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Doomsday, I turned out to be a heads-up question, and the buddy listened to me and won.
Come up with a chick A relic Come up and hold back the shine Flying shoes Blue cane Refresh.
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First of all, please face up to this question with your friends:
Dota is always a game for 10 players.
Killing Xiao Y is actually very simple, Xiao Y is a hero who eats by single control and single killing.
Its ultimate tower pushing ability is very strong and has high output.
If you know how to play, I recommend playing ghosts.
d can ignore the terrain and restrain the empty plug of the little y.
Refraction is very strong for anemia Y.
Desolation has 45 holy damage.
and ghostly raid abilities.
It is recommended to get rid of the demon first.
Then the top meat pack includes the Dragon's Heart and Lincoln's Orb.
But remember!!
Dota is always a game for 10 players.
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It's too funny question: D, give 4000 and choose a small Y or a god outfit?
If you break a small Y, you must be black and yellow, and other blood support attacks can be done. Any late finish. Thank you @@
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It depends on whether you want to suppress it in the early stage or in the later stage.
Powerful mages like vicious wizards in the early stage are good.
Choose monkeys in the later stage.,UG and other super bugs.,As long as you resist to the later stage and don't be pushed out Actually, it's okay to pat.,1v1 is also fast.,It's not a loss to the point.,The game of stealing roshan is basically over.。
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You can win by using the shadow demon to collect money all the time, and you can win him if you make a phantom axe early and then feel free to do so.
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I'm an old bird who mixed to 20+ in VS, and I want to correct a wrong perception of many people in Dota's solo, and the road rage that will play is sure to be able to suppress the monkey and SPE.
If it's really just for heads-up, then try to use Road Fighter heroes, such as Poison Dragon, Warlock, etc. The advantage of solo is to be established before level 6, and heroes with good ballistics and IMBA crimping skills are very advantageous, and if you are confident in your own operations, Shadow Fiend is also good.
In addition, targeted heroes such as gods, blood demons, and ice souls are also very sharp when they are selected later.
Of course, the solo here refers to the rule of two towers and three kills. (Actually, I think the backhand spider is actually pretty good).
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Demon Wizard: Suppress the early stage and widen the level gap to end the battle.
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Enemy law. Demonic Wizard. Shadow Thorn.
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Play Enemy Law, Sand King, Little Naga and so on. The enemy law must have black and yellow, open the magic free and cut it, the magic free time is not up, he has no magic and wants to go back, just interrupt him, the sand king has to jump with a knife and jump directly, and then pierce, not dead and crippled, Naga has a doppelganger axe net to chop the doppelganger to death. The combination of various playing styles and equipment should be practiced more and used flexibly.
The most important thing is to practice the mending knife well.
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In fact, if you two compare technology, you can only solo
That's more solo technique, so you might as well try it.
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There are a lot of heroes who can, you can use the anti-mage to make a black and yellow, open the black and yellow to cut, what else is there to be afraid of the little y without a demon, run and don't run past you, if he returns, you can interrupt him with a big one.
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Trolls can, be careful, try not to be trapped, play black and yellow, fight for forty minutes, and there will be no other play!
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With phantom stabs, two little Y who fought frantically to the end of the report exploded cried, B can still escape, and it is best to save black and yellow.
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Puppies are born with black and yellow, and they are very easy to use in the late stage.
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