Warcraft 3 Dark Night which soldiers to overcome the Orc Prophets, Chiefs, Infantry, Marauders

Updated on Game 2024-05-18
42 answers
  1. Anonymous users2024-02-10

    Opposing orc prophets, chieftains, infantrymen, marauders.

    Personally, I suggest a bear and deer combination Hero: Demon + Chonglin Guardian.

    A bear with high blood and high attack can effectively encircle and kill opponents with the combination of winding + fawn poison.

    And the bear's blood is too much, and the deer demon is exempt from the weakness of the opponent's high-level prophet + chief county.

    The demon and the fawn who dribble in the air are not soft rice.

    In the event of an opponent fighting guerrilla bears with high attacks, they can also forcibly demolish the opponent's base.

  2. Anonymous users2024-02-09

    Big G, Headhunter, Catapult (Barracks), Wolf Rider, Kodo, Wyvern, Self-Violent Bat (Beast Sill), Witch Doctor, Sapu Priest, White Bull (Soul Home), Minotaur (Minotaur Totem).

  3. Anonymous users2024-02-08

    Upstairs is so comprehensive that I can't even add more.

    Knowing the armor type of all units is the most important.

    You can try the combination of big g + wolf ride + shaman + white bull, which can only be compared to invincibility.

  4. Anonymous users2024-02-07

    Go to this link to see.,It's the introduction of the arms of the beast clan.。

  5. Anonymous users2024-02-06

    Too long. Lazy, I'm sure you feel the same way.

  6. Anonymous users2024-02-05

    The single reason for the beast clan is that this move is very powerful, so that the odds of winning this style of play are not as good as any way of playing, so everyone uses this style of play, which is a big g leveling and two single beast pens and a single soul destination.

    Then the violent white bull and the wolf ride The wolf ride is the first to come out and start to raise the net If the white bull depends on the situation, the upgrade of the white bull technology Then although this trick is said to be a panacea, but it still depends on the situation For example, when fighting the undead spider, the first bm is the second bull head, the violent spider rises the shock wave, the ice armor spider rises and steps on the floor, the second soul is saved The double beast pen is the violent wolf ride and Kodo If it is a Terran mage, it will correspondingly have more white bulls to disperse Make up for the catapult If it is to deal with the wind in the dark night, the wolf ride will be more Pay attention to control the DH position to see if he DH is not in a good position to catch the net He netted to eliminate the blowing wind one by one Of course, passers-by also have climbing technology Double beast fence Tyrannosaurus Of course I don't recommend it, but once it is formed, hit others off guard If others don't scout (although I think you can feel it without scouting) The win rate will be very high Although the blood of the flying dragon is thin, but the number is too strong, and when you beat the Terran mage, you can also try to eliminate 2 to 3 mages in the back row This kind of play The requirements for a BM harassment are relatively high Equipping BM with a foot headband in exchange for economy to harass others well.

    If the gap in strength is relatively large, it is recommended that the wolf ride and run to dismantle the house, upgrade and plunder the host, and the double beast pen and the wolf ride BM should pay attention to the surrounding situation Don't participate in the ranks of the demolition The wolf rides and dismantles quickly, and when you see someone else coming back, or the return trip, you will speed up and sweep away people.

    Of course, there is also a way to play is the mage stream of the orc, this style of play is too rare in the regular game, the main reason is that it consumes too much apm, and it is not as good as the panacea, it is a combination of witch doctor, troll and shaman, and the ultimate unit of the orc 3 can be said to be the most expensive and useless The output is very high but the movement is slow, and dragging it with others is only a part of being beaten.

  7. Anonymous users2024-02-04

    NE can be said to be the nemesis of ORC! Warcraft's computer is already very powerful. Your upfront harassment has little to no impact on the computer's economy!

    Computers are not built according to normal soldiers. So you can't beat the computer with a single class tactic! (For example, the bear and deer flow can be very good at hitting players.)

    But used to hit the computer. It's a joke. Tactics of finding death).

    Therefore, you have to send troops abnormally when playing the computer. (For example, 12 Chimeraga, for example, can be used on the computer casually.) Hitting players is also a joke. )

    Personally, I feel that NE is very dominant in the whole period. DH and WD are not very afraid of BMOn the contrary, it can be a good way to limit BM harassment.

    In the middle and late stages, you can definitely win with the super mixed troops of Xiong plus Lu and Bird. Or just out of the Chimera (the economy allows).

  8. Anonymous users2024-02-03

    Forehead... The situation you said is a computer AI problem.,War3's own AI is almost the undead stronger than the orcs, stronger than the night, and stronger than the human race.。 But it's completely uncertain for players to play, otherwise how can the balance of the game be reflected.

  9. Anonymous users2024-02-02

    The computer orcs are fierce on the ground, and the dark night is basically unstoppable, and if you want to win, you can only go crazy with the Chimera and the Horned Eagle to cooperate with the computer action.

  10. Anonymous users2024-02-01

    There is no most powerful race, only more powerful players, this kind of game cannot be strong or weak, they are all the same strong, and it depends on how you play, what level, how well you operate, how fast or slow your hand speed is, that's all, come on.

  11. Anonymous users2024-01-31

    It's cool to use a flying dragon in the dark night of the computer.

  12. Anonymous users2024-01-30

    There is no such thing as the best race, only the best players.

