How about the Crossfire Biochemical Port, how to get a house in the CF Biochemical Port?

Updated on Game 2024-04-06
3 answers
  1. Anonymous users2024-02-07

    It's not fun and it's too dizzy Supplement: Area B where you can shield the ground! Those are all wrong, and the one that says is a bug that has been sealed:

    I have a duel useful is an advanced bugAt the entrance of the alley, there is a container suspended in mid-air, and the top of the container can also be on it. There's a ramp near there, and there's a wooden box next to the ramp, jump on it, and face the corner outside.

    Get down. Then, use the mouse to change directions, which is with your head facing inward. Now comes the key point.

    Don't remember no, no, it's not left, right (.) It's the front and back (, that's it, when you find that you're falling down, don't move, sentence continued, front, back (, wait until you can't see the box, you feel that the whole person can move after falling in, you have to squat inside, it's not easy to be caught. The best thing is that you don't lose blood after you go in.

    Then you practice raking! A small corner next to the box can also use that trick, and once inside, it's even better. The beautiful underground city below that you will love.

    The effect underneath that is similar to the Spiral Staircase bug in Biohab Desert. You can use this trick in most of the corners in this picture! I wrote it all!

    Yes, it's your own problem if you don't need it! I'm so fortunate to give it to me! Follow-up:

    What did you write?

  2. Anonymous users2024-02-06

    It seems to be point A or point B, and there is a corner where you can go in... I've been in, but it's hard to get in... It's a small place...

  3. Anonymous users2024-02-05

    Biochemical Harbor - Point B Escape.

    1.First, come to this place, then the left corner of the card (you won't see the back garden tutorial), and then slide down.

    2.Don't be in a hurry to press the front squat when you slide down, because the wall is short, so you should release the squat first, and then press the squatting front, pay attention to the front to press and hold for a long time, and then it will slowly stick to the wall, if the card is half a bit (that is, the card goes up a little), then leave and right, know that you can see the road under your feet, and then you can go in.

    3.Then walk forward slowly, squatting without letting go, let go and it's over.

    4.Note that when walking, the mouse should be tilted to the empty place outside and then press forward, do not tilt too much, otherwise it will fall out.

    5.Be sure to adjust the position from time to time, otherwise I won't be responsible for falling out! Okay, now it's gone, hehe.

    Biochemical Harbor - Upper Wall in the middle.

    1.This is very simple, anyone who can super jump can go up, but the premise is that there must be a ladder.

    2.After going up, you can super jump (humans can also get on).

    Biochemical Harbor - Bandits on the Wall.

    This is the simplest of the three bugs in my opinion, as long as it can super jump, you can go up.

    1.In this place (find it yourself, the time is more urgent) super jump, and then you will go to the first wooden frame, and then you can slowly go up by squatting.

    2.After going up, don't let go of the ws, turn back slowly, and then release w and immediately press the jump, then press w, that is to say, jump on the top.

    3.Then you can go up again, left and right, of course, you have to super jump to go there, mine is on the left.

    Among these, I personally think that the first one is the best to use, of course, it is also the most difficult to enter, and it takes some skills, and then the third one is the easiest, and the whole process is inseparable from the super jump, and the second one is the most chicken, because zombies will scratch you when they take a human ladder, and they need a human ladder to go up to .........

    If you feel good, help me with more topping!

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