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In actual combat, it is actually a combination of consciousness and reaction, and there is no need to deliberately pursue headshots, it is just a way to destroy the enemy. I am a minor major in Chongqing District 1, and the headshot rate is less than 60%. Medium and long-range generally require point shooting, two to three shots for the benefit, the first shot can not hit the head of the second and third shots, my experience is that the second and third shots are like sniper throws, can not be said to throw, is the lateral movement of the front sight, very slight throw, to achieve the purpose of you exploding to the head of the moving enemy.
Close range, sweep it, M4A1S sweep is also good, pressure gun is it.
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Use M4A1 to play diagonal in the transport, and be good at using your own side of the chest when playing the Defender(Diagonally, the one in the middle), the mouse is aimed at the line in the middle of the transport box, remember to slightly ** the next point, the gun has a backseat will jump, the mouse just adjusts the angle when the angle deviates, after the right, keep the height of the mouse still, only move left and right, be careful not to be worn by others, point shot, do not fire in a row! This trick is also practical for AK47, point shooting, but also have skills, when you see the crosshair in the position of the opponent's head when you shoot when you ping well, you can also feel it! If you play Lurker, make good use of the opposite box and wear each other!
However, the mouse position is not easy to find a reference point, there is no line here, it is recommended to play familiar with the defense first, and then play the lurker after feeling it, and control the mouse height yourself! That's how I practiced, and now I'm getting more than 90% diagonal headshots! The first to play AK!
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It's also a headshot.,Look at what you said, it's a brain-dead game of CF.。
If you want to see the top masters, you have to learn to play CS
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Train!! There is a feeling of practice, to feel how to play well, the so-called some skills are while playing while feeling, summed up, everyone has their own way, in the face of strength, no skills, the real ruthless pursuit is a feeling of shooting, is the perfect control of the ballistics and recoil of the gun, then you need to play a gun for a long time, and so you play out of the feeling, do not deliberately go to the headshot, almost all the people you kill are headshots to die with the heart of feeling to play every game, Maybe sometimes you don't feel like you're perfect. Don't worry, it's just that you're at a temporary trough, and only when you're at a trough can you reach a higher peak!!
That's the charm of competitive games!! There is time to play together!! Looking forward to 、、、
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Hit the Desert with a shot every 0.5 seconds and land a target.
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If you practice headshots, it is recommended to play the picture of the Death Cross.
Two people against each other, don't you have boxes on either side of the middle, you just ask someone to stand in front of the box and move it left and right, and you move the horizontal cursor of the crosshair to the top edge of the box on the opposite side, and you shoot it, and you try it.
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Thank you, landlord, don't believe in those copy streams, they're so dirty!!
Talking about my own opinion, as for the gun M4 series, which can be used as a practice gun, it is better to start with the ordinary M4 and give you a few suggestions:
1。Start with the transport ship (not mess around) 1v1 diagonal, m4 headshot, adjust the mouse sensitivity to single digits, and practice finding the feel of the head.
2。(1 After practice), start to practice mobile shooting, or transport ship diagonally, walk back and forth, (don't go too big), walk within 3 steps The front sight remains the same, and then practice a headshot, 3. You've mastered the basics, start the actual battle, the actual combat gives you a few skills, practice the jump squat play, and flash gun, the actual combat is a combination of technology and tactics, and the point shot is the best move + squat as much as possible headshot.
4。Then learn to press the gun, you will be a master, (that is, when shooting, constantly change the mouse so that the crosshair does not change), this needs to be practiced by yourself, there is no way.
Happy landlord game, I wish you a good time.
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Open no back seat g wahahaha.
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m4a1 1.Squatting and shooting M4A1 is different from AK47, the accuracy of M4A1 is much better than that of AK47, and M4A1 has a special advantage in pressure guns, so when squatting and shooting, you can strafe at close range and sweep slowly at medium distance. 2.
Mobile Shooting The ability to operate the M4A1 mobile shooting is a reflection of the player's level. If the AK47's mobile shooting is based on practice. Feeling and luck words.
