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In addition to being swallowed by Kodo, the power of the minotaur is the most powerful, needless to say, the blood of the minotaur is high, the most important thing is the passive skill, smash This trick you don't underestimate it, the power of the smash will be large with your attack power, this skill is ignorant of armor, and the range is very wide, I remember that it seems to be 0 level attack power when the damage is 60, if 3 of them are used once, it will be 120, but don't underestimate this 120, the probability of the minotaur hitting is not small, even if 5 minotaurs against 8 bears, As long as you are surrounded by these 8 bears, the probability of winning is also very high, the power of smashing is really terrifying, I also tried level 7 bm was surrounded by 3 cows, a few smashes are almost hanging, if you don't pay attention, you will die quickly, as for the master, in fact, it is also useful, gurbby has also used, but you want the minotaur to form more slowly, so few people will play, if you want to play the power of the minotaur, the most important thing is to need speed, if others slow down the speed of your cow, it is useless in the strong cow, the bear is the same, Try the power of the Minotaur, but it's best to add the Shaman's acceleration to make it even more powerful
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I'll give you a point.
Why can orcs become kings of the ground?
Do you think the orcs Minotaurs aren't tough on the ground? So who's tough on the ground?
Knights of the Terrans? Elven bear? Hate? Although the Terran knight's armor is high, it does seem to be 11 points when it is full, right? (It seems to be).
If it's 1 vs. 1, the Minotaur has no strength, but it's upgraded Smash (a certain chance to cause dozens of extra damage to surrounding units, and this damage ignores the armor defense and directly loses blood) After the skill, more than 3 high-level ground troops duel I believe that the Minotaur will definitely win
In addition, if it is combined with the resurrection of the Minotaur of the Soul Walker, the Shaman's Bloodlust (increases movement speed and attack speed) It seems that there are no units on the ground that can fight against him, but then again, it takes a lot of time to make these preparations, so they generally choose to give up and choose other tactics (of course, you can do it if you have an advantage in the early stage).
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Whether it is strong or not depends on the situation, if you have a master shaman + raised the smashed bull head, you can say that the ground is invincible, nothing can hard top your troops, and the master skills of the soul walker can resurrect the bull head, a truly undead army. The bull's HP is 1300, and although the attack is not high, it has a powerful smashing skill that greatly increases the damage.
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Obviously you're a newbie, otherwise how could you say that.
Blizzard assures you that this product is water-free, doesn't need to add buffs, and beats the competition with its superior performance, not only in the past, but ......in the future
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The Minotaur is not very strong on its own, and it needs to cooperate with other classes. For example: the master shaman (bloodthirsty) and the master white bull (resurrecting the minotaur). The Bloodthirsty Bullhead is the strongest land class.
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Generally not, the maneuver and output are not good, not as good as the Orc Wan essential oil, unless you play the late stage, with a master-level shaman, White Bull and 5E, use bloodlust to increase the output, stick speed regeneration and resurrection equivalent IMBA, but the Orc rarely appears in this super late stage.
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Yes, so not much used.
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First of all, he is a blood ox, he can't attack well but has a lot of blood; Second, his smash deals decent area damage; In addition, it is very powerful to use the Soul Walker with him, and the upgraded Soul Walker's Ancestral Soul Skill can resurrect the Minotaur who died in battle with full blood. There are no scrapped classes in War3, it's up to you how you use them.
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Indeed, it is used to demolish the house, not as good as a car.
It's not as good as the infantry, and it can't fly. It's expensive. However, when I played, I saw that many masters still played Minotaurs. Maybe it's because there's a lot of blood. But the infantry is good at making meat shields.
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It is more powerful to use in combination with other troops, such as the resurrection soul connection of the white bull and the smashing of itself, which is not too strong, and it is relative to the ultimate of other races, which is undeniable that the bull head is not a cow now.
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Because except.
The three other Raid Clans of the ORC are all air units. Such as: ice dragons, griffins, and chimeras.
And they all belong to magic attacks, and the minotaur is heavily armored and is overcome by a magic-type attack. All three of the above high-level creeps are magic attacks, and all of them belong to the air unit Minotaur and cannot be beaten. If someone comes out of the Minotaur, the other party should also be out of the high-level class, then the Minotaur is nothing, so some people say it's rubbish.
But if you can detect that the other side doesn't have these units, the Minotaur is tough, sprinkled with + Soul Walker + Durability Aura, if you can add the Witch Doctor's ** guard. This is the strongest force on the ground. Because the Minotaur has 1000 HP, as long as the unit with 1000 HP is added with **Guard, the blood will be restored more than the Tranquility of the KOG.
