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Raids can be filled up in a hurry, but a skill must be used, used to solve buffs, damage output and suicide at critical times, it is recommended to give priority to full, and passive skills are one level in the early stage. Considering that the little fisherman is more brittle, you can wear the meat, add yellow dots, the butterfly is mainly to miss the effect, and the strong attack buckle armor is also good, depending on personal preference.
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There's enough upstairs to get a bunch of stuff, so there's no nonsense. . . By the way, a mistake by someone upstairs...
This butterfly is +30 attack speed 30 agility so it's actually +60 attack speed really not 30...
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Dota Heroes strategies are everywhere
Scattering does not work on the summoned bear, just remember (the bear's blood is so thick, just hit the body).
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It's wrong to add a point--3 skills are enough for level 1 in the early stage (others say, if you want to add a few levels first, it's okay)--level 1 must learn 2 skills (you know who will use it)--Little Fishman is a side-of-the-kind hero--I am now a pioneer + hidden knife + flying shoes + heart + butterfly - +- There are different statements, and I won't list them all here.
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1.Scatter bears that cannot be purified and summoned.
2.Don't add a skill later.,Little fishmen rarely have money skills, it's a magic trick.。
It can not only remove the debuff of almost all heroes, but also AOE and farm money, which can damage yourself?
Brother, with the size of a small fishman, after collecting the wave soldiers, the wild area is jungled, and in short, it disappears from the enemy's field of vision.
That's the recovery speed, just now!
3.The outfit is a pile of armor and attack speed, and due to the existence of passive stealing attributes, all you have to do is in.
We stand tall on the field, and once the attributes are piled up, then God likes you.
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To put it decisively, there is no need for people to be scattered.
Early Vanguard Don For him, it is IMBA to be able to live 1 second more on the battlefield.
After weighing the meat, it is the equipment that increases the attack speed, and the contemptible person likes the crazy mask, which is more suitable for him.
He's a hero who doesn't need a god costume to become a supergod, I hope you can grasp it well.
Scattering is not to directly destroy the minion, but to instantly damage its 400hp Look at that bear, about 2000+ HP, you are not good to use when you lose.
The plus point is that the main e c has to be learned, because it can dispel the negative state, and it is necessary to have the skills of the junior year of college.
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For the landlord's questions, I will answer them one by one.
First of all, the landlord said that he would play the little fishman, but he would not add points. This sentence is clearly contradictory. To sum up, you don't know how to play Little Fisherman yet.
Second. Since you asked how to add points, then the first thing to be sure of is that stealing attributes is a priority, and then C and E depend on personal understanding, of course, in general, I personally tend to be E first, C is only blood level 1.
Thirdly, the summoned creatures that are lost and directly destroyed do not include Xiong De's bear, as well as Chen Zhao's baby. Domination and fawn babies are available for work.
Fourth, now that you know, stealing attributes is very good, so how can you not understand the meaning of butterflies, 30% of the attack speed means that the number of attacks increases, and the strength of the natural 3 skills is reflected, and secondly, the fragile body of the little fishman also needs the dodge of butterflies.
Fifth, the so-called god costume mainly depends on the situation on the field and the choice of the hero ratio on the opposite side, which is not immutable, but mainly depends on personal understanding. As long as you can lead your team to victory, it's not impossible for Bomberman to be destroyed.
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It's okay to wear a pioneer prosthetic leg challenge or something.
And then there's the butterfly attack or something.
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The bear can be purified, so is there still a must for the bear to exist?
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That's right, and the attack that doesn't miss steals once per attack.
If you add points, my own is: 2,3,1,3,2,4,3,3,Yellow dots,Yellow dots,4,(Later depends on the specifics).
The idea is this: 3 skills are the main output, and if the skill stands, the output is the output. The damage added by the 2 skill upgrade is very small, and the cd is not reduced, only the distance of the jump is added, and the early plus 2 levels is enough.
