DOTA I PA OPPOSITE TIDE MID SINGLE PAIR A HE CAME OUT OF THE SACRIFICIAL RING NON STOP G HOW DO I CR

Updated on Game 2024-05-22
41 answers
  1. Anonymous users2024-02-11

    Now the skill of the tide has changed, not only is it speechless like this, but the three skills are also very powerful. It is advisable to change lanes or call in teammates for support.

  2. Anonymous users2024-02-10

    Change lanes. PA is more wasteful in the middle of walking. You don't have to play with the line he upgrades 3 skills.,Even if you come to a vs like this.,It's impossible to kill him.。 Even if you don't go to the line, it's sad to use a skill to make up for the sword.

  3. Anonymous users2024-02-09

    The soul ring is valid for 10s When it is practical, the hero has a yellow light on his body As soon as he uses the soul ring, you will b go He can only consume his own 150 hp in vain to see you operate.

  4. Anonymous users2024-02-08

    Tidal has a variety of outfits, if your teammates don't output, they will fight furiously, if they don't have field control, they will refresh Ice Armor (Siwa's Guardian), and if they don't have meat, they will challenge Dragonheart.

  5. Anonymous users2024-02-07

    1.In the case that the other party is dominated by warriors, he will directly go out with prosthetic legs and fight frantically to brush money, and in the later stage, if you want to take the DPS and road meat route, DPS will be excited The Golden Valley Stick, and the meat will be the dragon's heart, and the attack will be strong.

    2.For the majority of the masters, the premise is to prosthetize the legs and challenge the headscarf, and in the later stage, according to the situation, if the advantage is to take the dps route, it will be directly exciting, and the golden hoop stick. The disadvantage is to take the control route, make a refresh, and see if they are cool twice.

    The Basic Mage is hit twice by a large plus a prolonged stun and other DPS output, not dead but also disabled

  6. Anonymous users2024-02-06

    Tidal generally does meat and control in the lineup, so 3 bracers and 1 power prosthetic leg in the early stage, plus a challenge is a good tank, and you can consider jumping knives.

    In the later stage, Xiwa, Dragon Heart, Refresh Ball, and Strong Attack are all good choices, depending on the opposite lineup.

    Tidal is not a good DPS, so don't think about those high-attack and high-attack equipment, he doesn't have the orthodox DPS of the Ghost Void, do a good job of a big meat, attract most of the enemy's firepower in team battles, and let his own DPS output with peace of mind, his duty will be achieved.

  7. Anonymous users2024-02-05

    Berserk (most important) and domination, short enough.

  8. Anonymous users2024-02-04

    Artificial Legs, Berserk, Refresh, Domination, Dragonheart.

  9. Anonymous users2024-02-03

    Tides are auxiliary plus controlled. In the early stage, the prince is assigned to read to protect the later development. When you reach level 6, you can be arrogant and kill a crispy skin or something, anyway, there will be team battles until level 8 and 9.

    In the middle of the team battle, it is guaranteed that there is a big release and can be put in 2 people or more, and when there is no team battle, don't occupy the line to fight the jungler with gank heroes to gank or continue to protect the prince. The late stage is basically as a meat and a big control. Out of the tide or out of the meat and control outfit, dps I've really not been able to out, dark annihilation plus frenzied combat plus prosthetic leg reinforcement attack and cannon can't beat a captain with only 2 berserk battles.

    The tide primary is to come out of the prosthetic legs, add a wrist guard so as to ensure that there are 2 times of water and a big blue. When you reach level 11, if you can't come out, then you can just hold back and refresh. Basically, the tidal equipment only needs to go to the prosthetic leg, the vanguard, and refresh it, and there is really money to make a jumping knife.

  10. Anonymous users2024-02-02

    Tide doesn't need to be a pioneer Pioneer and the 2nd skill are heavy Tide prosthetic leg + jumping knife + berserk + strong attack + dragon heart + ice armor or challenge!

  11. Anonymous users2024-02-01

    The positioning is group control and meat shield, and in the early stage, you can see the charm wandering skills, and you can 1 yellow to the point, and there is a big rise.

