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Billy's nirvana one is and
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Billy. Giant slalom: +a
Stick High Jump: +b
Three-section stick mid-section: A or C
Flame three-section stick mid-section hit: three-section stick mid-section hit A or C whirlwind stick: A key hit.
Collect points and break sticks: C key to hit continuously.
Assault Flying Stick: B or D
Fire Dragon Pursuit Stick: b
Water Dragon Chaser: d
Spinning Killer: A or C
Blazing Whirlwind: A or C
Great Whirlwind: A or C
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The arrow describes the trajectory of the rocker, from the bottom counterclockwise to the front, and then from the front clockwise to the back, which is often called the lower front and back punch or the forward and reverse swing fist, but the 97 must be easily made into the front and back punches.
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Hello, happy with your question.
This is a bug in the game in 97.
It is the moment the ring of fire is triggered, and the system accepts the opponent's command to throw at the same time. Causes the character to be scraped. However, the ring of fire has already been triggered, and the effect will not disappear.
It's actually quite simple. Have the opponent choose a character with a melee command shot, using Clark as an example.
Let your opponent knock you out with his lower leg first. The moment you get up, you release the Flame Whirlwind Stick. Your opponent will also give you the order to throw an Argentine back throw when you get up.
You'll be grabbed that way, but the ring of fire is still around. You can hit each other with an infinite ring of fire. Up to 99hit.
If you are satisfied, thank you.
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You choose Billy yourself, and then your opponent chooses the big snake, and the big snake puts the heart-digging kill, and then Billy also puts the flame ring kill, and you can connect indefinitely
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Three-section stick mid-section: A or C
Flame three-section stick middle hit, three-section stick middle hit, a or c whirlwind stick a button press.
Set the point and break the stick and press the C button.
Assault Flying Stick: B or D
Spinning Killer: A or C
Fire Dragon Pursuit Stick: b
Water Dragon Chaser: d
Blazing Whirlwind: A or C
Great Whirlwind: A or C
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Billy Giant Slalom +A
Stick High Jump: +b
Three-section stick mid-section: A or C
Flame three-section stick mid-section hit: three-section stick mid-section hit A or C whirlwind stick: A key hit.
Collect points and break sticks: C key to hit continuously.
Assault Flying Stick: B or D
Fire Dragon Pursuit Stick: b
Water Dragon Chaser: d
Spinning Killer: A or C
Blazing Whirlwind: A or C
Great Whirlwind: A or C
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Left down right twice, punch, the one of the broom.
Right down left twice, punch, the one of the fire wheel.
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Pressing the fist in two circles is one.
Reverse two circles press punch is one.
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Down, Front, Bottom, Front, A or C
If you hold down the start button and then select the character, there is a difference in the kill.
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Lower Forward Lower Forward Punch or Lower Forward Lower Lower Back Punch.
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2 kills 42624+ punches 426426 + punches are punches punches.
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Down-front-down-front or down-front-down-back.
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