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Stratholme: Hammer of Doom.
Psychic Academy. Blackstone Abyss.
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Beastmaster, of course! I've experimented with it! Hit are the first far ahead of other professions Critical hits are only 1700 (don't open the eagle, but I have an accessory bloodthirsty brooch empty shot glass with one a minute, plus the rapid red people take turns, then the output is to pay attention to fake death at any time otherwise surely!
Shooting is mainly to increase the attack strength, but the output is not just based on the attack strength! Here I'm going to despise those groups who only ask the strong ones! I used to shoot with an offensive strength of 2000 hits, and the output was not as good as after I changed the Beastmaster, and it has always been the first Beastmaster's relative shooting advantage:
Attack speed! Talents: Serpent's Swiftness Can Increase Attack Speed Ranged Speed** Can be Left and Right Powerful High Defense High HP High Survival Rate My Talent (Explained, I'm a Ghost Leopard, Skill's Bite and Shadow Body Rush) Beast Mastery ( Endurance Training - Level 5 5 Enhanced Eagle - Level 4 5 Fire Focus - Level 2 2 Thick Skin - Level 3 3 Enhanced Resurrection Pet - Level 2 2 Fury Unleashed - Level 5 5 Enhanced** Pet - Level 2 2 Soul Link - Level 2 2 (I have 12000+ blood.) With the addition of BUFF, there are 14000+, and the blood returned is still considerable. It can reduce the pressure of ** and increase its survivability) Ferociousness - Level 5 5 Coercion - Level 1 1 Frenzy - Level 3 5 (Experiments have proven that points are enough to keep it that way) Wild Fury - Level 1 1 Serpent's Swiftness - Level 5 5 Beast Heart - Level 1 1 (without adding the Beast Commandment, added Straight to the point of attack I give back to the concentration value per critical hit, my attack skill is only one bite, so it's completely enough) Shooting ( Classic Addition 5 5 Deadly Shot 5 5 Efficiency 2 2 Straight to the Vital Point 1 1 Aim Shot 2 2 Fast Kill 5 5 Lethal Shot.
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It is recommended that you go to Northrend to do the quest, so that the upgrade will be very fast, and the Beastmaster talent field PK is also very NB. It's cool for a red person to open the second It's not recommended to get a dungeon The dungeon upgrade is too chicken and too slow (If it's a group of 2b teammates, then you'll be miserable.) So doing the task is your best bet
I don't know if I am satisfied, I hope it will help you!
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The Beastmaster talent is your best choice
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Hero Platform.
Sunwell. Reservoir 3 Ben brush prestige.
GRL Lair.
All kinds of roll, all kinds of nijia.
Talent with Beastmaster, your orangutan is much stronger than you.
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Start with KZL ZAM and each YX FB.
In the beginning, the AP is not high, the violence is not high, so use shooting.
Wait until you have a hit of 2800AP 35 and 127 and then change to Beastmaster.
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It's best to go directly to the G group to consume. Either go to the zc and play the zc gear.
The equipped LR is very cool in ZC haha I am also LR
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There are two types of Hunter Gear** for those who have just arrived at 70.
One: Battlefield, JJC
Two: Copy. Copy recommendation: KLZ, major YX copies, brush rackets can be changed, and you can also be violent equipment. It's the fastest to mix KLZ, just get to 70, even if you have almost equipment, you can go to KLZ, just say paddling.
Talent choose the beastmaster, play easier by yourself, and the baby is stronger, you are not weak, if you shoot, the baby is too weak, and it is not cool to fight.
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The hunter's talent can be roughly added in the following ways:
The first: the main shooting hunter.
Talents: 20 31 0, Beast: 2 Eagle, 2 Resurrection, 3 Armor, 5 Fury, 5 Ferocity; Shooting:
5 Efficiency, 5 Kill, 5 Death, 1 Aim, 3 Hawkeye, 1 Dispel, 3 Dispersal, 5 Mastery, 1 Aura must be added; Evaluation: This hunter's shot is strong and stable, and the pet's attack due to the influence of the aura is not the same as that of the Beastmaster (Explanation: 100 strength increases the pet's damage per second by 10; The Beastmaster's Critical Strike accelerates by 30% and increases damage by 20 points per second, which is basically equivalent to a 15 increase per second for the overall effect, unless the attack speed is increased).
Pets: Speed high-attack beasts, e.g. Rubes, White Lion.
