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It's normal.,Blood dk is really advantageous to play melee combat.,All kinds of damage reduction,All kinds of blood recovery,Revenge slowly stacks and then gives you a spirit to fight how to get 20,000+ blood down.,And he also adds blood.,Slowly consume you.,Pretend to be similar to the likelihood that you're dead and he's full of blood.,So it's best to see blood dk is to control.,Blood dk legs are short, don't go up with him to melee combat.,There is a long-range kite flying.,Unless you have a big grasp of it.,Or don't go to send honor.。
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Blood dk. If you want to call him, you have to hand over the skills at once. When you're done, run away, don't keep hitting him in close quarters.
The Blood DK is a protracted master. His close health will heal for himself. You jump away every time you finish charging skills.
and other skill cooldowns. The bully is that DK's legs are short. Just don't fight with him.
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When you meet the second force, kill the ordinary entanglement, the full blood of literature and art, kneel and find the back, a wave of 3 lethal to open deadly ornaments, pay attention to the first wave of strengthened broken tendons, the second force will give you a back Reckless + angry second wave Counterattack can be the third wave or start a counterattack 30 blood disarm No r's dk is very brittle Remember to hit him on the back.
Two mixed up It's useless to knock down Only 2 more slashes Kill to be fierce and don't die Remember to hit the back and front with a shield.
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Blood DK Fighting Spirit Strike will produce a Blood Shield, which absorbs physical damage, and the Blood Shield will not be damaged if it is not broken, and Blood DK melee combat is basically unsolvable.
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This version of the warrior blood dk is basically no play. A spirit strike regenerates health and creates a shield to absorb your damage.
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The Blood DK ignores almost all melee classes except for the Rogue Trouble Points that it can control.
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There is basically no solution to the blood dk melee combat, and the spirit world can suck blood and shield itself at the same time, and pk blood dk has to use the law system.
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The blood DK can be used to restore blood, and there is also a blood shield, which is a professional advantage, so you don't have to worry too much.
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People's blood dk can single-handedly take on the boss, there is blood recovery and a shield.
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This one sucks blood. The injuries are very violent. Now let's run away
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He's a talent and he's half a wet nurse.
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Although this version of revenge is gone, but the powerful recovery ability of the blood dk is still there, and you hit him to absorb because he has a skill called Spirit Strike, which deals 330% damage, recovers 7% of blood, and can create a shield that absorbs damage, and the amount of absorption of this shield is related to mastery, if he is a powerful blood dk, it is difficult for you to break his blood shield, and all he needs to do is consume you.
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If it's to say that the other party graduated from the battlefield, I said that the knight who graduated from your SW wins, why, the knight who graduated from ZC 375R, with a purple emblem on his body, is tough, but you look at his strength and violence, he can never compare with the knight who graduated from the sunwell, the knight's instantaneous output is very terrifying, both sides are not invincible, not holy healing, the knight's instant output of SW graduation is a terrifying number, not to mention the high tenacity, more blood, the knight has less demand for toughness than other professions, and the dependence is much less, A knight who graduated from SW can completely use equipment suppression to k-kill a knight who graduated from the battlefield. The knight only shoots for a few seconds, no matter how resistant you are, how many seconds can you resist?
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Tell the landlord that the punishment Q of the graduation of the sunwell will die miserably.
I s4 all graduated SW all graduated I wore a military uniform and FB suit and did an experiment in the Battle Song Canyon Without **, wearing S4 was set on fire by 4-5 players and there was still a glimmer of hope for survival, but wearing a FB suit then you can go to see God, remember that endurance is the capital. S4 itself has thick blood and high tenacity.
So. Sunwell Graduation Punishment Ride does not have any toughness and full body battlefield Graduation Knights 375 Tenacity PK S4 Punishment Q The odds of winning are far greater than SW Graduation Punishment Q
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It is completely a full-body battlefield, and the graduated knights have the advantage.
Upstairs know what a small number if you use SW Knight to graduate from the battlefield Paladin Crit.
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The whole body battlefield graduation punishment knight 375 tenacity wins.
Tenacity is high, less critical hits, and less critical damage.
Blood Thick: Don't talk about it.
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Killing quickly doesn't go along with DK.。。 If you want to play PvP, it is recommended to play a mage or a thief. Kiss the son properly.
