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1.In addition to these 2, tailoring, iron, craft, performance, potion making, and herb knowledge are all + agile. (Melee counterattack also + oh) by the way, crafting mastery is also +
2.There is no need to buy a wolf - it is more practical to card a sheep than to buy a sheep.
3.Is the highland wild boar experienced = =?Volcanic wild boars are also a good choice. Or LZ to the shroud of the intermediate Tara Shadow world.
Also card sheep tutorial.
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Iron also increases agility
If you buy sheep, you have to feed them blue, which is more wasteful, so I think it's better not to buy them.
Upgrade, black cat, or shadow is not bad, low-level shadow is easy to hit.
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Playing handmade fishing also - = basic life has even cooking also+
You can buy a wolf -3- or you can not buy a sheep waiting for someone else's card.
There are people you know who take Segao to be the most comfortable, and you go and try to kill the black cat.
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- -If you play with bows and arrows, in fact, the advantages of the elves are obvious, the first racial problem, the elves have the action of stealth, compared with humans and giants, when you open the pillar room, you are discovered by the monsters, the elves can be invisible immediately, but the giants and humans are discovered, you have to fight or run away, t t I have a deep understanding of this, the second benefit, the elves are a relatively safe race, the landlord should not be confused by the windmill, in fact, the human warriors, the giants and the archer elves play in a completely different way- -humans and giants are all the strange wind together, and then the windmill It's easy to empty blood in this way, and then hang up when you make a mistake But brush it up It's very efficient, but the elf's way of playing is different Generally, the elves who start to play are standing in the corner and then leading a monster to fight one by one High security and then when it comes to equipment, the problem is in the early stage, the elves basically no one will be promoted to combat mastery, that is, the elves are anemic at the beginning are all seconds, so ignore the amount of blood to engage in a bold thief attribute equipment (head fierce and bold) **Get a 5 change all + crit elf longbow (this bow is very simple to change.) Suitable for starting) And then raise the crit to 1 Even if you turn 17 years old, there will be 90% crit Fighting monsters is impossible not to crit, but human words In addition to holding a dagger, otherwise, at the beginning, it is impossible to have 90% crit There is also a skill problem Elf's Heart-piercing Arrow can be stored in seconds, but it takes 1 second to get up when hit by a Heart-piercing Arrow, that is, the elf's Heart-piercing arrow to 1 If you hit the monster into the corner, the monster can't get up unless the player misses the situation Let's talk about it, actually- I'm also Mary's suit The previous president was also an elf A few of us beat difficult scouts The critical hits of the elves are very strong Piercing crits are 3000+ Almost second monsters Our heavy attacks are about 1400 No crits We all feel terrible when we see it, but as far as I'm concerned, if you brush the shadow with the elves, you will feel very insecure - because the elves will attack alone.
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JL's advantage is that it runs fast. The archery speed is fast, the drawing speed is fast, but the miss is high. JL consumes less mana with magic MS than humans and giants.
JL is expensive and cumbersome to be an archer. A little agility costs money. It's troublesome.
But if the point is high, it's very profitable - because the skill of striking iron or something is very profitable - but the JL archer is still inefficient in brushing monsters. So it's still promising to be a jl mage--
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Equipment depends on whether you have money or not.
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JL is mainly fast [agile and high] and good at archery, so dancing knives and guns are not suitable. JL is really slow.,But as long as it's advanced.,Basically, one arrow.,Fast speed.,You can only call the master now.。
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Fast rate of fire: two arrows at a time.
Piercing the heart, bursting, and the like, it's very cool to use smoothly.
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1.Elves novice village Filia? Then it's up to you to go. You can go to the magic door or transfer the continent to the birthplace of the human race
Personally, I think so. Dumb Barron has the most people, especially the 1st line, transfer to the mainland, and if you go to Di Village, then run there yourself or ask someone to take you there
After 00, you can go to the church in Duncheng, the village chief of Filia, the church in Di Village, and so on.
3.Ask a few people to take you to the dungeon. Fight monsters. Brush the shadows and do the main quest. Personally, I think it's faster.
4...We don't use patches haha = v=
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I'm naturally familiar with playing more.,I have a patch.,It's a dolphin.,Point cards also sell q me I'm a telecom crister server stealing ** alarm!!
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Long-range mastery is similar to fighting mastery, and it's best not to go up first, because if you're less than 100, you'll be at the master at a distance, and it's not easy to do what skills such as windmills. It's like I-0-
Piercing the heart is important to the elves and the poison cloud arrow is infinite.
But this Rocky you can understand as you play around that it's unlikely that you want to fix a class. There is no level limit, and it is impossible for you to return to just the few tricks of the archers when you are high. That's annoying
So, you still don't have to ask the question, play your own way, like me, I've been playing since the open beta, and it's less than 1,000
You know why, because I'm just playing for the piano, pinch haha.
Life skills don't have to be practiced, but you learn them naturally as you play.
