar - Tekaro - Blade Mountain - Nagrand - Shadow Moon Valley - Void Storm This version of the exile only went to the first three maps and was surprised to find that he was already 68, so the number of quests must be enough, it is recommended that everyone do not go to Bladeblade Mountain, go directly to Nagrand.
Levels 68-80:
Just follow the mission
The corresponding levels are as follows:
Borean tundra, Windfjord – 68 72
Dragonbone Wilderness, Grey Hill - 71 74
Zuldrak, Shura (and) Sa Basin – 74 78 Storm Mountains, Ice Crown – 77 80
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1.If you want to **, you will use the divine talent and empty answer, if the equipment you buy is very good, the boss or monster that is not powerful, you can use more fast** and recovery, the powerful boss, you use the strong ** technique, very call the wisdom of many people when the blood is lost, you will still be a ** ring of crowd strength, if you play five people FB, too many people will use ** introduction, you are not blue enough to release the shadow demon to help you return to the blue, the shadow demon is to hit the monster to give you back to the blue, And if you add the talent of hymns, it can also help you get back to the blue.
2.The Shadow Talent is a talent used by the Priest DPS, if you don't know how to add talents, go search for the following, Search World of Warcraft am how to add talents. When it comes out, it's still a secret word:
Pain, then use a mind to suppress violence, then use the spirit to whip, the mind to suppress the violence when the mind is good, and then continue the spirit whipping, so that the monster maintains the secret word: pain, if you fight the boss, first go to the vampire's embrace and vampire touch.
3.I have to tell you something. Dark Shepherd** is very bad, you have to think about this to use the Shadow Talent to add blood.
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Since most of the servers are now in the late TBC stage of team quests, the equipment requirements are generally higher.
I remember that when we opened up GLR and Storm Viper in October last year, I was still a blue and purple mixed equipment, and the KLZ equipment was not yet available, and the **amount was 1400+, so I discriminated against those groups of KLZ, and asked for **2000+, so that now the 70 ones are almost impossible to mix.
Looking at a priest's equipment level, it is not only his ** quantity, but also his spirit and combat speed.
Based on my experience and feelings of the 25-player dungeons of each level, I give some reference data, which only represents my personal opinion (character panel data, no buff).
Gruul and Mathridon, 1600+**, 400 Spirits, 140 Battle Back to Blue.
Storm and Viper, 1800+**, 450 Spirits, 180 Fight Back to Blue.
Seamount and Dark Temple, 2000+**, 500 Spirits, 240 Battle Blue, 8000 Lives.
Sunwell Heights, 2200**, 500 Spirit, 280 Battle Blue, 10% Haste.
For talent, there is no fixed model, the early copy can be out of the spirit or out of the ** ring, for the sunwell, because the team configuration is more extreme, so the priest must be a ring pastor! The details of the talent can be fine-tuned according to your ** techniques and habits, as well as the equipment situation. For example, for priests with immature techniques (such as quickly**brushing to the end), then you can consider filling up and silently fading, and for priests in the team who need to improve the blood line around the whole group, you can consider adding spiritual acuity and divine extension, and ** synergies can be appropriately added with less ......Wait a minute.
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2000, not necessarily if you bring a group of relatives and friends. 2000 is the most basic.
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The Shadow talent is now hasty enough, and the premise is critical mastery, and the balance is the best. Now it's not a secondary mastery.
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Needless to say, the holy is very simple.,The main thing is to pile up the spirit to see who drops blood and add it.,The precept shepherd mainly adds blood is salvation and divine protection.,So try to add crit.,Usually add blood like fighting monsters to the monster with bitter Li Lu Huxiu punishment and comforting and messing up.,And then the damage to the monster will be copied and automatically given to the player who loses blood.,In fact, if you understand the precepts, you'll find that it's easier to fight than the sacred.。
The talent of Shadow is mainly used by individuals to do tasks and fight monsters, and it is not recommended to major in Dark Pastor.
If there is something that will not be placed, the landlord can continue to add questions, and I can answer them for you in more detail.
Go to the side of the toy city, remember to bring more potions, otherwise it will be easy to hang, and it will definitely rise quickly.
The smartest choice at level 50 is to go: Dark Epta and OBS Upper Farm Cycle Quests, both of which have a good experience! When you reach 51, you will go to the big hut in the dragon world. Basically, if you go in two or three times, you will be promoted to one level! Oh.
For the Horde, 1 to 10 quests, 10 Flame 12 to 20. Alliance 1 to 12 tasks,12 to Shadow Fang,If it's inconvenient, the task is 15,2 people can be bloody when you play 2 random books.,**Book church 3 doors reset without exploding.,The best copy task is also done.。 Go to Zur at 40, or shoot two random. >>>More
The low-level FB is the Flame Rift (Og's), which is not mistakenly advanced at level 8, and the Shadowfang Castle that can be entered at level 10. >>>More
If you want to go to the "Bank of China", there is a residual currency exchange office. I used to have a missing corner of ten yuan, went to the China Construction Bank and the Agricultural Bank of China, and both said that I had to go to the Bank of China to change it. There is no charge, but it depends on the degree of disability. For example, half a sheet can only be exchanged for half.