1 skill is a blood selling skill.,It's only used to remove dbuffs and powder or something in the early stage.,In the later stage, when the level is high, it can be used to brush money and bring lines.。
In my outfit, I am: False Leg, Poor Ghost, Magic Wand, Poison Ball. Later, depending on the situation, the opposite side of the law outbreak is high to make a challenge first, on the opposite side there is a druid or the like, out of the dragon core dodge talisman, on the opposite side of the more control out of another Ken, on the opposite side of the more than one blink hero can out of the Aster Sheep Knife.
It depends on the opponent's hero, and there is no most fixed initial route. In short, when you fight in the middle of the game, you have to support the total blood volume and armor, and you can fight hard battles to bkb or another will).
Personally, I think the double knife is not suitable for the little fishman, the double knife belongs to the mid-term equipment, the Yasha attribute is good, but the effect is not much different from the poison ball, the key opposite high burst or group advancement, the 2000 yuan Yasha effect is very poor, far less than the challenge Pioneer plate armor bkb. And Sanhua itself is very cost-effective, the Yaksha poison ball can already ensure that the single kill sticks to the opponent steadily, 2000 yuan Sanhua plus 16 power is used to support blood, which is too expensive. In the later stage, it is still a good choice to make a Yaksha and turn a clone when there is a guarantee of blood and armor.
Words of God's costumes: prosthetic legs, forest pits, Satan, butterflies, doppelgangers, sheep knives, tibial gangs, cannons.
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That's right, the stolen hero deducts one point for each stat, and an additional point for its primary stat. 4 points converted to Fishman's agility. That is, each attack on the Fishman itself increases the agility by 4. Add points to recommend C and E full, and add 1 point in the early stage of stealing attributes. There is a big enlargement.
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I'm also a lover of little fishmen.,There are a lot of guides on the Internet.,I won't say much.,Give you a few of my personal opinions.。
1.The master's outfit is, round shield or poor ghost shield, prosthetic legs, look at the opposite lineup out of the wandering cloak, venom ball. The plus point is 12 points for the main one, and one point for 3 points.
It's gank. The strongest period for the little fishman is level 6 to 10, so this time is the most critical. How to play after that, depending on personal habits, the role of the small fishman in the late stage of the high-end bureau is very small, and sometimes a leak can be detected when there is an ice eye.
The left and right rounds,It's also the game I often play.,There's not so many requirements.,The little fishman is domineering in the early stage.,There is an equipment advantage in the later stage.,It's all possible to crush the opponent.,Pay attention to the condition of the opposite needle eye and gem.,Go to the wild area more.,There are receipts.。
My outfits are, Templar, Wand, Leg, Venom Ball. 6 took part in the gank, the temple control line returned to blue, the Venom Ball sticky fight, and then turned to Ice Eye. The plus point is 231224
It is recommended that the landlord give up the mending knife and axe, tenacity, and blood essence stone. Because the little fishman starts slowly, he does not belong to the hero who fights money, and it is difficult to make up for the knife and axe, and it occupies the grid, delaying development, and the mid-term light rain is infinite, and the mending knife and axe are not used. Tenacity Ball to Furious Battle and Blood Essence Stone is a novice route, more than 1500 pieces of Tenacity Ball do not provide any attributes, only 10 points of attack strength, which is completely a recovery outfit, and the little fishman is not short of recovery, it's too wasteful.
The little fishman usually only uses 2 times in a battle, and the magic is completely sufficient, and the main consideration is survival.
At present, it is recognized that the best big pieces of the little fishman are: Ice Eye, Bone Crusher Hammer. Of course, butterflies or something, it's best to have them.
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There's nothing wrong with adding points, except for the yellow dots, you can buy a small poison ball in the early stage, anyway, it doesn't occupy the magic ball, it can provide damage when chasing people, and you can also turn to ice eyes in the later stage, and the grid of the small fish is not nervous in the early stage.
