How to add dots to dn light f dark elements 5

Updated on Game 2024-05-16
10 answers
  1. Anonymous users2024-02-10

    Pure light and dark system! Class: Archmagister.

    Rating: 70 Total SP: 7034

    sp: 7020 used

    SP remaining: 14

    Mission gain: 870

    Total TP: 23

    TP used: 23

    Remaining tp: 0

    ====[Skill Classification] ***************==---Element] --

    Magical Memory, Level: 10

    Shadow Nightcat, Level: 30

    Elemental Concentration, Level: 9

    Photoelectric eel, grade: 30

    Jack Bomb, Level: 5

    Frost Snowman, Level: 5

    Elemental Ignite, Level: 16

    Magic Show, Level: 16

    Reinforcement - Photoelectric Eel, Level: 1

    Mobile cast, level: 10

    Thunder, Level: 26

    Ice Wall, Level: 5

    Orb of Nothingness, Level: 23

    Ice Mastery, Level: 2

    Fire Mastery, Level: 2

    Light Mastery, Level: 10

    Dark Mastery, Level: 10

    Annihilation of Black Hole, Level: 16

    Sky Thunder, Level: 18

    Meteorite Disillusionment, Level: 1

    Photoelectric Ice Wall, Level: 3

    Flame Blast, Level: 5

    Volcano of Nothingness, Level: 1

    Enhancement - Orb of Nothingness, Level: 3

    -Summon] --

    Contract Summon: Hedel, Level: 1

    --Combat Magic] --

    Sky Strike, Level: 1

    Mandatory - Sky Strike, Level: 1

    Magic Shield, Level: 1

    Stand-in Strawman, Level: 1

    -Devil's Path]--

    Magic Star Bullet, Level: 1

    Provocative Figure: Shu Lulu, Level: 1

    Dispel magic, level: 10

    -generic]--

    Cloth Armor Mastery, Level: 1

    Back jump, level: 1

    Mandatory - Backward Jump, Level: 1

    Basic Mastery, Level: 70

    Elementalist Cloth Armor Mastery, Level: 1

    Crouched, Level: 1

    Magic Crit, Level: 10

    Elemental Attack Mastery, Level: 3

    Hit Mastery, Level: 3

    Source of Intelligence, Level: 3

    If you have any questions, please ask.

  2. Anonymous users2024-02-09

    lz, so that the light and darkness I'm using now ignite the show and add a point, lz take a look, ask if you have a question, and if there is no problem, you will put it.

    Listen well below, plagiarism dies - -

    Class: Archmagister.

    Rating: 70 Total SP: 7014

    sp: 6975 used

    Remaining sp: 39

    Mission gain: 850

    Total TP: 23

    TP used: 23

    Remaining tp: 0

    ====[Skill Classification] ***************==---Element] --

    Magical Memory, Level: 10

    Shadow Nightcat, Level: 10

    Elemental Concentration, Level: 9

    Orb of Nothingness, Level: 5

    Jack Bomb, Level: 5

    Flame Blast, Level: 5

    Extinguishing the Fire Mountain, Level: 1

    Photoelectric eel, grade: 30

    Thunder, Level: 26

    Frost Snowman, Level: 5

    Ice Wall, Level: 5

    Thunder Ice Wall, Level: 3

    Fire Mastery, Level: 2

    Ice Mastery, Level: 2

    Dark Mastery, Level: 10

    Light Mastery, Level: 10

    Meteorite Disillusionment, Level: 12

    Sky Thunder, Level: 18

    Mobile cast, level: 10

    EX Photoelectric Eel, Grade: 1

    Elemental Ignite, Level: 16

    Magic Show, Level: 17

    Annihilation of Black Hole, Level: 16

    -Summon] --

    Contract Summon: Hedel, Level: 1

    --Combat Magic] --

    Sky Strike, Level: 1

    Mandatory - Sky Strike, Level: 1

    Magic Shield, Level: 1

    Stand-in Strawman, Level: 1

    -Devil's Path]--

    Magic Star Bullet, Level: 1

    Provocative Figure: Shu Lulu, Level: 1

    Dispel magic, level: 10

    -generic]--

    Cloth Armor Mastery, Level: 1

    Back jump, level: 1

    Mandatory - Backward Jump, Level: 1

    Elementalist Cloth Armor Mastery, Level: 1

    Crouched, Level: 1

    Intelligence Enhancement, Level: 3

    Hit Boost, Level: 3

    Avoidance Enhancement, Level: 3

    Attribute Enhancement Enhancement, Level: 3

  3. Anonymous users2024-02-08

    Speechless upstairs, a group of people said dnf, want to be angry with the landlord!

    dn = Dragon Nest.

    dnf = Dungeons & Warriors.

    Alright, let's get down to business.

    Black holes are full, cats are full, black balls are full.

