Seek the development process and building placement of Dark Night in Warcraft 3!!

Updated on Game 2024-03-23
2 answers
  1. Anonymous users2024-02-07

    1 ordinary archer demon hunter start: one up 4 gold mining, one altar; The first elf to go outside to fight the ancient tree early, and at the same time pull an elf from the mine to build a moon well; Then make up two elves into the mine and recreate the wood mining elves.

    There were 40 wooden second moon wells.

    The elves first make up to 18 population (leaving two for the first archer), and then the wood-picking elves make up to 7 8 eight liters and 2 books.

    2 Demon Hunter or Watcher's Huntress Start: 4 Gold Mining 1 Morning Altar, 2nd Elf Moon Well, 3rd Mine, Later Elf Don't Stop Production, All Wood Mining until there are 160 Wood Drop the Hunter Hall and the War Ancient Tree at the same time.

    Another 40 wooden horses were to build a second moon well.

    In the end, about 8 elves will be promoted to 2 when picking wood.

    3. Neutral Huntress Opening: In this middle, the Huntress can come out a little faster.

    One came up to mine 3 gold, 1 mined wood, 1 built a moon well, the 12th elf made went into the mine, and the third made an altar.

    When there are 160 woods to put BR and BH at the same time, and then 40 to put the second BM is about 7

    8 Pokemon enter the mine.

    Generally. The number of Wood Pickers should be 7 during the entire base upgrade process, and if you want to replenish the store or BH when upgrading, it is appropriate to leave 1 3 more.

  2. Anonymous users2024-02-06

    The Small Blind Crack map can place 2 ancient war trees closer to the outer base, and form a state of clamping the intersection, which plays the role of attacking enemies entering and leaving. Near points on medium-sized maps, such as the map Turtlerock, can also be used as described above. Grind the key closed.

    At the far point of a medium-sized map (such as LT's counterpoint, etc.), you can scatter the ancient war tree to different locations on the map - try to be as close to the opponent's house as possible and hide it in a hidden point, so as to facilitate timely replenishment of troops to suppress it. Such an ancient tree layout, if Liang Shen suppresses it well, it will be OK, but if the other party is not suppressed, these lonely war ancient trees will basically be easily demolished by the opponent, and if it is in your base, it is not so easy for the other party to demolish your barracks. Therefore, such a barracks layout is also risky, so it is necessary to scout the opponent's position first, and consider whether you should lay it out safely or plant trees everywhere.

    In addition, the store is also very important, and when it is placed, it is either placed deep in the base to prevent it from being easily demolished. Or put it in a hidden place near the opponent's base.

    Other ways of placing them are the same as other dark night layouts, such as placing ordinary buildings such as the Hunter's Hall against the pokemon who pick wood, to protect the elves. Another example is to put an ancient guard in the base to deter the enemy and take care of the entire base, and so on.

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