Talent: 0 31 20, this kind of hunter strengthens survival, the hunter itself strengthens a lot, the biggest disadvantage: the pet is too weak, the most important thing for the hunter is: ** and pets, so the addition of the hunter's equipment and operation is higher, and it is generally a master match.
Pets: wolves or big-headed tigers, owls.
The second type: the main beast-type hunter.
Talents: 31 20 0, 2 Eagle Guard, 2 Resurrection, 1 Enhancement**, 2 Soul Must; Shoot 5 points to death; The effect of souls is very large, and it is not wasted (explanation: 2% health for 10 seconds, hunters and pets increase 8 health per second, 16 less damage per attack for an enemy with attack speed, and the most important thing is that it is significant in the process of flying kites for a long time); Rating:
This kind of hunter is the most playable, the coercion and wildness of pets, the effect is obvious, it's cool to play pets, the shooting is stronger, and the disadvantages: the melee control skills are weak, and there is no dispelling, but unfortunately the coercion is 1 minute long.
Pets: High attack speed and high attack beasts, such as: Broken Fang, Black Lion, Swamp Tiger.
Talent: 31 0 20, this kind of addition is very rare, and the hunter who does not have a range of 41 yards is very depressed, so there are people 31 14 6 to make up for it, but it is not much sense to survive 6 points, and the relative 31 20 0 is not worth the loss.
The third type: the main survival hunter.
Talents: 0 21 30, Shooting is the same as 31 20 0, Survival: 5 Survival Expert, 3 Killing Instinct, 5 Lightning Reflexes, Counterattack; The shooting of this kind of hunter with the critical hit equipment is very high, the melee control is stable, and the hunter itself is very strong, which is very suitable for players who like PK, evaluation:
The pet is the weakest, and the attack becomes a foil compared to the hunter itself, and in addition, it is easy to OT with frequent critical hits, which is not suitable for the MC
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If you can't ask it, you can't solve it.,Vipers and arrows don't use them in the dungeon.,Vipers waste too much blue.,Damage and flat shooting are about the same.,Don't say that the low efficiency of the arcane arrow is not to say.,And it's the same cd as aiming and shooting! A fatal arrow can only do 400 damage, and an aim can generally be between 1800-2900. The dungeon is all multi + flat fire + flat shot + aiming + flat shot, 10 seconds rule.
And the one upstairs who said that the output talent plus the enhancement of shooting ** is the same as nonsense.
Talent, 10-second rule correct solution.
I don't want to say anything to you, landlord, because the answer has been modified too many times and can't be added! I had to register another ID to get back to you! There's no need to write so much for you, just because I'm a hunter!
What I'm saying is just a supplement to the above, whether you like to use it or not, what I said about survival talent is not wrong at all, as long as you add raptor and deterrence, the rest can be added casually, and it doesn't depend on survival at all, and if you can strengthen fake death, you can come out! I'm not out! Now I regret coming up with it, probably I can't get out, but the flaws are not hidden!
You just need to do 5 31, and the remaining 15 points are out of the Raptor and Deterrence.
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。。。People want pure output talent, what kind of deterrence! Enhanced Feign Death!
Savage Strike! These enhanced eagle guards are king! The current version is 30% faster, it's a bug!
Also 12 seconds! TBC has been changed to 15%, so it's too late!! And don't add any reinforcements**!
Boss is fully immune! Add to efficiency! Saved blue can increase the output by a lot!!
With BB under the big dungeon points with little experience! Take it with you and go for doom! I once took a broken tooth for 3 hours to the full level!
It's more like my own talent, but I never think about OT because it's LM! Trapping is still a must+! But this talent is hardly considered PK!
But I adapted to the sneak attack in the field, the big battlefield, aiming at multiple direct seconds 3 often appeared... I t1 + punishment open the swarm to hit 6t3 ss aiming at 2400 multiple 2000 . No violence has 2000+ damage!
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Hold on and see what I'm gifted with. I'm also playing hunter myself. I feel that this talent PK copy is not bad.
I feel that the enhanced Eagle Guardian in the Beastmaster is very helpful for output. You also mentioned the issue of barrage. The output of the hunter mainly depends on two skills: aim + multi.
So adding this is very helpful. At the same time, this talent has entrapment and enhancement** (2 points), which is also very helpful for PK.
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31 shots and 20 survival is better.
Babies can rub experience up to 60
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The choice of equipment is also very important, if you add 21 30 shooting survival talent, you need to choose high agility equipment, if it is 31 20 talent upstairs, it is more important to focus on attack strength.
