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If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP).
Among the training institutions in the field of "film and television special effects technology", [Wang's Education] is the leader in China, and it has not joined the branches, but is a chain campus directly operated by the headquarters. Different from many other large institutions of the same type: each campus of Wang's Education is physically face-to-face, the teachers are hand-in-hand, and there are special class teachers from morning to night, and the liver-bursting learning mode will improve quickly, especially suitable for students with poor foundation.
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There is a foundation of plane and art. It's better to do it later, because the basic things are the same. However, each industry has its own specialization, and you need to learn from scratch, and sometimes your plane inertial thinking will also restrict a little, but if it is easy to transform, it will be fine.
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It's still good to turn the plane, there is a foundation, AE is commonly known as dynamic PS, and the commonly used in film and television is still non-editing, that is, non-line, much simpler than AE and Maya. Commonly used ones are Premier, Edius, Vega, VideoStudio and so on.
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At present, the most used in the post-production are AE's special effects and Premiere's ** editing, and there is no problem with learning these two to do some simple programs in the later stage, but if you want to do a good job in film and television post-production, Maya software is indispensable, and it can be used to make some special effects with particularly powerful visual effects. (Maya has several modules of modeling, animation, and post-production special effects, and it is recommended to enroll in a post-production special effects class to learn, and the progress can be relatively fast). I haven't studied nonlinear either, I don't know very well.
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3. Three-dimensional modeling. Software: domestic mainstream C4D, 3DMAX, foreign Maya, etc., other car genres include UG and CATIA
4. Animation design. Software: domestic mainstream C4D, 3DMAX, foreign Maya, etc.
5. Costume design. Software: CorelDraw
6. Engineering drawing. Software: CAD
After learning these things, it is the beginning, and the specific design development direction must be determined by itself. For example, a UI designer needs to master the number of pins such as PS and AI.
In terms of salary development potential.
1. General UI designers, interaction designers, 5 years of experience and 5w per month, but there is a lack of top designers, and the competition will be greater in the future. The main attack is Bi Dousheng PS and AI
2, and the development potential of film and television post-production designers is greater, and the rise of some foreign special effects and domestic film and television will bring high-paid designers, focusing on PR and AE
3. Engineering drawing is the most stable, because the market cannot be saturated, and it is difficult, and the drawing level of designers is high. Generally, a drawing costs thousands of dollars. Mainly CAD
4. There are few excellent designers in fashion design in China, but there is definitely a development trend in China, and then there will be excellent fashion designers who will go international and focus on coreldraw
5. Model making is generally the most widely used in animation and games, so it is also a better development, focusing on C4D, 3DMAX, Maya, etc.
Of course, designers must also form their own style, and only by forming their own IP will they be competitive, and their salaries will naturally be high.
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You can learn on your own, editing and compositing is relatively easy, and special effects packaging is a bit difficult.
It's easy to find a job, and now there are a lot of film and television media, and there are many wedding cameras.
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Comparatively speaking, the later stage of film and television is more promising.
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Friends, if you are not afraid of being tired, you can study film and television post-production. But what I want to tell you is that making money or not depends on your own level. If you don't make money, you have nothing but tiredness Don't you find that the general hot reviews are the support of film and television post-training?
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The special effects production and processing technology of film and television is an important element in modern film production. In this process, special effects artists need to use a variety of software and tools to achieve complex special effects in the movie. The development of these technologies not only increases the enjoyment of the movie, but also allows us to get an unprecedented visual experience.
Film and television special effects production involves many aspects, such as the conception of special effects ideas, 3D modeling, animation production, scene synthesis, etc. Among them, 3D modeling is an important part of the special effects production process, which can help special effects artists create high-quality virtual scenes, making characters and scenes look more realistic and realistic. In addition, special effects compositing is also a key part of special effects production, which can combine two or more assets to form a perfect scene.
Although it is important to make special effects, in the process of creating special effects, special effects artists also need to consider the overall atmosphere of the film and the development of the storyline. They need to complete the special effects through aesthetics and creativity, so that the visual presentation can be more in line with the theme and emotion of the whole film.
In conclusion, film and television special effects production plays an extremely important role in film production. We need to thank these special effects artists, who have brought such a shocking and surprising visual experience to our magnumerines through continuous efforts and innovation.
In fact, if you want to say which development is better, it still depends on the individual's willingness and ability. Because some people are interested in design, and some people are interested in film and television post-production. So first of all, it depends on which direction the individual prefers, thirty-six lines, and the line is the champion. >>>More
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The salary of this industry is not easy to define, if you do a good job of more than 10,000 is also possible, on the contrary, there may be no company to you, first of all, it is recommended that you should study art and then enter this industry, after all, software is a tool, such as the world's best oil paints and canvases you use, etc., but you can't paint a great work like Leonardo da Vinci, and even unsightly. What this industry does is creativity, art, culture, etc., and it is not something that can be done with one software, so I would like to ask, what software do you master, and generally professional film and television special effects will use Autodesk Maya and Fusion (Nuke Shake), etc. There are also many types of work in the so-called film and television post-production, such as editing. >>>More
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