  4. Anonymous users2024-02-07

    Magical Memory, Movement Magic, Elemental Ignition, Awakening, Magic Show. Full full, straw man 1 squat 1 does not explain.

    Then let's talk about darkness first. Dark is the main output of the element, the cat must be full, and the dark master of the black hole must also be full. There's no disputing that.

    Here's the light.,First of all,Thunder and photoelectric eel you don't like to use.,But for the sake of the thunder, you have to add a front.。。 And the thunder pk brush map is very easy to use.,Day Lei plus 1 feels enough.。 Light mastery abandoned.

    It's not appropriate to play light mastery for the sake of a heavenly thunder. Because the elements already have two god levels: awakening and black hole. Tianlei can only beat soy sauce.

    Ice. Ice wall 5, no extra sp to add polar ice. And there is already a thunderbolt, and Ji Binghao is not "squid" to give up...

    Fire, Cupola 20Others ignore it. Not explained.

    It's not much SP added like this.。。。 Well? Is there something missing?

    Heap! Ancient Memory、、、 The following is the problem of passive awakening and ancient memory... Passive Awakening can increase attack damage by at least 20% at full level (15 resistance = 10% damage.)

    Don't explain) and it's just that it hits and it works... Ancient memories ... 150 intelligence.

    It can add a little more than 300 magic attacks. At least the elemental magic attack is above 1500... It's better to fake passive awakening.、、Personal love okay。

    In fact, this is just a transition period. GF is about to be revised to level 70.,If it's to follow the path of HF.,There will be 7000SP plus 20 EX skill points.。。。 That's enough. Give points, give points.

  5. Anonymous users2024-02-06

    1。Light undercurrent.

    Sky Thunder Flow Plus Point:

    Comments: The feature of this bonus point is that the full-level light mastery with the full-level heavenly thunder causes the super high damage of the group of monsters and the powerful ability to fight against single monsters (please refer to my 4 series ultimate analysis for the use of heavenly thunder), which is more practical and cost-effective than various plus points.

    The disadvantage is that a large amount of SP is wasted by full-level heavenly thunder, and the control is slightly lower.

    Matching points: Dark system: 20 cats (500sp) 5 black balls (150sp) 8 black holes (280sp) 10 dark mastery (200sp) total 1130sp

    Light system: 20 Light Orb (500SP), 5 Lei Xuan (150SP), 12 Day Thunder (420SP), 10 Light Mastery (200SP), total 1270SP

    Fire type: 5 pumpkins (125sp) 1 fire rush (30sp) for a total of 155sp

    Ice type: 5 snowmen (125sp) 1 ice wall (30sp) 155sp in total

    Passive: Full Memory, Full Ignite, Full Movement (580sp).

    Other departments: Level 5 shield (100sp) Level 1 strawman (20sp).

    The total is 3410sp

    The remaining SP can be selected: 1: Make up for level 2 mastery and other awakenings 2: Raise the ice wall 3: Fill up the magic show.

    Add point priority problem: SP is definitely not enough in the upgrade, passive skills are prioritized, followed by black cat light beads, and finally ultimate and mastery.

    Thunder Light Flow plus points:

    Comments:The feature of this plus point is that the ultimate only comes out of the black hole.,But the light system only adds thunder beads and light mastery.,The remaining large number of SP can greatly improve control and continuous output and explosiveness.,I think it's the most perfect brush point in all aspects.。

    The downside is that it's not flashy enough. Brushing is monotonous.

    Matching points: Dark system: 20 cats (500sp) 18 black balls (540sp) 10 black holes (350sp) 10 dark mastery (200sp) total 1590sp

    Light system: 20 light beads (500sp), 10 light mastery (200sp), total 600sp

    Fire type: 5 pumpkins (125sp) 1 fire rush (30sp) for a total of 155sp

    Ice type: 5 snowmen (125sp), 10 ice walls (300sp), total 425sp

    Passive: Full of Memory, Full of Ignite, Full of Movement, Full of Magic Show (780sp).

    Other departments: Level 5 shield (100sp) Level 1 strawman (20sp).

    The total is 3670sp

    The remaining SP can be selected: 1: Make up for level 2 mastery and other awakenings 2: Add ancient memories with magic show for 20 seconds 3: Fill up magic crit.

    Priority: Control is needed in the later stage, so the ice wall can be slowly replenished, adding dark and passive first.

  6. Anonymous users2024-02-05

    If you don't learn to awaken, just fill up all the skills of the light and dark systems except for the black ball, ignite the show, move, elemental concentration, magic memory, magic explosion, dispel, light and dark mastery, full strawman level 1, shield level 1, leaping level 1, falling flower palm level 1, and other pre-skills.

  7. Anonymous users2024-02-04

    Jack Bomb Level 5 front.

