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The Priest character is very good at walking the butcher to save people, especially the Priest's skill door key can allow us to achieve a wall-piercing effect after being released, and teammates can also pass through. The Priest character is very good at walking the butcher to save people, especially the Priest's skill door key can allow us to achieve a wall-piercing effect after being released, and teammates can also pass through. The Priest character is very good at walking the butcher to save people, especially the Priest's skill door key can allow us to achieve a wall-piercing effect after being released, and teammates can also pass through.
Therefore, the priest is still worth buying, and many bugs in the game are only excavated under the leadership of the priest, so if we want to card bugs and walk the butcher, the priest must be bought.
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The priest is one of the survivors in the fifth personality, with a very gothic appearance, horns on her head, wearing a special dress made by the priest, she looks very distinctive, and she has four skills, which are the key to the door, weakness, idealism, and divine blessing. The Key to the Door is a teleportation skill that can dig a straight path to quickly lead to the other side; Her weakness is her weakness, and her movement speed is reduced when climbing windows and boards; Idealism is a double-edged skill, although the speed of the code machine is reduced, the probability of triggering calibration will increase, and the difficulty of calibration will also increase; The final blessing will reduce the time that teammates are **, and the time that you are ** will be reduced even more. In general, except for the Key to the Door and the Divine Blessing, the other two skills are not useful.
It can only be said to be a support role, especially in the middle and late stages. It's worth noting that the key to her door can be stored, and the more you store it in the later stages, the less afraid you will be in the face of the Overseer, and it can even be used as a surprise attack. Therefore, I personally think that the role of priest can still be tried, after all, it is an excellent support, and if there is a strong teammate to cooperate, then it is very simple to win.
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It's worth buying, I'm tired of all the survivors, and I've been looking forward to a new survivor sacrifice for a long time. The skill of the sacrifice can be said to be very distinctive, holding a ** similar to a manhole cover in the hand, sticking it on the wall will form a passing door, that is, it can pass through the wall. However, this magic array butcher can be destroyed, and the butcher can be used all the time if he doesn't destroy it, seeing this skill**, I instantly thought of 10,000 ways to walk the butcher, to be honest, it's really worth buying.
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It's worth it, if you play well, you can make the supervisor cry, although the calibration bar is short, but you can point to the talent of covering your ears and stealing the bell, the most important thing is that NetEase said that the priest will be strengthened soon.
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I don't recommend it, I can't change the props, the key to the door has to take time to cool, and the window flap is slow, indicating that the priest mainly relies on the key of the door to walk and supervise, and the machine is also slow, and a popcorn will be a while, as the emperor of the machine, I have the urge to sell this number. If you don't do anything, the crow above your head will sing cool for you.
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Look at personal likes and styles. First of all, the shaman is a semi-mobile character.,Why do you say it's half?,When you have skills.,In places with complex terrain, you can walk the ghost directly to the point where you don't want to chase you.,When you don't have skills.,It's basically a chair.。 Her ability is the Key to the Door, which can create a straight path on the ground or on walls, with a CD time of 60 seconds, and can store 3 of them.
There is one thing to note here, at the beginning of the game, if you encounter a ghost, it will basically be cold. Because there are no skills in the beginning. The second thing to note is that there is a delay of about 1 second between use and teleportation.
Why do you want to explain this, because in my actual combat, if you are chased by a ghost and the distance is very close, this second of time is basically too late to escape. So at this time, all you have to do is to stand and let the ghost fight at full state, and then run. If it's a semi-state situation, then it's up to your ghost walking skills.
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Priest, or mainly depends on the individual, if your hand speed is not fast enough, I advise you not to buy it, the priest calibration strip is short, and then a philanthropist... Secondly, it is to avoid the regulator as much as possible at the beginning, and run quickly when encountered, here is the talent, and I personally recommend the broken window theory and the knee jump reflex point out, which is very helpful for the turning point.
Then, here is a reminder that it takes time for the priest to open the manhole cover, if you see the red light under your feet, don't put the manhole cover first, you will be stunned and knocked down.
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If the priest is a priest, the big man of the leather emperor can buy it, and use the manhole cover skin. If you're new, you don't mind buying it.,There's a repair machine deceleration buff.,QTE is also very short.,There's a weakness.,There's still an advantage.,It's to let teammates speed up and touch the priest.,EMMM manhole cover.,One a minute.
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