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If the equipment is poor, the first ** gangster.
If you have good equipment, you can continue to use ** talent as output.
You can also get some t loading and cutting protection talent as t
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If you want to be a T, defend the talent....If you want to output, it is recommended to wash the berserk talent....Listening to the landlord ask, it should be a novice...If you're a novice, it's recommended to play output.,Wash up and fight wild....Get some equipment first, then save some defensive equipment and then consider washing defense talents!
If satisfied, thank you.
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If you want to play FB, if you don't want to put a lot of pressure on **, it is recommended that you basically add your talent to the defense talent, and the berserk talent has a 5-point talent with critical hits, and it is best to add it as well. The rest is that your defense equipment must be sufficient, otherwise you will be in a mess.
Hope you're satisfied. You can go to the official website to find a talent simulator to try.
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It depends on what you want to do.,Warriors can do DPS.,You can do T.,It's hard to do T.。。。
I don't know what equipment you have.,If you're a novice.,At the beginning, you basically have to do dps.,Accumulate equipment in the next dungeon.,If you want to be a t, you can save defensive equipment.,If you want to output, you can save output equipment.。
In terms of talent,It is recommended to defend or **,As for the berserker,No top-level equipment can't play too high DPS.,But there are 5 crit team buffs.,You can improve the strength of the team.,But your own DPS is.。。。 Unless you have SW's gear.
You can play more talents.,178Ah, look at those talent discussion posts.,There's a lot of knowledge.,I'll give you what I suggest:
Defense**. Berserk (Berserk Serious Injury, Deep Berserk is not recommended, DPS is really too low).
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The Berserk talent is the best choice for leveling, and it is highly recommended to start with the Flurry talent first, and then consider the ** talent.
The order of dotting is as follows.
1 Cruelty - Level 5 5
2 Deafening Voices - Level 5 5
3 Dominating Power - Level 5 5
4 Enraged - Level 5 5
5 Sweep Attack - Level 1 1
6 Enhanced Slash - Level 2 2
7**Mastery - Level 2 2
8 Flurry - Level 5 5
9 Bloodthirsty - Level 1 1
10 Precise - Level 3 3
Then add ** talent.
1 Enhanced Valor Strike - Level 3 3
2 Skew - Level 5 5
3 Enhanced Charge - Level 2 2
4 Intensive Suppression - Level 2 2
Everything else is haphazard.
All the talents are as follows.
Minimum level requirement: 70
Required Skill Points: 61
** Talent - 17 points.
Enhanced Valor Strike - Level 3 3
Skew - Level 5 5
Enhanced Charge - Level 2 2
Intensive Suppression - Level 2 2
Critical Injuries - Level 3 3
Piercing - Level 2 2
Fury Talent - 44 points.
Deafening voice - Level 5 5
Cruelty - Level 5 5
Piercing Roar - Level 1 1
Dominating Power - Level 5 5
Double Mastery - Levels 4 5
Enhanced Slash - Level 2 2
Enrage - Level 5 5
Sweep Attack - Level 1 1
**Mastery - Level 2 2
Flurry - Level 5 5
Precise - Level 3 3
Bloodthirsty - Level 1 1
Enhanced Berserk Stance - Level 5 5
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WLK will be opened on August 31st.
I'm the Undead Warrior.
At present, the most powerful TBC pve copy is definitely Berserk War, but it is very equipment-hungry The next thing is **dual-wielding.
PvP is no doubt about ** battles.
After WLK, it is estimated that you won't see ** battles in the dunge, they are all TG seriously injured and furious, and PvP is still ** battles.
At present, the TBC ** battle is definitely 53 8 berserk battle 15 46 ** talent is OK if it is seriously injured
As for the existence of the strongest absolute demon spine spear in the current TBC ** battle dungeon, the long-handled axe specialization, and the pvp** battle is best to definitely the S4 axe.
Berserk Battle: The first choice is undoubtedly the double knife TBC is characterized by the special effect of the double knife against the sky, followed by JD claw + revenge.
