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iPhone development dedicated to the Objective C language, which is based on the C language extension, and C++ is a little different, the pointer and message mechanism need to have an in-depth understanding, need **iOS SDK, use Xcode tools under the Mac operating system for development, iPhone software development tutorials are not easy to learn, to spend so much time to study iPhone software development tutorials are better than to go to class, technical learning is not good in the future work is troublesome. My brother is now also working on iphone software development at Huaxia Bo University, and he has been studying for almost half a year, and he feels pretty good at present, and the tuition fee there is relatively low compared to his peers. You can't help but go to them for ** consultation.
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In general, the process of getting started with iOS development can look like this:
1. Familiar with the basic syntax of Objective-C.
2. Familiar with the basic principles of iOS development (Chinese books are the so-called orange books, if English is good, you can look at some beginner technical blogs or Apple developer documents for foreigners).
3. Find a few samples to do, be familiar with the development mode of iOS software, be familiar with the IDE environment, and be familiar with compilation and debugging methods.
4. Start the development of your own application, in the development process, you will naturally encounter many problems, as long as you have enough enthusiasm, you will definitely be able to solve them.
Finally, the above is a quick way to get an app on the market quickly, but it's hard to make a person a qualified iOS programmer. In fact, learning iOS development technology is the same as learning other development technologies, which is inseparable from design patterns, implementation principles, and algorithms. But I think that as a novice, maybe I have to write one or two programs first and look back at these things before I really understand.
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IT development is roughly divided into front-end and back-end, for the back-end, as long as the tool is in hand, there is no difference in the platform, it depends on personal habits, and the computer is a development tool, which must be suitable.
But for the front-end, it's different, the front-end generally includes artists, designers, UI, etc., the pursuit of effect, is the user experience, so the visual requirements are extremely high. Apple is known for its visual performance and ultimate user experience, so for the front-end, Apple is better than other tools.
The computer is just a tool, and you can install the corresponding development environment for IT programming, Apple can, Windows environment can, and leakage Linux system can also be, and there is no problem of suitability and incompatibility.
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I learned, and eventually gave up. Tell me the reasons for giving up for your reference.
1.Development language. I use object c, which is said to be C, but it is very different from C, there are many syntax and concepts that are completely different from C, C++, which may be better, but it is difficult to adapt to C.
Judging from the online reactions, there are still many programmers who have given up.
2.Possible benefits. It is difficult for Chinese to develop software or games that meet the habits of Europe and the United States.
In view of the popularity of domestic iphone cracking, it is impossible to earn money from Chinese people, and it is difficult to earn money from foreigners because it does not conform to the habits of Europe and the United States. The companies that make money on iPhones in China are basically OEM for foreigners. The designs are all foreigners, and the company only does specific development.
But it's also very rewarding. But I just want to do development in my spare time, and it's impossible to work in a company like this.
3.The cost of getting started. To develop the iPhone, you have to apply for a license from Apple, which costs $99.
Money is one thing, mainly 99 US dollars support, you must have an international credit card, more troublesome. The application period is also long, generally about one month.
If none of the above is a problem for you, you can still consider learning iPhone development, after all, it is a very popular thing.
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Based on the development of ios, the prospect is relatively good in the future (take this as a job), domestic friends want to engage in personal entrepreneurship from this aspect, to have a certain amount of industry knowledge after thinking about it, personal IOS applications to make a future, but that is only a very few. My personal opinion is that if you work in this industry, find a good company, work hard, learn technology, accumulate experience, and at the same time, you can tinker with some software by yourself (the game is not something that one or two people can do well) and put it on, sell it, and don't worry too much if you don't sell it, after all, you have a stable job, and you don't eat for a few dollars.
The first thing to consider is your age and experience.
1.If you are a friend with no software development foundation at all, unless you are under the age of 20. Otherwise, it's better to focus on your current major (except for those with wealthy families and no financial pressure in the next few years, and you can play whatever you want under this condition).
2.If you are not yet 23 years old, have taken development courses before, as long as you have a certain foundation in the development language (no matter what language, but more or less basic), and are interested in iOS (I personally think that the user experience of iOS on mobile terminals is definitely the best), don't hesitate to learn.
3.If you are between the ages of 25 and 28, don't think about it if you are not engaged in development in the first place, and it is not worth spending your time on it. If you're a developer in a different language, think carefully.
Because development experience is important. Factors such as abandoning a language that has been developed for three or five years, starting over, income, position, financial pressure, learning ability, time, and so on are all to be considered.
4.If you're over 28 years old, don't follow the trend. In your own field, you are already seniors.
ps: What is the second generation of rich officials, you don't have to think about work, people with external factors such as income, you can toss it as you want.
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What do you want to learn? Is it a game or an app? I recommend you read the Object C book!
It's better to look at the most basic!
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The 3G College of Huaxia Boda has responded very well, and the excellent equipment ensures teaching.
With a real online application, you can pay after you are employed.
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The following are the steps I took when learning iPhone. You can refer to 1First of all, be familiar with the Mac platform, and the development environment is a must-learn to understand2
The programming language Objective-C is not easy to learn a language, and it is even more difficult to learn a language well. During this time, you can read some OBJC books.
3.Familiar with the Cocoa library is a necessary prerequisite for learning iPhone development, familiar with the MVC development model, and be proficient in the use of controls under the UIKIT Framework in the iPhone, and you can write the controls by hand without the help of IB.
4.Do more projects, practice is the only way to test the truth.
Hope it works for you.
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When choosing an iOS training institution, one is to look at the specific courses, the second is to look at the teaching methods, the third is to look at the level of teachers, and finally to look at the employment situation. Huaxia Boda 3G Academy attaches the most importance to basic tutorials and practical project operations to expand students' adaptability and practical work ability. Moreover, it adopts the method of all-day teaching, which is very learning atmosphere, and the overall learning atmosphere is very good.
The teaching team is based on Tsinghua University and has many years of development experience. The most important thing is to be able to achieve 100% employment, and the employment salary is 2,000 yuan higher than that of other training institutions in the same industry!
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The current iPhone employment prospects are very good, if you are zero-based learning, it may be more difficult, but nothing is absolute, as long as you have the confidence to learn well, there is no problem.
If college students want to enter the field of iOS development, they need to solve two major problems, one is that they have no foundation in iOS development. iOS development requires a basic knowledge of C language, which is more suitable for people majoring in computer science.
Second, college students have weak hands-on ability and no projects and work experience, which is the biggest obstacle to employment.
To this end, it is necessary to have a corresponding iOS development organization to provide professional training for college students and act as a bridge between college students and enterprises. However, the configuration requirements of the bridge are relatively high, requiring a variety of factors such as equipment, teachers, courses, and employment. If you can't keep up with one link, it will directly affect the employment of students in the later stage.
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Whether you learn well or not, whether you learn quickly or not depends on your own creation - of course, you can learn with zero foundation, it is a matter of time.
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As long as you have proficiency in a language, such as C. You'll be able to do the bypass.
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