About Flash AS3 0 encryption

Updated on technology 2024-05-24
5 answers
  1. Anonymous users2024-02-11

    MD5 encryption, very easy to use, generally easy to decrypt, don't encrypt, useless. Class libraries provided by Adobe.

  2. Anonymous users2024-02-10

    Generally use encryption software,The best at present is DOSWF,After encryption with this software,The current popular decryption software,Almost can't completely crack it,Flash Genie only shows blank。

  3. Anonymous users2024-02-09

    1. All instances that appear on the stage are bound to a class, if you don't specify which class to bind, then flash will automatically help you bind the movieclip class, so the general movie clip has all the characteristics of all the movieclip classes. Using this principle, you can set up a component to bind a certain class to achieve the effect you say. When your instance appears on the stage, it's because you've dragged it out of the library, and dragging it from the library to the stage is the equivalent of declaring an instance.

    Each movie clip in the library is bound to the MovieClip class, and you can now just change the bound MovieClip class to the ball class. The method is to right-click on the component to which the ball belongs in the library, select Properties, select "For Export" in the middle of the pop-up box, and fill in the ball box in the class.

    2. First of all, import

    Then use the WalkDisplayObjects function.

    The syntax is: displayobject, callbackfunction: function).

    You can iterate through all the children in the DisplayObject container, and setting it to stage is equivalent to a reference to all instances.

    3. It's very simple, typeof can be done, and you don't need to add parentheses to the object directly. For example, trace(typeof 9) outputs number

  4. Anonymous users2024-02-08

    You bind your movie clips (circles you draw) to balls in the library, don't you just "I can't name each one and write 1000 lines", what about your 100 instances? If you drag it directly from the library on the stage, then you name each one, if it is created dynamically with **, then name it when you create it, for example:

    var myarr:array=array(100);

    for(var i:uint;i<;i++)** and art classification,But when you write a program, you must have a purpose to write it.,That class is the document class.,That class is the class that the movie clip bind.,Change the binding of the binding.,I don't understand it yet???

  5. Anonymous users2024-02-07

    1.To use the instance in AS, you need to pour the package first Everything else is normal and can be declared directly, import+package path var football:ball=new ball();

    2.Just apply the instance name directly, go to the Properties panel - Instance Name - and then add your own name Directly on it.

    For example, the instance name is mc; It's ready to use.

    3.You can get his name by getting where he shows the list, I don't know what you mean by the class name The class name is not the same as the instance name.

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