It s hard to learn game art from scratch

Updated on educate 2024-05-29
7 answers
  1. Anonymous users2024-02-11

    If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).

    Among the training institutions in the field of "game design and game production", [Wang's Education] is the leader in China, and it does not have a branch campus, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.

  2. Anonymous users2024-02-10

    I am a vocational high school graduate, technical secondary school diploma is not easy to find a job, and later entered a game college to learn game art, from the earliest sketching basics, to planning and training to build graphics and object thinking, 2D color matching, tools using PS 5 (of course, to buy a pen tablet before 2D, mine is wacom's Bamboo Fun CTH-661 S0-F white pen tablet looks very good and uses very good), character scene drawing, Texture drawing (use Unfold3D Magic Edition to separate UVs, then use BodyPaint 3D to determine the position of the object to be drawn.) ),3D modeling, including Maya 3DMax Zbrush modeling,High and low model characters and scenes, etc.,In essence, the most important thing is patience and carefulness, but also to have a little bit of pride in striving for the first,Is it difficult to follow this without asking,As long as you are interested, everything is simple,At present, I am very addicted to modeling and drawing textures,I have been in a state of excitement since the beginning of 2D。 A brief introduction to my feelings and some of my experiences, I hope it can help you.

    All of the above are hand-played, and hotlinking is strictly prohibited! (Pity us dutiful people.)

  3. Anonymous users2024-02-09

    There is no connection between games and art, the one you are talking about is animation production, in fact, as long as you want to learn, you can start by taking night classes and some tutorial classes, as long as you find a good tutor, it is not difficult to get in, the difficult thing is to go deeper, China's animation industry is not good, so you have to think about it yourself.

  4. Anonymous users2024-02-08

    It's better not to, the consequences of learning game art may be no different from domestic cartoons, and it takes a lot of perseverance and patience.

  5. Anonymous users2024-02-07

    You're only a sophomore now, you still have two years to learn, kung fu is not afraid of people with a heart, as long as you have the perseverance to do it, what will stump you?

  6. Anonymous users2024-02-06

    It's not difficult, as long as you want to do it.

    In your spare time, you can use it to do art, copying or whatever, but now you may not be able to devote the time to art (after all, the basics are very important).

    So I can only come in my spare time, or win the support of my parents, and start over, in fact, it is not impossible.

    If you have your own dreams, you will work hard, right?

    However, the mentality must also be correct, any profession is not easy, and you have to work hard to have good results.

  7. Anonymous users2024-02-05

    At present, many game companies subdivide game art into different job positions: concept art setting, scene production, special effects production, character production, animation production, etc.

    1.Original artist: need to know how to use Photoshop and other software and electronic hand-drawn tablets, and be familiar with the computer CG painting language and color principle.

    2.Scene maker: The requirements for art are not so high, and generally only need to be able to flexibly use 3D software.

    3.Game special effects artist: It is currently the most scarce position in China, relatively speaking, the art requirements are not as high as character production and scene production, but it also needs to understand basic software, such as:

    Photoshop, etc. Employment-oriented career planning is employment-oriented. Employment-oriented.

    4.Character maker: Proficiency in 3DMAX, Photoshop, Painter and other software is required, and large game companies even have requirements for character designers' English ability, design experience, and creative expression.

    5.Animator: You need to learn the CharacterStudio system, the bone system, and master the skinning technique, game motion production, expression animation production, dynamics, etc. Summary:

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