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Is there a rush spell that can break the effect of normal magic? Said that the whirlwind can't break the storm.
It is necessary to destroy and ineffective.
The conclusion is still no!
Anyway, he missed the point in time when he first activated the usual magic card, so he couldn't keep up.
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First, if you follow the Rush Magic Destruction effect, then it's a fake card.
Second, Rush Magic Cards cannot continue to chain after they are activated (except for Rush Magic Cards).
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Yes, but if you activate a spell card that only writes destruction spell cards or trap cards, then it will not be useful for general magic, and can only be useful for permanent spells. It would be useful if the write was neutralized and destroyed.
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.The rules of the game are different everywhere.
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You can pick up the card, the stars, the gods, or anything.
The dragon continues to nullify the knight. This is because dragons can activate the effect multiple times in the same set of chains.
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To give you a web card check, the panda dragon effect upstairs can only be activated once in the same chain, so it can't invalidate the effect of dead riding (it is estimated that it may be to avoid the situation that when there are 2 panda dragons on the field, thus forming an infinite chain...).)
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No, it's for a chain、。。 Ask the great god to solve the onlookers.
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Only the Magic Cylinder should be able to activate successfully.
I haven't played it for a long time, and I kind of forgot.
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Question 1: A summons the true purple flame - B effect Shader - B chain Naraku's falling point.
Is it true?。。 Of course you can, and then A can target Naraku Chain True Purple Flame, by the way, summoning monsters is not an act of "activating effects", and it must not be chained, but only activating the card at the "time when the special summon is successful".
The de-chaining begins.
C3 True Purple Flame is invalid Naraku.
C2 Naraku is invalidated.
C1 Shade is invalid True Purple Flame (What is the use of Shade now = =|||.)
Problem 2: A summons any monster - B chain technique suck - A chain whirlwind - B chain Naraku's falling hole.
Is it true?。。 Of course it is true ... It should also be noted here that summoning monsters is not an act of "activating the effect", and it must not be chained, but only activating the card at the "time when the summoning is successful".
Inverse of the chain operation.
C3 Naraku sends the monster away.
C2 Whirlwind Destruction Technique Pumping.
C1 Skill Draw is used as a perpetual trap card, and it is not on the side of the table on the field, indicating that there is an effect and is not processed.
Question 3: A summons True Purple Flame - B Chain Book of the Moon - A True Purple Flame Activation Effect - B Chain Torrent - A Chain Avenue of Fame - B Chain Divine Police.
Can the Avenue of Stars be issued? If you can't add it, the premise is that there is 1 monster on the field, can the divine police invalidate the true purple flame?
The Walk of Fame can be sent, but as you know, the Walk of Fame effect contains a special summon, so it can be invalidated by the Vigilante.
When you can activate the Book of Moon, it means that it is "the time when the monster special summon is successful", not the "monster special summoning declaration" targeted by the god's warning. Zhen Ziyan said that he didn't have a special effect, and the divine police couldn't control me.
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Question 1:
The chain should be: C1 True Purple Flame Summoning - C2 Effect Shader - C3 Naraku's Falling Hole - C4 True Purple Flame Effect Activation.
According to this calculation, the True Purple Flame effect can be activated, because the chain effect settlement in the back is preferred, so the True Purple Flame effect can be activated.
If you want to nullify the effect of True Purple Flame, you can chain the chain of True Purple Flame effect instead of summoning Problem 2: Skill draw is just an invalid monster effect, and the Naraku chain effect still exists.
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1 True Purple Flame can even Nara, if you want to destroy True Purple Flame, the correct order should be to start Naraku first, the other party's True Purple Flame is invalid Naraku, and the black silk is invalid True Purple Flame.
Chain processing.
At this point, the two sides did not move and began to reverse the effect of the card.
C3 black silk is invalid true purple inflammation, C2 true purple inflammation is invalid and not treated, C1 Naluo destroys true purple inflammation and other analogies.
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If it is not established, Naraku does not meet the conditions for activation.
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Well, whose turn is this in the first place?
Your turn. Your magic card becomes C1, at this time, the opposite side cannot be chained from the hand card, and the quick attack must be built on the field for one turn before it can be launched on the opponent's turn. Suppose he successfully chains to become C2, and you chain the Sand and Dust Tornado to become C3, at this time, the speed of ordinary magic Dalan is 1 speed, which cannot constitute a chain, and it is not valid in any case.
Solution Chain: Deal with C3 Sandy Kivu Dust Tornado Destruction C2 Whirlwind, Whirlwind Destroyed but the Effect is Still Valid, C2 Deal with Whirlwind Destruction C1 Magic Card, Magic Card Destroyed but Effect Still Valid, Deal with C1 Magic Card Effect, Chain End.
2.The opponent's turn.
lz your action of activating a normal magic card is wrong, and we press lz and you send a rush magic treatment.
C1 The magic, C2 opposite the whirlwind, C3 sand and dust tornado, Dalan speed sail or degree is not enough to be chained, can only continue to start after the last group of chains are processed.
