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1: Punishment must be brought, although Nunu's Q is a god skill of the jungler, but you have to ensure that the small dragon and the big dragon are the safest to bring punishment, Nunu's Q+ punishment can hit a lot of damage at once, and it is unlikely that the opposite side wants to steal the small dragon and the big dragon, so the punishment still has to be brought
2: Nunu jungler,Partial development-based,Nunu's early is not like Debang,Dragon Girl,Blind and the like damage is very sufficient,The only damage before six JN is E,So Nunu gank is also more needed for red buffs,Nunu is very good to catch people online,With acceleration and deceleration,It's hard to escape with the red buff opposite,It's best to have a certain output of heroes online.,Make up for Nunu's lack of damage in the early stage.,It's easy to catch death.,If your side is on the single is alchemy and Shen and the like of the early damage is weak., Nunu can cooperate, but may not be able to hit a good damage enough to kill the opponent
3: Jungler Nunu positioning is Fatan, after the time (the ice staff is also possible, depending on the landlord's own choice) (now the mainstream jungler shoes are all 5-speed shoes, with Nunu's own acceleration, can greatly improve Nunu's ability to go online gank), you can consider the meat outfit, Sunfire, madmaniacs, etc. are all good choices, here is a brief write-up, the meat outfit is specific to the opposite lineup
Pure hand-hitting, hope
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Nunu jungler is going to disgust the jungler on the other side.
With discipline. This way you can take the stone man and the four ono on the other side into your own hands.
This inhibits the development of the opponent's jungler.
Nunu has developed into the Lord.
A sixth-level goal is reached.
Gank can be performed when the opposing lane is pressed very far forward
As for the level 2 gank, it can also be --- when it is usually forced to flash, but it can also establish a cost advantage for your own heroes in the early stage.
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Nunu is still good with punishment.,So the speed of clearing the field will be very fast.,Jungler master e,Jungler is not a level 2 gank and the main development of the division.,If you have the chance, go on it.,The jungler is the soul of a team.,Drive the rhythm of each line.,Don't forget your own development because of your strong gank ability.,Don't want to develop and a thousand years of single-handedness.,Nunu gank relies more on the control of the line and teammates.,W hand over teammates on the opposite side of the e.,Don't follow behind.,Wait for the second e.。 If you are outfit, it is recommended to turn the crown after pretending to be the Sage's Stone, and the jungler knife that goes out is replaced with the spirit of the blue buff, and then the madman Bingxin or something, try to get the meat up, because you have to stick to others, if you don't have meat, the opposite side will not run back and fight you will be tragic - - Depending on the situation, there can be ice fights and time, I tried to break the level 13 heads-up dragon, and you have to have cooling and meat in the early stage.
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With discipline. Because after Q is over, your jungler speed is still very slow. And there was punishment. Stealing dragons is very fast. Biased a little more gank. Jungler spirit stone, steel sun box, legion shield.
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I like Nunu's passive, it doesn't consume blue, Nunu seems to have strengthened its attack speed, and I'm still used to bringing a jungler's knife Efficiency.
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With punishment, level 1 asked his teammates to fight Blue Papa together, and then three dogs, a gang of four, red dad, double fat, and then go to arrest people. Shoes for going out, 3 red. Skill main e and secondary q. The god outfits the Ice Scepter, the Staff of Time, the Zealot, the Sunfire, the Central Asian, and the Mage Shoes. He is a Dharma Flesh auxiliary.
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Talent Defense 21 Assist 9, Skill Recommendation with Punishment and Flash, Rune Essence is Advanced Greed, Blue and Yellow are Armor and Magic Resistance Growth respectively, and Red is Attack Speed. Jungler knives (sometimes I also bring shoes) and blood out the house. The main q is too disgusting.
Nunu with heavy attacks and Q skills can knock out the blue buff in a very short time as long as his teammates help a little, if you want to bury your head in development, you can point to level 2 w, otherwise you can point to the other party's wild area to steal the wild and harass, Nunu's biggest advantage is his Q skills, because of the existence of Q skills, so Nunu's jungler method is also different from other heroes, he doesn't need to fix the jungler, he can go wherever he can eat, especially in the opponent's house, passing by four ghosts will directly eat the big ghost, Passing by three wolves, they directly ate the big wolf, because these two points are really high experience of these two monsters, and the other monsters can be kept after eating, which can slow down their refresh time, greatly limit the development of the opposite jungler hero, and make the opposite side want to cry without tears.