Then the mobile shooting of the M4A1 is entirely about technology. The front sight of M4A1 does not change much even when moving. And because the recoil of the M4A1 is significantly less than that of the AK47, the M4A1 is more suitable for mobile shooting than the AK47.
3.Jump Shot The M4A1's jump shot is special, because the M4A1's bullet float is not very serious, so the bullet generally follows the crosshair. Jumping means that as long as the player can stay on the opponent's crosshair, the chance of hitting the opponent is very high.
Ballistics Analysis: Ballistics Analysis without Muffler at Close The M4A1 is designed to have a very dense trajectory at close range, except that the trajectory will drift slightly upwards after the first few rounds. In the game, it is advisable to aim at the left and right sides of the opponent's chest when using the M4A1 strafing to increase the headshot rate.
With M4A1, the accuracy is sometimes better. Quickly take out enemies with close-range strafing. Long-range missile-free ballistics analysis M4A1 long-range shots tend to focus more on the upper right.
It is recommended that players use the M4A1 long-range design. It is appropriate to aim for the lower left to get closer to the left side of the abdomen. When strafing from a distance, the player must control the crosshair, as the projectile float is certain.
Therefore, the first few bullets should be aimed at the head, and the rear crosshair should be gradually pressed down to the left, and this habit needs to be forced to develop the M4A1 close-range muffler ballistics analysis 1With the addition of a muffler, the M4A1's bullets are concentrated in the upper left. During this time, the player should aim for the opponent's right chest and adapt to the change in trajectory to increase the chances of headshots.
Ballistic analysis of M4A1 long-distance muffler 2With the muffler installed, the trajectory is scattered when strafing from a long distance using the M4A1. Only the first few rounds are more concentrated.
So at long distances, I don't recommend strafing, because the M4A1 is powerful, and with the muffler, the bullet is more stable. It is recommended to shoot 3 to 4 rounds in 1 set.
Back to the landlord. Theoretically, there is no difference. Because S is based on A, the speed of cutting the gun and the speed of changing the magazine are increased. But actually, I didn't study it. As it was said upstairs. Because I'm a specialist in playing AK. Hehe. Thank you.
That is very good to see the technology of the M4A1-S front machine gun ballistic is very straight The back personally feels a little flying MA41-A personally feels that the trajectory is also very straight and the sweep is very comfortable Desert Storm has not been used, I heard my friend say that it is similar to M4A1-S The back is a little flying After opening the scope, the front 4 guns are stable and then it flies Novices want to get started Choose M4A1-A But if you have money, buy the least number of days for all three How does it feel to use, the most suitable for yourself is a good gun, I will use an ordinary M4+ magazine.
The advantage of the M4-S is not in the camouflage, some people think that the 500CF is inferior to the M4-A, but I will say that when you are close to others, you can pretend to be a master and shoot at a point? No, of course, it's strafing, 2 or 3 shots!! At this time, the advantages of S came out - strafing a figure 7 with a headshot rate of 70%! >>>More
Mouse sensitivity 10 20 with No. 3 crosshair, often use the crosshair to aim at the top of the team's head or the entire head, after a long time, you will get used to hitting the enemy's head, and it is faster to play individual competition! Because there is no distinction between you and me, it is better if you can press the gun. The pressure gun is very simple, different gun methods are not the same, the main two AK and M4, M4's recoil is smaller, the pressure and grab is not large, when the enemy is closer to you, the crosshair can shoot at the upper body of the character to shoot headshots, and when it is farther away, you can aim at the lower body of the character, and AK is easier to press, sometimes even the crosshair should be placed at the foot of the character (there is still some distance from the foot) when the left and right strafe, you will find that the crosshair is red at a certain time, and this time it will hit the enemy, generally AK hits two robberies, AK hit the upper body with about thirty or forty drops of blood......
Graphics; 500-800.
1G RAM; About 150 yuan. >>>More