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Upstairs is all wrong! Deadly is related to the opponent's defense.,The higher the opponent's defense.,The more lethal it is.,Remember the man who cut 11 monkeys with 600,000 blood?,If it's just fatal, you can not add strength.,But,Now the defense is really very small.,So there's no point.,It's better to play Min Gong Demon,
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If you don't add strength, you can cut less Lethal attack calculation algorithm is calculated according to the opponent's existing blood + your own attack*, so the higher your attack, the higher the lethal attack power, but if you don't add any strength, you can also cut 10w+ if you don't add fatal slash bear king
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Why don't you add strength if you add sensitive blood method, if you want to play attack, you have to add strength to be fierce, if you want to use the main method, you can add sensitive method, and if you want to add blood shield, you can't add every kind of fine, so it becomes every kind of fine, very mediocre.
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You have a furious combo to counter deadly, and you waste these without adding strength, and it's okay to add a little less balance, but not without it.
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If you are berserk, it is related to your own attack power, and if your own attack is low, you won't be able to cut much if you are berserk, and if you are fatal, the unit that cuts blood will have high damage when you are fatal. I've never seen a deadly rage demon without power...
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There's no point in going berserk without power
The combo method of paying poison and paying for mixing is still relatively reliable
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no.It's too bad.,If you want to get the arbitrage method attack + pay sucking ok.。。。
It's good, you're not good like that.
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No, how lethal is related to strength.
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It's all good, if it's usual, it's still berserk.
When the rage comes out, it's calculated based on your character's attack power.,So usually the monster's blood isn't much.,And you can also go up and get it in two, three, and nine.。 If you help kill the plot or a monster with high difficulty, it is recommended to use the lethal one, because the blood from the fatal fight is calculated according to the percentage of the monster's total blood volume, so the more lethal you are, the more blood you will have to fight the difficult monster. Hercules is better to combo deadly, furious and prepare a set of these as well.
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** Ask for a combo, and then get a set of combo-lethal equipment. The berserk ones are worthless, just get a set of combo berserk ones, shoes.
A hat change is the best set. Most of them are still not lethal, just the 14-star demon king tower repair boss
There are also some special quests that are lethal and generally better for combos to be lethal. Berserk loses its own physical defense. Lethal is a 10% bonus to the opponent's HP.
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Personal mission, fatal 75 furious 50 or so.
This data is ideal.
Shura except for the boss
Everything else is deadly.
Kill the tower 4-6 words.
It's better to be all the Lord's rage.
And then I said the data above.
Fatal 75 Berserk 50+
After my statistics, it is more suitable.
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Normal and single-player missions as well as PK are meant to be deadly. But more and more bosses have learned the anti-lethal attribute, and this is when they need to go berserk. To adapt to all situations, you should do this, combo the belt, combo the mask.
Combo shoes, combo**. These 4 pieces reach a combo of 75. Then the berserk deadly pendant.
Cloak of Death, Belt of Fury. Then look for two hats, one high lethal and one high berserk. Shoes with deadly and furious are best.
So. My answer is that Fatal Break and Berserk Break are not as good as Combo Break.
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There are two things to be clarified. 1. Clothes can't hit combo deadly gems, and you can't practice them.
2. Hats and shoes can't hit combo lethal gems, but they can be practiced.
Suppose you have a level 140 demon without a female demon correction, then there is a point of physical resistance, 30 points for the gang, physical clothes for clothes, 20 + 14 + 14 + 14 + additional 4, 66 2 = 33 points on the body, and a level 5 hat for not reducing hits, there are 18 2 = 9 points of anti-physics, adding up to anti-physics, the physical necklace is completely unnecessary, and the necklace can be fatal to hit the combo. Upstairs said 40's hat and 60's shoes ......Don't say no, just say that even if there is, it's not for sale, or the sky-high price of thousands of w.
** Option 1: Level 14 High Attack**, with 19 points of physical attack attributes, of course you choose to hit combo or deadly. Necklace, combo or fatal 14*3 chase, so that your combo has a total of 61 fatal.
According to your requirements, there is still a gap of 64, and this 64 will be made up by the practice of shoes and hats. On average, your shoes and hat each have to carry around 32 hits for a fatal combo. A bit demanding and demanding.
Of course, if you can practice the Combo Lethal attribute on **, then the requirements for shoes and hats will be reduced accordingly.
Option 2: Level 10 ** Hit the gem chase combo number, 14 * 3 chance, necklace 14 * 3 chance a total of 84 points, hats and shoes only need about 20 combos per sample Fatal line. Not to mention that such things are all over the street, and you will definitely be able to receive them easily.
Of course, it will be very convenient to hit ** and necklace after receiving shoes and hats, and Lianhua can't control what attributes appear, I can always choose what to hit gems, right?
Recommended: 2nd order immortal necklace, **stable below 2000w, fatal 48 counterattack 48, cooler than playing gemstone necklace, aren't you wearing physical clothes? Change into a counter-attacking gem and easily counter 75 without any conflict with your lethal combos.
It's okay if you don't change it.,The counterattack rate of 48 is almost enough.,It's a big deal to sacrifice the additional 4 points of anti-physical to chase a counterattack.,OK!
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Can't all be hit with gems, hats must receive refining combos or lethal, if you want to resist physical hat and shoes will be very demanding, and the price of hats and shoes with high attributes is not necessarily cheaper than that of divine soldiers, hat fatal combo 40+ shoes 60+ clothes wear physical **Take 15 + 15 + 15 refining times.
Physical Necklace 15+15+15 Just turn into a combo card.
In addition to the fact that the female demon turns into a woman, the resistance to suction and the physical resistance are a little higher! The other resistances are rubbish! So I don't recommend a female demon to a woman! Personally, I think it's better to turn a female demon into a female demon.
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Min female demon belongs to the super sensitive family, my current female demon 1200 + Min 115 level, add 70 points to the point of adding blood There is no blood added, relying on the current method of 3w blood by equipping, and the cooperation method ** is also good when pk The role of the female demon is to play the plate, and the requirements for the plate are higher than the other party's Min who sucks the male demon This requires the pursuit of Min, I expected a big wash when 160, I am not ready to add blood, and Quan Min goes up Now there are 1600+ immortals, no matter how dirty you are, you are not faster than the immortals? What 1300 Min, you're doing the task? Doing tasks Li Baidou is faster than you, 160 is 1300 min, are you funny? >>>More