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CR is very good at protecting people or cooperating with killing, usually CR will help Sima out of the eye, and there will be no pressure in the middle and then mix with GJ on the road Because GJ is going to get out of the car, CR doesn't need to play how to make money, just absorb experience and it's OK to protect teammates when GJ is Protect teammates After level 6, you can move around Remember to use the big kill to fight creeps or junglers It's very good to brush money (CR's money is basically like this) And the big CD is not long You become back to a human-like big CD Half of the load is equipped if you are equipped It is recommended that you make a wind, use magic without pressure, and use c to brush money, and you can also blow people.
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The main thing is to run naked, eye, and assist teammates to catch people, and the early shoes can not be out The main thing is the eye. In the later stage, all equipment is floating clouds, control the field, if you can sleep in the team battle, Zhang Fei will win the basic team battle.
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Buy eyes in the middle of the road, buy eyes, and ask clearly as soon as you come out. If you want to see 1 red and 2 blue, go out and go straight down to collect the box, take experience, buy eyes, don't insert it first. Wait for the night in the plug.
Then wander to help the middle of the gang, on the go, Bao GJ out of the car, on the road mixed experience to 6, during the wandering gang, to 6 wandering around to kill people. Equipment can be a wind, or a force. According to the mage's routine, out of the equipment, wind.
Grandchildren, sheep or clothes.
Shinzo**.
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Let's first declare that CR is from country W! Zhang 3 is not the absolute soul of country S. So:
Of course, the protection of the country is Cao Ren. Straw man, man is as the name suggests. It is a scarecrow who guards the wheat field of country W.
Outing: 3 wood and 2 blue. Go straight down the road to buy an eye.
At the eye, the military salary is just enough to meet the demand for buying eyes. Bought the eye plug No. 1: eye in the woods.
On how to protect the state a money out of the car. How to swim. Such a superficial question is not the subject of our topic today.
Straw man plus points: Personally, I think that where there are straw men, there will be war. Where there is war, there is output.
Strawman 4 skills. Corrosion wave cStraw man's bite f
Hypnotism eGhost God GNow the general plus point is ceceegcec
So: I can only say that this is without strategic thinking. Short-sighted.
There is only one of the most royal plus points: effffgeeeThis is the theme we are talking about today, the bats that will dominate the True 3 Realms in the future harass the Driftgrass Man!!
F: Dizzy. Elimination 7
Trace. Run away. A single kill can be combined with ghosts, and it's definitely better than the 300 HP you can get out of your opponent beforehand.
Team battles can be matched with the lineup. A team fight. The 300 damage of C is missing, which is dispensable.
The strong output of the teammates is enough to guarantee it. Straw men are not sharp heroes. But f. is missing
It's the biggest loss. What is the most important thing about teamfights? Skill-to-skill connection.
Timing of movement and skill items. Then: F is the killer of team battles, the mastery of running away to save his life.
Interrupt the ability connection and move. When skill items are activated. A small straw man can stun for 25% seconds.
4 little straw men are basically an important person in the country of S, and they can be 1 step and 1 card within 15, which is very chic. And comes with 50% avoidance. The S country wants to solve it.
The disruption of the formation is certain. If you don't understand, you can imagine for yourself what it means to have such a skill in 15 seconds of team battle. Of course.
It also has its own biggest drawbacks......As the founder of the Bat Harassment Stream. It's not convenient for me to disclose. e:
Cooperate with Sima. Look for. and so on.
After. Plot against. Interrupt.
Fixation. This can be said to be the second god skill of the straw man. Its position in the W national team battle is very high.
Of course: even the little straw man's first skill is flawed. The disadvantage of e is that it can be attacked.
Skills or items have been forcibly canceled. G: The straw man is a ghost.
Immune to most magic spells in True 3. Mayhem attacks. Armor and HP are very *** in the early and middle stages
Comes with burn and movement speed 350It's tragic to be bitten by it. Releasing ghosts and gods instantly brings stun, and transforming into ghosts and gods also brings trampling skills.
It's a combination of combos, and you can escape. A weapon of attack. The biggest drawback is the inherently fixed stat value.
Strong in the early stage. Late chicken ribs. And the body is huge.
Born to occupy 2 positions. In front of experienced players. It's hard to keep up.
But in the face of the bat harassment stream, this is not a problem,) The straw man has little need for equipment. The speed of playing money is not comparable to WY. This also guarantees the rise of the early speed of country w.
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They talk too much. CR is the auxiliary type. Start with 5 branches. Go down to buy an eye to help insert. When you have money, you buy a pair of shoes, and then when you have money, you help people out. You're the one who finished the game with 5 branches and one shoe.
