How the positioning of different heroes in League of Legends is derived

Updated on Game 2024-05-15
19 answers
  1. Anonymous users2024-02-10

    League of LegendsPositioning can be defined in different areasWhen the player's location changes, click the location button at the top of the Warzone Leaderboard screen to pop up a pop-up window to discover a new Warzone.

    Select the Save New War Zone button to change to the new war zone you are currently positioning, and the League of Legends mobile game will bring you to a region-specific chat channel after locating the war zone.

    Introduction to the League of Legends mobile game

    The League of Legends mobile game is not a ported version of the terminal game, but a newly created game from the beginning of the Rolling Tomb Royal Zero, while retaining the characteristics of the terminal game League of Legends, many adjustments have been made to the extra-large lithology of the mobile platform. The game adds twin-stick controls and a redesigned canyon, with each round lasting between 15 and 18 minutes.

    Surrounded by treacherous seas, the Allied provinces form Ionia on a vast archipelago known as the Land of the Newborn.

    The quest for balance has long been the cultural tone of the region, and the boundaries between the physical and spiritual realms are also present here, especially in the wild forests and mountains.

  2. Anonymous users2024-02-09

    It doesn't matter, but if you don't play well in S3 and enter Bronze, then S4 will not be able to play well again but you won't be able to play higher than the first time.

  3. Anonymous users2024-02-08

    Yes, the emulator login card you want in the area you want will be fine.

  4. Anonymous users2024-02-07

    Heroes who want to come out of the flesh costume are generally short-range, and at the same time, the skills need to be released at close range, the damage needs to be played at close range, and there is no strong ability to kill in seconds.

    These heroes have to lunge in someone's face before they can contribute to the team, which means you have to be able to take enough damage.

    Such a hero must come out of the meat suit, the best example, Galen, the crocodile. If Galen comes out with the Endless Blood Drinking Red Fork, it won't take long for Galen to die, and a mage with a few skills in the later stage can knock out a small two thousand blood.

    Note: The Barbarian King does not come out of the Meat Outfit because his ultimate can guarantee that he will not die immediately, and at the same time, because he will not die, he can deal extremely high damage by outputting a large amount of outfit).

    Also, why can't a mage make an endless blood-drinking red fork?

    This is related to why the female gun, the female policeman will come out with an endless blood red fork, such a position is called ADC, which is what we often talk about in the later stage. Mainly relies on basic attacks to output damage.

    A reliable adc needs 1Sufficient range, 2.There are skills that can increase the damage of basic attacks, 3

    There are certain self-protection skills (otherwise you have a high damage equipment, and it is the same as being seconded by people), 4Has a good attack speed growth and attack power growth, 5Skills are generally AD bonuses.

    And why did the mage out of the ap outfit, 1You can deal high damage through skills, or you can continue to put skills to deal damage to the most enemies, 2Skills have a nice AP bonus, 3

    There are enough blue release skills, 4Won't be broken when aligning with the lane, or can lead teammates well.

    Although she has a very long range (625 yards), he has no escape skills, and his attack speed growth is very, very low, so the Endless Blood Drinking Red Cross is definitely unreliable.

    Generally, the current mainstream lineup configuration is like this.

    1.Top Order: Usually a tank, used to pull space for teammates in teamfights, and of course to provide damage at the same time.

    There are also a few assassin-type top laners, who require that in team battles, they immediately kill the opponent's crispy skin in seconds, forming a 5-on-4. (Tanks will also have tanks that deal physical damage or magic damage.)

    2.Midlaner: Generally a mage, providing magic output to the team. Of course, there are a lot of mid-laner physical assassins, and generally mid-laner is very good when it comes to driving the rhythm (because the level is the highest).

    3.Jungler: Generally based on tanks, driving the rhythm in the early stage, gank opponents, help teammates establish advantages, and the role in the later stage is almost the second support.

    The team's core physical output can continue to deal a lot of physical damage in team fights, but it is extremely easy to die.

    5.Assist: Help the ADC to align the line in the early stage, help the ADC to repair the knife, and maintain a good visual field of view in the lower road. In the later stage, the main thing is to protect the ADC and don't let him die. The eye position should also be maintained.

  5. Anonymous users2024-02-06

    Okay, first you have to understand some of the locations to understand.

    ad-process physical attack.

    AP-process magic attack.

    ADC - Remote Physical Attack.

    apc - Ranged Magic Attack.