If you are found by the opponent's hero, don't hesitate to throw an e over, the e skill is very useful whether it is used to chase and kill or prevent the opposite side from only killing yourself, you can let yourself wave but get out safely, and if you are lucky, you can also meet the opponent's jungle and pick up your head. But pay attention to the wild monsters in your own home, you don't need to eat only one or two, otherwise you will not only be slowed down by your jungler efficiency, but also sprayed by your teammates. In addition, another aspect of Nunu's difference from other jungler heroes is that he doesn't need a red buff to gank, once there is a gank opportunity in the opponent's wild area, once there is a gank opportunity, you can add a w acceleration and run directly to the line to throw e, creating opportunities for your teammates, up to 4 seconds of deceleration is definitely the most disgusting existence in this game, and after the skill is full level, you basically use the e skill to stick to the other party and don't want to run, and Nunu's gank can bring a great advantage to teammates regardless of whether it is successful or not, Basically, you can throw ice cubes all over the three ways, so it can be said that Nunu is a hero who combines jungle and wandering, because his jungler is very fast, Q with heavy attacks, no matter what wild monsters can be cleared quickly, so you don't have to worry about the loss of experience when you wander.
Nunu must exist as a tank in the late team battle.,Although his ultimate has up to 250% AP bonus,But it's really too easy to be interrupted.,So he's still honest.,You can hide in the grass or flash the past to open up in the team battle.,After bringing the first wave of damage, you can also absorb the first wave of damage.,Play the role of your own tank.,And then add W to your own AD in the later stage.,W skill is a magic skill.,For all AD heroes, it's just one more Phantom Dance., Then rush into the opponent's crowd and stick to the opponent's main DPS with E, forcing him out of the center of the battlefield to give his teammates an advantage.
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Nunu jungler is universal jungler talent, universal jungler rune, salary outfit, skill q, w, q, e, w, r, after level 6, w and e are the mainstay. There are generally three types of skills: 1Flash + Heavy Attack: This is more general, and there is nothing to say.
2.If you have good awareness, you can teleport + hit (and at the same time, you can also ensure taunts during team battles (usually kill first without flashes)): You can ensure timely gank or support or attack the opponent's jungle area online (depending on your level of insertion and mastery of timing).
3.Nunu jungler is still very powerful.,If you bring a jungler knife, you can consider not hitting hard.:This column can be replaced with any other skill.,Generally with more weakness.,After all, Nunu still has to bring teammates to become gods.,It's still a support-based.。
No matter how good Nunu is, there is no ADC, or high APC output.
So if you have a good consciousness and know how to cooperate, and the jungler efficiency is not low: teleportation + weakness is the best choice.
Hit all hands and ask for recommendations.
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Dear, now Nunu jungler tactics, usually:
Go out with your eyes, and then go straight to the buff on the opposite side of the road to take a look, whether you are purple or blue, level 1 skill learning Q.
Because now the jungler usually lays the lane buff first, and there are adc and support gangs to fight without punishment, so you can save time and then go to the upper buff, and then go to level 3.
And Nunu goes to the buff on the opposite side to look at it, just to grab the upper buff on the opposite side, and your bottom buff gives you the ADC on the side, so that the ADC can quickly reach level 2, and there is a buff and experience advantage to suppress the opposite bottom lane.
After Nunu started successfully, he continued to take his eyes to the opponent's jungle area to fight the field, so as to suppress the opposite jungler.
Nunu grabbing the jungle is relatively simple, because the level 1 Q can deal 600 damage to the wild, plus the punishment, you can generally grab the wild.
To put it simply, it's a "3 buff" start. If you can do this, you will have a successful start to the jungle, otherwise you will not be able to give full play to Nunu's strong jungle control ability.
If Nunu Jungler still plays his own blue starter, really, I like this kind of jungler on the other side.
The ways to deal with this jungler Nunu are:
Your jungler and top laner quickly go to the road to intercept, and if you can, take one more person to get Nunu's blood.
Assist to do a good job of the vision of the upper buff, and then form a group to wave the army to the opposite and lower buffs, because you are 5 people at this time, and the opposite Nunu goes to the upper buff, you can go with the opposite level 1 group.
Nunu will usually continue to be unwilded, so keep a view at the entrance to each jungle.
The top and middle laners keep an eye on Nunu's movements, and when he goes deep into the jungle, they call for someone to intercept and kill.
The above is the experience of Nunu's ambition and counterattack in the Ionia qualifying tournament around Platinum 5, I hope it will help you!
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Double road start and then turn the next buff If you are used to the development of the three wolves and four people to help the stone people, you want to gank can take advantage of the road to take care of the opposite wild area!