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NO15-[Cao Ren].
One of the characters who must come out of the Wei State in the team battle, the backbone of the boost, and the power in the early and middle stages.
Cao Ren's characteristics: Although he is a power-type hero, it is useless to increase his ontological attack, and he relies entirely on spells and ghost god transformation, and Shinzo is the only power-type mage.
Go out and equip 3 red, 4 blue, 4 branches, go on the road, level 1 skill sleep, and then the first skill point is full, and then add the yellow cross wildly, there is a big rise, and the middle and late stages of sleep are full. Go out to sleep to ensure that there will be no accidents of hanging up, 2=3 level C, regardless of whether the opponent has a hero who presses the line, you can safely find an opportunity to kill soldiers to get money and consume the opponent's blood. 4 blue and 3 red is enough to get you to level 6 easily.
Cao Ren at level 6 should immediately look for an opportunity to kill, of course it is good to have the cooperation of his teammates, even if he doesn't, it is relatively easy to kill the opponent's Min Ying and mage, especially to suppress the opponent's mid lane. Even if you fail to snipe after transforming, you can make money along the way, which is a rare hero who kills and makes money without delay. It is not recommended to go down the road to kill, the terrain is too complicated, and the opponent can easily escape.
When you sneak attack, sleep the other party first.,Needless to say with teammates' cooperation.,If not,Then look at the dangerous nature of the opponent and their own MP volume.,So as to choose whether to go up and hit 2 times and then CG burst.,Or just hit the other party and start sticking to the other party.,When your stun skills can be released, he can't get rid of you.,150 to hand.。 It's not difficult for the other party to kill him without shoes, but with shoes, you need a certain amount of operation and reaction ability, and Guan's big move has a reason. Due to the large size, try to be in a flat place when sticking people, and also avoid being stuck.
In the early stage, you will go home to make up for boots + 2 strength bracers, and then if your own mage has a grandson, you will make up for 1 Dan, otherwise you will have a grandson. Buy 2-3 rock-throwing trucks and start pumping on the road. In the later stage, buy green bags to extend the combat capabilities of vehicles and creeps.
You can defend from the source to avoid instant killing, but don't try to buy items like big axes or buffs. Cao Ren's ontology's play on the equipment of high-level warriors is very unsatisfactory.
In the middle stage, a certain number of catapults will be added, and tanks will be added in the later stage. Transform at the right time, as transforming early without the cooperation of your teammates will only hasten your death. In the later stage, level 4 sleeps for a long time, and the battle can be used on heroes with relatively large threats such as Zhuge and Guan Yu, so that a main force in Shu cannot do anything in 8 seconds, and the outcome of the battle will naturally be known.
Of course, if the opponent is being attacked or likely to be attacked by creeps, don't choose to sleep him.
Note that the use of E and G is very important in the early, middle and late stages, attacking and killing people and defending can save people. Cao Ren is a hero who pays attention to cooperation with teammates, so it is best to maintain good communication with teammates all the time, tell them when you will e the other party, and when will you go out of G, passerby battles pay special attention to verbal communication, relying entirely on the consciousness and consciousness of teammates to cooperate is unreliable, with verbal communication, in order to achieve team-like tacit cooperation.
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CR,Come out,3 values,,Buy eyes,Dragon Road,One,One rogue on the road,GJ there one,The upgrade is E C.There is g plus g. The key to CR is to cooperate, your sleep is very critical, and the eyes must be mended, if there is more money.
You can bring a work order, generally come out and dw to wander around, kill a zg. Then go on the road to help the GJ car, and after looking for 6, DW is gone, and CR generally has 3 levels. GJ also has a car, and your task at this time is to fill in the eyes and catch ZG.
Catch the clouds,Xun 6 has a veto and CR game.,If there's a big one, go to kill zg and fly.,If there's no big one, you'll go down the road yourself.,Your task is to harass zg Zhao Yun.,Occasionally help GJ,
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The 2nd floor is not recommended 1Go out 2 blue 3 branches, go down the road to buy eyes, mainly learn e, c secondly, there is a university large,. Don't get in the way of your teammates when buying eyes.
Eye-catching at the dragon trail and the uphill slope. The first time you can't share it for your teammates, you will know the place. 2.
Go straight to the road, see the majesty and the guan shrink, don't be on a. On the road and cooperate with the country to protect the country, don't grab money, you can mix the scriptures. Cao Ren's position is very atrophied, about two or three steps with the country, and the other party can't beat you or even can't see you on the screen, and you can mix up the scriptures.
