Feast in OMG is a DPS magic skill, why can t puppies play their value.

Updated on Game 2024-05-04
48 answers
  1. Anonymous users2024-02-09

    In OMG, this can be obtained from range, but the puppy is only a melee hero, which needs to be noted.

    Moreover, in OMG, you can match (grab) what you need, while the skills of the puppy in normal mode are fixed.

    Moreover, there is no situation where the puppy cannot play its value.

    In OMG, isn't it more nb that you get the magic ball and acceleration remotely?? However, OMG is more about control, not DPS

    In normal mode, the puppy's skills are very suitable, otherwise it's a bug, and the puppy's previous w can be dizzy, but it's because it's too imba, so it's been gradually weakened.

  2. Anonymous users2024-02-08

    The problem of melee and distance combat is the most critical.

    It can be seen that the mainstream late stage in the current CW is Blue Cat, Little Black, Medusa, Water Man, Shadow Fiend, and Musket. Alchemy, Captain, Sven, and other mainstream melee heroes are also mainly positioned with control and meat shields, and the first and late stages of the team are almost all ranged.

    The reason is that ranged heroes have much better online suppression, survivability, and late-game output environments than melee heroes. This is also the reason why the puppy needs to make a jump knife, he needs a no-go ability to get to the opponent's side as soon as possible and start out. Otherwise, it is likely to be played around by various teleportation skills such as slowdown, control, or water man blue cat, and be hit by a kite and not be killed.

    In fact, many of the skills themselves are very imba, such as feast, the transformation attribute of the little fishman, the white bull aura, and so on.

    These skills are much stronger on a ranged hero with a 600 range than on a melee hero.

    The output environment in the middle and late stages is very good, and with some normal game puppies, they don't have the control and cutting skills, which must be very unsolvable.

  3. Anonymous users2024-02-07

    It's really a DPS magic skill, and it's called a cool one to hit the meat shield.

    Why can't it be played.

    The reason is that the puppy attack speed is too slow!! And lacks a means to cut into team battles.

  4. Anonymous users2024-02-06

    The wave form of the water man, the divine Taibao of the white bull, and the shadow pressure of the shadow demon These three are divine skills.

    Then, remotely use the Templar Assassin's concealment, the White Bull's pusher, the Fishman, or the Void's halo to great effect.

    Melee combat doesn't feel as good as long-range physical output, and it's better to have a skill that is easy to cut into the battlefield. For example, the shrinkage of ants and the wave form of water people.

    The ultimate move must be plagiarism and the big tree domineering. There is no doomsday and there is a strong majority.

    No matter how you match it, you still have to have a control skill.

    OMG can be very strong in skill output, but still likes physical DPS.

  5. Anonymous users2024-02-05

    Divine Skill: Black Bull's Aftershock + Back Pig's Flicking Pat Bear Plus Attack Speed + Deer Rush and DPS Skill: God's Blood + Puppy Feast + Night of the Night Demon Small Big or Black Bow's Big Control is the Best To Control the Group 51 Big Plagiarism Big Mammoth Big Move Wandering Hammer Xiaoqiang's Ground Thorn (All Ground Thorns, Xiaoqiang's Halo lasts the longest), Black Bull's ravine, escape skills are also a must.

  6. Anonymous users2024-02-04

    The superpower of a pat. The range of the musket. The big of the fawn. And then make a casual jump. Out of a blue cane. The attack range is very imba

  7. Anonymous users2024-02-03

    The butcher's hook is big and the bat's big and then the two skills are the best to pat the 2 3 enemy law b mammoth big and then with a small second company or the enemy law b god's almighty blood and death rider plus blood (the advantage of this set of skills is that cd is fast and consumes less magic and doesn't need any endurance equipment If you replace the death rider's blood with the god's 3 skills, you can also play dps) are all god-like combinations. I haven't used it yet, though.

  8. Anonymous users2024-02-02

    Waves, Shrinking Earth, Stormhammer, Destruction.

    Personally, I feel that it is the most handsome.

  9. Anonymous users2024-02-01

    Centaur halo ant c Lian Jin's Yamato greed shines out and is directly invincible.