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The ** battle without milk is still not powerful in this version of the PK, Xiong De's single P is grinding, and it is still very advantageous to cooperate with cat pvp. Don't get too tangled. Blood DK battle regeneration, another matter.
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The whole bear ** battle really didn't have to be fought.
It would have been a loss to find a bear to plant a flag in close combat, and the wild German blood dk that can fight can be killed by bloodshed. In melee combat, thieves and enhanced shamans can fight against Node.
Hit the bear as much as possible around the bear pp, the bear hit you out of the cover when you hit the crit, and keep the tendons broken, thunder, and piercing throughout the whole process. As soon as he transformed, he made up for one, cut it flat out of the cover, and then hit it with skills.
If you give him the first move, generally Yede will turn into a cat and sneak attack, and directly untie the badge to knock out a round. He turned into a bear, as you said above, detached from the distance to charge and intercept, and pay attention to the shield against nature's grip.
To add,The big windmill is used to break the grip of nature or watch him read the wind and blow the wind when you don't have the skill to counter it.,And stop it manually when you turn it.,Now the big windmill is too weak.,I like the warrior who doesn't stop spinning.,Drove a rage and was stabbed before it was finished and it could be taken away.。
I'm a 4000 tough wild de, helpless when I encounter the ice method of planting the flag, 1v1 is unbalanced.
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You look at the jewelry is not selected, there is no toughened alliance medal, it may not be tenacious, ps: okay I just looked at your hero list It's a problem with ** and a problem with the medal.
If you change the medal to Toughness + Uncontrol, you can reach 4500 Your current medal is Critical Hit + Uncontrol.
If you want to be higher, you can change ** to pvp, but it's still good to use tentacle pvp.
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You can rent that set of 232.,If you're responsible for your teammates, insert gems and enchant.,After all, S8 has a lot of arena points.,232 takes a long time.,If you want to s7 and then S8 first.,It's going to be done quickly.,You can consider a copy of it.,Some are very good such as keys.,Shield wall plus key is much stronger than battle master.。 Finally, have fun.
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You can now go and change a set of 232 suit base to go to the treasure trove to spell RP If you wear a fb outfit Clearly tell you the three skills of the legal system You can second you If you want to change 251's every day battlefield random once a day 25 o'clock 7 days + week 5 to one battlefield summoning 25 points Then add 1w honor A week s8 100 words is really less Rely on.
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My warrior, pvp words First of all, don't pretend to be fb, die fast, you can change the ruthless set first, slowly accumulate anger, and when the anger is almost over, the toughness has improved, and you can appropriately intersperse some FB outfits.
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In the case of ZS, it is not recommended to wear FB outfit for PVP.
After all, ZS in PVP is not like other professions that can be avoided by skill and awareness.
If you want to output, you have to resist damage, so you can't leave anything to chance in terms of toughness.
PVP is skyrocketing, if you don't have tenacity, an outbreak, **9 you don't have to hurry.
To turn to PVP, you must first get a set of PVP basic equipment.
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It seems that the mage equipment with more than 7,000 points of blood is not very good. The FS of the T5 or T6 sets basically has a blood of more than 8000 and 9000. DZ semi-S is for toughness, because DZ needs to be output, and there is no need to be so tough.
There is also a certain problem with talent, although they are all 17 44, but the point method of 44 is not the same. And then there's the fact that you're too brittle, so there's no fault tolerance, do you think you're a master? Can you guarantee that there will be no mistakes in PK for a long time?,As for the situation of the low hand, it doesn't matter.,Whatever you wear is in vain.,FS and DZ are very delicate to play.,Wins and losses between masters are constantly calculating the gains and losses of one or two skills.,It's unlikely that those low-hand hands who use skills indiscriminately want to win.。
In other words, if you make a slight mistake in this set of equipment and are caught by DZ once, a wave can cripple you. You're passive.
And the same is true for ZS, my classmate ZS PK, I have seen it, and now FS is not so completely eating ZS. He pk. at the gate of the agThe low-end FS basically didn't beat him (I mean the technology, not the equipment), and the master FS basically won completely.
The contrast is great. But it's true that pure PVE equipment players and PVP do suffer from fighting in terms of light, but you guys are in the FB scenery, there are mutual gains and losses, if you feel unbalanced, you can also engage in a set of PVP equipment, it's not difficult.