But if you want to produce a minotaur, you have to use a magic unit to cooperate, you have to use a high-level aura to cooperate, and a pure minotaur is not very powerful, but the high-level troops of other clans can only produce one. So it's a lot slower in forming, and if the masters duel, then a long time is enough to destroy the ORC, so what's the point of coming out of the Minotaur? Unless the other party has been harassed and dragged to the end, the power of the minotaur can be exerted.
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The children's shoes on the top ......This is obviously talking about the Minotaur ...... of the opposing classI think the disadvantage is that it is easy to be targeted, but it is not enough to talk about the garbage, although the attack power of ground power units is rarely compared, but the complete lack of anti-aircraft capabilities and the population is an obvious disadvantage, and besides, even if this kind of late-stage tactics is formed, it is not easy to replenish troops and transform in case of defeat, ......
And the two shortcomings you mentioned alone are enough to negate this tactic in most combat situations......Of course, if this kind of unit can be formed, and then resurrect auxiliary skills such as bloodthirsty, it is still very ......It's not the ability of a class that determines its value, it's the timing and the way you use it, and sometimes it's a farmer or even a wild neutral ...... that determines the outcome of the class
PS: Actually, I think the most important reason is ......It's a good class of orcs, and there are too many ......There's no need to use this tactic with obvious shortcomings, just think you have a supermarket downstairs, why do you have to take a car to go to the commissary 2 miles away?
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Range smash 60 damage is not covered, but in view of the low utility in general battles, it is still not recommended for you to use it, and when you have more vs more, you can consider exploding different classes with your teammates.
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With the aura of the bullhead chieftain is also a very bt kind of soldier, mainly because it is a bit difficult to scale, so it is not recommended to use it.
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In addition to the poor cost performance in the later stage, it is difficult to form.
Is there a need for something else?
In war3, there is no absolute power or power, the important thing is good operation and rapid response ability, understand the mutual restraint between the arms, and do the right way to see the move.
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You're talking about the battle game, and I don't know much about Dota.
It's not that it's not strong enough, it's not practical enough.
As the top technology version of ORC.
However, it is not as powerful and practical as the top troops of other races, such as UD Relative top class Frost Dragon If UD is evenly matched against ORC, there is an ice dragon that can easily destroy ORC, but ORC has an extra bull head UD can completely ignore its existence.
The same is true for the NE Chimera.
The investment in building top troops is too large, and if you don't get too good results, it won't be used often, and the knights of the bull head and the mountain range are all about the same, and they are all carried in front of them, and if you have an operation, you will definitely ignore their existence, and finally destroy these meat shields.
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The bull head belt resurrects the team aura and the T control field, but the DPS in the late stage is not enough to be a meat shield hero Main and support.
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There's no such thing as the ultimate class, and if you're talking about the most high-tech and most ordination of all races, that is.
Orcs: Minotaurs.
Dark Night Chimera.
Undead Frost Dragon.
Terran Griffin.
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The following are BAI non-mechanical mono-DU in the air and on land
Terran Gryphon (zhi splash attack.
Knight (high armor, fast moving dao) version.
Power Beast Wind Knight (poison arrow, fast movement) Minotaur (shattered attack range) Dark Night Chimera (ground attack is higher than Ice Dragon, has siege **) Mountain Giant (has high life armor, war stick can siege cities).
Undead Frost Dragon (Slows down movement attack speed, but attack speed is slow, suggest + Undead Wizard's Frenzy) Abomination (devours corpses more than Ghouls regenerate, Sickness Cloud).
However, this type of project is expensive, not practical for combat, and must have a secondary effect. and the highest technology limits.
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orc: Minotaur
hum: Griffon.
NE: Chimera.
ud: Ice Dragon.
The ultimate class is not omnipotent, it must be supported by other classes.
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lz I'm this bai
It's hand-worked:
Terran: Lion. Du Vulture Knight Flying Unit Magic Zhi Attack Upgradeable Bounce Dao Shooting Skill Attack with Straight Line Splash Echo Effect.
Orcs: Minotaurs.
Answer: Land Units Normal Attack Upgradeable Crush Skill Attack Has a Chance to Have Area Damage Night: Chimera Flying Unit Magic Siege Attack Upgradeable Corrosive Acid Skill When attacking a building, it is a siege attack.
Undead: Frost Wyvern Flying Units Magic Attack Upgradeable Freeze Skills Stops buildings when attacking them (Defensive buildings cannot be attacked, construction unit progress is stopped) Attacks non-Magic Free units have an area of effect slow (no upgrades required).
