The attributes of the Sail are in a table of the elements

Updated on Game 2024-06-08
7 answers
  1. Anonymous users2024-02-11

    Ordinary elves that do not have the attributes of each other and are not restrained; Grass and water, grass and ground.

    Water overcomes fire, water overcomes earth; electric gram water; Electrogram Flying, Electrogram Shadow.

    Flying gram grass, flying gram combat system; Fire Grass, Fire Soldiers, Fire Machinery.

    Dike fire, Dike machinery, Dike electricity; Mechanical Gram Ice, Mechanical Gram Super.

    Bingke grass, Bingke flying, Bingke ground; Super Combat Grid.

    Combat is the Ice Fight, Combat is Mechanical, Shadow is Combat.

  2. Anonymous users2024-02-10

    Water system, fire system, ground system.

    Fire, grass, ice, and mechanics.

    Grass system, water system, ground system.

    Electrical, water, flight, and air.

    Ice system, grass system, ground system, flight system.

    Ground system: gram electrical system, mechanical system, fire system.

    Flying Department Gram Grass Department.

    Mechanical, Ice, Combat.

    Super Gram Combat Attack: -50% Mechanical Attack but not Mechanical.

    Normal does not get grammed Attacks Mechanics attack -50% but is not grammed by Mechanics.

    Combat system, ice system, mechanical department.

    Shadow Gram Combat Series.

    Note: Combat Department Mutual Restraint Mechanical Department.

  3. Anonymous users2024-02-09

    There is no restraint in the ordinary; Grass and water, grass and ground.

    Water overcomes fire, water overcomes earth; electric gram water; Electrogram Flying, Electrogram Shadow.

    Flying gram grass, flying gram combat system; Fire Grass, Fire Soldiers, Fire Machinery.

    Dike fire, Dike machinery, Dike electricity; Mechanical Gram Ice, Mechanical Gram Super.

    Bingke grass, Bingke flying, Bingke ground; Super Combat Grid.

    Combat is the Ice Fight, Combat is Mechanical, Shadow is Combat.

  4. Anonymous users2024-02-08

    Grass overcomes water, grass overcomes land, water overcomes fire, water overcomes land; electric gram water; Electrogram Flying, Electrogram Shadow.

    Flying gram grass, flying gram combat system; Fire Grass, Fire Soldiers, Fire Machinery.

    Dike fire, Dike machinery, Dike electricity; Mechanical Gram Ice, Mechanical Gram Super.

    Bingke grass, Bingke flying, Bingke ground; Super Combat Grid.

    Combat is the Ice Fight, Combat is Mechanical, Shadow is Combat.

  5. Anonymous users2024-02-07

    Attribute Phase].

    Fire grass, ice, machinery.

    Water overcomes fire, ground.

    Grass and water, ground.

    Electricity, water, flight, superpower.

    Ice Grass, Ground, Flying, Super Energy Department.

    Ground fire, electricity, machinery.

    Flying Gram Grass. Mechanical gram ice.

    Electrical attribute skills are invalid against the ground system, and ground skills are invalid against the flight system) Super energy is water and ice.

  6. Anonymous users2024-02-06

    Fire Grass Ice. Bingke Machinery.

    Supers can conquer almost everything except normal and shadow.

    Fighting is all grams.

    Grass gram water. Water overcomes fire.

    Electrogram Shadow. Dike Electric.

    Normally, if you work hard, you can overcome anything, and you will not be grammed by anything.

  7. Anonymous users2024-02-05

    The elf atlas of the good laboratory of Xaar has.

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