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The 3rd Golden Dragon Award is now open for registration, and if you can, you can submit yes.
Many famous cartoonists in the mainland are famous from there.
Registration Form Go buy "Manyou" magazine.
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Take the initiative to contact the publishing house, make a ** or send an e-mail, I believe that if you have the strength, you will succeed!
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As long as you watch anime from a comic book or watch anime on TV every day, you can't help but imagine it.
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Comic creation and book publishing are two different things, which do you want to ask?
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Buy the material tools first.
Then set a script, that is, the character setting.
The more detailed the character setting, the better.
And then there's the production.
Finally, it was submitted to a manga magazine. Make the magazine your work**.
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First of all, you need to conceive a complete plot and set up characters. The most important thing is to be inspired, and then, what to draw.
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Drawing manga or doing animation, commercial illustration, game production. Which line do you want to do?,It is recommended that you first understand the production process.,It's divided into a lot of things.,For example, animation will be divided into early and late stages.,The game will be divided into original painting settings.,3D modeling,Program, etc.,It's best to go to a more professional CG training institution to learn and understand.,To be honest, I really hope you go to be an art student to take the university exam.,It's very difficult to learn all of these on your own.,Or go to a professional animation school with a relatively high reputation and level.,And it is recommended that you like to read., A producer must have the necessary cultural background and broad knowledge, and it is absolutely impossible not to read books.
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I also think that if you really want to do anime, it's better to go to university, but it's very troublesome to go to college without a diploma.
You should also think about it, those engaged in animation production must also be very formal enterprises, you can't even give a decent resume, how can people give you a decent job.
And listen to what you mean, what you learn is directly involved in the core production, I don't think there will be any company that has nothing to involve a newcomer in this part, even if you enter the animation company, you should start with a basic small staff.
Unless you can make your talents appreciated by people in the company's human resources department......
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You have to have a little bit of art skills, at least you have to know how to draw to look good, right?
P.S. is definitely going to learn
As for the rest, I'm not a professional either
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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
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Schools generally teach a rough idea. There are so many things to explore on your own. Learning modeling and mapping animation rendering may be very fast, but there are too many software to use in the later stage, and many of them are in English. It's really hard to say how far you can go in a year.
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The key to learning is still up to you.,First of all, you have to be interested.,The second is to find a professional training institution.,I heard that the teaching level of Suolang Digital is particularly high.,If you're interested in anime.,It's best to go there to consult.。
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Jiaotong University Nanyang Animation School is good. Check it out online.
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The production of cartoons requires a relatively large team. First have the right script, then there are character designers. Every scene and every action of the cartoon needs to be painted.
Therefore, there must be a large number of Chinese teachers. There are a lot of cartoons that are made in 3D, but you've seen the results, right? So at present, two-dimensional cartoons are still relatively popular.
As for the software that makes cartoons, there are more. Countries have different habits.
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Draw it by hand.,Scanner scanned into the computer.,Then you can use flash to import each picture to make up the name For example, the first one is made up 001, the second is made up 002, and so on, all are made-up.,And then the computer will import it into the software according to your numbering order, don't use it one by one.,After playing, you can directly test the video and enjoy your own animated masterpieces!! This method is time-consuming and costly, but that's how good-looking animations come about
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The easiest way to do this is flash.
If you're looking for that kind of large-scale production with great momentum, it's a hassle.
3D is much more complicated.
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How cartoons are made, do you know?
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There is software.,I forgot the name of that software.,You can ask Du Niang.。
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Let's make a MAD with sound painting first.,Animation requires painters (professional), supervision (professional), sound effects, dubbing and post-production.,Original super money.。 I remember that the production of gourd babies can save money can be called a model in the industry, can be saved, even 7 gourd babies are just a change of color, to make about 30 yuan per second, if you are not an investment, do a mad, handwritten or something.
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Sketch the manuscript and scan it into the computer, then use Photoshop to color, stroke, finalize, and background, and then use flash to animate each finalized original. That's it in a nutshell.
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If you want software, like flash, animo, us animation, toons, etc., buy a book.
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Animation production process: 1. Storyboard: The director draws a sketch similar to *** according to the text script to express the actions described in the script.
While drawing the shots in the storyboard, there should be corresponding explanations for the actions, lines, time, camera instructions, and screen connections. 2. Design: The design work includes character design, scene design, prop design and lens design, etc., and the design should be carried out in accordance with strict standards, so that the staff in the next production link can refer to it conveniently.
3. Original storyboard: There is also a special storyboard paper for animation, with printed rectangular grids on it, in which the general layout of each scene of the animation (background, characters) is drawn, and the actions and lines of the characters in this scene should be noted with text on the side. 4. Dubbing and editing:
Animation requires the same editing as movies, but editing is relatively simple, combining each shot in order, appropriately cutting out the useless parts, and combining the methods at the junction of each shot.
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With this question in mind, Ozawa and Yaoyao attended a beginner's anime production class together. Types of animation: 2D animation, 3D animation and puppet animation.
There are paper puppets, puppets, puppets, clay puppets and so on. Take a look at the space mud fish made by the two of them, can you tell which one was made by which child? It's so obvious, it's easy to tell.
Puppet animation is to first make an animated image of the real thing, and then make a film, like most of the cartoons we saw when we were children belong to this category. Seiko: There are also two-dimensional animation and three-dimensional animation, which refers to the length, width and height of the characters, when the teacher asked what other animations, a student said:
Well, it must be right to read Shun, right? Press? Press?
Children are making 3D drawings on paper: Fat Yaoyao and her works: Ozawa and her works:
In order to enrich the picture, the instructor drew two braids, but Ozawa saw the two braids and said loudly, "I drew a boy!" I'm drawing boys!
Use this to express your position and opinion. Advertising time, insert a beautiful mother Dubbing is the last step in the production of cartoons, intercept a cartoon, assign roles by the students on the spot, and proofread before dubbing: Dubbing results During the period, the teacher talked about that animation is now closely related to our lives, and there are more and more development fields and derivative products, and there are already quite a lot of colleges and universities with animation majors.
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