Ask for 2 games, theme class games

Updated on Game 2024-05-08
1 answers
  1. Anonymous users2024-02-09

    October 15th.

    Moderator:Wu has.

    1. Yao Yiyang.

    Purpose of the activity:

    Let students relive their parents' childhood games, find happiness in them, find innocence, and no longer indulge in TV and games. Let children learn to play happily and healthily, enrich their extracurricular life, and enrich their happy childhood.

    Event Format:

    1. Report the information collected before class in a group and talk about what you want to think about in combination with your own childhood life.

    2. Use the form of group presentation to increase the understanding of parents' childhood life.

    3. Edutainment, interspersed with games, videos and other programs.

    Event Preparation:

    1. After determining the theme of the class meeting, collecting information and personnel arrangement is the first task.

    3. The teacher arranges for students to record students' recess activities and home activities; Collect the main game activities of children in the 70s and prepare more ** courseware.

    Activity process:

    Because this class meeting is facing the fifth grade primary school students, in the design of the activity to strive to be lively and interesting, and strive to make education into life, close to the students, so that the whole classroom in the emotional experience, in the activities to advance, I designed the following links for the students:

    Part 1 – Prompt Topics:

    When it comes to students' extracurricular life, most students will have two answers, one is to read books and newspapers, travel in the mountains and rivers, and the other is to play online games. Therefore, in this part, I will arrange for students to see the pre-recorded students' daily life after class: the content of the display is roughly chasing after class, reading the newspaper, returning home to do homework, practicing piano and tutoring, playing online games, and TV entertainment.

    Then ask students to talk about their impressions based on their own lives. This leads to the theme that games can enrich and enrich extracurricular life.

    Part II – The Game:

    This part is the main part of the class meeting, which is completed in the form of a competition. Each group dispersed to discuss and communicate about the good indoor games they played. Through the students' discussions, I realized the lack of games.

    This leads to the parents' childhood games, allowing the children to communicate within the group and talk about what they know about their parents'Childhood pie guess no game, select a representative to give a speech on the stage, through the pre-class dust prepared **, materials or videos to show the parents' childhood fun games, such as jumping squares, grabbing stones, slapping candy paper, bumping beads, vaulting horses, throwing handkerchiefs, stacking airplanes, paper windmills, playing tops, rolling hoops, jumping cowhide bands, ......

    Part 3 – Experience the Game:

    After learning about the various games in their parents' childhood, let the students discuss in groups and select the appropriate game activities to carry out indoors, and the group leader will choose a project, make and prepare the corresponding game equipment with the group members, and experience it. Let students realize the simplicity of game materials in the production and feel the joy of the game in the experience. After each student's experience, a representative will be selected to present on stage and guide the essentials and experience of the game.

    Part IV – Summarizing the Game:

    After the activity, let the students talk about their feelings, so that they can fully experience the happy life of their parents' childhood, and the distance between them and their parents is shortened while understanding the happy life of their parents' childhood. So as to enrich their extracurricular life and live a happy and carefree childhood.

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