  10. Anonymous users2024-01-31

    Rigid pig's backstab + calf's aftershocks + Zeus's electrostatic field.

  11. Anonymous users2024-01-30

    Multicast + Clockwork Missile + Skyfire + Bloodseeker D + Horned Eagle Passive + AA Large. You don't have to go out, look at the opposite side of the resurrection CD, put AA in 14 seconds, and put missiles in 10 seconds. 1.Set the sky on fire in a few seconds. You can't get out of the opposite door.

  12. Anonymous users2024-01-29

    In the later stage, it's still a small fish stealing attribute, butcher power, small fish big, Skeleton King rebirth, refraction, my little skeleton has been fighting for more than 50 minutes, more than 10,000 blood, more than 700 attacks, and I can't die at all.

  13. Anonymous users2024-01-28

    There is nothing that a Zeus can't solve, and if there is, reload and refire.

  14. Anonymous users2024-01-27

    Look at my two invincible combinations The first set of the ravines of the sacred cow The goblin's missile The ant's shrinkage plus the tide of the ultimate, directly four seconds to kill the mage, if you want to escape, you can also do it, the second set of the tide of the waves, the monkey's soul spear, the white tiger's jump, the tide of the big is a little weaker than the first set.

  15. Anonymous users2024-01-26

    The gods are big + the dead are big and there is no magic resistance, it's almost the same.

  16. Anonymous users2024-01-25

    Look at my more powerful Super strength plus propulsion plus aiming (increased range) Invincible When you see someone, you will have a yin body in seconds.

  17. Anonymous users2024-01-24

    Hello Actually, it is a very good route for the puppy to take out the armband to destroy the attack. Because the puppy's 2 skills are related to armor, the effect is more obvious after armor reduction. Because of the change of the puppy's ultimate (you can drill teammates).

    So the puppy's cut is simpler than before, and the fact that the mad tomahawk does not support the attribute is an undeniable problem. The value of Berserk is that it can farm the next piece of equipment faster. Therefore, the enemy law has a b to maximize the effect of the frenzied battle.

    And puppies don't have as good a room to brush money as the enemy, so it's not very suitable for puppies. If in order to increase DPS, I personally think that the big electric hammer will improve the puppy very much. And the doppelganger axe can still look at the situation, but because the puppy has a magic exemption, the significance of the doppelganger dodge skill to debuff is not particularly big...

    The movement speed provided by the Yaksha is still very good, so some players will choose the double blade

    Personally, I think that if the puppy is played according to the big late, the six gods are still flying shoes, and the dragon core is attacking the golden hoop stick cannon. The last choice is Satan or the big thunder hammer depends on the situation If you want to fight hard head-on, Satan is still good The big thunder hammer is an artifact to restrain SPE (hy triggers the thunder hammer).

    If you want to kill it in the early stage, the route of the phase armband, medal, halo hammer is very violent, and the early kill is also very cool, but it is also very fragile, so it depends on the situation.

  18. Anonymous users2024-01-23

    The puppy has a very good effect on the dark extinguishment, and it is a good choice.

    The reason why the doppelganger axe is not used is because the puppy belongs to the short range, often A is not a person, and generally relies on teammates or their own w control to hit the highest damage in a few seconds, and the doppelganger axe is generally used to improve life, output, and even dodge skills, while the puppy belongs to strength, life is good, and dodging skills come with magic immunity, so the cost performance is not high, it is better to do something else.

    Crazy battle axe, only add attack, no attributes, out of that too brittle, and slow. Generally, out of the frenzied battle, in order to better brush money, like DF, phantom thorn is very suitable, high mobility, close sensitivity. It is better for the puppy to brush the money than to come out with an electric hammer, the effect is better.

    Recommended equipment: Prosthetic leg (phase, dominant phase), armband (the most suitable equipment), Darkness, Assault or Dragonheart, Rear Cannon, Golden Hoop Stick depending on the situation.

    If it is not smooth, or the assistance is not forceful, you can phase, ashes, war drums, and turn back to others, this kind of early and middle stage is very fierce, and the equipment transformation is fast and strong in the later stage of development.