In fact, I don't know what the blood essence does when it comes out, maybe it's to support the blood blue, but in fact, changing the double knife or the clone can also achieve the same effect, and there is also an output.
Which ring is it, it is also a good choice to change it to a shrine or a soul ring, the former supports blood, and the latter recovers, wouldn't it be better to say than a few points of armor.
In addition, if it is smooth, you can consider an electric hammer and scatter Hua, and if you think it is still brittle, you can make a black and yellow rod (a good thing).
The sacrificial thing doesn't look at the situation, if you're not on the other side, get one. Besides, if the five of you plan to farm Roshan and no one has the energy to make sacrifices at this time, then you are the best choice.
The tenacity ball doesn't always need to be used to fight wildly, in fact, it's not bad to have a Lincoln (so that you don't need a black and yellow rod, in fact, I don't have a problem with a refresh ball.) )
What is it that restrains small fish, eyes (various birds), powder, true sight. Sometimes the other party inserts a real eye, and you don't know, then buy a gem, this 700 may allow you to survive in the first round of many team battles, and the small fish's flying (e) short cd, without a target, the escape ability is very strong, and it can also effectively protect this gem.
In some cases, the small fish is the first to move, is silenced, and is directly seconded, it depends on your hand speed and attention, the first time you see the other party, if there is no good back hand (sacred cow, chief, mammoth, etc.) go directly, because teammates can't keep you from dying in the time of support (you don't have to think about it if you have a dark herd).
That's it, do it yourself, don't miss it.
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Hello this friend.
1.Xiaoyu recommends the main point jump, the secondary point c, because you didn't have a big move to regenerate blood in the early stage, it's a problem, you still have a soul ring, right? The amount of blood is very empty, in the past, the wedding ring was generally a wandering talent, wandering, tides, blue fat, these don't have to go up to level A, Xiaoyu's C decided that he had to go up to level A.
So you can e first, and then make up c when it's bigger.
2.The tenacity ball is not recommended.,No attributes.,There's a big move for blood return.,There's a soul ring for back to blue.,You don't need it.。 There is a c in the collection of troops, and there is no need for a wild battle.
Xiaoyu is one of the few melee pseudo-nuclei with AOD skills, and other enemy methods, Skeletron, and puppies are good for pushing out of the line without clearing skills. It is better to equip 30 firstWhen you don't jump well, you can do 30 a little, and it has a deceleration effect, and the effect of killing fs and short legs is very good.
30+e clingy to death. Disadvantage recommended out of some meat.,Go up and absorb a wave of damage.,Hit a wave of damage and rely on C、E ultimate to come out and regain blood and then play.,Vitality balls、Challenge、War drums out of one or two。
3.Butterflies are good.,For the artifact of rigidity and attack speed.,There's an abyss and there are few people who can fight you a.。 Then the dragon's heart attack is pretended.
4.There is also a violent downwind style of play, which is crazy and kills people very fiercely.
It is not easy to play by hand, welcome to adopt.
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The main network in the early stage (that's what you call jumping) The others are a little bit and then the outfit should be to the meat outfit and the attack speed outfit (because the little fishman has the first-to-last power growth) Don't worry about dps Its dps comes from 3 skills The more you hit, the more bullish b the other party will be, the more bad the meat is up, and it is difficult to be seconds Because there is a big move, the amount of blood recovery is not a problem The amount of magic is very problematic If you are a master, a temple is enough Novices can come out of tenacity to Lincoln You can also come out of the aster (don't go naked) Bring more food and drink in the early stage Mix to six, ensure that you have shoes, the big magic wand is going to catch people, if you want to catch people, you have to aim in the direction to pull people (pay attention to your hero before jumping, don't be stuck by the creeps, the direction is crooked), and then AAA The other party is not dead, and the chase is big When the other party can't see you, drive big and accelerate If you can't beat it, turn your head and run In the shadows, the blood will be full after a while. Continue on - If there is control on the opposite side, remember to press C (that is, 1 skill) before jumping, and you may be stunned by RP, and if you solve the equipment, the prosthetic leg (power) temple in the early stage In the middle stage, you can be scattered, you can go crazy (the rookie room can be considered, it is easy to be seconds if you are a master), you can be excited (not recommended, the cost performance is too low), and if you are smooth in the early stage, you can consider the ice eye (infinite sticky, infinite stealing attributes) in the later stage, and the temple will be turned into a sacrifice. As for the early Vanguard Shield that everyone recommends, I personally don't recommend it Back to 5 It's a complete waste You can make yourself more resistant with the poor ghost and the dragon's heart (late stage) The little fishman is not a late stage but a mid-stage ganker If the opposite side can't get rid of the little fishman in time during the team battle, it's completely incomprehensible So it's not very suitable for novices to use this hero (in the end, it seems to be a nonsense......Everyone ignores).