WKL Wait Orange Axe Shadow Sorrow Hehe It is said that the Orange Axe Warrior is the eleventh class of Warcraft.
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**Tomahawks preferred....Long-stemmed specialization is a must....The Berserk Armor Plus Strength talent is very useful for warriors (after all, the armor of the warrior who wears a good point is more than 10,000, and the increase in strength can be imagined) and the Berserk talent with a five-percent critical hit must be pointed....Warriors, don't use daggers....It's too much....How can such a domineering profession take this kind of ** that is not ruthless at all....
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It's good to use one-handed ** berserk talent. **The upper limit of the dagger is too low, and the damage cannot be played. You should still be leveling up now, and if you level up, you should add more anger and damage talents.
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**Combat is generally done with a long handle or with both hands**, so the damage is high, and there is no dagger and one-handed**.
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Warrior I think it's better to be a minotaur, the trampling of the cow race is very useful, and the will of the undead is for zs...
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Just arrived at 80, the hands of evil blood Luo, to about 4500gs, you can turn to double holding evil ice. The first part of the baby's input also accounts for one section. Play more in terms of techniques, practice two or three times, and there will be a considerable number.
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Recommended: Dual-wielding Contagion Ice (suitable for stakes) Full Blood Break (Simple and Violent) Evil Ice (has a ** Vampire Axe or Orange Axe with special effects, suitable for various boss fights), Talent Technique: NGA Yes.
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Leveling up blood talent.
PVE is decisive and dual-wielding ice
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pve:
Defend against monsters for warriors!
**: 5 deception oblique. 3 Thunder. 1. Strong words are heroic.
Fury: 5 Cruelty.
Defense: 5 Prefabricated, 5 Tenacity, 5 Shield Mastery, 1 Broken Axe, 1 Enhanced Block, 3 Provocation, 3 Strong Words, Armor Piercing, 2 Strong Words, Shield Wall, 1**5 One-Handed, Mastery, 3 Shield Mastery, 3 Enhanced Defense Stance, 1 Shield Fierce, 3 Rage, Focus, 5 Vitality, 1 Destruction.
DPS Berserker.
**: 3 strong words heroic 5 skewed 3 strong words thunder anger master 3 serious injuries 2 piercing rage: 5 cruel 5 angry 1 piercing anger after 5 irritated 1 sweep attack 2** master 5 flurry 3 precision 1 blood devouring 5 enhanced berserk stance 1 rage.
PvP: It's easy, ** + Berserk and everything else is pretty much the same, but you have to point out the lethal blow!! No need to strengthen it!
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Fighting the monster master rage 41 almost pulls the other** There is also tactical control.
pk** 43
FB doesn't need to talk about pulling, it must be an anti-household, although ZS can only be used as a deputy T
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Is there anything different from other races!! According to you, my old cow can not add the talent of increasing the blood limit!!
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There is no talent in WOW that can be t.
t and. DPS is.
Separate. The above is a reference to T's talent.
Here's a reference to the ZS talent:
This ** talent does not require much equipment.
When you equip and graduate, you can turn into rage.
I don't think I would be needed then.
Good luck finding your place in the game.
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Level 60 onwards. Do quests and get some green outfits, and you can add the Berserk talent. Because the equipment hit before 60 is simply not enough... The berserk talent is useless.
The post-60s generation has the green support of the mission, and if the hit is enough, the berserk talent leveling is the fastest. It's easy to fly, who said that ZS leveling is slow.
Equipment doesn't have to be plate armor, leather and locks are all suitable. The main thing is to pile hits and attack strong. Because there is.
The bloodlust of the berserk talent.
Talent addition: 5 points of cruelty, 5 points of rage, 1 point of piercing rage, 3 points of blood fanaticism, 1 point of domination, 5 points of dual-handed specialization, 2 points of enhanced slashing, 5 points of rage, 1 point of sweep attack, ** mastery of 2 points, 2 points of enhanced fury (remember to use it after strengthening, use it as soon as the cd is good), 5 points of flurry, 3 points of precision.