    First of all, it's easiest to distinguish which one is meat, which one is a magic injury or something, and you can see which one is the highest in the hero data. The highest physical attack is AD or ADC, the highest magic damage is AP or ADC, and the highest health is meat.

    Galen is meat because he doesn't have any output skills, and he doesn't hurt anything except for the ultimate, so he thinks he's out of a meat route. Of course, Galen can also play the Endless Red Cross like you said, but his role in the team is meat, which is not easy to explain, because that's his personal definition.

    Policewoman, Wayne, EZ, Airplane, Ruth, Quinn or something are all ADCs, ranged physical damage, but if Quinn turns on R, he goes from ADC to AD. Of course, there are many such heroes, such as Jace and. The barbarian king can also take AP, not necessarily AD, but not that some people often use AP, Zhao Xing can also AP, JS can also be AP or AD, it depends on the situation on the field to make a decision.

  6. Anonymous users2024-02-05

    Actually, there is no positioning. Now there are many non-mainstream playing styles, for example, they used to be used by blind people to play junglers, but now they are used for mid-laner, and I have to say that they are very strong! The policewoman you're talking about is because the ADC itself has a growth in attack speed.,ADC generally doesn't rely much on skills and pays attention to attack and attack speed.,It's all flat A.,Swear to pursue a set of output bursts.,So you're not much use except for attack outfits.,But there's a variety of plays.。

  7. Anonymous users2024-02-04

    You're a newbie, lol has meat, half meat, and crispy in it. As for how to judge, you can look at the hero attributes, and when you look at the basic information of each hero, they have their attributes. The defense is high, and the so-called defense is:

    Armor (physical defense), magic resistance (magic defense), and health (fanatics or something), as well as anti-damage armor and so on. If the AP (French output) is high, the AP will be installed, and if the AD (physical output) is high, the AD will be installed. If you don't understand, you can ask.

  8. Anonymous users2024-02-03

    Look at the skills of the heroes, look at the role of the skills and the way you attack, play the game to have a good time, non-mainstream recommended man-machine.

  9. Anonymous users2024-02-02

    It depends on the growth and distance range, etc., and the skill also determines the hero's outfit.

  10. Anonymous users2024-02-01

    Okay, this is very challenging, I'll answer it in detail, just like Galen, he's a skill-based hero, and he doesn't rely on flat slashing, so bloodsucking and the like have no effect on him, plus his own W's damage reduction, he's the first to rush to the crowd, no blood, no flesh, how to rush, and Galen is out of the flesh, get a dung, and you'll find that your attack is so high, and the barbarian is the same, he's a flat cut, and he's nicknamed the brute 3 knife, and it's just a high attack and a 100% crit, and it's as useless as an attack out of the flesh Now there's an AP barbarian, and it's very sharp. As for the mage you said, because they're AP growth AD has nothing to do with him Mao ADC and APC are both growing, but the big mouth is an alternative, you can AP or AD In general, you only need to analyze his skills and growth mechanisms to know which direction this hero should go.

  11. Anonymous users2024-01-31

    Targeting and categorization:

    APC (Mid Single Mage, or Hero with Skill Burst) can be Assassin, or AOE Burst, or Control, etc.

    ADC (Hero of Physical Damage).

    jungle can be tank-type, or control-type, or half-flesh, etc.

    support

    Solo Top (top laner) can be tank-type, half-meat, assassin-type, or play double AP according to the needs of the lineup, etc.

    Here's an example: some newbies say that they want to play an assassin-type hero, then you have to prepare for a single solo, because only in this way can you guarantee your economy and level.

    Also, if you want to choose support, it's best not to make meat and tanks, because you are eating on salary, if under normal circumstances (the number of heads, dragons, dragons, and towers is equally distributed, your equipment will never be better than the equipment of the opposite DPS, and the level will never be higher than the level of the opposite DPS).

    Therefore, in League of Legends, choose to determine the positioning, and then determine the type of hero to choose.

  12. Anonymous users2024-01-30

    Jungler: Yi in lol, Prince Jiawen IV, Blind Monk, Centaur, Zhao Xin, Nightmare, etc.

    Players who choose to jungle will not be in the regular line.

    Appear on the way, but in the "wild zone" by destroying the mobs.

    Jungler hero development will be given to teammates on the regular lane.

    of victory. Jungler heroes should ensure their jungler efficiency and gank efficiency, reasonably allocate the time of the two and choose the right time.