  19. Anonymous users2024-01-22

    The common clone axe is better in the late melee am, because the cutting ability is good, b passes, open the clone, teammates give control, and a mage in an instant; There's also ck.,His 3 skills can.,Illusion inherits skill effects.。

    Puppies,The ability to cut into is a problem.,You have to get close.,It's a cost-effective problem.,It's better to get out of the clone than out of other dps or meat.,As for the furious battle can be out.,It's up to the individual!

  20. Anonymous users2024-01-21

    Because the effect of the Battle Axe will coincide with the puppy's second skill, making the second skill unusable. And the puppy's second skill is the core of the output, so it's not good to go out of the mad tomahawk. And the doppelganger of the Phantom Axe does not have the effect of a second skill and will be recognized, so the Phantom Axe is not good.

    The effect of dark annihilation is not as good as the tearing effect of the third skill, so I don't agree with it.

  21. Anonymous users2024-01-20

    There's nothing bad about going out of the dark extinction It's okay The puppy has a 2-skill feast so the outbreak is very high It hurts to hit people The dark extinction assault medal ghost claw loses good things Reducing defense allows you to quickly kill the hero on the opposite side You come out in about 18 minutes Armband Phase Medal At this time, the normal situation is that you are already quite painful to hit people There is a certain DPS foundation Reasonable use of skills and movement output is very high

  22. Anonymous users2024-01-19

    It's too easy for the puppy to not output in the later stage, and it's not recommended to come out with a clone axe, and it's still okay to have a tomahawk to be destroyed.

  23. Anonymous users2024-01-18

    The puppy's slow attack speed is not suitable for mad battle axes, and it is also a melee leg break, so it is not suitable for clone axes.

  24. Anonymous users2024-01-17

    Melee combat generally does not use a clone axe; And the puppy's attack is not high, and it hurts to hit people mainly because of 2 skills.

  25. Anonymous users2024-01-16

    Puppies are not slow to play money, and they don't need to fight wildly.

    The puppy is a melee fighter, and it's hard to hit people with a doppelganger axe.

    The Dark Armor Reduction output makes the puppy more bt

  26. Anonymous users2024-01-15

    Although the puppy is a power hero, his strength growth is not high, so relatively speaking, I personally like him to produce some meat.

  27. Anonymous users2024-01-14

    Darkness can be an armband prosthetic leg to attack the dragon's heart.

  28. Anonymous users2024-01-13

    It's okay to destroy the darkness, I like to attack, destroy the darkness, and have a dragon's heart.

  29. Anonymous users2024-01-12

    Prosthetic leg or phase, ghost hand, big electric hammer, assault, dragon heart.

  30. Anonymous users2024-01-11

    The white bull's divine walk, the big black one, and the night demon's dark hunting are all divine skills.

  31. Anonymous users2024-01-10

    Mainly choose some ones that are short before cast, such as Ice Soul.

  32. Anonymous users2024-01-09

    It should be one with high stats or easy to operate, such as Ice Soul before casting a spell. Puppies, big trees, etc.

  33. Anonymous users2024-01-08

    Shadow Pressure + Blue Fat F + Multicast + Teleport + Permanent Invisibility; When too many skills squeeze out the shadow pressure, you can output the -sp command to adjust the skill.

  34. Anonymous users2024-01-07

    Rabbit C + Fire Girl (Old Deer) T or Lion (Xiaoqiang) E + Almighty R + Centaur F or Fishman R

    Then the others can choose a group control flashing or something.

  35. Anonymous users2024-01-06

    Pat the bear three skills, flickering, the level clone, the vampire aura.

  36. Anonymous users2024-01-05

    Dark shepherd and ghost, one on top, one on milk.

  37. Anonymous users2024-01-04

    Lewd station back row class: Musket range, Templar range, slap serve, Phantom Piercing, 4 times critical hit (or Fishman 4 ps: After lighting up, there is a vision to reduce defense, which is convenient for output), it is recommended to choose a 600 attack range, such as the White Tiger.

    Disgusting Domineering Line: Rabbit Ion Shell Sand King Sandstorm Sand King Corpse Poison Hidden Stinger Stealth.