Don't talk nonsense downstairs, okay, the little monster changed the time in order to restrain the single brush wild, what does it have to do with the jungler!
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Simple,Nunu doesn't need help in the early stage of the jungler.,Q will receive the punishment buff.。 Then the main E and the secondary W, E is the main damage, and W is good to collect the head. If you hit Shun, you can get out of the world-destroying hat. It's not the first time to go out. If there is no meat, it is better to play as meat
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Now the jungler F4 and the red buff are the same, so I personally think that I start with the blue buff first, and then go directly to the road to squat for a wave, if you have eyes, go around the opposite red buff, grab it, and the next order is to fight the jungle, keep catching people, even if you can't catch it, it's good to interfere, and eat the experience of your teammates appropriately.
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Right mouse button Wolf Blue Ghost Red Stone Gang on the Road Go Home Initial Loading Wolf Ghost Gang Mid Road Stone Wolf Gang Down Road Go Home Initial Loading Blue Ghost Stone Gang On the Road Red Ghost Gang Middle Lane Go Home Outfit Go Directly to Help the Lower Road The Great Dragon Regiment Push Tower Victory.
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Now LOL has been revised.,Wild monsters all appear at the same time.,So there's no jungle order.,No one catches the wild and points Q first.,There's a 1J rune heads-up red and blue buff without pressure.,After playing 2J liter E.,Go directly to gank.,As for where to go gank, just look at the line.。 Don't choose two lines close to the gank, it is recommended to go out with a shoe + 3 red. Convenient for arresting. Hope to adopt.
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The blue starting hand is a must, and the first level plus q goes out to outfit the Hunter's Broad Blade +5 Red.
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Three wolves, blue buff, Gang of Four, gank, Gang of Four, Three wolves, red buff.
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There is a very suitable Nunu jungle teaching, which is uploaded by Xiaocang, which is very suitable for you to see.
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Aggregation of Kik
In the version changes, Kik's aggregation is the current version of the popular equipment, this equipment has the bonus of this double resistance, as well as mana and cooldown, the passive effect will summon a storm to slow down the opponent when casting the skill, and the friendly attack target will cause additional magic damage, and the basic attack will also increase the slowdown and damage, these attributes are simply tailor-made for Nunu, so that Nunu can get the most benefits.
Knight's Oath
The Knight's Oath is no stranger to everyone, it can provide armor and health, and a 10% cooldown has been added, when connecting a hero as a partner, the passive effect will provide armor if the partner is nearby, as well as an increase of 15% movement speed, and when the partner causes damage to enemy heroes nearby, it will get the ** effect, which is suitable for Nunu and other protective jungler equipment.
So what benefits will these two pieces of equipment bring to Nunu?
This is a player from Hanbok.,Now the rank is drilling.,There have been 718 games with Nunu.,And the win rate is 57%,This player is more spiritual.,He has his own unique understanding of Nunu.,And after understanding the version of the strong equipment, apply it.,Let's take a look at his actual combat data map.。
In his ranking games in recent days, the idea of outfitting when using Nunu is very clear, whether it is a jungler or a support, it is Kik's aggregation plus the knight's oath, these two pieces of equipment add up not only have the bonus of double resistance and the support of blood volume, but the main passive effect is an extra huge benefit for Nunu, Nunu itself is a protective hero, and with these two pieces of equipment, you can better increase the survivability of the C position, so as to have a better output space.
After Nunu has been redone,Stand out from the bottom of the hero,Now it has been in the leading position for several consecutive versions,Judging from the data of the Hanbok,Nunu's win rate can be called terrifying,So among the many junglers,Why can Nunu take the lead?,Nunu itself is very fast in the wild area.,And there are passive and Q skills that can make Nunu have a good endurance in the wild area.,And the slowdown of the E skill is also very useful in gank.,Very restrained AD heroes.,The main Nunu belongs to the protective support, Combined with Bomin's own skills and equipment, it can better increase the output space of the C-position, which is also one of the factors that make Nunu strong.
Stoneborn Oath
The oath of the stone descendant can provide 5% of the total health,When the marked hero is slowed down,Allies will get ** effect when attacking the hero,As we all know, Nunu's main output skill is the E skill,E skill can reduce a lot of movement speed and attack speed,This talent is a protective support for Nunu,Not only improves its own blood volume,And invisibly protects the C position of Xiao Tangerine,So as to increase the survivability of the C position,You can better increase the output of the Qiao Yin Group。
At the moment, Nunu has two ways to play.
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