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Before you play a match.
I have a habit of looking at the results first.
Of course, the main thing is based on the results of the team's games.
Because the results of the ordinary competition can be brushed out.
In general, a person's level is represented by a record.
Of course, it can't be fully generalized.
But part of the problem can be explained.
Also, the race is not the same as the fight of the fight.
The game is all about winning or losing, I don't want to be too demanding of my results, and of course if you play a little better, killing a few more people can also reduce the burden on your teammates.
Scattered battles are all about survival rates.
You only have the possibility to kill the enemy.
So I'm usually very sinister in scattered battles, and I don't go to charge bravely, not because I don't believe in my marksmanship.
The main thing is that you are afraid of your teammates, you are playing well in front, and your teammates in the back give you a flash, do you say you are depressed?
There is also a reason, which is to kill 1,000 enemies and lose 800, you only have 100HP, save some use.
Although there is an AC protection, you can't think that your opponents are all rookies.
If you can fight, you can fight, if you can't fight, you can't do, you can't beat it, you can't beat it. . . Let's change rooms and play haha
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You don't have to deliberately pursue the record, the more you play, the more the record will naturally go up.
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Hehe, the record is glory!! The record can be compared to the inferior!! Of course, it can also be said that the record.
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CrossFire is a versus-style game where players can either kill or be killed by their opponents. And the number of kills and deaths as a whole becomes a person's record. How can players check their records? Let's take a look!
CF's way of looking at the record.
In addition to the overall record of the player character, there is also what we often call the record of the player's record in the game. The number of kills and deaths in the game is temporarily recorded in the [Information Sheet].
How to check the information sheet? We need to press one of the keys on the keyboard - tab.
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1. After logging in to the game by handwriting, click on your profile picture in the lower left corner of the interface.
2. In the personal center interface, select [Record].
3. Later, you can see the results of the events you have participated in.
4. You can see the results of the competition, which are divided into automatic and non-automatic teams.
<>6. You can click on the achievements to see what achievements you have obtained.
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CF mobile games are more important than the record. Many players will get nervous when they encounter an endgame or the opponent is too strong, resulting in a loss in the round or a 4:4 tiebreaker and losing the victory.
In fact, I tell you that there is no need to be nervous about your mentality when encountering these situations, what you need may be just a routine, a strategy, and the "awareness" that is widely circulated among our gamers. So this time I will teach you how to routines and anti-routines!
1. Consciousness control.
The so-called consciousness is produced in our brains, and the brains control our actions, and our actions determine each of our defeats and victories. As for how to use consciousness to control the whole audience, in fact, I just played more of this picture, understood more points, and saw more routines. This is called consciousness control.
2. Be good at observing the minimap.
The small map, a mysterious boss who silently accompanies the upper left corner of our mobile phone, PVP or PVE has it. So is it just a useless thing that monopolizes the piece in the upper left corner? The answer is:
no 。In the eyes of our battle-hardened players, it's more useful than marksmanship, why?
Because players who are good at observing the minimap will guess in their minds where the enemy killed their teammates, and guess where you will go next based on their teammates' reports! That's why you're often found when you're well hidden.
3. How to use consciousness.
At the beginning of a round of the game, it is still an endgame, and awareness is even more important. The player who kills the player at the beginning of the game is because his experience tells him that in a few seconds a player will appear in his field of vision.
Or, when you see your teammates being killed at point A or point B on the minimap, you will always reflexively think that the enemy player is there, and then react quickly to the target point, but you don't know that the enemy will judge that you will come and will find the nearest way, so they will already aim their guns at you before you arrive!
Fourth, the sound is more compatible with the corners.
When you're in the middle of a fierce battle with some of the enemies in the game, and suddenly there is a lot of footsteps, and you look at the minimap in the upper left corner and you don't see your teammates moving towards you, then it goes without saying that the enemy player is definitely coming towards you.
At this time, we can find a darker corner or corner to give him such a "dull stick", and then we can't thank the footsteps!
The king of CrossFire shootout comes from the CrossFire on the PC side, so the skills and applications on the PC side can be more or less brought into the mobile game, and the listening argument is applicable, but for some reasons in the mobile game, few players will turn on the volume of the mobile phone. This is where the player's consciousness is tested. So that's the end of this tutorial on how to get players into the stream of consciousness!
Thank you all for watching!
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It must be that consciousness is important, you can kill many people, and if you can't kill the last one, it's not a loss, so consciousness often determines the win or loss of a game.
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It doesn't matter, it's important to try your best to win.
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After all, it's a game, mainly for fun and entertainment, if you want to attract other people's praise and attention, the record is important, and the awareness is secondary. If you just want to play a good game, awareness is important. But don't dwell on this kind of question, there are many things worth thinking about more than games.
For example, a good book and a good communication are more worthy of discussion than games.
Games are just a form of entertainment, so remember.
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Awareness is important, and so is action. There is a sense of accomplishment when you kill someone who is better than yourself.
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Check the box before running as administrator. 3. In this way, the main program is set up, and then we set the shortcut.