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Of course, long-range tactical mastery is required The heart-piercing arrow also has to be Gathering mastery (= = seems to be called this name) also has to increase physical strength In the early stage, as long as 1 point AP is OK Point to more than 1 point AP is not needed Look at the rest for yourself Far full of wear is very nb If the hit is high, it is almost invincible = = This is a long time ago experience But it should be useful After all, the elf bow is absolutely right Actually, it doesn't matter Anyway, it's hundreds of levels (cumulative level) The skills are up It's just a personal preference No one is good at practicing elves in the early stage There are more AP in the later stage It doesn't matter So ah, upgrade slowly in the early stage It's good to be reincarnated a few more times ps: Upstairs is purely misleading, infinite is learned by people Poison Cloud Arrow will poison your own people (including yourself) It's purely for fun Long-range tactical mastery level affects skill speed and aiming time After not shooting an arrow, it is seconds, and there is no attack time at all The public beta is not even 1000 until now, and it is still misleading == There is no need to practice life skills??? That gang of ore collectors are fools The one who refines the ore in the life skills (I forgot the name for a long time when I don't play) plus the agile one has AP and will be full The others are almost forgotten Upstairs is purely misleading I really don't know how he plays.
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If you have money, you must first practice smelting, if you don't have money and don't rush to fight monsters, you can practice gold panning first, use the ore to practice smelting, and if you don't need it, you can sell it for money, both prongedly. If you want to fight, go ahead and increase your rate of fire first.
It should be noted that when you are more agile, if you want to practice smelting again in the future, you will die of sorrow.
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Sharpen smelting to 1 first, and then practice other skills that increase agility. The most important life skill to improve agility is smelting. Also, take advantage of the low agility to go up. In the future, it will be difficult to practice when the agility is high.
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Human transformations include Paladin and the Dark Knight, and they change form when they reach a certain level.
F-Rank Paladin - Rank A White Knight - Rank 5 Holy Knight - Lv. 1 Soul Knight.
After becoming Paladin, you can choose to become a Dark Knight by doing quests, but you can't change back after becoming a Dark Knight.
f: Dark Knight - A Chaos Knight - Level 5 Dread Knight - Level 1 Death Knight.
The special of these two transformations, after the transformation of the soul knight, the attribute bonus is average, and increases defense and protection, but there is a time to lift the transformation restrictions.
The attribute bonus of the death knight is random.,Force sensitive,After the transformation, you will choose one to add more.,The other two will be reduced.,There is no bonus for defense and protection.,But the transformation time is determined by deducting HP.,As long as the HP is not 0 or not dead.,That's the same back.,So some players will drink red medicine when leveling up.,Extend the transformation time.。
The races of elves and giants are all wild transformations (the appearance of the transformation level change is also f-a-5-1) after the transformation, there is no bonus of defense and protection, there is a time limit for the transformation time, but there are race-specific skills, the elf's lucky magic arrow causes straight-line range damage, and the giant's shockwave semicircle damage.
Demigods can be done by every race, but they must complete the G9 main quest and learn it after completing the G10 main quest.
I'm tired of typing...
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There are two transformations of human beings, white and black, and the elves are only wild! The advanced points look good when they come out!
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Demigods can too. Finish g9 g10.
Both the Dark Knight and the Paladin are human.
In the combat skills, you only need to learn counterattacks and critical hits.,Ice Arrow Rocket, These two are highly recommended to learn.,Intermediate magic.,Use the ice blade in the early stage.,Use lightning strikes in the later stage.,Fireball, depending on the situation.,Not much place to use.。 >>>More
Pets cannot be summoned after death.
In addition, summoning pets with commands is a very troublesome and time-wasting act. >>>More
Rocky does have reincarnation free after G9.
The requirement for free reincarnation is that the character must be at least 20 years old, and then they can choose to be reincarnated, and they can only choose to be born in the same place, and cannot change their gender and appearance. There is an option to reset the level, age. You can turn around every 20 years old. >>>More
It's best not to keep the level, because reincarnation is to level up again, and re-leveling can earn new APs to upgrade skills. >>>More
Of course you can.,At the beginning, choosing a profession is only in the chosen profession There are benefits.,For example, the magician you choose (newcomers are really not suitable for playing magicians) upgrade can get magician auxiliary equipment and all basic magician skills.,You can practice faster in terms of magician skills.,It doesn't affect the archer at all.,But the ability value added by the magician skill upgrade is intelligence.,Intelligence only affects magic attacks.,Archer attacks need agility.,If you really want to play archers., The character can be reincarnated once a day before accumulating 100 levels.,You can go to reincarnation and choose your volunteer.,Before level 100, you can also go to the village chief to wash the skill points.,Restore the AP used.,Newcomers should pay attention to some skills that don't have to be upgraded.,There's no need at all in the early stage.,Other novice strategies go by yourself.,Although the world of Erin is very complicated.,But it's very interesting.,I hope you can have patience to explore.,Anyway, which server are you?,I'm Mary.,I can play with you on vacation.。