Bloodlust 1, Enhanced Whirlwind Slash 2, Enhanced Rage 5, Enraged 1.
The main skill used is Raging Fury·· Battle rage holes. Whirlwind Slash, Fury, Slash, Do as I Say, Level Up Quickly·· Because I also play zs·· The premise is that the DPS equipment of the mission should not be wasted, and the leather locks should be required.
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You go up to 5173 and look at it... There is a detailed talent analysis.
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First, there is a lot of quest equipment, so you have to find it yourself, but the quest in the Nagrand Blood Arena must be done, in addition to the rewards of money and big red and blue, there is also a ** that is enough to use up to 70.
Second, during this period, there is not much difference between leveling and battlefield, unless you buy a 60+ purple suit with g, I personally don't think it's worth it. The last boss of the slave fence, Quagmila, has an accessory called the Eye of Quagomila, that accessory is very good, and it can be used on both the FB and the battlefield. The attributes of the equipment are mainly spell damage, and the high intelligence critical hit will be high.
Third, if you don't have a strong consciousness, but want to die a few times, then it is recommended to use the ice method, which has good survivability, and the deep ice talent is also applicable on the battlefield.
Fourth, there is no need for FB suits now, there are a lot of KLZ brand groups, it doesn't matter if you take one, if you have acquaintances, mix it up.
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Mage upgrade talent plus point order (ice talent):
61 points all the way to the top:
Start at level 10.
5 enhanced Ice Arrows.
3 Ice Shards.
3 Elemental Precision.
3 points of biting ice.
Return to the first stack and add 3 Frostbite points.
3 points of crushed ice. 1 Ice Blood.
2 points of extreme cold extension.
3 Frost Conduction.
1 point of rapid cooldown.
2 o'clock as cold as ice.
Return to the first layer and add 3 points of ice floe.
1 Ice Protector.
2 Shatter Barrier.
5 points of Extreme Cold Wind.
Ice refers to 2 points.
Ice Arrow increases efficiency by 2.
1 water.
3 strengthens the water element.
3 Mind Cooldown.
5 points of bone-piercing cold.
1 point of deep freeze.
Distribute Talent Points in the order above, which should guarantee your leveling speed.
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Problem 1: Necromancer's quick leveling up.
The difficulty of the task is low, and it is best to get the task of equipment, I am level 65, and some are sent from level 65 to level 70. If I go down a copy, there is no g
It's hard too, I know it. Occasionally sell some equipment under FB
This is easy to get. Didn't g himself.
It's also fast to do task upgrades.
Now the mission is done.
As long as you have the task plugin, it's OK
Question 2: What kind of attribute equipment does the necromancer bring?
Each attribute is explained, what to bring on the battlefield, what to bring to FB, all to say. What a law book crit, the intensity...
It depends on what talent you have.
If it's an o's f
Explosive equipment is required.
FB still is.
Olympic Ice 11 Ice 50 points are in a hurry, and it is best to brush your eyes.
Question 3: How to add the best talent, I have mixed a lot of forums, but I don't know how to add the best. It's best if ZC and FB can be combined, because it's impossible for me to wash the talent every day.
Unless you're tough.
You can look at deep ice.
68 can go.
Kara hairpin Zu Aman.
Gruul, you'll be able to take the equipment with you when you reach 70 when you're doing the mission.
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What are the talents that ZC and FB can combine? You're pure ice
Upgrade quickly, if you are proficient in tasks, you can level up quickly!
65 to 70, first go to Nagrand and do the arena mission, there is a very good **, and there is a lot of experience.
Isn't the necromancer also a mage, and the mage wears the mage's equipment. When playing ZC, wear toughness suits and durable stacks of critical hits. Hit FB on wearing a law injury suit, the early pile hits, and the equipment is raised up after the pile is fast.
Where are the dungeon sets? After 70, go to play team FB, and each team FB has a suit.
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The main Olympic width ice, pay attention to energy-saving casting, with a small blood color, after a few waves, a door 8g, 4 trumpets are 32g
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