    Other bonus points are fine, but first of all, it must be a full 1 and ultimate.

    If equipped, the prosthetic leg Vanguard Shield (you can consider it when you don't have 2 skills) Jump Knife Refresh Ice Armor Passers-by can abuse vegetables with prosthetic legs Furious Armband Crazy Assault Dragon Core.

  12. Anonymous users2024-01-31

    First 2 wrist guards 1 prosthetic leg It depends on the situation If you go along with the jump knife If you don't go with the first pioneer in the jump knife don't be dps very bad.

  13. Anonymous users2024-01-30

    Passers-by fight out of the prosthetic leg frenzied battle domination and then attack Satan's dragon heart, plus points on 1 main plus, 2, 3 depending on the individual.

    However, the tide is a meat and control, so it can also be produced with a prosthetic leg + pioneer + dagger.

    Then refresh the Siva Dragon Heart Strike or something, and the team battle can jump over the big one, and then refresh it to be bigger.

  14. Anonymous users2024-01-29

    Meat suit, the front of the team battle top has a big advance in the early stage.

  15. Anonymous users2024-01-28

    Tide Hunter - th, Tide Introduced.

  16. Anonymous users2024-01-27

    Tides I personally use to meat up first, and then take the dps route.

    Vanguard Challenge Furious Battle.

  17. Anonymous users2024-01-26

    Vanguard Shield Jumping knife is enough, team battle first hand control, 12 skills on the main point.

  18. Anonymous users2024-01-25

    Now it's not out of the Vanguard Shield, overlapping.

    It is generally recommended to have a prosthetic leg, and you can choose to challenge the headscarf according to the lineup.

    DPS outflows the frenzy, choose to strike dominantly.

    Other options can be refreshed, but the bare refresh is generally not enough blue, so it's cheaper to get a push rod (ejection staff) or Siwa's guardian to increase the burst and consider the red staff.

  19. Anonymous users2024-01-24

    Go out: branch x3, fist gloves, eat tree, big ointment.

    Mid-Stage: Prosthetic Legs, Two Bracers, Soul Ring, Magic Wand, Late Stage: Challenge Turban, Assault, Siva, Refresh.

    Tidal ** has reduced physical damage, no need to be a pioneer, and if you hit a lot of magic damage, you can challenge the turban.

  20. Anonymous users2024-01-23

    The first piece of prosthetic leg, after which you can share some eye tasks for teammates, the tide is generally the No. 4 position, and sometimes you have to buy eyes. Then I like to jump knives very much, and if I have money, I will challenge, and maybe some people will have the reverse order. Then if you can get out, you will attack, and then if you can come out, you will refresh, and then I think I won't fight.

  21. Anonymous users2024-01-22

    First of all, you can buy chickens...

    Or a branch*3, a small purification*2, a tree, and a jar. Then the magic wand, the shoes, the challenge, the flute. Then the game ended. Depending on the situation, the knife jumps. Vanguard shield don't go out. In the late stage, it's flute, flying shoes, strong attack, dragon heart, mad battle, and refresh.

  22. Anonymous users2024-01-21

    Generally, the tide brings the knife and axe out of the house. In the medium term, you have to have shoes, mainly meat hearts, pioneers or something. Jumping knives to get the first shot is a must. If you have money, you can play a refresh ball.

  23. Anonymous users2024-01-20

    Go out and pretend to eat trees, blood bottles, blue bottles, and a shield.

    Vanguard shield, shoes, at this time, the meat will be a challenge, and if you don't have meat, you will be crazy with battle axes, jumping knives, and strong attacks, and the passerby bureau will basically come out of these equipment.

  24. Anonymous users2024-01-19

    Prosthetic Legs, Urn, Demon Resistance Head, Refresh Ice Armor, Assault.

    Jumping knives depends on the situation, when will the jumping knives come out, whether they should come out or not can only be judged in actual combat, and the tide does not want other group controls such as bull heads.

    The above is the best build for CW tide as a big control.