Pure quest output hunters can be frustrating, and in high-end quests like naxx, hunter output is even more frustrating.
I still advise you to add 21 30 talents, which are not much different from pure output talents, and they are also more flexible, and they are also suitable for PK, which is the most mainstream and practical.
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I think the beast is finished, and it's better to add aim. Really don't look at the talent of 70 to make you cool, but if you miss 10 points, some aspects will be disabled. A lot of talent has become chicken ribs without assistance.
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Beast Mastery (47 points) 5 5 Enhanced Eagle Guardian 5 5 Endurance Training 3 3 Thickskin 1 1 Beast Swiftness 5 5 5 Fury Unleashed 5 5 Ferocious 2 2 Soul Connection 1 1 Coercion 2 2 Beast Rider 5 5 Frenzy 3 3 Ferocious Inspiration 1 1 Wild Rage 3 3 Cat Agility 5 5 Serpent Swiftness 1 1 1 Beast Heart - Shooting (4 points) 4 5 Enhanced**Shooting Below.
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LR can be single-brushed FB most of the must-have Beastmaster LR, with a turtle and soul beast, with misleading and ** glyphs.
Storm Fortress: A single brush has the highest gold content, and you can knock it off with a soul beast, but you have to get stuck in a bug, and when you fight the boss, there will be 4 people who come out to fight one by one, and you have to pull them away one by one. The first one pulls to the door of the dungeon and hits; the second pulls to the door card perspective of the Phoenix Hall; The third one is pulled to the top, and the second door is stuck and hits; The fourth one is pulled to the door of the boss room to fight; Pay special attention to the fourth one, wait for the controlled buff to disappear, and then kill it.
Then they will all be resurrected.,So you can beat them one by one.,Then go to the boss door to fight**,Hit ** to mislead well.,Don't let BB die.,Remember to pick up a staff after fighting.,Equip it and use it.,There will be a buff for you.。 After fighting**, run directly to the door of the Phoenix Hall, don't go down, get stuck at the door, let the boss hit you bb he can't hit you. Then you add blood to BB and fight Phoenix.
The premise of this farming is that all the mobs in the dungeon must be cleaned up.
Boulder Core: LR can be swiped single-swipe, and a card bug is required. When fighting a wave, use survival LR to control 2, and then mislead BB to fight the boss desperately, and when the boss runs away, jump to a farther place to disband BB and then fake death; Then run directly to the third wave, don't fight the second wave first, hit the third wave is the same as the first wave, control 2 and then fight, you must kill them all; Then run to the second wave.,Control 2 bosses.,Wait for the boss to run and jump and disband BB fake death.。
Then there will be the old 1Don't fight the old 1, just hide the past and hit the old 2Old 2 will produce a glass stone young dragon.
Top of the Spiral Clouds: It's relatively simple to play this FB, hide all the way to, pay attention to the hidden time, if the time is not enough to pass through a group of monsters, you have to wait for the skill to cool down and then hide. Hit this FB as long as you hit the old 1, the old 1 and then hide to the old 2, that is, the dragon, pay attention to add blood to the bb and add blood to yourself when you fight the dragon, and then you have to break out highly, and the dragon is killed efficiently, otherwise you will be in danger.
The above is my experience of playing LR, adopted by the watchtower
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Of course, the talent is used to survive, pets are used for meat pets, skills or something, I believe that hunters who have played for so long should know how to control pets and keep pets hateful. . . .
Bug or something, just fake your death.
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If you want to brush the 5 ordinary books of the outer realms,You just follow your usual dps configuration.,Don't change anything to mislead BB usually fake death and get out of front of the boss little by little.,Now there's a bug to pull the monster.,If you can't get in, pull a single monster.。
Let's take a look at my answer.
First of all, you have to determine how you approach the game, do you want to spend money? Spend a little money? Or does it cost nothing? >>>More
I don't know what profession you are. Do you enjoy doing field tasks? A lot of the time I do a series of missions in one map. Killing monsters and handing in quest experience will make you rise faster. >>>More
It's impossible because of the single brush, the Hanging Warrior can't be played. >>>More
Ruins, hehe, is there anything better than the Poison King? I'm 48 single-brush ruins ordinary, and now level 55 is easy!
Hehe: Not really. It is possible to open a high number with a brush drop, but now the players are concentrated in heaven. There are two horse-drawn carriage transfers to the town of Prailly. In addition to friends contacting each other and making appointments with the level. Very few premium numbers have passed over there.