  38. Anonymous users2024-01-03

    Small and Powerful Templar Concealment Bounty Crit Pat Two.

  39. Anonymous users2024-01-02

    Ice Soul Big + *** Big + Clockwork Missile + God King Big.

    The whole picture is infinite seconds, just enough magic.

  40. Anonymous users2024-01-01

    Level 7 kills too late, and the OMG pace can be faster.

    According to the following skill combination, it is basically a level 2 kill, a single blood in the middle, a double kill on the side, and an absolute murderer who runs wild in team battles.

    Here's how to build the strongest skill set:

    First of all, choose two of the following three strongest DPS skills (if you can choose a ranged model with a magic ball, you will basically be invincible):

    The energy of the little fishman + the feast of the puppy + the magic ball of the slap.

    Choose another skill that increases attack speed:

    The flickering of the PA + the super energy of the pat + the fury of the dog's head.

    Finally, choose the big one below to survive

    The big of the gold + the big of the small fish + permanent stealth + the big of the dead horse + rebirth.

  41. Anonymous users2023-12-31

    Have you tried the source of pain's b + light method's c + lion's big + fire girl's big?

    No blood, no blue.

    OMG skill combination has a lot of bugs What the Moon Goddess Arrow with the Butcher's Hook Shot Hook Hook Over ooxx

    The more important thing is to look at your hero's attributes and outfit Your random Axe King estimates that a small t is directly out of blue.

    If you are happy to kill, refresh the big with the god king Standing on the edge of the blood pool, rwrwrwrw brushed to the opposite side, gg, it seems to be very happy.

  42. Anonymous users2023-12-30

    Forget it, seeing these, I had to take out the treasured ones, The curse of the witch doctor and the gods are big There are not many people who take the gods in the omg But these two skills add up to the middle and late seconds, and it's best to take another cut The best is the little skeleton's wind step model to cast a spell.

  43. Anonymous users2023-12-29

    Landlord, have you ever been out of TK's refresh and WLK's Hellfire, this is invincible. (4 skills of the random hero himself + 1 random skill mode).

    Level 6 pushes off the opponent's base.

  44. Anonymous users2023-12-28

    …Once with the refresh of the hill big means there is pressure, only 4 splits before the fade - -

  45. Anonymous users2023-12-27

    Pat Passive + Troll Big + Bounty Passive + Butcher Stink.

  46. Anonymous users2023-12-26

    The sand king wears the small strong wear the lion wears the tide is big.

  47. Anonymous users2023-12-25

    Put your mother's old fart, the best thing is to pat v + blackbird's essence aura + ant's shrinkage + the advancement of the path, your shit-eating combination can kill?

  48. Anonymous users2023-12-24

    Top 3 of Saigao combinations

    3.Invincible.

    Core Combination: Ninjutsu, Water Knife, Blessing Liberation + Enhanced Totem.

    Suggested Incidental Skills: Flickering, Skill with Attack (such as Shenxing Taibao, Grown) Combination Effect: Enhanced Totem's Double Attack with Ninjutsu's Must Explosion Water Knife's Splash 4 times the gift, which can cause a powerful instantaneous output, with the Wild Battle Axe and even the effect of a knife annihilation, very imba.

    2.Infinite dizziness stream.

    Core Combination: Aftershock + Arc Lightning > Viscous Fuel & Shadow Poison Life Drain (A Staff) Recommended Accompanying Skill: Last Words.

    Combination effect: The skills of two short CDs with aftershocks can cause infinite dizziness effects, and the bone method after the A staff is even more zero, and there are almost no opponents except for fear of last words and magic immunity.

    1.Point to dead stream.

    Core Combination: Super Strength + Range + Ninjutsu.

    Recommended Attached Skills: Shrinking the Ground, Hammer Control Skills, Lighting Skills.

    Combo Effect: When the super strength and ninjutsu effect are at the same time, you can hit up to 6 critical hits in an instant, and all the projectiles flying in the air will get the critical hit effect before the attack trajectory with ninjutsu does not hit the target. If the distance is right, there is no suspense about the opponent in one second.

    The only important thing is to choose a hero with a slow trajectory.

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