The country is blocked by Zhang Fei first, you will be e guan or majestic, if you are closed x will be majestic, and if you are majestic, you will be eguan fei, and the country will not die in a timely manner. But you're stunned and dead, that's who you are.
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The main task of CR is to walk around the country of W, and look at the timing during the team battle, smash the enemy and push the tower In short, it is very simple to play CR, as long as you are conscious, when should it be big, where to insert the eye, help, and wander. Basically, it's OK - haha.
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The Cao Ren on the 2nd floor is a stand-alone Cao Ren.
The current team battles Cao Ren are all wandering Cao Ren, usually 5 branches go out, go down the road to buy eyes, and go to the upper road to protect Guo Jia.
During this time, you need to walk the middle lane often, and you need to level 6 as soon as possible.
Consciousness Cao Ren is not easy to fight. There are posts on this for you to take a look at.
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Sleeping in seconds has become a habit,..
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This 2nd floor level is still stuck in the rookie bureau on QQ.
In addition, there is also a sentence "very unsatisfactory", this cultural level is still in the lower grades of primary school.
I came in with a cheap hand and saw bad luck.
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CR is the easiest and most difficult profession to learn It depends on your consciousness People who are not conscious cannot afford to play CR for a lifetime
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I can't understand what is written upstairs A is easy to understand What is c? Sima also has the skill of C, you are optimistic, what people say is the true 3, not the Three Kingdoms.
Go out 5 red branch attributes Go out and kill the first wave of soldiers The other party must also be stuck This card has a slight advantage.
If you are 41, it is recommended that the first level e and then ff and then e If the A soldier is not as sharp as the other party, then stabilize a little more A Zhuge and then a e slap Zhuge and then a Zhuge flash and so on Grind Zhuge blood.
In the early stage, Zhuge only had g wind cane before it came out, and you had an advantage in the later period, and it was better than a soldier As long as the wind cane first does not make mistakes, you still have a relatively large winning surface, if you are Zhuge going out, you can refer to Sima Or bring more headbands More support attributes Skills are priority G Learn a level E and then add g and attributes to each other This attribute is much higher than Sima, and your trajectory is better than Sima The advantage of a soldier is very large, and you don't suffer a loss to A Or fight the basic skills As long as you go out with a cane Perfect ice does not make mistakes Sima basically has no chance.
In general, the advantages of Sino-French Zhuge are slightly greater.
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Sima 4 branches plus 1 attribute ring 3 red out of the door, card soldier don't card too dead, because the opponent may release the soldier, if the card is too dead, even if the e soldier will still go to his side tower, and then the next few waves of soldiers will be on the opposite slope, which is very bad for Sima, skill level 1 plus e, 2, 3 level f, hit 12 wood on the car, level 6 blue more learn n, blue less learn e, poor blue plus attribute points, 2 cars to grandson and then catch people and cars to make up for 4 money, if the pressure is good, the second piece of wind, the middle of the fly out of the car before the car after the money, In terms of car control, all 4 cars are in a team, and two of them are formed into a team and then they can be thrown separately. It's a little more efficient to make money this way.
Zhuge to the cloud 1 red, 3 red 2 blue 4 branches out of the door, the first level of the kill in the first learn e, shrink the money of the 1 level g2 level attribute 3 depending on the situation to decide the addition of attributes or g, the early e only learn 1 level, is also 12 wood out of the car, bicycle to grandson, and then make up the car, personal habits of 4 cars, no blue back and then take someone to catch it, the second piece of flying, and then make up one to two cars, if there is morale, 131 break.
As for the team battle technique, there is nothing to say, practice more yourself.
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Just be conscious. There are also heroes who chase people, don't want to chase heroes. Don't point to the front of the hero.
That's wrong. You have to be fast. Point chase at the feet of the hero.
Keep pointing and walking. No mistakes. Basically, you won't lose your heels.
said that he basically didn't meet a cow who would move. There is this person who will walk diagonally. will slowly pull the distance away.
Especially when encountering Cao people chasing people.
If you're a passerby, you can level your own preferences, but even think that you can learn level 1 first and then learn 2 and 3 2 must be full first You don't usually need 1 to play money After your own soldiers enter the tower, use 1 to press their heroes If it's a group p, you must go out with shoes It's not that you can't press the clouds. In terms of equipment, I personally recommend that the veto be made first, and then Sun Tzu Storm can be used, and then it must be made up.
When you go back to level 6, you want the map to be visible. Then you can start the yin people fun. See which hero is blood Shaole, turn the weather into rain first, and thunder down, haha.
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