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First, it is recommended that you do not jump in the early stage, if you want to play a good small fish, you must rely on C, you have to give it a try. This skill is relatively risky, indeed, but the hero of Xiaoyu itself is very risky.
Also, if the hero's current score is below 1500, then you should try changing to a different outfit. Small halo hammers, double knives, can be considered.
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Crazy face faint hammer 1600 can be flattened.
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It is recommended that small fishmen take the dominant path to development. Go out with 3 branches, 1 big medicine, 2 eat trees, turn shoes, prosthetic legs, and a big magic wand. Choose 1 of 2 out of the jump knife or hidden knife in the middle of the period.
Late Divine Outfit Hidden Knife, Ice Eye, Great Halo Hammer, Butterfly, Cannon or BKB; Add points recommended to upgrade 1 level to 2 skills, level 2 to 3 skills, and then the main 2 skills to supplement 1 skill, there is a big promotion, and yellow dots are added after the 3 skills are full. The advantages of the main plus 2 skills are obvious, the ability to chase and escape is stronger, and the disadvantage is that the AOE is relatively weak; The initial attributes of the little fishman are not good, and they are likely to be pressed in the early stage, so they can make up for the knife as much as possible with more recovery products, and after reaching level 6, they are not afraid of the opponent's suppression with the high recovery ability of the ultimate. In the middle stage, after having a jumping knife or a hidden knife, it is a strong period for the little fishman, and the single kill ability and escape ability have been raised to a higher level, and you can gank more or support teammates; In team battles, give priority to killing the back row, give priority to killing key heroes such as the old cow sand king, grasp the timing of your own opening, and if your HP is low, you will flee the battlefield first, and then harvest it by returning to a full state with the ultimate.
As long as the little fishman absorbs the skills and damage and is not seconded, half of the team battle will be won, and the opponent will have a headache at this time.
If you want to play the little fishman well, you need to make full use of his mobility and ultimate recovery ability, and consume the enemy in a wave as soon as he is head-on. If the opponent chooses the Blood Fiend, you can make an urn in the early stage, and the attributes added to this piece of equipment are also more suitable for small fish.
Do you mean how to play directly in a god's pretend, or against a solo? The god pretended to be single-handed, and he didn't have to fight against the solo and some of the water people can clear the soldiers, and the money is fast Xiao Hei didn't clear the soldiers.
Version problem,You can only play the following.,You go to hf、VS,The room you enter will automatically convert the version.,You don't have to patch it yourself.。
Since it is a novice, buy a bottle in the early stage, out of the bracer skills, add yellow dots and 1, there is a big increase, and after the 11th machine, learn 3 and 2, and then in the middle stage, you can fly out of the shoes to kill people or help teammates, the key to revenge is to wander more, auxiliary first, in the late stage, you can be an auxiliary dps out of the press to extinguish and the heart butterfly to attack the cannon heart When the group stands, you have to take the lead and change the opponent's more core dps or mage to fight for the right to take the lead for teammates.
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