Solution chain: deal with C3 dust tornado to destroy C2 whirlwind, the whirlwind is destroyed but the effect is still valid, deal with C2 whirlwind to destroy C1's magic card, magic card is destroyed but the effect is still valid, deal with the effect of C1 magic card, chain ends. Then the opposite side can choose to launch Dalan at this time and destroy all the magic trap cards on the field.
In any case, if you look at the card records, you only mention destroying the card, but simply destroying the card, and the effect will not be invalid. Similar to the magic interference launch pad, it can destroy the card and invalidate the effect, please pay attention to lz.
Chain Condition: Must be 2 Speed or higher (Rush Magic, Normal Trap, Permanent Trap, Counter Trap, Instant Induced Monster Effect) or higher!
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It was I who activated a magic card (c1) and my opponent unleashed a whirlwind (c2) from his hand
Warning: Because you activated the magic card, Liquid Xun is your turn, and the whirlwind can only be used on the opponent's turn when it is covered, and the opponent's whirlwind cannot be activated.
Unchaining starts (although violation): C2 Whirlwind activates this effect to destroy your magic card, and C1 activates your magic card effect.
After he unleashed the cyclone C2, I used the dust tornado C3
Solution chain starts: C3 Dust Tornado effect activates the whirlwind of destruction, C2 whirlwind effect activates the destruction of your magic card, and C1 your magic card effect activates.
He played Daran C4 from his hand again
Warning: Similar to question 1, Gale is not a haste magic card, but a normal magic card with speed 1, and cannot be chained to other cards, let alone activated on the opponent's turn.
The solution chain starts (although very violated): C4 Dalan effect activates the destruction field card, C3 Dust Tornado effect activates the whirlwind of destruction, C2 whirlwind effect Rotten Rush activates the magic card that destroys you, and C1 your magic card effect activates.
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Problem 1: Effective, the whirlwind is just destroying and not ineffective.
Question 2: If you are still valid, you will only be destroyed, and will not be invalidated.
Question 3: It's still just as effective as it is to destroy it, not to be ineffective.
LZ: Ah, you, Huikong, these 3 questions are all the same.
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It's a series of cards with magic and monsters.
Japanese card name: Magic Book.
American-British card name: spellbook
ofsecrets
Chinese card name: Magic Guide Book of Mystery Justice.
Cards: Usually magical.
Effect Description: Add 1 card with the name of "Magic Book" other than "Magic Book of Magic" from the deck to your hand. The Mystery Book of the Upanishads can only be activated once in 1 turn.
Japanese card name: Wizard Mage.
U.S. and British card name: high
priestess
ofprophecy
Chinese card name: Magic Mage.
Juno Card Race: Magician.
Card Attributes: Light.
Star Rating: 7
Attack: 2500
Defense: 2100
Cards: Effect Monsters.
Effect Description: Give 3 magic cards with the name of the magic guide book to the opponent** to activate. This card is specially summoned from the hand card.
In addition, once per turn, you can only activate one magic card with the name of "Magic Book" in your hand card and graveyard from the game. Choose 1 card on the field to destroy.
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The bribery of the Demon Palace is a counter-trap and cannot be used against the chain chain magic cylinder of the Demon Palace. It's just settled.
Relevant rules are attached.
Counter Traps. A trap card with a counterattack logo is a counterattack trap card.
The counter trap card has a spell speed of 3. Therefore, it is possible to activate all cards and activate the effect of the chain.
Counter Traps can be activated at specific times such as Monster Summon, Reverse Summon, Special Summon, or Draw Cards, Attack Declaration, etc. It is also possible to chain other card effects to activate them.
Counter traps that nullify the activation of card effects must be directly linked to activate the invalid card effects.
For example, when a chain of cyclones activates a Great Tornado of Sand and Dust, you cannot activate a chain of magic interference arrays to invalidate the activation of the whirlwind.
As an exception, there are also cards like Spell that Calls to the Void and void the activation of all cards that occur on that set of chains.
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It's a series of cards with magic and monsters.
Japanese card name: Magic Book.
Meiying card name: spellbook of secrets Chinese card name: Magic Guide Book of Mystery Justice.
Cards: Usually magical.
Effect Description: Add 1 card with the name of "Magic Book" other than "Magic Book of Magic" from the deck to your hand. The Mystery Book of the Upanishads can only be activated once in 1 turn.
Japanese card name: Wizard Mage.
Meiying card name: high priestess of prophecy Chinese card name: Wizard Mage Juno.
Card Race: Magician.
Card Attributes: Light.
Star Rating: 7
Attack: 2500
Defense: 2100
Cards: Effect Monsters.
Effect Description: Give 3 magic cards with the name of the magic guide book to the opponent** to activate. This card is specially summoned from the hand card.
In addition, once per turn, you can only activate one magic card with the name of "Magic Book" in your hand card and graveyard from the game. Choose 1 card on the field to destroy.
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Yu-Gi-Oh is a board game that has also released a lot of games of the same name. There are magic cards in it, but I don't know about the magic book you said
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lz。。Yu-Gi-Oh is a board game. It's not a magic book
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1.No. The rules of the game are not prescribed.
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