  25. Anonymous users2024-01-18

    Go out, passers-by are a few branches and trees enough, the first and middle prosthetic leg challenges, th equipment requirements are very general, there is nothing to come out of the passerby bureau, you can go out of the dps if you want to go DPS, strong or something, but it's still relatively rare, in general, the ice armor is refreshed, the flute is almost, and the jumping knife looks at the needs of the team.

  26. Anonymous users2024-01-17

    Corns, jumping knives, and big magic wands are refreshed. Auxiliary flow.

  27. Anonymous users2024-01-16

    th generally does not have so much money out of the refresh amount, generally the first major piece is the jumping knife, the early lack of demons can be out of the soul ring, the ashes are also a good choice, properly support the blood out of the jumping knife, the tide is generally in the role of the auxiliary, in the case of the early package j package eye position, there is not so much spare money, because the line is for carry, of course, the downwind bureau can be out of the ice armor, refresh.

    In special cases, such as the lack of control on your side, you can consider a useless pendant, cut the intellectual prosthetic leg, and refresh it directly, which is usually not necessary.

  28. Anonymous users2024-01-15

    There's no point in fighting wildly, it's okay to refresh, generally make yourself fleshy, absorb damage, and think about it as a group.

  29. Anonymous users2024-01-14

    It doesn't matter, why do you care so much...It's good not to lose.

  30. Anonymous users2024-01-13

    If you don't have attack speed in the tide, you don't have DPS when you go out of the frenzied battle, so it's better to have tough armor, strong attack or radiance.

  31. Anonymous users2024-01-12

    1.The current version of Dragoon has been weakened with BKB He needs jungler time But he has rough skin and thick flesh So he needs a strong ganker or an explosive mage to restrain it Among the mainstream heroes, Zeus Lina Xiaoqiang The sheep knife is always king.

    The current version is completely replaced by ghouls There are not too many heroes who can restrain SNK Heroes who can draw blue must be restrained In addition, it is still the same as dragoons This kind of meat shield type needs crazy gank to limit its growth in the later stage Sheep knives are also necessary.

    3.Tidal team battles complete the task with one ultimate, you can't let an instantaneous move not be released, so there is no hero to restrain the tide, and the first control before the tide may be a good way to restrain him.

    4.The horror of the cow lies in the terrifying explosiveness of the 3rd company after the jump, so restraining him from using the jumping knife is the key to the ultimate move of the silence warlock or a few other heroes with silence skills during team battles, but pay attention to their awkward cast distance, spider's little spider, ant's shrinkage, Zeus Ghost's first move, Necromantic Dragon's dragon, Necromancy's aura, Radiance, Sheep Knife and all long-range AOE skills can also effectively restrain Niu's first move.

  32. Anonymous users2024-01-11

    The dragon is not too good to ride, there is no black and yellow, there is a slow speed, the main thing is to press him in the early stage, and it is difficult to beat the Moon Knight if he really wants to fight in the later stage, and he can be blown up with the infinite halo of the troll or the void. There is a lot of gank when I press people in the early stage. Dragoons will pull the ancient point, and they won't be able to get up if they catch it a few more times.

    In terms of tricks, the greatness of the necromancy and the greatness of the gods are still relatively restrained.

    Skeletron's words are the enemy law of the small strong demon wizard Wanke, especially the enemy law, from the beginning to the end. Skeletons are mostly reborn because of their disgustingness. Others beat him for his life, and he was bloodless and blue, and he was full of blood and blue and got up again. In the later stage, such as the ghost faintly stabbed out, the lost clone can also be beaten.

    The tide is mainly controlled, and there is nothing to talk about. His large range is relatively large, it's not easy to hide, and there are black and yellow in the later stage, and you can basically fight any one that comes out.

    The bull's head is mainly jumping, and the bull's head that does not jump is less than half of its power. The Necrosaurus's little crow can prevent him from jumping all the time. The one who shines is also quite restrained. The silence of the Prophet of Death is okay with good words, jump in and be silent, and the second will be gone. The same goes for the Silencer.