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If you want to fight on the battlefield or JJC, you can't wear FB outfits.,Mix up PVP equipment.,I'm just carrying 4 sets of equipment (because it's MS.)。 7000 blood is a second to whoever fights. However, FS is a profession to be honest, operation is 10,000 times more important than equipment, so practice well.
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No tenacity, more than 7000 blood is indeed very troublesome, the battlefield outfit is generally high crit, your body will definitely not be able to withstand a few blows from the melee profession, if you pk, I suggest you wash into the fire method, come up and become a sheep, the ice ring countermeasures, gas fire + fire rush, high law injuries have to use gas to set the fire.
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Dude, you have no advantage in pvE equipment to go heads-up, it's okay if it's a melee, no one hits you, you just put skills, and it hurts a lot.
But you don't have any toughness, it's very painful when you get out of the crit, the general crit is more than 30%, and you will explode once in three hits, 7000 blood, as long as it is a person, you can be seconded.
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400 Tenacity reduces physical and spell critical hits by 10% and reduces critical damage.
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Comrade !! Tenacity is unmistakable capital!!
I'm also a miserable person, have you seen the attributes of MS all-purple 8000+ 60+ toughness and toughness?
The second battlefield outfit has high stamina and 10,000+ blood, and normal blood is to death!
Looking at the battle record, the storm machine is too much worse.
All I can say is get some toughening, it's good for everyone!
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So sixty-nine can never beat seventy....
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It is true that the distinction is so serious.
You also don't look at the durability and toughness of military uniforms.
What's wrong with your FB pretending to be fs? It's easy to hit people with up to 200-300 blood, and it's easy to get 800 on fs in general.
Have you ever seen a fb drop equipment with the attribute of "toughness" (let's call it an attribute for the time being) pve equipment obviously focuses on intelligence and spirit fs these 3 attributes, boss is simply a stake, for dps to ravage, fs of course is high.
But pvp do you want to be so comfortable? It's already an unwritten rule to see the cloth first.,The landlord looks at the open point.,If you have time, you'll start with 2 sets.,Look at the fact that you're bullying you.pvp wash a talent pve and wash a talent when you bring people a monster and then wash a talent fs has so much money.。
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7000 blood and no tenacity, you can imagine that you can find a UT team to mix.
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1123 Injuries Isn't it very nb? You're the value of PVE, okay, pvp don't talk about that number anymore.
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Well, 2 polarization, increase playability.
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The landlord is as pitiful as I am I don't like pvp and didn't brush a toughness outfit so. Every time I see BL in the wild, it's pitiful, and I'm overtaken after a few clicks
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No tenacity, more than 7,000 blood, I punish the rider can be a knife in seconds, do you believe it?
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5384gs, and there are military uniforms, don't play blood dk, there is no output, blood dk is very state to call the late fan kai, need strong equipment support. In addition, 270+ hits and 26 accuracy are must-haves, which one is less to make up for that. Until the standard is met and repented.
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It is recommended that you change the ice and dual-wield, and the blood output must be very high, and the bright burst armor piercing will have an effect, and from the perspective of your GS, the gesture key touch is far from reaching.
And then, you're hitting a lot of talent, and no matter what kind of talent, 300 or so hits are enough, and you're accurate about 24 tracks.
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How much this is exploded depends on your equipment** and technique.,It's hard to say.,4000 words are really not very high.,The DK white crit of an okay equipment is estimated to be 3,4,000 right.。
Exception: DZ and DK are not easy to compare, the thief's attack speed is much faster than DK's, and it is interrupted, and there are many stun skills, and DK PVP is also subject to rune restrictions, so DZ can hit 5000 at once, of course, it is very powerful, don't you compare it with a mage, a mage can hit thousands of ice arrows, and it seems that the skills can be instantaneous, don't you compare mage with DZ, because he can hit thousands more than you?
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The next version is about 2800 crit hits less than 3000...ps: I am a dk who graduated from the 277 second order **
Because the next version of the shadow damage and physical damage are calculated separately, so the toughness is reduced twice while the DK is still quite strong Hurry up and play The next version of the DK will be really weak.
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You're talking about the name of the national uniform.,Is it the skill in that evil talent?,This skill I'm in the highest crit 11000.,It's not the highest.,Someone can be higher.,I can hit this number when my strength is 2000 and 30% of the armor is broken.,
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