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The official website of the mount plot is there!! It's too long to hit.
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Go to the leaf pig and look for it. There are also strategies.
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Summary. Answer: In response to the problem, the initial value difference of the 2-point mount has little impact on the free version of Dahua 2.
This is because the initial value of the mount only affects the player's stats, not the overall experience of the game. Workaround:1
First of all, players can increase the initial value of their mounts through the in-game mount system, such as increasing the initial value of their mounts through mount experience pills and mount experience stones. 2.Secondly, players can increase the initial value of the mount through in-game mount skills, such as by learning mount skills to increase the initial value of the mount.
3.Finally, players can increase their mount's initial value through in-game mount equipment, such as by wearing mount equipment. In short, the 2-point mount initial value difference has little impact on the free version of Dahua 2, and players can increase the initial value of the mount through the above methods.
Answer: In response to the problem, the initial value difference of the 2-point mount has little impact on the free version of Dahua 2. This is because the initial value of the mount only affects the player's stats, not the overall experience of the game.
Workaround:1First of all, players can increase the initial value of the mount through the in-game mount system, such as the initial value of the chain game through the mount experience pill, mount experience stone, etc.
2.Secondly, players can increase the initial value of their mount through the in-game Segment Skin Mount Skill, such as by learning the Mount's skill to increase the initial value of the mount. 3.
Finally, players can increase their mount's initial value through in-game mount equipment, such as by wearing mount equipment to increase their mount's initial value. In short, the 2-point mount initial value difference has little impact on the free version of Dahua 2, and players can increase the initial value of the mount through the above methods.
Fellow, I really didn't understand, I can be more specific.
Answer: In response to the problem, the initial value difference of the big talk 2 free version mount is 2 points and has little impact. This is because the initial value of the mount only affects the mount's attributes, and does not affect the mount's appearance, nor does it affect the mount's skills.
In addition, the initial value of the mount only affects the mount's attributes, not the mount's appearance, nor does it affect the mount's skills. The attributes of the mount can be improved by the Broken Branches mount breakthrough, mount upgrade, mount skill, etc., rather than being affected by the initial value. In addition, the appearance of the mount will not be affected by the initial value, and the appearance of the mount can be changed by the mount's outfit, mount skills, etc., while the shirt ruler is not as good as Min is affected by the initial value.
In short, the initial value difference of the Dahua 2 free version of the mount is 2 points that does not affect much, but it only affects the attributes of the mount, but does not affect the appearance and skills of the mount. Therefore, players can use the free version of the Mount with confidence without worrying about the impact of the initial value of the mount.
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1. When the mount tames the experience, 700 experience points will be increased each time, and 200 achievement points will be deducted.
A round is divided into 5 growths, each lasting 3 minutes, and does not require any help.
Each round lasts 15 minutes, increasing the mount's experience by 3,500 and costing 1,000 achievements.
2. When the mount is tamed with proficiency, each mount's No. 1 and No. 2 skills will increase by 160 points, and 200 achievements will be deducted.
A round is divided into 5 growths, each lasting 3 minutes, do not provide any help.
Each round lasts for 15 minutes, increasing the number 1 and 2 skills by 800 points each, and costing 1,000 points for achievements.
If your mount proficiency reaches 5w, the Trainer will not be at taming proficiency.
3. According to this week's maintenance announcement, the mount can be tamed 21 times per week.
If you tame all the mount experience for 21 rounds, it will take 315 minutes, increase the mount experience by 73,500 points, and consume 21,000 points for achievement.
If all 21 rounds of taming mounts are proficient, it will take 315 minutes to consume the time of mount proficiency, and the skill No. 1 and No. 2 will each increase their proficiency by 16,800 points, and consume 21,000 points for achievement.
4. Calculation of full level and full skilled mounts.
The experience required to reach level 100 is: 150230
Domesticating a maxed-level mount requires 150230 3500=wheels.
Cost achievement = Total taming time = 10 hours and 45 minutes.
Here's a clever set: if you want to tame a mount from level 0 to level 100, you have to wait 2 weeks and 15 minutes apart.
Due to the limited mount proficiency, when you reach 5w proficiency, you will not be able to increase proficiency taming when taming.
Domesticating a 5W proficiency mount requires 50000 800=wheels.
Cost achievement = Total domestication time = 15 hours and 37 minutes must be spaced 2 weeks and 6 days apart.
Domesticating a 5W Proficiency Full Level Mount requires a Wheel achievement Domestication time: 26 hours and 22 minutes, and a time of 5 weeks.
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700 experience points for every 200 achievement training, 150,000 experience for level 100 mounts, that is, 150,000 700*200 = 42,857 points for each mount to train from level 0 to level 100, that is, achievements, three mounts need achievements. Authoritative data!
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Actually, you don't need to dome 21 times a week
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The homepage is available. Just 5 sits to count, it's a little more difficult, and everything else is OK.
Mount attributes? 30 full point,You can ask the big talk elf.,Anyway, the 3 attributes together are 30 full.。
I'll give you a **, you can take a look here, it's all there.
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