  33. Anonymous users2024-01-10

    1 Dragoon, strong late, but not strong enough to be king.

    Casual whole phantom thorns, trolls, masks, TBahs,......And many more. But you said that the equipment was 10,000 quick money, when I didn't say it.

    2 Where is Skeletron Qiang? There are critical hits and resurrections.

    Solve the critical hit: The masked troll stuns him to death, and the grandfather of the phantom stab crit dies violently ,......And ......Solve the resurrection: There is a feedback skill (burning blue) enemy method is typical, and everything that is suitable for dispersion and loss is OK.

    As for Xiaoqiang and Demon 51's blue absorption, there are many blue in the later stage, and people have seen you, so pay attention to it.

    3 tides 4 Ox.

    Let's talk about it together.,Control the type.,Later heroes open a bkb and press to death in the past.。

    A: No, the tide is also fierce in the later period!!

    Oh, your tides aren't in control, huh?? dps?? Tidal dps is specific, and the damage of 200 that ignores armor is activated, which simply increases the dps a little, and the Kamen Troll is stunned to death, and the critical hits are greater than his dps. Nothing more to say.

  34. Anonymous users2024-01-09

    There is no such thing as an absolute contradiction. It can only be said that it is more grammatic.

    The dragoon can't be suppressed in the early stage, and there is no solution when it reaches level 16.

    na ke skeleton, out of the scattered monkey finish ke skeleton.

    Plagiarism is hard to say, and it is useless to put it in place.

    Cow, he is generally restricted from jumping big first, ug, and the gods can do it.

  35. Anonymous users2024-01-08

    The tide is general.,Skeletron's words are enemy law、Light law to overcome him.,Niu Gao broke out professional Ke He (Moon Knight、Fire Maiden、Shadow Shaman、Witch Doctor)、Dragon 7 is very bt after level 16.,The three major can overcome it.。

  36. Anonymous users2024-01-07

    Late-game heroes like Dragon 7 SK (Skeleton) have to be restrained by heroes who are even more NB than them in the late-game.

    For example: the troll of the late NB to death Phantom Thorn Moon Ride (no skeletons, because it's too brittle!!) The tide is not a late stage, it is a control field, so there is no such thing as a restraint.

    In the end, it's a cow This hero is mainly a ganker and it's a small control field For this hero, no one can overcome If you want to say that there is a position!! For the opposite side of the sacred cow, the movement is the most important!!

  37. Anonymous users2024-01-06

    The Doom Guard's ultimate restraint bull and tide and the 2 skill restrain the jumping knife.

    Skeletron's words are generally able to restrain or get out of the lost clone system (in order to absorb ink and prevent him from using rebirth).

    Dragoon's words. Generally without ice dragons and without equipment. It's a very average hero. Even if the trolls only have prosthetic legs and domination. You can him.

  38. Anonymous users2024-01-05

    Enemy law, small strong skeleton phantom thorn, green skin and other later dragon riders bigger than dragon riders, tide and other hidden thorns, all-round bull over.

  39. Anonymous users2024-01-04

    Out of the scattered monkey skeletons, the first seconds of the cow group, the tide I don't think there's anything to be afraid of, the dragon uses the three late grams, the troll void soul guards, and it's too simple to fight the dragon 7. The gods gram all the meat during team battles. But Dota is based on technology, and these are just theories.

  40. Anonymous users2024-01-03

    Dota is a duel between teams, and it is generally better to deal with it in combination.

    Dragon level 16 before he doesn't slow down and bully him on it. Skeletron is not equipped.

    Ox and Tide mainly rely on early pressure and ganker on this hero, which is better controlled by a hero who is also controlled.

  41. Anonymous users2024-01-02

    Dragoon Necromancer? Half blood and one large.

    Skeletron Light Law na The dispersion of the clone system And the hero tide suitable for the Book of Necromancy? If you choose the other side, you will also choose a group control court to fight against the court.

    Cow Personally, I think ug is more gram team battle, a big one, a big cow jump, a big scrap.

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