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Orcs: Minotaurs.
Dark Night Chimera.
Undead Frost Dragon.
Terran Griffin.
However, it is not necessary for the highest-level soldiers to be upgraded to attack and defend and pay attention to the coordination of troops.
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Elves: Chimera Undead: Frost Dragons Terran: Griffon Knight Orcs: Minotaurs.
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The skill of the bull head is powerful in group combat, and the effect of mountain meat is greater, which cannot be compared.
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There is no such thing as the strongest race, only the strongest players!
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In the later stage, it was invincible to change homes, and the opposite side didn't dare to go too far.
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The Orcs have the ultimate ground unit--- the Minotaur, which is the strongest among the four clans. But the Minotaur is not the best, if it is cost-effective, it should be the Wolf 7 the strongest.
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1 Minotaur with a bloodthirsty shaman, plus Kodo with the upgraded war drums. A master soul walker who can resurrect the Minotaur.
2 Master Blade Throwers, Soul Walkers, Wyverns with Venom Attacks, and Witch Doctors with Blood Sticks Back.
Basically, these two combinations are easier to use.
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ORC is the only one who can beat others with two Ben 3 Ben races...
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Minotaur sprinkled with Wind Knight Marauders.
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Orcs with a strong 2 class rarely need 3 bull heads, and the appearance of bull heads requires the support of a certain number of mage troops, and it is not difficult to play output.
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The need for 3 technology is too demanding, and there are not so many resources to get out of the Minotaur, and others have called.
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The most important thing is that there are 3 high-tech troops, which are not easy to come out. Generally, choose 2 running wolves to ride to change homes, and this method has better mobility.
Use the Silence Skill or the Power Battle.。。
In the early stage, you can try to practice 2 points to upgrade to 2, but if you can't practice, you won't practice, just cut DK and grind off his blood. You can make up 1 more farmer and then upgrade as usual. Don't fight him outside the base. >>>More
Now the druid pvp is basically in the 2nd group (the first group is the thief law 2 unsolvable professions) So it's still a very strong profession Druid pvp is divided into wild de, bird de, milk (if you are stunned to say that Xiongde and Maode are separate, I don't think you have played druid pvp) The biggest feature of wild talent is energy consumption Energy consumption does not mean that Yede's damage is low, on the contrary, Maode's burst output is extremely powerful, and there is a bear that can resist changing into a human form and add blood Yede pvp is non-stop in Cat Bear · The conversion between the 3 forms of people is not quite quite specific when to become a cat to fight, when to become a bear resistance, and when to become a human and add blood, it depends on your own understanding Let's talk about bird virtue pvp bird virtue is an extremely restrained legal profession, because bird de pvp is basically no need to read the damage skill (blood is not counted), so it can be very violent when fighting against spell professions (there is a bird de in our area that can start to break out and can kill a mage with my full skills, of course, I am also more water) and bird virtue because it is a legal profession with a very high legal strength, so adding blood is also very powerful Besides, milk de pvp is rare in CTM because it's too brittle, this can't be improved by relying on equipment, it's because it's too rare, so I don't evaluate too much, but I can tell you very responsibly Now this version can stick to the milk De is definitely the elite player of WOW (because milk de plays JJC is really too easy to be targeted, and you can take away a wave of skills) Finally, WOW wants to play pvp well, not to look at the profession, but to look at your own skills, consciousness and other factors in all aspects Now they are all mages pro-son, but in our service, there are a few players who are rated as the weakest zs profession in the current version, and the mages at the gate of the main city who can abuse do not dare to duel with him This is their own strength The above content only includes the arena The flag at the door does not include the rating battlefield Because I rated the battlefield too little, I didn't fight much if I played 2200 My perception of the rating battlefield druid is only Yede carrying the flag + meat shield Bird's super powerful aoe I won't comment much on the rest I strongly despise those PvP players who think that Cat De and Xiong De are 2 talents, I don't think this kind of person will play Wild De PvP Druid has never been Cat De PvP Bear De Pvp, only Yede Bird De and Milk De.
Hit heavy armor, the white bull is not afraid of heavy armor to fight Ha has physical immunity, no blood press f is not it, the white bull is mainly to put the soul chain so that the beast troops have sustained combat effectiveness, as well as the ability to disperse (large range) The white bull belongs to the auxiliary class.
The Minotaur is positioned as peace-loving and nature-loving, and the trolls are cunning and belligerent. But what LZ said is not all right, there is no one in the wild, FB still has it, Oh, Gray still has the core of the boulder, do you dare to say that there are no cowmen?