    It's also important to be on your team.

    Players with strong basic skills should be known alone in this line.

    on the development so as not to be prematurely taken by the two or on the line.

    Multiple enemy players over-suppressed or even killed. Jungler Hero.

    It requires high operational skills and awareness of the overall situation, so it is not recommended.

    Used by rookie players. Jungler heroes need more than just efficiency.

    It's also gank ability.

    Player quality requirements.

    It is suitable for players who have fast thinking ability and high IQ.

    The machine is strained, empathy, and at the same time, we must always pay attention to the small.

    The advantage of the map and jungler is that you don't need to be in the lane, and you don't need to be pawned.

    Line pinning, in addition can hit you want to hit someone, such as me personally.

    I especially love to fight leopard girls, VN, and the barbarian king are annoying to watch.

    of heroes. But the disadvantage of junglers is that the economy is unstable.

    Certainly, the early income of the wild area is less. But a cheating hit.

    Wild energy can drive the rhythm of the whole game, change the plot of the game at will, think.

    Play as you want.

    Top Single: Top Single is a person who develops in a single way on the road, and what you rarely see in the match is because you play the low end of the match round, waiting for you.

    If you play too much, there will naturally be junglers and top orders, and top orders are easy to be beaten.

    gank is because the upper lane is long, and there is no support to do it for you, it is easy to be jungled gank, so you have to learn to control the lane. The lower road is important because the dragon is on the lower road, and a dragon is on.

    The initial stage has a great effect on the team's economy. Before Akali placed an order.

    It's imba, but now Akali is weakened, and it's not as easy to use as before, but it's okay to play, and I didn't go out.

    Double bright, if you play Akali try to match the runes well, ah.

    Cali now wants to play well to play with the equipment crush, the same equipment.

    Under your advantage is not much. Now the popular top orders are Raven, boats.

    Long, scorpions, monkeys, and dragon girls have recently become popular in the European service, but.

    I haven't seen much of the national uniform.

    Midlaner: Generally refers to a hero with AP as the mainstream in the mid lane.

    ADC: It is the main output of physics, the core of the team, which is generally crispy, and it is easy to be restrained by assassins and other types of heroes, so most of the ADC have shift skills.

  13. Anonymous users2024-01-29

    Heroes suitable for junglers need to restore, control, rush, etc., different types of skills needed for different types of junglers, and those who are more gank need to rush control, and those who are more developed need to clear the field.

  14. Anonymous users2024-01-28

    There are only 4 of them.,Warrior.,Archer.,Mage and support.,This is what you wrote when you bought a hero.,But when you play, it's to look at the lineup and match.。

  15. Anonymous users2024-01-27

    Different growth attributes determine their position. Clear soldiers and gank abilities (with assault or control) can be jungled. The tank has a high base health and armor (some depending on equipment).

    The ADC output is strong, but it is too brittle, and it is the target of fire in team battles. Don't talk about support and mid-laner.

  16. Anonymous users2024-01-26

    If you are a jungler, you will generally have strong skill AOE damage and gank ability or anti-jungle ability.

  17. Anonymous users2024-01-25

    Jungler, the mainstream point must have aoe damage, control, rush, and shell,

  18. Anonymous users2024-01-24

    Flesh heroes with shields or control skills in the tank are responsible for absorbing damage, disrupting formations, and creating an output environment for their own output, mostly in jungler positions.

    Most of the half-flesh and half-output heroes with dashing skills are responsible for cutting into the opponent's back row, interfering with and even killing the opponent's crispy output, and the top laner is the majority.

    ADC generally refers to the core AD hero who stands in the back row of his own side and has a remote output, and his responsibility is to maximize his output, go down, develop with peace of mind, and follow the group after the equipment is formed.

    Assist: Sacrificing the individual to ensure the position of the ADC development, most with recovery or control skills, the main responsibility is to control the field of view, protect the ADC out of the equipment that will help the team.

    AP Spell Damage Heroes Generally Go to the Middle A Few Can Be Singled Divided into Two Types: Burst and Sustained Output Most of them have limited skills Early Replenishment Development After level 6, you can appropriately roam around to help you build an advantage in the upper and lower lanes In the later stage of team battles, the output is also maximized.

  19. Anonymous users2024-01-23

    The range you ask is too large, and it's up to you to see the situation, whether it's a tailwind or a headwind.

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