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Look at the instructions on the box yourself.
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It depends on what position, if it is a jungler main w is better. If you play the main Q.
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Jungler master w deputy e, I think the bitter smile school is like this.
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Skill Name: Seal of Qianjue.
Description: Qianjue can mark enemies for hunting. Successfully completing a hunt will permanently strengthen Qianjue's basic skills. After completing 4 hunts, you will get 75 basic attack range, and then increase Qianjue's basic attack distance by 25 for every 4 hunts completed.
Each Seal of the Thousand Jue Marker increases the Attack Speed Bonus of the Dance of Arrows skill by 5%, each Seal of the Thousand Jue Mark causes the Wolf Spirit Fanaticism Skill's attack to deal 1% more magic damage of the target's maximum health, and each Seal of the Thousand Jue Mark causes the third attack of the Hengsheng Fear Skill to cause more physical damage to the target's lost health.
Qianyu Passive Skill Qianjue's Seal Skill Analysis:
By tapping the enemy hero's avatar above the equipment bar, the Seal of Qianjue will be activated, marking the enemy hero with death; The wolf spirit will also randomly mark enemy creeps.
Once the wolf spirit tag is active, everyone in the game will see a hint and they will have a chance to choose whether to defend their four birds, stone men, or any of the monster camps that the big bad wolf has their eye on.
The Mark of the Wolf Spirit will remain visible for a period of time after the camp has been cleared before disappearing.
The Seal of Qianjue is a powerful passive skill, and its strength is not simply reflected in the attack damage bonus obtained by Qianjue after killing (or assisting) enemy heroes, but more importantly, its huge psychological value: marked enemy heroes will become passive and tend to be conservative.
Due to fear of a potential gank threat, the target hero will leave the lane earlier. And since the Seal of Qianjue is a map-wide skill, Qianjue can use this to create a psychological blind spot. For example, before heading to the upper lane to plan gank, Qianjue can mark the heroes in the middle lane to disrupt the enemy's judgment.
Of course, in this way, Qianjue will not gain an attack power buff from kills, but it is obviously more valuable to help teammates successfully gank than to blindly hunt down heroes who have been prepared for it.
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Passive - The Seal of a Thousand Jue.
Removed basic attack no longer deals damage to the target based on the target's current health based on the number of passive stacks, and adds Qianjue's basic attack and [Fear of Fear] to gain 75 yards of extra attack range while passively stacking 4, and then gain 25 yards of distance every 4 stacks.
The new passive stack will increase Qianjue's basic skills:
Q Dance of Arrows]: Increases attack speed bonus by 5% per stack (no longer increases base damage) [W Wolf Spirit Fever]: Increases current health damage per stack.
eFear]: Increases the damage of lost health per stack.
Comments: Qianjue's passivity has always been Qianjue's core skill, and as a jungler, Qianjue's passivity makes his snowball ability much higher than that of other jungler heroes. The new version of Qianjue's passive is no longer just a simple increase in damage, the unlimited enhancement skill is too powerful, once the advantage of Qianjue means that it will be more and more advantageous, and the increase in range makes up for the disadvantage of Qianjue's short hand in the later stage.
Have fun.
Hope it helps.
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Passive - The Seal of a Thousand Jue.
Changed: Will increase Qianjue's basic ability.
The Seal of Qianjue provides additional attack damage and increases the cast range of Q and E skills, the first 4 layers of markers will increase the cast range by 75, and the subsequent 4 layers of markers will increase the cast range by 25.
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Qianjue's passive increases attack range and damage by killing marked enemy heroes and monsters in the jungle.
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You can also choose a hero on the equipment bar, and every time you kill a marked monster or hero, you will increase a point, and when it grows to a certain extent, the skill will be bonus, as well as the attack range.
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Qianjue, e, first hand 70 deceleration w let go of the bite, so that Q with the damage of flat A hit E, 2 seconds a Q has a lot of uses. . . Ohno suggested a level of W, because I almost died of blue because I didn't have a teammate when I clicked Q.
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Positioning: Shooter Jungler.
Login Version: Attack: 8 Defense: 2 Spell: 2 Difficulty: 4Base Attribute: Health: 530 (+85).
Health Regeneration: 10 (+Mana: 300 (+35) Mana Regeneration: Attack: 49 (+.)
Attack Speed: Attack Range: 500
Armor: Magic Resistance: 30 (+0).
Movement Speed: 325
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The ultimate is "Sheep Spirit's Breath" is invincible for 4 seconds, and both sides will not consume HP when the effect is over.
Note: The following properties are the current version; More detailed time: 2019-08-20.
Skill introduction——
Sheep Spirit Life (shortcut: R).
Cost: 100 mana.
Range: 500
Skill Effect: The Sheep Spirit performs a 4-second blessing on the ground beneath its feet, creating an area where neither our own nor enemy creatures will die. Units within range are immune to any further damage or effects when their health drops to 10%.
When the blessing ends, all creatures within the radius will receive the 200 250 300** effect.
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All units in the circle are invincible for 4 seconds when their HP is less than 1/10, and after 4 seconds, the units in the circle regain 200-300 HP. The role is to protect the C position when it is cut during the team battle, and to grab the big dragon and the small dragon If Qianjue wants to kill the remnants of blood, leave a q at the end of the ultimate, and launch it immediately after the end of the ultimate.
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Immunity to death for a few seconds, all units within the radius regain 200 health.
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That is, all heroes within range do not die;
And after it is over;
All heroes regenerate health;
is an R skill that ignores friends and foes.
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In this ultimate, it is immortal, and a small amount of blood will be returned at the end of the ultimate.
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The main W and vice Q of the line, the main W and the vice E of the jungler, and the WQ can also be used to the point, all of which have big points and big points.
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The main W and the secondary E W are cooled shorter, while the E is shorter the back, and Q is minus CD in the W range
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The same goes for the jungler main w deputy q level e online.
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Eternal Hunting Twins Qianjue's latest talent rune outfit introduction, if you want to play Qianjue Jungler, you can come and take a look!
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