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Kazik has a slim chance of being banned now, as his e in the air can no longer cast w skills.
Cassadine was relatively weak before level 6, but once he was not suppressed, he was simply OP after getting up in the late stage, the displacement of the ultimate move was 3 seconds of CD, the silence of the Q skill and good damage, and the slow down of E, especially after the killing book, was simply brainless.
The card is the ultimate, and it generally cooperates with the Panson ultimate, which can make the bottom lane cry.
Although the card's current ultimate cooldown has been changed from 150 to 180, it is still op, w's stun is his signature skill, returning to blue increases online endurance, and the damage of red cards and q is cleared in just 2 seconds......
Carter is now less banned, he needs a good output environment, and it is recommended to cooperate with a hero like Zack.
As for why they all have the surname Ka , it's a coincidence
Hand hitting, look.
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Carter doesn't move much Carter to play professionally, you see her appearance.
It's easier to move the rankings, and you don't need some heroes on your side, but you don't want the opposite person.
Those heroes who are easy to get up, easy to turn over, and rhythm generally move.
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Cards do not have a surname. English surnames and Chinese surnames are also different.
At the beginning of the card, it can only be said that their code names are similar in transliteration, and they cannot be called names.
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Praying mantis harvesting, kass you know how disgusting he is if you play it, the cards are played globally, Carter is okay, he has the ability to harvest, but it is easy to restrain him.
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Kazik will be offensive in the back row, Cassadine will fly very restrained mages to come and go freely, cards have passive money to add money to the friendly side is very powerful, and the big gank energy of the card is very powerful, and it will be timid in the upper and lower lanes of the lane. Carter actually has a very low chance of being banned, and now many heroes are controlled, which is very unfavorable to Carter, so Carter is unlikely to be banned
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Now there are only ban cards in these high-end rounds.
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No.,Now I think the high-end game is still banning in addition to the cards.,The other three aren't very regular bans.。
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Then look at the surname card, it's all evil.
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Kazik broke out very strongly, the harvest was very strong, Cassadine snowballed, and he was very powerless in the face of him, the card hemisphere flow support was too powerful, Carter's team battle was open, and the damage was very good, Carter was okay, as long as the control skills could be left, and a few more copies would be wasted.
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Because this game is too stuck.
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It's just because these heroes are so powerful.
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Top Order: Pan Sen (High Burst, Point Control) Jace (Strong Poke) Kazik (Strong Poke Harvest) Kenan (Team Control Online Strong) Rambo (Ultimate, High Output).
Mid laner: Robbery (High Explosive Second Man) Kazik Wanderer (Strong Fatan Point Control) Bright Moon (Fatan High Output Pursuit Ability) Jace.
ADC: Sister Good Luck (Mid-Ultimate Damage) Verus (Version Too Strong) Support: Qin Girl (Ultimate Control) Robot (Hook Too Tiger) Hammer Stone (Control is too powerful to open a group).
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High-end bureau?
Now it is common to ban some heroes who are strong online or global support, like card and kidney support, jungler gank, long range, and some strong supports, like hammerstone, spider (this support is very violent).
The adc is currently recognized as the strongest Varus, but generally no one banadc bald head is often banned, because he only needs two or three large pieces to have a pretty good output, and the later the more powerful.
Or ban some heroes who will restrain you, for example, if you say you want to punch cards on the third floor, 1L will definitely ban the bright moon.
Somebody wants to play kidney, they're going to have to ban Rambo and so on.
As for the low segments, the wood, wood, stone, js, and high divisions are rarely used.
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There is a big difference between the low-end game and the high-end game, and the low-end game is generally a team battle weapon, such as Mumu, Stone Man, Monkey, Carter, etc. The high-end game will be banned according to their position or the hero that their teammates want to choose are afraid of the lane hero, such as the first floor, if you want to choose a cautious order, you may ban alchemy vampires and the like. Or if you want to play a pansen, a midlaner, ban clockwork, three hands, lux, and so on.
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Cards: Teleportation: The Annoyance of the Divine Horse is Dead, Zack, the ultimate is very annoying, and there is a passive, cautious, fleshy, and output, and there is a global support of all evils, Ruiz can play and output, and the operation coefficient is not very high.
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I don't know how high-end your high-end game is, I'm now in Platinum 1, and basically must be banned is wandering, non.
ban must be selected.,Meat output and high-point typical.,Otherwise, the card Void Jiaoyue has a great chance of being ban.,Gank and output ability are good.,There's the prince and Lan Bo.,These two contribute too much to the team battle.,That's probably it.。
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The first is with global teleportation, such as cards and Shen, the second is very disgusting in the later stage, such as Death Song, and the third is for the opposite side, for example, the opposite side is almost the same, but their ADC is a very powerful person with a male gun, and the male gun must do it, which is generally rare, after all, they don't know each other.
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Wood, Monkey, Stone, because their big pair has a good effect on teamfights.
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There are AOE skills, big control, strong gank, main ban mid laner and jungler,
The high-end game is those mainstream heroes, and other heroes don't play much in the game. Because they can't adapt to the change of version ... Team battles can be lost, so-and-so must die) o( o
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