  13. Anonymous users2024-01-29

    The early stage of the orcs is more economically restricted than the dark night, and the early stage of the orcs is not as fast as the dark night, but the orc soldiers are more capable of fighting.

  14. Anonymous users2024-01-28

    The dark night is even more powerful, you won't use it.

  15. Anonymous users2024-01-27

    This is not more than that, depending on the operation, but the orcs are easier to use.

  16. Anonymous users2024-01-26

    You shot the computer with an arrow in the early stage.

  17. Anonymous users2024-01-25

    Entering the game is seen with abbreviations.

  18. Anonymous users2024-01-24

    Restrained? Yes but not absolutely, operations and tactics are more important.

  19. Anonymous users2024-01-23

    Alas, go and train yourself!

  20. Anonymous users2024-01-22

    It's useless to just look at the attack, but also to consider what type of attack and defense it is, and some attacks have attack bonuses or weakens for specific defense types. Class use suggests you take a look at the video screen, there are a lot of potatoes on it. The beast clan is generally a big g + wolf ride + white bull.,The mixed class flow.,There's something to do and Kodo beasts.,I'm not going to die.,It's not very clear.,It's highly recommended to watch the video.,You can learn a lot.。。

  21. Anonymous users2024-01-21

    Just look at the attack. Catapult Khan. Hundreds, right?

  22. Anonymous users2024-01-20

    You're too layman with this question.,You must know that the attack power in war3 also pays attention to mutual restraint.,The attack power of the orc infantry is high.,The blood is also thick.,He fights with the white bull.,Who wins.。

    And how to use various soldiers? This question can help me write a semester essay.

  23. Anonymous users2024-01-19

    It depends on the type of attack alone, which is a catapult.

  24. Anonymous users2024-01-18

    There is no one who is higher or the other is lower, because the type of attack is different, and the armor of the gram is also different.

    How to use all kinds of soldiers is very complicated, no matter what kind of soldiers, they all run away when they are beaten, and they are used like this!

  25. Anonymous users2024-01-17

    Undead: Ghoul.

    Dark Night: No soldiers, probably huntress orcs: Big G

    Terran: Footman

  26. Anonymous users2024-01-16

    ORC: Orc Infantry, Troll Headhunter.

    Night Elves: Huntress, Archer.

    Undead: Ghouls, Crypt Demons, Gargoyles.

    Terrans: Infantry, musketeers, knights.

  27. Anonymous users2024-01-15

    Undead: A book of ghouls, crypt spiders.

    Terran: Infantry, musketeers.

    Elves: archers, huntresses, ballistas.

    Orcs: Orc infantry, troll-headed hunters.

  28. Anonymous users2024-01-14

    Undead: Ghoul Man: Infantry Beast: Orc Infantry Elf: Huntress.

  29. Anonymous users2024-01-13

    Undead Ghouls Elves Archers Orcs Orcs Orcs Infantry Terran Soldiers.

  30. Anonymous users2024-01-12

    Undead: Abbreviated as UD

    Basic Infantry: Ghoul.

    There are also caves: cave-dwelling demons.

    Gargoyle Night Elves: Abbreviated as NE

    Basic Infantry: Archers.

    The Ancient Tree of War also has: Huntress.

    Blade Cart Orc: Orc for short

    Basic Infantry: Orc Infantry.

    The Orc Barracks also has:

    Terran: Abbreviated as human

    Basic Infantry: Terran Infantry.

  31. Anonymous users2024-01-11

    Undead: Ghouls Night Elves: Archers Orcs: Orcs Infantry Terrans: Infantry.

  32. Anonymous users2024-01-10

    Beginner soldiers, that is, those that can be built from the first barracks Undead are ghouls (commonly known as puppies, ground ghosts) Orcs are orc infantry (big g) Elves are archers (AC) Terrans are infantry (it seems that there is no common name).

  33. Anonymous users2024-01-09

    The undead are called ghouls, the night is called archers, the orcs are called orc infantry, and the terrans are called terran infantry.

  34. Anonymous users2024-01-08

    Undead: Abbreviated as UD

    Basic Infantry: Puppy.

    Night Elves: Abbreviated as NE

    Basic Infantry: Archer ac

    Orc: Orc for short

    Basic Infantry: Orc Infantry Big G

    Terran: Abbreviated as human

    Basic Infantry: Terran Infantry footman

  35. Anonymous users2024-01-07

    Terran Infantry: Footman

    Orc Infantry: Grunt

    Night Archer: Arcor

    Undead Infantry: Ghoul

  36. Anonymous users2024-01-06

    What can be made in the beginning is a puppy, a ghoul, an orc is a big grunt, a grunt, a Terran, an FM infantry, and a ne is an AC archer.

  37. Anonymous users2024-01-05

    Terran infantry.

    Orc infantry. Archer ghoul.

  38. Anonymous users2024-01-04

    Ghouls, huntresses, orc infantry, infantry.

  39. Anonymous users2024-01-03

    The undead puppy, the elven AC, the orc's big G, the human footman

  40. Anonymous users2024-01-02

    Ghouls, archers, orc infantry, Terran infantry.

  41. Anonymous users2024-01-01

    Fighting the beasts in the dark night didn't need DH to lose 7 percent.

  42. Anonymous users2023-12-31

    Personally, I think BM is generally preferred

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