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Regime Characters Introduction Cao Cao Cao Cao Cao (155 - March 15, 220 [9]) was a native of Peiguo County (now Bozhou, Anhui), and the founder of the Cao Wei regime in the Three Kingdoms. When the Yellow Turban Army uprising broke out, he served as a cavalry lieutenant and participated in the eradication of the Yellow Turban Army. From the second year of Jian'an to the sixteenth year (197-211), he successively defeated Lü Bu, Yuan Shu, Yuan Shao and other powerful people with troops to unify the north.
He was defeated by Zhou Yu and Zhuge Liang in Chibi with fire. In the twenty-first year of Jian'an, he was named the king of Wei, and four years later, he died of illness in Luoyang. The image is an artistic example of a political careerist and military strategist who is both treacherous and eloquent.
However, while exposing and criticizing his evil virtues, he also fully demonstrated his intelligence and courage as a traitor, and he has the political vision and political bearing that surpasses Dong Zhuo, Yuan Shao and others. He was well versed in the art of war, good at using soldiers, using strategies and strategies, defeating the strong with the weak, and successively eliminated warlords of all sizes except Liu Bei and Sun Quan, and unified most of China. The creed of life is "Rather teach me to bear the world, and stop teaching the world to bear me."
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Hello landlord.
In this case, 80% of them should be someone else's trick or yours is not good. It is recommended that you practice the technique. Here are a few ways to do it. (I often use it).
1. Raise the rat standard star a little higher, so that after a long connection, beating people is a headshot.
2. Learn to throw a grenade, release the mouse, quickly change the gun, hide to the cover next to it, and then attack suddenly. (I always have a good hand.) )
3. Practice ghost jumping, 1st generation first press and squat, and then press and jump slowly grind and until it will not be obvious Every time is repeated after pressing and jumping.
The 2nd generation and 3rd belt are pressed on the basis of the 1st generation, and then continue to press and jump when the jump is about to land, so it is very likely that the success rate is relatively high only after being fully proficient.
4 generations 2 kinds, one is to run directly forward, can not let go before running, and then jump at the highest point, press the squat, and then repeat the jump is the 4th generation.
The second is to be proficient in 3 generations, after the 3 generations jump halfway, when it is time to turn back, change the press to press the front, and then continue to jump.
The 5th generation is based on the 4th generation, and it can jump forward at any time, or jump backward without silver, and then turn around.
ultra-jump; Generation: Hold down Ctrl and don't let go, press S and then press space, release S at the same time, press space again at the moment of landing, and then press S again, and then repeat the jump after jumping and jumping back. . . Remember to hold down ctrl all the time and don't let go, press the length of time after s to determine how far and near you jump:
Step 1: Press front (w) Step 2: Jump (space) Step 3:
Turn backward Step 4: Press back (s) Step 5: Hold down to crouch (Ctrl) Step 6:
Press the spacebar to jump at the same time as you land Step 7: Press the spacebar to jump again while landing Then repeat the step three generations: hold down the CTRL and SHIFT keys at the same time, and then press and hold the spacebar and arrow keys at the same time I press the space bar and the front at the same time to show up Press the space bar and the back at the same time to not show up Maybe you can't jump forward The landlord can try it.
I think that after a lot of practice, your technique will definitely improve.
= Finish, hope, points, hope.
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Marksmanship and experience.
There is nothing to say about marksmanship, it is necessary to "practice"! It's OK if the opponent's marksmanship is bad, and it's OK if your own marksmanship is excellent.
Speaking of experience, try to use jump out when you flash out (only for AWP), it is still difficult to snipe, not everyone can throw you! The rest is up to you to kill your opponent.
If the other party flashes, there are only two possibilities: jump sniper; Flash Sniper.
To deal with the jumping sniper, you can move a little before he lands in an instant, and the timing of the movement should be mastered (this should be practiced, mainly experience), and the amplitude of movement should also be appropriate, and the amplitude is small equal to not moving; If the amplitude is large, it will affect the frequency and accuracy of your shots, take advantage of the weakness of AWP's relatively long interval between each shot, and shoot as much as possible in the effective time, and the small movement amplitude will be able to get more opportunities to shoot (the accuracy of the foot does not move at the moment of shooting).
It's skillful to deal with snipers in minimaps, usually the distance between you and the enemy is not very far away, and it's important to use the wall penetration in the minimap, so that you can shoot in advance (listen to footsteps, listen to gunshots, judge the frequency of your opponent's flashes based on experience, etc.), so that the opponent will feel that he will be bleeding if he can't see anyone, or that he will be flattened as soon as he shows his head (maybe he will think you are cheating, but in fact he doesn't).
iceworld is a good example, as long as you are holding a big gun, at the beginning of each game you can stand in the position where the gun is located (the approximate position and not be seen by the enemy in the middle lane), diagonally against the diagonal wall, press the gun to shoot 30 bullets, you are likely to kill the enemy who is going to pick AWP or 43 or AK gun on the opposite side, try it!
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It's better to find friends you know to practice with (that way there won't be arguments and you won't get kicked) Practice is the key, there is no shortcut to improving your skills, only practice more to become a master.
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Open your own trumpet to brush up your records!
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