    Thunder Bead Full Frost Snowman Level 5 Prep (All skill names.) I try to write as much as I can. If it's abbreviated, many novices don't know it--!I used to be).

    Shadow Black Cat is full.

    Magic Show Full (A lot of people say.) Brushing is not requiredI added it anyway. It feels like you can add more points to the Void Ball).

    Elemental Lighting Full (very easy to use, the biggest advantage is that it can be lit non-stop).

    Magical memories are full.

    Movement mana is full.

    Flame Blast level 1 (Farming is not the main force).

    Thunder Vortex Level 1 (to save your life).

    Ice Wall Level 5 (Not too high.) Not so many sps for you)

    Orb of Nothingness Level 5 (controversial for the magic show.) Consider topping up. I'm 4 lights on into the mouse figure. The first is the Great Black Hole. Throw another level 5 void into 2 black cats and clear the light mobs. The late-stage monsters are all running around. There are not many opportunities for nothingness to play).

    Light system proficient full (SP not enough friends. It is possible to add a few levels less. Dark mastery must be full. Because the dark system is the most blue-consuming. But it is also very powerful drop-0-)

    Dark mastery is full.

    Tianlei didn't add it (I originally wanted to add it.) It's nice to work with black holes. It was he who wanted Thunder Spin level 5 -- so he didn't add it.

    The Annihilation Black Hole has been increased to level 9 with the level. It's still adding level 1 and level 10 to the set, which is very useful.

    Battle Magic Slot.

    The magic shield is full (generally clear the mob does not open.) To ポオサンクストリ� before opening).

    Stand-in Straw Man Level 1 (for running away).

    The Ancient Magic Book I had was medicine - so I didn't add it. If you are short of funds, you can consider topping up.

    Ancient memories are full.

    Magic crits are full (full and you'll know how good it is --).

  8. Anonymous users2024-02-03

    Level 15 belt.

    It's clear that you're a newbie.

    3 words are not worth much.

    Shadow Nightcat, level 20

    Jack Bomb, Level: 5

    Photoelectric eel, grade 20

    Frost Snowman, Level: 5

    Magic Show, Level 10 (Fill it up after 50, the early stage is not very useful, and the early SP is very tight) Ancient Memory Level 10

    Elemental Ignite, level 10 (ditto).

    Magical Memory, Level: 10

    Mobile cast, level: 10

    Lei Xuan, Level 1

    Flame Impact, Level 1

    Ice Wall, level 10

    Orb of Nothingness, Level: 5

    Annihilation of Black Holes, Level 1

    Light Mastery, Level 10 (only for the Photoelectric Eel, it is also full, and Mastery can also increase the power of Awakening) Dark Mastery, Level 10

    Fire Mastery, Level: 2

    Ice Mastery, Level: 2

    Elemental Concentration, Level 1

    Meteorite Disillusionment,Level 7 (fixed damage,Affected by intelligence and mastery,So ignite something full and throw it again.,The casting process is to grab an invalid overlord.,But it will be interrupted by an abnormal state such as freezing.,Can't interrupt itself.,There's a certain danger.,Ice dragon or something's eighty percent awakening was shot to death before it was finished.,Cautious.,If you don't have love, it's okay to add a level of play.,The first-level damage is also very good.,Save the sp plus what you like)

    Magic Shield: Kill even if you don't add it.

    Stand-in Strawman, Level: 1

    Dispel magic,Level 10 (revised elemental skills,Dispel buff plus intelligence,Up to 240,Duration 20 seconds,And the skill cooldown is seconds,You can do the whole process,The effect is close to the element ignition,And it's very simple to have a buff.,It's good to put a black ball to trigger passive awakening.,Although it's not an elemental skill.,But the effect of the element is beyond the reach of other magicians.,There's also an element plus point is the ice drive static flow.,The landlord can search for it himself if he's interested.

    Crouched, Level: 1

    Magic Crit, Level: 10

    The rest of the SP is free to play.

    It's a piece of cake for me to add a little brushing cow brush insect brush ruins.

    Ring. Necklace bracelets.

    Clothes. Other parts have magic blast sets.

    Fashion attributes: If you concentrate on brushing, don't release Choice + Intelligence.

    and Ailment Resistance.

  9. Anonymous users2024-02-02

    The first floor is good, the second floor is a copy.

    But how much can a belt sell? Level 15 Purple Sealed Belt, Blood Spirit Secret Spell Belt, how much can you buy.

    Let's talk about it.

  10. Anonymous users2024-02-01

    Take me as an example.,I'm ignition.,Show.,Demon explosion.,Back explosion.,Dispel these must be full.,And then the light beads.,Black hole.,Polar ice.,Thunder must be full.,Look at the other ancient or something.,As for the four major moves, I think black holes and polar ice are better.,And the black cat.,You can fill it up.,I think it's also good when the ice is cold.。

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